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Ri5ux posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)Posted in: Minecraft Mods -
1021
Sphax84 posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
(all versions for Minecraft Java Edition available on bdcraft.net)
READ THIS FIRST
1) By downloading/using this texturepack, you agree&validate the associated terms of use (see below).
2) Use a fresh version of Minecraft (Optifine is recommended but not required)
3) Before reporting a problem or asking for support, check the forum!
Designed to let you play Minecraft as if you were in a Comic book!
Note: This pack is available in all resolutions from 16x to 512x. The recommended resolution is 128x. Use the one which fit your computer!
PureBDcraft Preview on BDcraft.net: BDcraft preview - screenshots
PureBDcraft is 100% complete!
It has HD Comic Book styled textures for all the features available in Vanilla Minecraft (and more if you are using Optifine). If you use one or more Mods, PureBDcraft can also be used thanks to more than 100 Mods Patches available on BDcraft.net.
You have all blocks, items, mobs, armors, GUI, particles, entities, logos, animations, skins and even 3D models for some Blocks and some Items!
Before you can download PureBDcraft you must accept the following simple Terms of Use:
- PureBDcraft is a resourcepack containing many different files; mainly textures in PNG format and 3D models in JSON format.
- PureBDcraft has been tested as much as possible, but it may contain bugs. If you find one, you can report it on the forum.
- PureBDcraft has been scanned for viruses and malware and does not contain any (resourcepacks do not contain any executable files).
- PureBDcraft is downloadable only if you use the official links available on this page. In the unlikely event the pack causes damage to your computer BDcraft takes no responsibility for any damage rendered.
- BDcraft reserves the right to update these Terms of Use at any time without notice to you.
As a user of PureBDcraft you agree that you ARE authorised to:
- decompile, alter and remix PureBDcraft for personal use if, and only if, you do not share the altered pack publicly.
- decompile, alter and remix PureBDcraft for exclusive use in online videos if, and only if, you do not share the altered pack publicly and you add due credits in the video description (with a working link to BDcraft.net): “PureBDcraft ResourcePack by https://bdcraft.net”.
- monetize online videos using PureBDcraft if, and only if, you do not share the altered publicly and you add due credits in the video description (with a working link to BDcraft.net): “PureBDcraft ResourcePack by https://bdcraft.net”.
- decompile, alter and remix PureBDcraft for use in non-commercial software if, and only if, you add due credits in a visible place (with a working link to BDcraft.net): “Textures/3D Models/Sounds from PureBDcraft ResourcePack by https://bdcraft.net”.
- decompile, alter and remix PureBDcraft for use in other games (i.e. make a “port”) if, and only if, you do not monetize the work in any way and you add due credits in a visible place (with a working link to BDcraft.net): “Textures/3D Models/Sounds from PureBDcraft ResourcePack by https://bdcraft.net”.
- copy, alter and remix textures from PureBDcraft for Mods Patches (read this thread for details).
For any other reason than those previously stated you agree you ARE NOT authorised to:
- modify, copy, host, mirror, publish, transfer, license, distribute, transmit, sell, monetise, reproduce, alter, or decompile PureBDcraft.
- create a remixpack using one or more files from PureBDcraft.
- Ask anything on the dedicated forum: PureBDcraft forum
The main resoucepack
- Open Minecraft and navigate to “Options” then “Resource Packs”.
- Click “Open resource pack folder”.
- Download the version of the pack for the version of Minecraft you’re playing and place the zip in your resourcepacks folder.
- Go back to Minecraft (you might need to exit the resourcepacks screen and re-open it).
- Click the pack to enable it.
- Click “Done” and wait for Minecraft to load the textures.
- If the pack fails to load either assign more RAM to Minecraft or use lower resolution textures.
Download Patches:
- PureBDcraft supports more than 200 Mods (such as Dense Metals, Traverse, Aquaculture, Redstone Arsenal, IndustrialCraft², Wireless Pattern Terminal, EnderIO and a lot more)
- PureBDcraft also supports compilations of Mods (such as "Roguelike Adventures and Dungeons", "All The Mods", "Dungeons, Dragons and Space Shuttles", "Forever Stranded", "The Galaxit Project" and a lot more too!).
Thanks to official patches and the awesome BDcraft Community Patches released every week with a ton of new textures based on original PureBDcraft ones!
Detailed Changelog - since the beginning
If you like this pack and the BDcraft work, you can support us with one of those pictures in your forum signature:
<a href="https://BDcraft.net"><img src="http://i.imgur.com/YPzNR.jpg"></a>
<a href="https://BDcraft.net"><img src="http://i.imgur.com/YPzNR.jpg"></a>
PureBDcraft is constantly updated with fine tuning, new features, alternatives and Mods support between each MC update. Feel free to post any comment, things you would like to change (or get an alternative) and things to add.
If you want MORE from BDcraft:
You have questions or want to share feedback and ideas?
Check the BDcraft Forums
You want more by supporting my work?
Check the BDcraft Shop
You still need more for your PC/Mac?
Check the BDcraft wallpapers
You want to play with PureBDcraft in real life?
Check the PaperBDcraft (for young and old kids)
You want to actively support us and remove all ads from our downloads?
Become an official BDcraft Supporter
-
109
C0deH4cker posted a message on Advanced iOS MCPE Mods [0.9.4: Fly In Survival]0.9.4 UpdatePosted in: MCPE: Mods / Tools
The "Fly In Survival" mod is complete, and will be uploaded very soon. Much more info will be posted here in the next few days. -
203
Koopinator posted a message on [1.6.2] Vanilla with Sprinkles - Mods built to fit closely with the vanilla game (Last updated: 9/8)Posted in: Minecraft Mods
Vanilla with Sprinkles is a collection of different mods built to fit closely with the vanilla game.Each of the spoilers below houses a different mod - open them for links to download and more info!
(If you're feeling generous, you can make a donation by clicking on the icon below)
Fancy Fences [1.6.2] (9/8)
New fence and wall types and improved connectivity between fences, walls, and panes.
DOWNLOAD (v.4.0.0)
Forge [Adf.ly] - http://adf.ly/VOsL7
Forge [Direct] - http://www.mediafire...-8)_v.4.0.0.zip
This mod includes a number of changes and additions relating to fences, walls, and panes
- fences, panes, and walls now interact/connect to each other
- walls have been made seamlessly stack-able
- over thirteen new wall and fence types are added (including new wood walls)
- and more!
Screenshots
.
Screenshot by IamSkudd/KidProtocol:
Video
Coming soon!
Changelog
A complete changelog can be found in the ReadME packaged with each download.
v.4.0.0 (9/8)
- reworked rendering of wooden walls and added option to use custom texture for them
- reworked connectivity between fences and walls: fences now extend to connect
- added new fences for the different wood types
- added quartz wall
- removed "smart-connect" and "pseudo-arch" features
- removed unnecessary and buggy torch code
- changed default trapdoor recipe when wooden walls are enabled
- fixed being able to attack and shoot projectiles through solid walls
- fixed gaps sometimes forming in wall corners
- cleaned up config
Known Issues- posts don't stack in certain situations
- lighting passes through stacked walls and is incomplete for walls in general
If you have any screenshots or videos of these mods that you'd like to show off, feel free to post them and I can link to them with credit above. Please leave whatever questions and feedback you have in the comments below; I'll do my best to address what I can.
Apart from that, I hope you enjoy!
PreviewComing soon!
Archive (old mods)
You can check the changelogs in the READMEs packaged with each download for more information about the following releases.
I made this for you.
METAL RODS [1.5.x] (5/5)
Adds iron trapdoors and new iron and gold rods which can be used to crafted enhanced tools and weapons.
DOWNLOAD (v.1.8.2)
Forge [Adf.ly] - http://adf.ly/OVRI2
Forge [Direct] - http://www.mediafire...0lz78h8tqqccdoh
This mod adds an iron trapdoor and new metal rods into the game. Iron rods (created by placing two ingots vertically in the crafting grid) are used in place of ingots in the iron bar crafting recipe, which is now used by iron trapdoors (that were, as an interesting side-note, already coded into the game!).
Iron rods can also be used to craft reinforced, more durable versions of the standard tool-sets. Gold rods (crafted in the same way) can be used to create enhanced, more enchant-able tools. Finally, the mod adds the option to replace or supplement the vanilla rail recipes with new rod-based alternatives. You can pick and choose whichever features you'd like in the mod's config.
Suggestion that helped inspire this mod can be found here:
http://www.reddit.co...l_improvements/
SCREENSHOTS
Credit to Catlover341 for the screens
VIDEO
[1.4.5] Spotlight by spotdigity: [1.4.5] Spotlight by DL4Minecraft (German):
CHANGE-LOG
v.1.8.1 (5/3)
- updated for Minecraft 1.5.xv.1.8 (3/15)
- updated for Minecraft 1.5- temporarily disabled metal rod bows in config- added "(tags)" to differentiate names of new items - iron handles are (Sturdy), and gold handles are (Shiny)v.1.7 (12/21)
- updated for Minecraft 1.4.6v.1.6.1 (12/21)
- fixed SMP support [Forge]- fixed bows animating in inventory [Forge]- cleaned up config [Forge]v.1.6 (11/20)
- updated for Minecraft 1.4.5- updated Forge version (no SMP support at the moment)- moved config file to config/vanillawithsprinkles/v.1.5 (11/15)
- cleaned-up Forge config- added SMP support (?) [Forge]v.1.4.2 (11/2)
- updated for Minecraft 1.4.2- extended tools are now disabled by default (but can be re-enabled in the configv.1.4.1 (9/11)
- restructured code to remove need for compatibility patches- moved textures to /vanillawithsprinkles/textures/*- improved compatibility with mod-loading programsv.1.4 (8/16)
- updated for Minecraft 1.3.2- updated for Forge v.4.0v.1.3 (8/9)
- Added SMP (ModLoaderMP) supportv.1.2.1 (8/5)
- fixed the weapons and tools not being enchant-able- fixed diamond tools not being craft-ablev.1.2 (8/4)
- updated for Minecraft 1.3.1v.1.1.1 (7/30)
- fixed a few issues with the Forge releasebows and metal rods now read texture from correct filecertain config options are now (actually) editableadding missing config option for extended toolsv.1.1 (7/28)
- fixed enchanting not working on the added tools (sorry about that..)- added optional iron and gold reinforced bowsthe new bows are crafted with a metal rod in place of the middle stick- brightened and smoothed iron rod texture and textures of related tools- tweaked new rail-crafting recipes - power and detector recipes now produce 4 rails by default (can be changed to any value in config)- added config option to add new rail-crafting recipes without replacing the old set- added config option to disable gold rods - now only iron rods are mandatory- added config option for "extensive" toolsif enabled, the mod will add wooden and stone tools crafted with the metal rods;if disabled, only the iron, gold, and diamond modded tools will be addedv.1.0.1 (7/10)
- fixed iron trapdoor not showing in creative menu and texture issue in Forge versionv.1.0 (7/8)
- release
COMPATIBILITY- uses 1 blockID
- uses 1 core itemIDs with 53 optional
- bows do not animate correctly in third-person
USEFUL STORAGE [1.5.x] (5/5)
Adds new storage blocks with a purpose.
DOWNLOAD (v.1.8.1)
Forge [Adf.ly] - http://adf.ly/OVRM5
Forge [Direct] - http://www.mediafire...h8k0cmymzzuz2hn
This mod adds coal blocks and hay bales into the game, crafted by placing nine of their respective material into the crafting grid.
Coal blocks can be used as a powerful fuel for furnaces.
Hay bales can be placed with pumpkins to create a scarecrow that frightens nearby livestock.
SCREENSHOTS
VIDEO
[1.4.5] Spotlight by spotdigity:
[1.4.5] Spotlight by DL4Minecraft (German): [1.4.2] Spotlight by Drack:
[1.3.2] Spotlight by SuperMinepod:
CHANGE-LOG
v.1.8.1 (5/5)
- updated for Minecraft 1.5.xv.1.8 (12/20)
- updated for Minecraft 1.4.6- changed default blockIDs to avoid conflict [Forge]v.1.7.1 (12/13)
- fixed compatibility for pumpkinsv.1.7 (12/11)
- compatibility changes for Better Blocks & Items- fixed coal/charcoal block not being use-able as fuel- fixed exploit involving bug with recipetweak config optionv.1.6 (11/20)
- updated for Minecraft 1.4.5- fixed SMP support (?) [Forge]- moved config file to config/vanillawithsprinkles/v.1.5 (11/15)
- cleaned-up Forge config- added SMP support (?) [Forge]v.1.4.2 (11/2)
- updated for Minecraft 1.4.2- fixed charcoal block being harvest-able- adjusted Material properties for the blocks- redstone is treated as a circuit rather than a ground block- charcoal and coal sounds were changed; now require a pick to harvestv.1.4.1 (9/11)
- restructured code to remove need for compatibility patches- moved textures to /vanillawithsprinkles/textures/*- improved compatibility with mod-loading programsv.1.4 (8/25)
- internal changescleaned up a lot of codecompatibility improvements for a number of classes- added config option to change Scarecow ID [ModLoader]- temporarily disabled Scarecow [Forge]v.1.3 (8/18)
- updated for Minecraft 1.3.2- re-enabled Scarecow mob- removed reliance on base class edits (BlockPumpkin)- tweaked Scarecow texture to better match wheat blockv.1.2 (8/16)
- updated for Minecraft 1.3.1- temporarily disabled Scarecow mob due to compatibility issues- tweaked coal block texture - softened border- tweaked wheat and redstone (powered and unpowered) block textures - adjusted color- changed redstone block stepsound- added optional charcoal block w/ option to use separate texture- added config options for coal/charcoal block smeltingcan lower number of resources to craft (to eight)OR up smelting power of the block (to nine coal equivalent)- made redstone block more usefulpowering or unpowering the block will trigger block updates in the surrounding 5x5 area(can be adjusted in config)- added SMP support (ModLoaderMP)v.1.1 (7/10)
- fixed Scarecow taking damage in warm biomes and when wetv.1.0 (6/27)
- release
COMPATIBILITY- may have soft-incompatibilities with mods that edit pumpkins
- Scarecrow is (temporarily) purely aesthetic
BETTER BLOCKS & ITEMS [1.4.6] (12/21)
Simple changes in modular components - pumpkins grow without a face, eleven new stair-types, and much more!
DOWNLOAD (v.2.1) [1.4.6]
ModLoader [Adf.ly] - http://adf.ly/GHnAO
ModLoader [Direct] - http://www.mediafire...dpa8161908buc2r
Forge [Adf.ly] - http://adf.ly/GFHjT
DOWNLOAD (v.2.0) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/G944O
ModLoader [Direct] - http://www.mediafire...yqld15s181mllfd
Forge [Adf.ly] - http://adf.ly/GDBly
NOTE: Special instructions for Better Noteblocks and Signs can be found in the README packaged with the download.
Meant as a sort of spiritual successor to the original Better Blocks, this mod is a collection of small modular changes to the properties of certain vanilla blocks and items. Each component is stand-alone and can be disabled or re-enabled separately from all of the others:
Better Bonemeal adds the ability to fertilize mycellium, cactuses, lilypads, reeds, and vines
... Blaze Powder adds the ability to fertilize netherwart with blaze powder
... Charcoal gives charcoal its own sprite
... Cobwebs makes webs harvest-able with shears
... Dead Bushes makes brush in desert drop sticks
... Dye adds the ability to 'paint' onto wool blocks directly
... Mushrooms adds the ability to harvest mushroom blocks with silk touch
... Noteblocks adds the ability to cycle back pitch by holding shift while right-clicking
... Pumpkins makes pumpkins grow without a face (and changes crafting recipes to match)
... Recipes changes the recipes for cake, cookies, and powered and detector rails
... Signs makes signs edit-able by holding shift and right-clicking on them
... Spawners adds monster spawners to creative (type can be changed w/ spawn eggs)
... Stairs adds eleven optional new stair-types
... Torches lets torches be placed on more blocks
... Wood changes the inner texture of logs to better match bark and planks
SCREENSHOTS
VIDEO
[1.4.5] Spotlight by spotdigity:
CHANGE-LOG
v.2.1 (12/20)
- updated for Minecraft 1.4.6- changed default blockIDs to avoid conflict [Forge]v.2.0 (12/18)
- added ability to fertilize reeds, cactus, lilypads, and vines to Better Bonemeal- added fancy particle effect to Better Bonemeal- added Better Signs- added Better Noteblocks- added Better Dead Bushes- fixed SMP support (for real this time) [Forge]v.1.9.6 (12/14)
- fixed compatibility for pumpkins- fixed shears in carved pumpkin crafting recipe being used rather than damaged [Forge]v.1.9.5 (12/11)
- added Better Pumpkins- fixed texture issues with Better Wood/Charcoal (?) [Forge]- fixed SMP support (?) [Forge]v.1.9.1 (11/22)
- added SMP support (?) [Forge]- fixed mushroom side blocks not placing as intended- fixed spawn eggs changing spawner type in survival rather than creative modev.1.9 (11/22)
- updated for Minecraft 1.4.5- added SMP support (?) [Forge]- removed Better Fences (added to Fancy Fences)- removed code related to stair-corners from Better Stairs- fixed issue with items doubling up in creative invshould fix compatibility issue w/ 3D items as well- added particle effect to Better Blazepowder- added Better Bonemeal- added Better Dye- added Better Mushrooms- added Better Spawners- added Better Torches- added config options for all of the new componentsv.1.5.1 (9/11)
- restructured code to remove need for compatibility patches- moved textures to /vanillawithsprinkles/textures/*- improved compatibility with mod-loading programsv.1.5 (8/25)
- internal changescleaned up a lot of codecompatibility improvements for a number of classes- fixed stair placement [Forge]- fixed coal sprite not showing [Forge]- updated for Forge v.4.0v.1.4.1 (8/19)
- put the correct files in the package (whoops)- tweaked log textures- added config option to adjust fence collision heightv.1.4 (8/19)
- updated for Minecraft 1.3.2- removed reliance on base class edits (BlockLog)- removed reliance on base class edits (BlockWeb)- removed reliance on base class edits (ItemCoal)- added optional glass stairs- added config option to adjust fence collision height- small fix for fences (animals will no longer try and hop over them)v.1.3 (8/16)
- fixed blaze powder not showing in creative inventory- fixed bug with log textures when better_wood disabled- various changes to better fencesfence gates added to check in connecting to normal blocksbetter_fences_nosoil disabled by defaultadded config option (better_fences_corners, disabled by default)when enabled, fences will connect to normal blocks when placed in a corner between themadded config option (better_fences_blend, enabled by default)when enabled, wooden and nether fences will blend togetherv.1.2 (8/8)
- removed redundant stew recipe change (whoops)- fixed version info- fixed issue with charcoal and blaze powder sharing config option- added optional stone stairs (double stone slab texture)- added ModLoaderMP supportv.1.1 (8/4)
- updated for Minecraft 1.3.1- removed sandstone stairs- added smooth and chiseled sandstone, and cracked and mossy stone brick stairs (all optional)- integrated (Better Wood)- fixed collision issue with stairs in specific situationsv.1.0 (8/2)
- release (Better Blaze Powder)- release (Better Cobwebs)- release (Better Recipes)- release (Better Fences)- release (Better Stairs)- release (Better Charcoal)
COMPATIBILITY- [ModLoader] overrides 1 sprite and 3 texture indices ~ optional
- uses 11 blockIDs (235 - 245) ~ optional
- edits ___.class (TileEntityNote) ~ optional
- edits ___.class (BlockSign) ~ optional
- all added stair-types allow light to pass through
- spawners affected by a mob egg will not update visually until the chunk is reloaded
- additional spawn eggs not currently part of the Forge version
- you can wear an uncarved pumpkin
DUNGEONS & LOOT [1.4.6] (1/22)
Creeper dungeons, spawners drop mob heads, mossy wood in mineshafts, and more!
DOWNLOAD (v.1.1) [1.4.6]
ModLoader [Adf.ly] - http://adf.ly/GHn9R
ModLoader [Direct] - http://www.mediafire...z33tzrh2o6tczkj
Forge [Adf.ly] - http://adf.ly/HkEM6~ fixed
DOWNLOAD (v.1.0) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/G5ufD
ModLoader [Direct] - http://www.mediafire...hlj6cuewogp5bjl
Forge [Adf.ly] - http://adf.ly/HkEJg~ fixed
This mod is an attempt to make exploring in Minecraft a bit more interesting by adding new variety and challenge to dungeons and new unique rewards for the players who can best them. All components are modular allowing the mod to be configured to your liking.
Dungeons
∙ creeper spawners generate naturally in dungeons∙ spawners emit a fancy particle effect when destroyed∙ mossy and worn wood blocks generate in mineshaftsLoot
∙ four additional mob heads added (spider, cavespider, blaze, and enderman)- when placed, blaze heads act as a snazzy new light-source∙ spawners now drop mob heads when destroyed
SCREENSHOTS
VIDEO
None at the moment!
CHANGE-LOG
v.1.1 (12/21)
- updated for Minecraft 1.4.6v.1.0 (12/17)
- release- Forge support (1/21)
COMPATIBILITY- [ModLoader] overrides 4 sprite and 2 texture indices ~ optional
- uses 2 BlockIDs (211, 212) ~ optional
- edits ___.class (WorldGenDungeons) ~ optional [ModLoader]
- edits ___.class (ComponentMineshaftCorridor) ~ optional
- edits ___.class (ComponentMineshaftCross) ~ optional
- [ModLoader] Can't wear added mob heads
ROTATION KEY (+ VERTICAL SLABS) [1.4.6] (12/21)
Adds a key binding for block rotation and the ability to place some blocks in alternate ways.
DOWNLOAD (v.1.6) [1.4.6]
ModLoader [Adf.ly] - http://adf.ly/GHn3B
ModLoader [Direct] - http://www.mediafire...078kdq8fthtjdq8
Forge [Adf.ly] - Coming soon!
DOWNLOAD (v.1.5.1) [1.4.5]
ModLoader [Adf.ly] - http://adf.ly/Fx5OJ
ModLoader [Direct] - http://www.mediafire...5jplwwsdkvi11hr
Forge [Adf.ly] - http://adf.ly/Fx5Ne
At its core, this mod adds a new key-binding for simple block rotation. If they key (Ctrl by default) is held down while placing a block, the block will be oriented in an alternate way. If the key is held down while right-clicking a block, the block will rotate horizontally.
Also added is the ability to place slabs vertically (by rotating normal slabs) along with two new slab-types (nether brick and moss stone). Lastly the mod revamps log placement: logs will be placed upright by default (identical to pre-1.3), and will only be placed on their side when rotated placement is used.
SCREENSHOTS
None at the moment!
VIDEO
[1.3.2] Official showcase:
[1.4.5] Spotlight by spotdigity: [1.4.5] Spotlight by DL4Minecraft (German): [1.3.2] Review by HarryMess:
CHANGE-LOG
v.1.6 (12/21)
- updated for Minecraft 1.4.6- removed unnecessary class edit and config options regarding nether brick slabsv.1.5.1 (12/13)
- fixed compatibility for pumpkinsv.1.5 (12/11)
- compatibility changes for Better Blocks & Items- added config option to change damage value of nether brick slabs- option to change keybinding in controls menu enabled by default [ModLoader]v.1.4.1 (11/22)
- added compatibility fix for Better Blocks & Itemsv.1.4 (11/20)
- updated for Minecraft 1.4.5- fixed SMP support (?) [Forge]- moved config file to config/vanillawithsprinkles/v.1.3 (11/12)
- fixed rotation on stairs- fixed placing slabs on stairs and log blocks- fixed Forge config- fixed vertical stone slabs not dropping correctly- fixed pick block on vertical slabs- added SMP support (?) [Forge]v1.2 (11/4)
- updated for Minecraft 1.4.2- added rotation support for Ender chests- fixed rotated placement for chests- all blocks can now be rotated as long as the same block is not being heldempty hands no longer requiredv.1.1.1 (9/11)
- added missing file to ModLoader version- restructured code to remove need for compatibility patchesv.1.1 (8/25)
- moved textures to /vanillawithsprinkles/textures/*
- improved compatibility with mod-loading programs
- internal changescleaned up a lot of the codemade compatibility improvments where possible- fixed furnace issues- changed block rotationall blocks will now rotate only when there is nothing in handslabs will now rotate on right-click by default- removed slab-specific left-click config optionv.1.0.1 (8/20)
- re-branded! (lol..)v.1.0 (8/20)
- released
COMPATIBILITY- uses 3 blockIDs ~ optional
- at the moment vertical slabs cannot be placed to form double slabs
- light passes through vertical slabs
SLIME 'SPANSION [1.2.5] (7/7)
Mini-expansion of new features involving slimes.
DOWNLOAD (v.1.0.3)
ModLoader [Adf.ly] - http://adf.ly/AScem
ModLoader [Direct] - http://www.mediafire...cb9f8fbv3b1z2wy
Forge [Adf.ly] - http://adf.ly/AScmv
This mod adds a bouncing blue slime variant and two new craft-able slime blocks - stick and bouncy - made from arrange four slimeballs (green and blue respectively) in the crafting grid.
Bouncy slime blocks affect mobs, minecarts, and the player - though holding shift will allow you to pass over safely. Sticky slime blocks negate fall damage, but also slow general movement and prevent anything inside of them from jumping high enough to escape.
The first optional class adds custom movement inside of green slime - without it, the blocks behave like craft-able cob-webs. The second optional class makes gravity-affected blocks bounce off of blue slime.
SCREENSHOTS
VIDEOS
Fun review from BigMStudios (issues mentioned in video have been fixed):
CHANGE-LOG
v.1.0.3 (7/7)
- fixed (fairly serious) bug with items causing crashes after colliding with slime blocks
- nerfed slime block crafting recipe to four slimeballs from the previous nine
- added option to change itemID of slimeball in config [ModLoader]
v.1.0.2 (7/6)
- fixed config issue with Forge version
v.1.0.1 (7/6)
- Forge version released
- updated with smoother "bouncing" physics and slightly nerfed blue slime damage
v.1.0 (7/5)
- release
COMPATIBILITY- requires either ModLoader or Forge
- uses 2 BlockIDs (171, 172) - configurable
- [ModLoader] overrides 2 texture indices + 1 sprite index
- edits the nn.class file (Entity) - optional
- edits the abf.class file (EntityFallingSand) - optional
- There isn't a piston crafted with blue slimeballs - terrible, I know! I had a bit of an animation issue when creating it, but it's functionally correct otherwise, so you can expect it to be included in an update eventually.
- Projectiles and items aren't handled by blue slime blocks (yet)
- Blue slimes have green particle effect (working on it)
- Bouncy blocks do not affect boats (intentional due to a particle issue)
- The sound effects for placing and interacting with slime blocks are not ideal
- Inside of green slimeblock is a bit... janky (will be addressed in future update)
[1.5.2] Fancy Fences v.3.1.3
Forge [Adf.ly] - http://adf.ly/P645n
Forge [Direct] - http://www.mediafire...n7ria9edsglw5c0
[1.5] Fancy Fences v.3.1
Forge [Adf.ly] - http://adf.ly/KvSp2
Forge [Direct] - http://www.mediafire...fzh5dpdvf2mau21
[1.5] Metal Rods v.1.8
Forge [Adf.ly] - http://adf.ly/KvSrk
Forge [Direct] - http://www.mediafire...amdjw6shw7t5bh6
[1.4.6] Fancy Fences v.2.4
ModLoader [Adf.ly] - http://adf.ly/GHn8i
ModLoader [Direct] - http://www.mediafire...eu46u2rbi402cud
Forge [Adf.ly] - http://adf.ly/GFHiY
[1.4.6] Metal Rods v.1.7
ModLoader [Adf.ly] - http://adf.ly/GHn4K
ModLoader [Direct] - http://www.mediafire...ybx9v8anyq038h8
Forge [Adf.ly] - http://adf.ly/GIDCR
[1.4.6] Useful Storage v.1.8
ModLoader [Adf.ly] - http://adf.ly/GHn1W
ModLoader [Direct] - http://www.mediafire...5l1w15vb1bb48sa
Forge [Adf.ly] - http://adf.ly/GFHhk
[1.4.5] Fancy Fences v.2.3.1
ModLoader [Adf.ly] - http://adf.ly/Fx5NE
ModLoader [Direct] - http://www.mediafire...4cz0it47ocqvs89
Forge [Adf.ly] - http://adf.ly/Fx5MZ
[1.4.5] Metal Rods v.1.61
ModLoader [Adf.ly] - http://adf.ly/F5WUv
ModLoader [Direct] - http://www.mediafire...02ennzytqe3u2a9
Forge [Adf.ly] - http://adf.ly/GIDBF
[1.4.5] Useful Storage v.1.7.1
ModLoader [Adf.ly] - http://adf.ly/Fx5PX
ModLoader [Direct] - http://www.mediafire...s3i1iwuegnwm7d7
Forge [Adf.ly] - http://adf.ly/Fx5Oo
[1.4.2] Fancy Fences v.2.1
ModLoader [Adf.ly] - http://adf.ly/EkGaG
ModLoader [Direct] - http://www.mediafire...44q77bc15gq8zxm
Forge [Adf.ly] - http://adf.ly/EkGat
[1.4.2] Metal Rods v.1.4.2
ModLoader [Adf.ly] - http://adf.ly/EJsmX
ModLoader [Direct] - http://www.mediafire...ye84lzde6ei99h2
Forge [Adf.ly] - http://adf.ly/EkGZX ~ v.1.5
[1.4.2] Useful Storage v.1.4.2
ModLoader [Adf.ly] - http://adf.ly/EJskq
ModLoader [Direct] - http://www.mediafire...upmo7r71xag1h9i
Forge [Adf.ly] - http://adf.ly/EkGX1 ~ v.1.5
[1.4.2] Rotation Key v.1.3
ModLoader [Adf.ly] - http://adf.ly/EkGXi
ModLoader [Direct] - http://www.mediafire...c7fcpk06y669iaf
Forge [Adf.ly] - http://adf.ly/EkGYq
[1.3.2] Better Blocks & Items v.1.5.1
ModLoader [Adf.ly] - http://adf.ly/ClCxN
ModLoader [Direct] - http://www.mediafire...5s56yvc3uu5qh9w
Forge [Adf.ly] - http://adf.ly/ClCol
[1.3.2] Rotation Key v.1.1.1
ModLoader [Adf.ly] - http://adf.ly/ClCwV
ModLoader [Direct] - http://www.mediafire...rppe975tn71rm9n
Forge [Adf.ly] - http://adf.ly/ClCmw
[1.3.2] Metal Rods v.1.4.1
ModLoader [Adf.ly] - http://adf.ly/ClCws
ModLoader [Direct] - http://www.mediafire...dlx4p1pctf390dc
Forge [Adf.ly] - http://adf.ly/ClCnZ
[1.3.2] Useful Storage v.1.4.1
ModLoader [Adf.ly] - http://adf.ly/ClCwJ
ModLoader [Direct] - http://www.mediafire...lgu7jeu3pxzg4w7
Forge [Adf.ly] - http://adf.ly/ClCmg
[1.3.2] FANCY FENCES v.1.7.1
ModLoader [Adf.ly] - http://adf.ly/ClCx9
ModLoader [Direct] - http://www.mediafire...u17d2nz8uy8r02l
Forge [Adf.ly] - http://adf.ly/ClCoR
[1.3.1] MODLOADER MP
~no longer supported
Fancy Fences [Adf.ly] - http://adf.ly/BxxW1
Metal Rods [Adf.ly] - http://adf.ly/BjSku
Better Blocks & Items [Adf.ly] - http://adf.ly/BxxVG
[1.2.5] BETTER WOOD v.1.4
~integrated into latest Better Blocks & Items
ModLoader [Adf.ly] - http://adf.ly/AcLnB
ModLoader [Direct] - http://www.mediafire...sgf12yte028k6oe
Forge [Adf.ly] - http://adf.ly/AcOJL
[1.2.5] FANCY FENCES v.1.2
ModLoader [Adf.ly] - http://adf.ly/BCJzs
ModLoader [Direct] - http://www.mediafire...2r02rajh02hnesj
Forge [Adf.ly] - http://adf.ly/BCNGf
[1.2.5] METAL RODS v.1.1
ModLoader [Adf.ly] - http://adf.ly/BIBjz
ModLoader [Direct] - http://www.mediafire...blanaaanz19g47d
Forge [Adf.ly] - http://adf.ly/BMPV7
[1.2.5] BETTER BLOCKS & ITEMS v.1.0
ModLoader [Adf.ly] - http://adf.ly/BU32A
ModLoader [Direct] - http://www.mediafire...hrnguiki4b14i0a
Forge [Adf.ly] - http://adf.ly/BUN9e
[1.2.5] USEFUL STORAGE v.1.1
ModLoader [Adf.ly] - http://adf.ly/AaS7u
ModLoader [Direct] - http://www.mediafire...wj4hbwn6t6iyn61
Forge [Adf.ly] - http://adf.ly/AaS8U
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PermissionsVanilla with Sprinkles (by Ian Smith-Grove) is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License:[represent]- You have my permission to copy and transmit the mods
- You have my permission to remix or adapt the mods
- You may not use these mods for commercial purposes without my consent.
- You must credit me for my work and provide (if possible) a link back to this forum post.
- It's not required, but please contact me if you choose to share or remix the mods as it is strongly appreciated
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DukeTidierLeader2 posted a message on What is all this hype about SkyDoesMinecraft?Posted in: DiscussionQuote from Llamadodo
Yes. That is exactly how I feel
I go to SDM when I feel down, because seeing someone who cares about his fans means something to me, just like the teenage equivalent of going to the pub after a break-up
Give me one good reason of what he does to prove he cares about your fans. Do not mention "budder" because it's a THC chemical in Marijuana. -
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Kaifi_7 posted a message on What is all this hype about SkyDoesMinecraft?I just really don't get what ALL this hype about SkyDoesMinecraft is about! I'm not trying to be a hater or anything, but, honestly, I don't think he's really that great. And, of course I have looked at his video's (The one about the Butter Mod, The derpy squid mod, mutant mobs, and others.) I don't like how he sometimes spazzes out in the middle of his videos. And WHAT THE HECK, is all this obsession over butter (Gold)!Posted in: Discussion
"The tool in this mobs is good, but not as good as Butter" "Let's suit up in some butter gear to fight this hard new mob." A Gold Sword is worse than a WOOD SWORD, look at the wiki page http://www.minecraft...iki/Sword Gold Swords do the same amount of damage as a wooden one, but has less uses! And sure, it has better enchantibility but what's the use If you can only kill, like, six zombies!
And saying "Butter" Instead of gold is Over Rated as heck! As soon as sky begn to do it, people began to do it to be "cool" like sky, but then EVERYONE began to do it, and it just became a fad! As for the squid that appears in nearly everyone of his videos after the derpy squid video, it gets old, he lets that squid get an extra two minutes on his video, when he could be reviewing the mod he was reviewing! I just do not like the style Sky review his videos. So if anyone agrees with my opinion, speak up, and together we can combat the SkyArmy! -
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_LoneWolfe_ posted a message on HorsesWhat is it with people and saying, "X does not belong in Minecraft". Did you make the game? Do you know where it is going, and how long it will be updated for? Just let Mojang continue working on their own game and quit complaining. Not like you people are going to make them get rid of the horses by complaining randomly.Posted in: Recent Updates and Snapshots
On another note, glad to see another animal that looks quite cool, can be armored, and rode into battle. I can see many new maps and "games" coming from these glorious animals. -
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UberBosser posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]Mojang 1 word: awesome!Posted in: MCPE: Recent & Upcoming PE Updates
Realy like the new menu and im gonna maybe get an ipad so it will be fast and no lag -
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Dr_Creepz posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]Posted in: MCPE: Recent & Upcoming PE UpdatesQuote from TheRebDef
Johan said that in a DM reply to a user, I cannot remember where that pic is though, some page on this thread. (About GUI commands)
No one's mentioned this, so I might as well put it here now.
Daniel Kaplan improved the UI interface for Pocket Realms, and here's what he's posted!
Do you think those are WIP? xD -
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UnitedSquadron posted a message on New Nether Boss Mob IdeaPosted in: Suggestions
Half false. The Wither does use nether exclusive items, but can be built anywhere. Therefore it is a non-region specific mob, but it is linked to the Nether above all.
Anyways as for the suggestion, having a devil would get a lot of religious people riled up. It would be better to introduce something, less controversial. - To post a comment, please login.
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UPDATE: I apologize for the lack of map updates. The tablet I was creating the map with was stolen, so I had to save money to purchase a new one. Since I'm back in action, I am working EXTRA hard on the adventure map to make up for the lack of updates.
Rebdef here. This is my first (and successful) adventure map for Minecraft- Pocket Edition titled "The Legend of Koahtakula". This map is loosely based off of Hawaiian Culture. To complete the map, you must collect all 12 artifacts and combine their power to defeat impending doom from the ancient Tiki god Koahtakula, who wants to clean the earth of western civilization and start society anew. Throughout this map, you will go through thick and thin to save the Earth, unravel ancient mysteries, and experience some explosive plot twists.
NEW MAP VERSION 7 NOW AVAILABLE!
This map update improves various things and includes:
-Bigger Spawn.
-Reduced forest (will be bigger next update)
-Added various environmental features.
-Added a new shopping district next to the living district.
-Added a home rental system to the living district.
-Added more improvements to the living district.
NEW MAP VERSION 6 NOW AVAILABLE!
This major, long-awaited update includes:
-The whole map is now sand-based.
-Added improvements to the Jungle.
-Added various secret chests.
-Added 4 new ancient artifacts.
-Added a new village that includes some ancient artifacts.
-Finished the volcano.
-Added fencing around the Volcano.
-New Rule: You are NOT allowed to enter inside of the volcano or break the barrier around it
-Added and replaced signs to spawn.
-Added various hints.
NEW MAP VERSION 0.4 IS NOW AVAILABLE!
This new small update includes:
-New spawn design + extension
-New Underground base related to plot development.
-Added more signs
-Added more to the volcano
-Added Palm Trees to spawn
-Added Sand around spawn to increase the feel of a Hawaiian environment
-Added Signs to various locations.
-Added improvements to the Cruise Ship on the far right corner of the map.
-Added a new Ancient Artifact easily accessible by (or inside of ) spawn.
-Added starter food
REMINDER: As of v6, this is still classified as a pre-release. I will release v10 (the official complete release) when I feel that everything is appropriately presentable.
YOUTUBE VIDEOS:
Youtube user (and Twitter friend) Seth Macmillan has been working on an official let's play for the map that will end up being a major flagship for popularity and promotion.
Episode 1:
Episode 2:
V0.4 SCREENSHOTS
-You may break blocks unless specifically instructed not to do so! (in the form of a sign)
-You may place blocks, with the same rule as breaking blocks.
-You may change gamemode if you accidentally corrupt something within the world that ruins the adventure map. (It's possible, trust me) DO NOT CHANGE FOR ANY OTHER REASONS.
-Do not use any mods in this adventure map except visually enhancing mods like Anti-Fog.
V6 DOWNLOAD (Compatible with both Android AND iOS):
http://t.co/eufQXPlA
V0.4 PRE-RELEASE DOWNLOAD (Compatible with both Android AND iOS):
https://www.dropbox....9ydk/uGFR6u-O4S
NOTE: If the download link doesn't work, be patient, I'll solve it as soon as possible.
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Installed now.
-Uses Gamecenter.
-MCPE must be running in the background to work.
-Uses Bluetooth connectivity.
-Voice chat WORKS
-Joined a server on MCPE.
Guys, it is confirmed to work on the iTouch4G. This is black magic i swear.
EDIT: Confirmed to be quite laggy on the iTouch.
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Second off: You're being hypocritical by telling us that we aren't productive, yet you waste your time making this topic.
Third off: You made a topic on the wrong section, if you had any kind of IQ, you'd post this in the General Off-Topic Discussions.
Just because we spend time to play a game doesn't imply we do not play sports. This will only bring you hate. Good luck trying to change the decisions of over 8 million people that play this game daily.
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With the release of Minecraft 1.5, the whole texture pack system was completely revamped, each texture for every block/item/mob/entity has been put into it's own file. Texture packs that are from pre 1.5 can be used, with some modifications.
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Wanting to cause "tension"? I'm trying to prove a damn point. Jesus, him not tweeting and working on Pocket Realms is better than him not ever working on it at all! What if he doesn't have a small update about Online Multiplayer? It's a hard thing to code.
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I have your same opinion. I don't like the idea either.
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