- TheGoooRooo
- Registered Member
-
Member for 11 years, 9 months, and 27 days
Last active Fri, Aug, 21 2015 18:44:05
- 0 Followers
- 248 Total Posts
- 32 Thanks
-
Jun 1, 2013TheGoooRooo posted a message on Snapshot 13w22a Ready For Testing!I like the current snapshot, however I would like to suggest a change to the carpets. Make it to where you can somehow place stuff on carpets. RIght now if you try to place anything on Carpets it goes to float mode. Also would it be really hard and too much to ask that you all add in stairs and slabs of the new clay before official 1.6 release? Also thanks for making it take a golden apple to breed a horse and sugar to feed it (it made gold and sugar can useful again, however now we still need a viable use for Lapis other than decorating purposes.)Posted in: News
- To post a comment, please login.
5
PS. To the above poster that mentioned they may nerf gold farms, Just found out gold farms too were nerfed......
1
as for abusing game mechanics, maybe, but it takes some cleverness to learn to abuse these mechanics. Not saying its right but now it will take a while to manually get enough Iron for a beacon (Only real reason I liked Iron farms). And Hoppers now will be pretty rare too as Iron will be mostly mined, however the Iron farms still work but the way they will work should/may produce lag....
6
What does everyone think of this change?
1
0
0
0
0
0
1- The block used to power it wouldnt last forever, so the iron you used to activate it would last xx amount of time, each ore/ingot would last a certain amount of time based off which ore it was with Emerald lasting the longest.
2 - Range of the Beacons would vary depending on which blocks where in the pyramid, Iron having the shortest range and Emerald having the biggest range with the others all in between.
These 2 changes would really help flesh out the beacon from a technical standpoint.
0
0
0
0
1
0