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  • TheReaperKing
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  • Member for 9 years, 9 months, and 4 days
    Last active Sat, Mar, 16 2013 17:02:48
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    Mar 16, 2013
    TheReaperKing posted a message on Railcraft 9.2.2.0
    That worked, thank you so much!!! I just deleted the client and server configs and now it works with all the other mods, I can't wait to play it, awesome mod!!!!!!!!!!!!! Take care :)
    -mike
    Posted in: Minecraft Mods
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    Mar 12, 2013
    TheReaperKing posted a message on Railcraft 9.2.2.0
    I really wish Railcraft still played nicely with my other mods mo creatures, Millenaire, and Twilight Forest :\ It seems like it works but when I go to join the server it just says "done" then goes back to the MP menu. If I remove Railcraft or use a much earlier version it works fine!
    Posted in: Minecraft Mods
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    Dec 24, 2012
    TheReaperKing posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from Zelfana

    That's a feature, either do not keep shears on the hotbar or disable the feature in the config.


    In both the client and the server it is set to false, but it is doing the sheering of the leaves, am I missing something?

    # Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
    B:shearLeaves=false

    Thanks for your time!!
    Posted in: Minecraft Mods
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    Dec 24, 2012
    TheReaperKing posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Bug:
    If you have sheers in your action bar sometimes cutting oak trees resulted in leaves dropping too and wearing out my sheers.
    Posted in: Minecraft Mods
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    Dec 24, 2012
    TheReaperKing posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    One thing that might good to mention in bold is that if you have used a previous version of TreeCapitator you need to delete the /config file. Took me a little to figure out :)
    Posted in: Minecraft Mods
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    Dec 22, 2012
    TheReaperKing posted a message on List of Mods for 1.8.9
    Twilight Forest isn't added to your list yet.
    Posted in: Minecraft Mods
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    Dec 22, 2012
    TheReaperKing posted a message on List of Mods for 1.8.9
    Twilight Forest is updated!
    Posted in: Minecraft Mods
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    Dec 21, 2012
    TheReaperKing posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from theweltinator

    Oh, and maybe sometimes, if you hit an oak tree in the twilight forest, it turns into a golem, but with a bark-like texture, called an ent.


    I think even just seeing an ent rolling through the forest every once in a while in general would be pretty cool!! Maybe some magical/beautiful springs too would be neat :)
    Posted in: Minecraft Mods
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    Dec 21, 2012
    TheReaperKing posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    I just wanted to say thank you for putting Fireflies in your up and coming version!!! I love Fireflies especially at my friends farm when it looked like the entire sky was alive with them. I think it is so perfect for your Twilight forest too so awesome idea!!!! Perhaps I like fireflies a little too much but I think it will be such awesome ambiance and really help give more life to Minecraft!! Take care :)
    -mike
    Posted in: Minecraft Mods
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    Dec 19, 2012
    TheReaperKing posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Is the villagers being immune to fire a bug or a feature? My friend's little sister has been on a kill all the villagers binge so I setup a world just for her to be destructive but we were both quite disappointed when the villagers were chillin in the lava on fire without a care in the world haha. Is there a way to turn that off? Thanks and take care!
    Posted in: Minecraft Mods
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    Dec 17, 2012
    TheReaperKing posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    We had the issue with the teleporting bandits that wouldn't ever actually attack and it seems a server restart fixed it. Not sure if that will work every time but it did for us thankfully!
    Posted in: Minecraft Mods
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    Dec 16, 2012
    TheReaperKing posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Oh awesome, thanks, will do so now!!
    Posted in: Minecraft Mods
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    Dec 16, 2012
    TheReaperKing posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Just in case you missed my previous post about it, I think this mod would work very interestingly with your mod and his code source is open though I realize it is a lot of work though maybe you could create a toned down version of it.
    http://www.minecraftforum.net/topic/926757-145-ssp-minecraft-comes-alive-v303-500000-downloads/

    I think it would be pretty neat to not only have your own house in a village but be able to even have your own family would really help with the immersion Millenaire already helps with so much. Just an idea for you though, thank you so much for all of the hard work you've done to make such an awesome and truly amazing mod!! Take care.
    -mike
    Posted in: Minecraft Mods
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    Dec 14, 2012
    TheReaperKing posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    This mod would be so awesome combined with Millenaire!!!
    Posted in: Minecraft Mods
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    Dec 14, 2012
    TheReaperKing posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Guy in the above post please use the "spoiler" for your message so it doesn't take up the whole page!!

    Have you ever thought about working with this guy? It'd bring the interactions with the villagers even more if you could actually marry them haha and he includes the source and says it is GPL:
    http://www.minecraftforum.net/topic/926757-145-ssp-minecraft-comes-alive-v302-493000-downloads/

    Just an idea :)
    Posted in: Minecraft Mods
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