I enjoy making as much as playing maps. dungeon crafting, and strategy creation are things I enjoy quite a bit.
I'm competent with command blocks and I have the vision and inspiration to make something awesome with it.
Doing a UHC and need a killer winning strategy? I'm your guy.
Have a cool Dungeon idea but need someone to flesh it out and blueprint? I can do it.
Tips for beating CTM maps with fewer deaths? I can help.
Dungeon Creation: My thoughts
Designing a balanced dungeon that also looks cool requires planning, schematics, and blueprints. Some people don't enjoy doing all the planning, but I find it maybe even more fun than the actual creation, and the end product makes it 100x better than an area only planned in the mind.