• 1

    posted a message on [CTM][Collection] RenderXR's Untold Stories Series

    Today I started playing Myriad Caves. So far I've gotten through the first area with one death, established myself at the monument, and found all of the emeralds in both of those places.


    I really like it so far! The first area plays very nicely, and the monument is well done. I can't wait to see what the rest of the map has to offer. I was a bit skeptical at first since I'm not personally a fan of the 1.9 combat (In one sentence, the reason why I don't like it is the fact that they slowed down the player without also slowing down the mobs), but it's not making as much of a difference as I was expecting it to.

    Posted in: Maps
  • 11

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Hey everyone. I know I've been really inactive in recent months, but senior year of high school was happening, and I kinda dropped out of mapmaking for a long time. But my inspiration is picking back up, and I'm starting to make more stuff! I'm also going to make an effort to be more active on these forums (although I'll be gone for about the next week).



    I mentioned back in January that I had started work on another full map, called The World Below. This is the monument area for that map. Even though it seems unlikely that I'll ever actually complete this thing, I still want to show what I've done - just in case.


    More pictures of this area:




    I want to give out area names eventually, but not now - I think I'll wait until I make more progress. It's also worth mentioning that this map, as you may have guessed from the title, is cave-themed. It's also linear, so no intersections.

    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from TheXhen»

    -FINAL WORDS-


    *snip*



    Kinda sad to see that you're leaving, as you've always been producing some really cool work and been a great member of the community, but if you're losing interest, that's totally understandable. I wish you good luck in any and all creative endeavors you take part in the future.

    That being said, you have no idea how much I've been looking forward to Nightmare Fuel I, so I'm really glad you at least finished that. Can't wait to give it a shot!


    Edit: I've now played through the orange wool, and it's is very, very good so far. I can't wait to see what you have in store for us later in the map.

    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Sekh»
    *stuff*

    I don't even know what to say.

    Looking at some of those pictures (especially the desert city and some of the modern/futuristic stuff in progress), I can't even imagine how much time that's taken you, and it really shows. Everything you have there looks absolutely incredible. Although it isn't quite as grand-scale as the others, that second area of IT1 may be my favorite aesthetically, it's just so bright and colorful while still feeling ancient.
    Posted in: Maps Discussion
  • 2

    posted a message on [CTM] Chimarian Memories CTM Series - New Minimap "Compaction" Released!

    It may have just been me, but I thought that the slowness/blindness the Sirens gave was worse than the noise. To me the noise was only really bad when I had to listen to it for more than about a second or two at a time, which normally wouldn't be a problem because you can use a sprinting hit to knock them back. But when you're slow/blind, you can't knock them out of listening range unless you have a good knockback weapon.

    Posted in: Maps
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Chipmunk46»

    I'm happy to announce, after a year (and a few months) of work, I've finally finished:



    This map has been my most ambitious project yet and I'm excited to finally release it. I hope you guys like it!


    Some pics for you guys:

    ...


    You can find the download here: http://www.minecraftforum.net/forums/mapping-and-modding/maps/1554519-ctm-chimarian-memories-ctm-series-the-final


    Dang, that looks nice. You've been putting a ton of work into that project, and I'm excited to see how it turned out. Didn't know it was coming this early, so it's a nice surprise to see it so soon.
    Posted in: Maps Discussion
  • 3

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    Sorry to say this, but I'm dropping out for now. I was a little busier than expected, and as a result, I fell behind probably to the point of no recovery and my motivation is dwindling.


    I still plan on finishing my map, as I really like how it's coming along so far, but I'll be doing it on my own time.

    Posted in: Maps Discussion
  • 7

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    I only got one area done today (I started at 4 PM where I live, it's now midnight).


    Not complaining, though.




    Current progress: The first area out of five (the last one being the monument) is now aesthetically complete, as well as the spawn room. I'm hoping to at least get areas 2 and 3 done tomorrow.

    Posted in: Maps Discussion
  • 1

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!

    I like those dates, my only complaint is that currently Wave 3 is four days while Waves 1 and 2 are only three. I think they should all be the same length.

    Posted in: Maps Discussion
  • 3

    posted a message on Strawberry Jam V3 - A CTM Map Building Jam! Jam #17 over - check out the maps!
    Quote from TheZunar123»

    Maybe you could toy with the idea more and make some kind of time-travel theme. Like either the map progresses through time in a linear fashion or it's a mashup of a bunch of different times together like some sort of time paradox.


    That's basically already been done. The theme of the second Jam was "Time".
    Quote from ViCABO»

    The question is obvious ... The Sketch and TikaroHD participate this time? XD


    If I have time, then yeah. I've already come up with a good song to use assuming that's the theme that ends up being chosen.

    -----

    I do like the idea of a map theme being based around a specific time like "prehistoric", but I think that could be saved for a different Jam. Personally I love the idea of a literal song theme because it requires some thought, allows for lots of creativity, and will produce a nice variation in the maps.
    Posted in: Maps Discussion
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