Hello, i really love this mod and have been playing around with it for a while, but all of the sudden i went over to thee two ships and it crashed and whenever i load the world, it crashes again. i have 22 mods installed btw. heres my crash report, if you could help me find a solution that would be great
---- Minecraft Crash Report ----
// Uh... Did I do that?
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)
at net.minecraft.client.Minecraft.func_71407_l(Unknown Source)
at net.minecraft.client.Minecraft.func_71411_J(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)
HELP! i have used each shader pack and its all working perfectly fine EXCEPT when i look at water the water gets all fuzzy. smooth fps adn everything, java up o date, i cant figure anything out! search everywhere on youtube/google. found nothing
hows DRPG 1.6.4 going? before i had heard that some of the features werent updated and it was also buggy as well how's that all going? also cant wait for the 1.7 update looks cool! keep it up guys. ive been a fan for a while now
imma make a Dark Souls custom map, but the problem is... I don't know which one to make! Dark Souls II was released so wouldn't that be what people would look for over Dark Souls I. I'm only going to make one, I have a ton of mods that I would be included so itll give the player a really good feel over the actual game, one mod is custom npcs mod and there will be a few more. which ever map I make I know itll be good with all the mods and time ill be able to put into this. What should I make? Dark Souls one or Dark Souls two? Pros on Dark souls One- I have the game and experienced a lot of it already have many ideas for builds, npcs, bosses, etc Cons- maybe not what everyone would be looking for sense it would be too old and not as new as dark souls two
Pros on Dark Souls Two- People will be more interested in a minecraft custom map based on a relatively new game (I am able to access youtube/wiki to learn a lot more about the game of course and I can do that fast as I go along so that helps a lot) Cons- haven't played the game... Yet (will eventually, if I do or don't make the custom map on this game) have very little (some) knowledge on the game itself but as time goes on, I will learn a lot of the game and learn every inch of it
What should I do? dark souls one or two? I need as many opinions as possible, I will have some of my friends help (thank god) maybe thisll be a map you would eventually like to play or it could even be played by a famous youtuber help me out, whats your opinion?
This mod looks pretty cool. Will there any more additions that you are planning? Maybe add a enderstaff, with this your can teleport like the enderpearls. Just a suggestion.
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Hello, i really love this mod and have been playing around with it for a while, but all of the sudden i went over to thee two ships and it crashed and whenever i load the world, it crashes again. i have 22 mods installed btw. heres my crash report, if you could help me find a solution that would be great
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 6/29/15 9:01 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)
at net.minecraft.client.Minecraft.func_71407_l(Unknown Source)
at net.minecraft.client.Minecraft.func_71411_J(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['chuckgreen01'/393098, l='MpServer', x=98.23, y=72.37, z=99.38]]
Chunk stats: MultiplayerChunkCache: 5, 5
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (51,64,-104), Chunk: (at 3,4,8 in 3,-7; contains blocks 48,0,-112 to 63,255,-97), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 158919 game time, 216771 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 43 total; [EntityCreeper['Creeper'/393152, l='MpServer', x=22.50, y=39.92, z=126.50], EntityClientPlayerMP['chuckgreen01'/393098, l='MpServer', x=98.23, y=72.37, z=99.38], EntityItem['item.tile.torch'/393109, l='MpServer', x=68.88, y=66.09, z=143.75], EntityItem['item.tile.torch'/393108, l='MpServer', x=68.63, y=66.09, z=141.56], EntitySkeleton['Skeleton'/393111, l='MpServer', x=48.13, y=13.92, z=102.09], EntityItem['item.tile.torch'/393110, l='MpServer', x=143.38, y=68.09, z=142.84], EntityItem['item.tile.torch'/393107, l='MpServer', x=73.00, y=63.09, z=142.94], EntityItem['item.tile.torch'/393106, l='MpServer', x=94.41, y=46.09, z=96.44], EntityItem['item.tile.torch'/393117, l='MpServer', x=152.16, y=63.09, z=133.69], EntityItem['item.tile.torch'/393116, l='MpServer', x=147.56, y=63.09, z=136.88], EntityItem['item.tile.torch'/393119, l='MpServer', x=152.28, y=66.09, z=134.06], EntityItem['item.tile.ladder'/393118, l='MpServer', x=151.09, y=63.09, z=135.63], EntityItem['item.tile.ladder'/393113, l='MpServer', x=72.03, y=63.09, z=145.13], EntityItem['item.tile.torch'/393112, l='MpServer', x=68.53, y=63.09, z=146.88], EntityItem['item.tile.torch'/393115, l='MpServer', x=153.88, y=63.09, z=133.47], EntityItem['item.tile.torch'/393114, l='MpServer', x=71.09, y=66.09, z=144.25], EntitySkeleton['Skeleton'/393125, l='MpServer', x=47.50, y=13.92, z=107.50], EntitySkeleton['Skeleton'/393124, l='MpServer', x=44.50, y=13.92, z=104.50], EntitySkeleton['Skeleton'/393127, l='MpServer', x=46.88, y=14.92, z=100.34], EntitySkeleton['Skeleton'/393126, l='MpServer', x=47.34, y=13.92, z=101.25], EntityItem['item.tile.torch'/393121, l='MpServer', x=148.88, y=66.09, z=134.84], EntityItem['item.tile.torch'/393120, l='MpServer', x=147.75, y=66.09, z=129.28], EntityItem['item.tile.torch'/393123, l='MpServer', x=142.88, y=67.59, z=145.41], EntityItem['item.tile.torch'/393122, l='MpServer', x=143.41, y=63.09, z=147.31], EntityItem['item.tile.torch'/393133, l='MpServer', x=152.19, y=63.09, z=148.81], EntityItem['item.item.doorWood'/393132, l='MpServer', x=148.38, y=63.09, z=145.22], EntityItem['item.item.doorWood'/393135, l='MpServer', x=151.44, y=67.09, z=145.88], EntityItem['item.tile.torch'/393134, l='MpServer', x=149.03, y=63.09, z=147.66], EntityZombie['Zombie'/393129, l='MpServer', x=106.50, y=15.92, z=171.50], EntityZombie['Zombie'/393128, l='MpServer', x=44.25, y=14.92, z=109.75], EntityItem['item.item.doorWood'/393131, l='MpServer', x=145.56, y=63.09, z=145.88], EntityBat['Bat'/393130, l='MpServer', x=103.53, y=48.10, z=163.25], EntityItem['item.tile.torch'/393140, l='MpServer', x=157.88, y=67.09, z=147.88], EntityItem['item.tile.torch'/393137, l='MpServer', x=149.41, y=67.09, z=146.63], EntityItem['item.tile.torch'/393136, l='MpServer', x=150.88, y=67.09, z=144.84], EntityItem['item.tile.torch'/393139, l='MpServer', x=152.13, y=67.59, z=148.88], EntityItem['item.item.doorWood'/393138, l='MpServer', x=151.31, y=67.09, z=145.84], EntitySkeleton['Skeleton'/393149, l='MpServer', x=24.50, y=19.92, z=125.50], EntitySkeleton['Skeleton'/393148, l='MpServer', x=19.50, y=18.92, z=113.50], EntitySkeleton['Skeleton'/393151, l='MpServer', x=19.50, y=39.92, z=125.50], EntityCreeper['Creeper'/393150, l='MpServer', x=21.00, y=18.92, z=113.44], EntityZombie['Zombie'/393147, l='MpServer', x=25.97, y=23.92, z=122.50], EntityBat['Bat'/393146, l='MpServer', x=156.26, y=14.27, z=165.32]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Unknown Source)
at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 421919200 bytes (402 MB) / 970604544 bytes (925 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 102
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 24 mods loaded, 24 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mod_ThreadedLighting{1.7.10-1.0} [Threaded Lighting] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
gilded-games-util{1.7.10-1.1} [Gilded Games Utility] (Gilded-Games-Util-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
securitycraft{v1.7.4.1} [SecurityCraft] ([1.7.10] SecurityCraft v1.7.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
hearts{1.0} [Hearts] ([1.7.10][1.7.2] Heart Crystal 1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
aether{Alpha 1.7.10-1.1} [Aether II] (aether.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
BiblioCraft{1.10.4} [BiblioCraft] (BiblioCraft[v1.10.4][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
LotsOfFood{1.7.10} [Lots of Food] (Lots of Food-1.7.10 v7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
iChunUtil{4.0.0} [iChunUtil] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
mineminenomi{0.2.3} [Mine Mine no Mi] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Morph{0.9.0} [Morph] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Narcotics+{1.5} [Narcotics+] (Narcotics+ Mod 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: GeForce GTX 750/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
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http://i.imgur.com/wap1zYEl.png
http://i.imgur.com/17LKMlcl.png
http://i.imgur.com/pdjeS9e.jpg
its bad, just like the third one. love the mod btw
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Pros on Dark souls One-
I have the game and experienced a lot of it
already have many ideas for builds, npcs, bosses, etc
Cons-
maybe not what everyone would be looking for sense it would be too old and not as new as dark souls two
Pros on Dark Souls Two-
People will be more interested in a minecraft custom map based on a relatively new game
(I am able to access youtube/wiki to learn a lot more about the game of course and I can do that fast as I go along so that helps a lot)
Cons-
haven't played the game... Yet (will eventually, if I do or don't make the custom map on this game)
have very little (some) knowledge on the game itself
but as time goes on, I will learn a lot of the game and learn every inch of it
What should I do? dark souls one or two? I need as many opinions as possible, I will have some of my friends help (thank god) maybe thisll be a map you would eventually like to play or it could even be played by a famous youtuber help me out, whats your opinion?
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