• 0

    posted a message on ⚔ Zombie Warriors II ~ Lead An Army of Zombies - Capture Bases - Fight Battles - Win Wars | Custom Models & Music

    This map is very good, but what am I saying? This is McTsts, your maps are always good!




    Overall this is very good!

    Posted in: Maps
  • 0

    posted a message on [W.I.P] Herobrine: The Return...
    Quote from Mcpemaster0120»

    Username: gamersourus

    Why do you want to help?: I love building
    Have you got any map building experience?: Yes, I built a map called Mind Reader

    Notes: I want to build - A village not corrupted
    - A village corrupted
    - A starter set

    Just what is this "starter kit"



    The starter kit in my mind is wooden armor that's unbreakable, and a wooden sword and pickaxe that is unbreakable. Simple

    Once I get the server running, you can join

    Posted in: WIP Maps
  • 0

    posted a message on [W.I.P] Herobrine: The Return...

    That is a very good banner! Thx!

    Posted in: WIP Maps
  • 0

    posted a message on [W.I.P] Herobrine: The Return...

    I know you want screenshots, but I have to start over, and I haven't got around to it yet

    Posted in: WIP Maps
  • 0

    posted a message on [Challenge] Make a 25³ adventure map! (Built in 25x25x25 Blocks)
    Quote from McTsts»







    Will one of you actually make a 25³ map?

    Yes, but I hadn't got around to it with other stuff
    Posted in: Maps Discussion
  • 0

    posted a message on Minecraft Noob Test!

    18% Noob, I think I am good!

    Posted in: Discussion
  • 0

    posted a message on [W.I.P] Herobrine: The Return...
    Quote from Inforno_Fire»

    Yo dude, remember like 6 months ago you were on Legend of Notch, I spent 5 hours and I fixed RatKing's thing just for mac here it is

    http://www.mediafire.com/download/w9cvmg8fd0ktc8b/LEGENDOFNOTCH-MAC.zip, note you must read the instructions and you might crash a bit LEL HAVE FUN



    Thanks! But now I am on a Windows, thanks anyways!


    Why don't you post that to other people needing help if they are on mac?

    Posted in: WIP Maps
  • 0

    posted a message on [1.10.2] CustomSteve 1.4.0Beta [Change the model of Steve to whatever you want!]

    When I loaded up the world, I crashed 5 seconds after it loaded


    Here is the crash:


    ---- Minecraft Crash Report ----
    // Who set us up the TNT?

    Time: 1/10/16 11:47 AM
    Description: Rendering entity in world

    java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
    at java.util.ArrayList.RangeCheck(ArrayList.java:547)
    at java.util.ArrayList.get(ArrayList.java:322)
    at customsteve.render.CSRenderHW21$CSRenderHandleHW21.genVT(CSRenderHW21.java:203)
    at customsteve.render.CSRenderHW21.loadModel(CSRenderHW21.java:77)
    at customsteve.Hooks.hardCALC(Hooks.java:183)
    at customsteve.entity.CSplayer.drawSelf(CSplayer.java:537)
    at customsteve.event.EventFactory.onRenderPlayer(EventFactory.java:461)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:521)
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
    at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:471)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.util.ArrayList.RangeCheck(ArrayList.java:547)
    at java.util.ArrayList.get(ArrayList.java:322)
    at customsteve.render.CSRenderHW21$CSRenderHandleHW21.genVT(CSRenderHW21.java:203)
    at customsteve.render.CSRenderHW21.loadModel(CSRenderHW21.java:77)
    at customsteve.Hooks.hardCALC(Hooks.java:183)
    at customsteve.entity.CSplayer.drawSelf(CSplayer.java:537)
    at customsteve.event.EventFactory.onRenderPlayer(EventFactory.java:461)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:521)

    -- Entity being rendered --
    Details:
    Entity Type: null (net.minecraft.client.entity.EntityClientPlayerMP)
    Entity ID: 236
    Entity Name: GoldenMinecart62
    Entity's Exact location: -7.50, 69.62, 252.50
    Entity's Block location: World: (-8,69,252), Chunk: (at 8,4,12 in -1,15; contains blocks -16,0,240 to -1,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00

    -- Renderer details --
    Details:
    Assigned renderer: net.minecraft.client.renderer.entity.RenderPlayer@7dfa0e30
    Location: 0.00,0.00,0.00 - World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Rotation: -0.3
    Delta: 0.0346179
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
    at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
    at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:471)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['GoldenMinecart62'/236, l='MpServer', x=-7.50, y=69.62, z=252.50]]
    Chunk stats: MultiplayerChunkCache: 5, 5
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-12,64,256), Chunk: (at 4,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 46 game time, 46 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 6 total; [EntityClientPlayerMP['GoldenMinecart62'/236, l='MpServer', x=-7.50, y=69.62, z=252.50], EntityPig['Pig'/127, l='MpServer', x=3.81, y=69.00, z=242.50], EntityPig['Pig'/128, l='MpServer', x=2.50, y=67.00, z=245.50], EntityPig['Pig'/126, l='MpServer', x=2.22, y=69.00, z=242.50], EntityPig['Pig'/125, l='MpServer', x=2.50, y=68.00, z=244.50], EntityChicken['Chicken'/104, l='MpServer', x=-31.50, y=71.00, z=260.50]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.9.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 141945656 bytes (135 MB) / 401543168 bytes (382 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UCHIJAAAA customsteve{1.2.1-Beta} [CustomSteve] (CustomSteve1710-Beta.jar)
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1 ATI-8.24.17' Renderer: 'ATI Radeon HD 2600 PRO OpenGL Engine'
    Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
    LWJGL: 2.9.1
    OpenGL: ATI Radeon HD 2600 PRO OpenGL Engine GL version 2.1 ATI-8.24.17, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    If you have time, how can I fix this?



    EDIT: It was only when I pressed F5 it crashed

    Posted in: Minecraft Mods
  • 0

    posted a message on Zombie Warriors ~ Lead An Army | Capture Bases | Bossfights | Custom Zombie AI | ~200 Loot Items [Sequel Released]

    I haven't played it yet, but I triple bet it's awesome!

    Posted in: Maps
  • 0

    posted a message on [W.I.P] Herobrine: The Return...

    I am having to restart the WHOLE map over, I lost the world for the map, DON"T WORRY

    Posted in: WIP Maps
  • 0

    posted a message on Zombie Warriors ~ Lead An Army | Capture Bases | Bossfights | Custom Zombie AI | ~200 Loot Items [Sequel Released]

    WHAT!?!?!?!?!?


    You blew up my mind, you are now The Redstone Master


    What? You already The Redstone Master? Oh...

    Posted in: Maps
  • 0

    posted a message on [Challenge] Make a 25³ adventure map! (Built in 25x25x25 Blocks)

    I'll try this 253 challenge.. this might take a while to complete and make sure everything works perfectly.. but I will try ;)

    Posted in: Maps Discussion
  • 0

    posted a message on [Challenge] Make a 25³ adventure map! (Built in 25x25x25 Blocks)

    That advertisment sucked, but this seems like a good challenge that I can't do ;)

    Posted in: Maps Discussion
  • 0

    posted a message on THIS IS NOT A MAP

    I WILL NOT DO A REVEIW ON THIS MAP!!! Thx D.A.V.E! Now I will do a NOT Review on the map You can be NOT Happy now :lol:

    Posted in: Maps
  • 0

    posted a message on Super Mario 64 in Vanilla Minecraft!

    AGREED 100%

    Posted in: WIP Maps
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