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  • TheMathGeek_314
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  • Member for 5 years, 10 months, and 18 days
    Last active Mon, Jul, 24 2017 21:47:29
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    Sep 15, 2015
    TheMathGeek_314 posted a message on Command Block Requests | Have any ideas that you want in Vanilla Minecraft? Just ask here!
    Quote from AbsentFuture»

    That is not realistically possible with the requirements stated. You'd need an emense amount of command blocks to figure out the facing, even so figuring out every angle would still not be as accurate as a snowball or arrow (bow). Right-click is possible of course. One command is not possible. And lastly who is this pro we're talking about? I don't like labeling people as a pro or noob. Good day/night/taco festival/halloween/game night/evening.

    nevermind this, i'm having computer difficulties
    Posted in: Commands, Command Blocks and Functions
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    Sep 15, 2015
    TheMathGeek_314 posted a message on Command Block Requests | Have any ideas that you want in Vanilla Minecraft? Just ask here!

    in a redstone timer, it works too fast for the comparator, so i want something like "if {block ~5 ~ ~ = stone} then {setblock ~5 ~ ~ air}" or "if {creeper < r5} then {kill @e[type=Creeper],r=5}


    this would remove the stone block or kill any creeper wandering too close. this could also be used to summon particles on specific blocks or give health to players that have less than half health. Basically a more efficient way than comparators and testfor commands

    Posted in: Commands, Command Blocks and Functions
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    Sep 14, 2015
    TheMathGeek_314 posted a message on old bug

    i've placed eight separate pistons similarly near a redstone block, but this is consistently the only one to activate

    Posted in: Recent Updates and Snapshots
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    Sep 14, 2015
    TheMathGeek_314 posted a message on particle effects on specific blocks

    for every barrier within range, summon particles

    Posted in: Commands, Command Blocks and Functions
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    Sep 14, 2015
    TheMathGeek_314 posted a message on old bug

    I've known about this bug for a while now, and my friends have experienced it as well. I tested it in the newest snapshot and it's still a problem.


    Why can you power a piston without a power source? this bug throws off the entirety of one of my ideas


    Please fix this

    Posted in: Recent Updates and Snapshots
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    Sep 14, 2015
    TheMathGeek_314 posted a message on If You Are Great/Good with command blocks join: Ghost-warfare.serv.nu

    not working for me

    Posted in: Server Recruitment
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    Sep 14, 2015
    TheMathGeek_314 posted a message on Command Block Requests | Have any ideas that you want in Vanilla Minecraft? Just ask here!

    if then statements PLEASE

    Posted in: Commands, Command Blocks and Functions
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    Sep 14, 2015
    TheMathGeek_314 posted a message on particle effects on specific blocks

    i'm building a house out of barriers and particles

    Posted in: Commands, Command Blocks and Functions
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    Sep 13, 2015
    TheMathGeek_314 posted a message on particle effects on specific blocks

    is there a way to testfor everywhere?

    Posted in: Commands, Command Blocks and Functions
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    Sep 12, 2015
    TheMathGeek_314 posted a message on particle effects on specific blocks

    Is there a way I can summon a particle effect on a specific type of block? For example, every obsidian block within the specified range has a portal effect. I know you can use the fill command to do this, but is it possible with particles?


    normal fill example:

    /fill ~ ~ ~ ~2 ~ ~2 stonebrick

    specified fill example

    /fill ~ ~ ~ ~2 ~ ~2 stonebrick replace cobblestone


    normal particle example

    /particle portal ~ ~ ~ .5 .5 .5 .05 15 normal

    specified particle example???

    /particle portal ~ ~ ~ .5 .5 .5 .05 15 normal obsidian


    i can do it manually through command blocks (as pictured here), but a large area will be way too much work

    Posted in: Commands, Command Blocks and Functions
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    Sep 8, 2015
    TheMathGeek_314 posted a message on Build your own mob

    in the archimedes ships mod, minecraft can discern vessel from nature, so just anything connected that's not the ground would be included. how the joints would work, i don't know

    Posted in: Requests / Ideas For Mods
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    Sep 8, 2015
    TheMathGeek_314 posted a message on Build your own mob

    I don't know if a mob like this exists, but i want to use it. Basically, you build your own structure, and then there's a way to bring it alive, including joints and a few other stats. I don't mean combining legs, arms, and a head or something. I want to build it out of stone and wood and stuff. If this doesn't exist, someone make the mod?


    The picture is a headless stone zombie with a dirt axe

    Posted in: Requests / Ideas For Mods
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    Aug 22, 2015
    TheMathGeek_314 posted a message on Kill the slime cubes!

    i was looking for something similar and noticed that this hadn't been properly answered...

    Posted in: Creative Mode
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    Aug 22, 2015
    TheMathGeek_314 posted a message on Kill the slime cubes!

    /kill @e[Type=Slime]

    Posted in: Creative Mode
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    Aug 19, 2015
    TheMathGeek_314 posted a message on Spawning specific mobs through nicknames

    I watched the vids for custom spawn eggs, but setting up 24 command blocks (6 pieces, 2 sides, 2 command blocks each) on a timer lagged out the world and i had to revert to a backup

    Posted in: Commands, Command Blocks and Functions
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    Sep 14, 2015
    TheMathGeek_314 posted a message on Music by Pedro: Royalty-Free Music For Your Projects

    is this even minecraft related?

    Posted in: News
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