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    posted a message on Blackstone? More like dark graystone.
    Quote from BlackMonarch»


    I don't expect deepslate to be black, which is why I suggested giving it Blackstone's current not-very-black textures :)


    Fair enough, but as I said, I currently really like the deepslate textures, so I wouldn't want to see them change. And blackstone doesn't look very slate-like anyway.

    Posted in: Recent Updates and Snapshots
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    posted a message on Blackstone? More like dark graystone.

    I'll add that while one is entitled to expect that a block called "blackstone" should be at least vaguely black, I'm not sure why you were expecting deepslate to be black?


    Personally, I think deepslate and its variants look great. I agree with the person who said above that it's likely to displace stone brick in building.

    Posted in: Recent Updates and Snapshots
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    posted a message on New structure for 1.17?

    Those aren't torches, they are candles. Which can occupy the same block.


    EDIT: Also, post 1000!

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Huh. They took out Candles, Bundles, and Sculk Sensors because they're not finished enough. I can see it for the latter two, but what's unfinished about candles?


    It seems pretty plain that they're wrapping up the first part of Caves & Cliffs. I'm expecting pre-release soon, possibly in the next couple weeks.


    It's not just the removal of recipes that makes me think so - they also made geodes a lot rarer. Definitely they're getting ready for release.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Agtrigormortis»

    ibxtoycat has some more information about the 1.17 update


    ocean depth is changing too by the looks of it,

    good but dangerous. lol




    I watched the video. That isn't information, it's pure speculation. Some of the speculation strikes me as plausible (the ocean depth, mainly) but it is not at all confirmed.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Pykaxe»


    Wandering traders sell at least some of it - I've bought moss (which spread and gave me moss carpet, azaleas, and rooted dirt), rooted dirt, and dripleaf so far. Glowberries can be found in mineshaft chests, although I haven't found any yet (only partially explored two mineshafts so far). I've encountered axlotls in water underground in caves, as well as swimming in surface-level lakes/rivers/oceans - same with glow squid. They just need a solid block over the water to spawn; it's not uncommon for them to spawn under my fishing pier, for example, or under the witch hut in the middle of the big swampy lake where I occaisionally spend a night or three while travelling/exploring/digging clay...


    Ah! I didn't think of the wandering trader, that makes sense. (I haven't had time to play for any length of time on the datapack.) Likewise for chests.


    I don't mind the glow squid, but I'd prefer that the axolotl have a limit on how high they can spawn so they don't turn up at the surface. (The glow squid could be fruitfully limited to deep oceans as well as the underground.)

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Oh. I didn't even know that was a thing.


    Weren't you and I just discussing it a couple pages ago? I said that 1.18 development was continuing, it just takes a couple extra steps to get?



    Maybe blocks will appear both independently and dependently of biomes.



    Maybe, but it seems kind of kludgey. I suppose lush cave stuff could occur much less commonly elsewhere. I would hate to see axolotls appearing above ground, though.


    Speaking of mobs, something similar to the piercer (a classic D&D monster) would seem a no-brainer for the Dripstone Caves. It looks just like a stalactite... Until you walk under it.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    So 1.17 is supposed to give us all of the Caves & Cliffs blocks and at least some of the mobs. How exactly is that supposed to work? Will cave vines and so on occur naturally, outside of their intended biome? Will they appear from bone-mealing? Will we craft them? It's a puzzler. How about axolotls? Will they spawn in rivers or something?


    Once the biomes are generated in 1.18, will we lose the ability to get the stuff otherwise? Seems odd if so.

    Posted in: Recent Updates and Snapshots
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    posted a message on Mojang working

    If they were genuinely lazy, they wouldn't update the game for free at all, they'd charge you for DLC or come out with "Minecraft XI: The Minecrafting" and tempt you to buy it again. Or, y'know, just leave the game alone and rake in the cash.


    People don't realize how good they've got it.

    Posted in: Recent Updates and Snapshots
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    posted a message on improvements in 21w18a

    The changes are already documented in the patch notes, you don't need to report on them. What is of interest is how it changes your playstyle.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Wait, so snapshot 17 added back the new 64 blocks of elevation?


    I wonder when/if chunk changes will happen at this rate...


    No. We're referring to the experimental datapack version of 1.18.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    Copper is a new beacon material. I personally have no use for redstone-related ores (gold,redstone,cooper,quartz) so this is useful to me.

    I am insterested because of the multiple levels of the mine.


    Also, did emerald generation change? Why hollow out a mountain and expect (only) to find that and coal?




    That's a good point about it being a beacon base.


    And yes, emerald will only be found high up in mountains in 1.18 unless something changes. On the other hand, it will appear in larger blobs rather than single blocks.

    Quote from AlfaLulz »
    Frogs


    This would be a good addition. Frogs could spawn in swamp biomes too.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread
    Quote from Pykaxe»

    a big part of what I'm testing is how the new ore distribution changes the way i play, especially the way i start a world. so i've got three sets of mines: y 45 for copper, y 15 for iron, y -40 for diamond...


    I'm very interested in this, as I love mining. Why a copper mine in particular? Unless you're planning to make a scaled up model of the Statue of Liberty (which, not gonna lie, I'm actually considering) what do you need lots of it for?

    I've been thinking mines devoted to iron, gold, and diamond. The iron mine will net plenty of copper as a byproduct, the gold mine will yield lapis, and the diamond mine redstone.


    EDIT: Oh, I'm also planning to hollow mountains out for coal and emerald.


    Also, why -40? Isn't diamond significantly more abundant further down?

    Posted in: Recent Updates and Snapshots
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    posted a message on Opinions on Bundle and Copper

    I for one am going to craft glowing item frames for the sake of map walls.


    I agree that amethyst needs more uses, though. Copper has use as a building material besides crafting.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.17 Update Opinion Thread

    To understand how it works overall and with specific update features, or to wait for the updates to release?


    I only meant that it takes a couple extra steps to install compared to a snapshot.

    Posted in: Recent Updates and Snapshots
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