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    posted a message on The End is Extremely Nigh: Lazarus Edition

    It's pretty easy to convert audio from one to the other. I'll take a look at it. Thank you.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    We are aware of multiple bugs and mistakes in the updated version of Lazarus Edition. Most of them are now fixed, but I'm waiting until the villager bug is fixed (We know what the problem is now.) to release a small update.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Mind linking the video from Youtube? I'd like to add them but I want to be sure they're safe to use.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Wow, you're a really good builder. We have a server we've been making an adventure/survival map on, but we don't have any dedicated builders, so it's just me and/or one of the artists once in a while. If you're interested in having your town added to the map, or building with us, do let me know. Either way, I really like your style. The bridge, especially.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Yeah, the villager bug has been a thorn in our side for a long time. Something or other to do with having the vanilla outfit still- it doesn't happen with fully textured professions. Which isn't quite right either, as you experienced with the farmer- who has a texture. I just don't know lol.


    I'm really glad you like it.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    The pack has updated, everyone! Check the main page!


    If you find any mistakes, please let us know so we can fix it as soon as possible.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition
    Quote from feralbaon»

    Nice, ill be eagerly checking the thread for once the update comes out, cuz in all honesty i am more hyped about this texture pack update than i am for GTA 6. Also if you will ever need help with the pack, i'd be happy to help because i have some experience in texture making



    Mind messaging me with some of your work? I'm always up for new people to join. (Plus you'll get to work with the pack before it releases!)

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    It's been delayed this whole time. Personally, I wanted to update for New Years, but we just weren't ready. I'm in college right now, so that's also slowing us down. I think we're about ready now, though? I need to double check some things first and then we'll be good as golden.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Yes. We've put a lot of work into the villagers. There's still much to be done, but I think it's good enough to update. We just have a tiny bit more to do and then we update.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Sorry, I missed your message. We're stuck at the "last touches" stage. We have almost everything we need to post an update, but our main artist has been focusing on some of the new biomes. They look great, but there's still some broken things to fix before we can update. I REALLY wanted to update on New Years, but they talked me into waiting for all the update text and such to be ready. Now it's almost March and while we're closer to being ready, it still stings to not have updated by now.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    We're really, really close to posting an update. It'll be a big one, with many dozens of changes and additions. Like I said before, expect it early this month.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    Update will not be tonight as originally intended, but you can expect it in early January. I will update you further if we need more time.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    While I do like the idea of meat-moss, moss already has a texture. It's mostly just an improved version of vanilla. There IS Warped Nylium though, which is a growth of flesh that spreads across the Subterranean Caverns, with things like teeth plants and rotting flesh growths rising out of it.

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    It would take some file editing and reorganizing, I'd think. We had a person I invited who was planning to set up different versions of the pack, but they never actually accepted the link, and haven't visited this site in a long time. I hope they're okay..

    Posted in: WIP Resource Pack
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    posted a message on The End is Extremely Nigh: Lazarus Edition

    I did it again. Accidentally overwrote my comment... Paper, I really love your work, and you're welcome to join the Discord if you think you'll be able to at least occasionally contribute. I personally prefer the barrel with the lighter rim, but they're both good. (Also your images are broken for me, but the attachments work.)

    Posted in: WIP Resource Pack
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