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    posted a message on Any mods that add new fences and fence gates (from 1.8) to 1.7.10?

    I already have the 1.8 doors and prismarine :P.


    The thing is, do you see any furniture in vanilla Minecraft? No. And they don't have much of a point.

    Posted in: Mods Discussion
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    posted a message on Any mods that add new fences and fence gates (from 1.8) to 1.7.10?

    The thing isn't that it won't work, it's that it doesn't fit the theme.


    Anyway, these are the mods so far:


    More Furnaces - by CubeX2
    Extra Doors - by Zolander
    YAFM - by AiryBreath and Skidznet
    Iron Chests - by ezz and self
    Iron Chest Minecarts - by ganymedes01
    Nether eye - by Wuppy29
    harder peaceful - by Wuppy29
    Obsidian Boat - by zilulil
    Multi page chest - by CubeX2
    Redstone Paste - by FyberOptic
    Straw Mod - by Roxane
    Sound Filters - by Tmtravlr
    MC+ Clippers, Gems, Vines, Beetroot, Fossils, Satchel, Loom, Wheel, Skull Candle, Cart
    Turtles- by andykuo1
    Lava Monsters - by FatherToast
    Lantern - by _Reaper_
    Infinibows - by Myrathi
    Hopper Ducts - by FyberOptic
    Glowstone Wire - by GrygrFlzr
    fancy grass - by tonius11
    Salt Mod - WeaselBuilds
    Variety Chests - by SanAndreasP - depends on SAPManPack
    uncle jeffs anystone walls
    Slabcraft - by Blubbeltasche
    Staircraft - by Blubbeltasche
    crystal wing - by bpkrs/DaftPVF
    pig-manure-mod - by AiryBreath
    Upgraded Tools - by skunkdonkey and vincentmet
    Brick-a-Brack - by Saikode
    Mithril Mod - by Dawars
    Baby Animal Model Swapper - cocoavalley updates by MrIbby
    Inventory Tweaks - by Myrathi
    Primitive Mobs - by Daveyx0
    GrowthCraft - by Gwafu
    ExtrabiomesXL
    Ender Ores - by brokencamera579
    Balkon's WeaponMod - BalkondeurAlpha
    optifine
    Yet another leather smelting mod - by AiryBreath and Skidznet1

    Posted in: Mods Discussion
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    posted a message on Any mods that add new fences and fence gates (from 1.8) to 1.7.10?

    Thanks for the suggestion, but again it has too many extras and does not fit the modpack.

    Posted in: Mods Discussion
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    posted a message on Looking for suggestions for a vanilla style modpack

    Hello! I'm currently working on a modpack, the theme is vanilla style but with way more things :P

    I have already looked through the whole MC forums 1.7.10 mod list and googled for hours, and I'm in need of some help.

    I want to make a pack that anyone can play, no complicated UIs or dozens of dimensions and I want there to be something for everyone.


    Here are some of the most important (Not only!) mods in the pack at the moment (Note I have not yet got permissions so this could change in the future):


    Combat: Primitive Mobs

    Tools: Upgraded Tools, Mithril Mod

    Building: Brick-a-Brac

    Adventuring: ExtrabiomesXL

    Farming: GrowthCraft


    I`m really wanting to add a new structure and new mobs, so if you know good ones then tell me! Thanks!

    Posted in: Mod Packs
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    posted a message on Any mods that add new fences and fence gates (from 1.8) to 1.7.10?

    I know about those mods, though they do not fit the theme of the modpack (Vanilla style, but with way more things) and have way too many extras but thanks for the suggestion.

    Posted in: Mods Discussion
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    posted a message on Any mods that add new fences and fence gates (from 1.8) to 1.7.10?

    Title says all, I really need this for my modpack.

    Posted in: Mods Discussion
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    posted a message on Creative inventory edit mod

    Hello!

    I'm currently working on developing a modpack, but I need a way to change what items and tabs would appear in creative.


    If one does not already exist, I was thinking it would work something like Minetweaker where a minetweaker.zs file is created in the .minecraft/scripts folder and used to edit the creative inventory.

    When Minecraft first starts up it should reset all tabs to vanilla and then load the file wich I think would be laid out like this:


    new tab "Modded Stuffs", (ingame name) icon:minecraft:wool, (item used for icon) contains:[(item, damage, nbt), (item, damage, nbt)];

    to add a tab


    or

    insert tab "Redstone", contains:[(item, damage, nbt)]

    to insert to a tab

    Posted in: Requests / Ideas For Mods
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