• 0

    posted a message on Mine Mine no Mi (One Piece) v0.6.0

    Hello, i really love this mod and have been playing around with it for a while, but all of the sudden i went over to thee two ships and it crashed and whenever i load the world, it crashes again. i have 22 mods installed btw. heres my crash report, if you could help me find a solution that would be great :D



    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 6/29/15 9:01 PM
    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)
    at net.minecraft.client.Minecraft.func_71407_l(Unknown Source)
    at net.minecraft.client.Minecraft.func_71411_J(Unknown Source)
    at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(Unknown Source)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(Unknown Source)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['chuckgreen01'/393098, l='MpServer', x=98.23, y=72.37, z=99.38]]
    Chunk stats: MultiplayerChunkCache: 5, 5
    Level seed: 0
    Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (51,64,-104), Chunk: (at 3,4,8 in 3,-7; contains blocks 48,0,-112 to 63,255,-97), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Level time: 158919 game time, 216771 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 43 total; [EntityCreeper['Creeper'/393152, l='MpServer', x=22.50, y=39.92, z=126.50], EntityClientPlayerMP['chuckgreen01'/393098, l='MpServer', x=98.23, y=72.37, z=99.38], EntityItem['item.tile.torch'/393109, l='MpServer', x=68.88, y=66.09, z=143.75], EntityItem['item.tile.torch'/393108, l='MpServer', x=68.63, y=66.09, z=141.56], EntitySkeleton['Skeleton'/393111, l='MpServer', x=48.13, y=13.92, z=102.09], EntityItem['item.tile.torch'/393110, l='MpServer', x=143.38, y=68.09, z=142.84], EntityItem['item.tile.torch'/393107, l='MpServer', x=73.00, y=63.09, z=142.94], EntityItem['item.tile.torch'/393106, l='MpServer', x=94.41, y=46.09, z=96.44], EntityItem['item.tile.torch'/393117, l='MpServer', x=152.16, y=63.09, z=133.69], EntityItem['item.tile.torch'/393116, l='MpServer', x=147.56, y=63.09, z=136.88], EntityItem['item.tile.torch'/393119, l='MpServer', x=152.28, y=66.09, z=134.06], EntityItem['item.tile.ladder'/393118, l='MpServer', x=151.09, y=63.09, z=135.63], EntityItem['item.tile.ladder'/393113, l='MpServer', x=72.03, y=63.09, z=145.13], EntityItem['item.tile.torch'/393112, l='MpServer', x=68.53, y=63.09, z=146.88], EntityItem['item.tile.torch'/393115, l='MpServer', x=153.88, y=63.09, z=133.47], EntityItem['item.tile.torch'/393114, l='MpServer', x=71.09, y=66.09, z=144.25], EntitySkeleton['Skeleton'/393125, l='MpServer', x=47.50, y=13.92, z=107.50], EntitySkeleton['Skeleton'/393124, l='MpServer', x=44.50, y=13.92, z=104.50], EntitySkeleton['Skeleton'/393127, l='MpServer', x=46.88, y=14.92, z=100.34], EntitySkeleton['Skeleton'/393126, l='MpServer', x=47.34, y=13.92, z=101.25], EntityItem['item.tile.torch'/393121, l='MpServer', x=148.88, y=66.09, z=134.84], EntityItem['item.tile.torch'/393120, l='MpServer', x=147.75, y=66.09, z=129.28], EntityItem['item.tile.torch'/393123, l='MpServer', x=142.88, y=67.59, z=145.41], EntityItem['item.tile.torch'/393122, l='MpServer', x=143.41, y=63.09, z=147.31], EntityItem['item.tile.torch'/393133, l='MpServer', x=152.19, y=63.09, z=148.81], EntityItem['item.item.doorWood'/393132, l='MpServer', x=148.38, y=63.09, z=145.22], EntityItem['item.item.doorWood'/393135, l='MpServer', x=151.44, y=67.09, z=145.88], EntityItem['item.tile.torch'/393134, l='MpServer', x=149.03, y=63.09, z=147.66], EntityZombie['Zombie'/393129, l='MpServer', x=106.50, y=15.92, z=171.50], EntityZombie['Zombie'/393128, l='MpServer', x=44.25, y=14.92, z=109.75], EntityItem['item.item.doorWood'/393131, l='MpServer', x=145.56, y=63.09, z=145.88], EntityBat['Bat'/393130, l='MpServer', x=103.53, y=48.10, z=163.25], EntityItem['item.tile.torch'/393140, l='MpServer', x=157.88, y=67.09, z=147.88], EntityItem['item.tile.torch'/393137, l='MpServer', x=149.41, y=67.09, z=146.63], EntityItem['item.tile.torch'/393136, l='MpServer', x=150.88, y=67.09, z=144.84], EntityItem['item.tile.torch'/393139, l='MpServer', x=152.13, y=67.59, z=148.88], EntityItem['item.item.doorWood'/393138, l='MpServer', x=151.31, y=67.09, z=145.84], EntitySkeleton['Skeleton'/393149, l='MpServer', x=24.50, y=19.92, z=125.50], EntitySkeleton['Skeleton'/393148, l='MpServer', x=19.50, y=18.92, z=113.50], EntitySkeleton['Skeleton'/393151, l='MpServer', x=19.50, y=39.92, z=125.50], EntityCreeper['Creeper'/393150, l='MpServer', x=21.00, y=18.92, z=113.44], EntityZombie['Zombie'/393147, l='MpServer', x=25.97, y=23.92, z=122.50], EntityBat['Bat'/393146, l='MpServer', x=156.26, y=14.27, z=165.32]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Unknown Source)
    at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 421919200 bytes (402 MB) / 970604544 bytes (925 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 102
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 24 mods loaded, 24 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mod_ThreadedLighting{1.7.10-1.0} [Threaded Lighting] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    gilded-games-util{1.7.10-1.1} [Gilded Games Utility] (Gilded-Games-Util-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    securitycraft{v1.7.4.1} [SecurityCraft] ([1.7.10] SecurityCraft v1.7.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    hearts{1.0} [Hearts] ([1.7.10][1.7.2] Heart Crystal 1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    aether{Alpha 1.7.10-1.1} [Aether II] (aether.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioCraft{1.10.4} [BiblioCraft] (BiblioCraft[v1.10.4][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    LotsOfFood{1.7.10} [Lots of Food] (Lots of Food-1.7.10 v7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    iChunUtil{4.0.0} [iChunUtil] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    mineminenomi{0.2.3} [Mine Mine no Mi] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Morph{0.9.0} [Morph] (Mine Mine no Mi-1.7.10-0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Narcotics+{1.5} [Narcotics+] (Narcotics+ Mod 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Launched Version: 1.7.10-Forge10.13.2.1291
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 750/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Posted in: WIP Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    this picture from google images pretty much explain what i am experiencing
    http://i.imgur.com/wap1zYEl.png
    http://i.imgur.com/17LKMlcl.png
    http://i.imgur.com/pdjeS9e.jpg
    its bad, just like the third one. love the mod btw :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    HELP! i have used each shader pack and its all working perfectly fine EXCEPT when i look at water the water gets all fuzzy. smooth fps adn everything, java up o date, i cant figure anything out! search everywhere on youtube/google. found nothing :(
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Just wanted to tel you guys that i love this mod :) definitely my favorite. cannot wait for the next update ;D keep it up guys you rock
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    hows DRPG 1.6.4 going? before i had heard that some of the features werent updated and it was also buggy as well :P how's that all going? also cant wait for the 1.7 update :) looks cool! keep it up guys. ive been a fan for a while now
    Posted in: Minecraft Mods
  • 0

    posted a message on Dark Souls l or Dark Souls II? What should I make?
    Thanks guys for all the comments
    Posted in: Maps Discussion
  • 0

    posted a message on Dark Souls l or Dark Souls II? What should I make?
    imma make a Dark Souls custom map, but the problem is... I don't know which one to make! Dark Souls II was released so wouldn't that be what people would look for over Dark Souls I. I'm only going to make one, I have a ton of mods that I would be included so itll give the player a really good feel over the actual game, one mod is custom npcs mod and there will be a few more. which ever map I make I know itll be good with all the mods and time ill be able to put into this. What should I make? Dark Souls one or Dark Souls two?
    Pros on Dark souls One-
    I have the game and experienced a lot of it
    already have many ideas for builds, npcs, bosses, etc
    Cons-
    maybe not what everyone would be looking for sense it would be too old and not as new as dark souls two

    Pros on Dark Souls Two-
    People will be more interested in a minecraft custom map based on a relatively new game
    (I am able to access youtube/wiki to learn a lot more about the game of course :P and I can do that fast as I go along so that helps a lot)
    Cons-
    haven't played the game... Yet (will eventually, if I do or don't make the custom map on this game)
    have very little (some) knowledge on the game itself
    but as time goes on, I will learn a lot of the game and learn every inch of it

    What should I do? dark souls one or two? I need as many opinions as possible, I will have some of my friends help (thank god) maybe thisll be a map you would eventually like to play or it could even be played by a famous youtuber :) help me out, whats your opinion?
    Posted in: Maps Discussion
  • 0

    posted a message on [1.5.2] Minecraft MOD Endercraft! [1.0]
    This mod looks pretty cool. Will there any more additions that you are planning? Maybe add a enderstaff, with this your can teleport like the enderpearls. Just a suggestion.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Recruiting Team Members][V0.4][SSP/SMP][FORGE][1.5.1] CLASS THREE- A Minecraft Zombie Apocalypse Mod
    this mod looks amazing! I just hope it doesn't die out like most of the other mods :P
    Posted in: WIP Mods
  • 1

    posted a message on The Walking Dead Minecraft Mod
    Yeah I thin he is
    Posted in: WIP Mods
  • 0

    posted a message on The Walking Dead Minecraft Mod
    Is this mod going to be out anytime soon? I've been waiting for so long for a download :(
    Posted in: WIP Mods
  • 0

    posted a message on [1.4.7] Precious Gems Mod v 5.2 Ores, Blocks, Torches, Tools, Armor and More!
    awesome mod, cant wait to see how it is in the future :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.2][SMP] BicBiomeCraft | Adds Over 220+ Biomes!
    this mod looks amazing! cant wait for the 1.4.7 download :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.2][Forge]More Ores and Tools - Alpha 1.6.0.2 [Downloadable Builds Available]
    this thread could use a bit more info about the mod. that would great :)
    Posted in: WIP Mods
  • 0

    posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.
    this mod is amazing, do you think you could add the shout fus ro dah, its a common favorite and it would be awesome to have
    Posted in: Minecraft Mods
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