Yeah, I'm not going to tame a horse just to murder cows.
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Apr 3, 2016Posted in: Recent Updates and Snapshots
Here's the situation. I have a cow farm that has a considerable amount of cows. The only problem is, it's overpopulated. The cows are on the verge of glitching through the fence. When I tried to hit just one of the cows, the swipe attack takes precedence and attacks all of the cows, even the poor children. I am not considering fighting 50+ cows with my fists, so how do I stop my sword from swiping?
Apr 3, 2016Posted in: Recent Updates and Snapshots
Nostalgia and the refusal to accept change. They think that this new Minecraft is not the one they are used to and thus shun it.
That and they're too lazy to actually think and just spam left click.
Dec 28, 2015Posted in: Discussion
I've been playing since 1.2.5 (albeit on an online, cracked model.) which was about 2012, so if we factor in the fact that it's near 2016, I've been playing for around four straight years. Wooh.
Dec 5, 2015Posted in: Discussion
Not to forget players and drops (including blocks that aren't affected when placed or "snapped to the grid")
Try saying that with your hand on a hot stove burner!
(Don't actually do that, just imagine it!)
Also, in the IRL-world at least matter and energy are supposed to be equivalent, if anything I'd say energy was more basic,. (Perhaps matter is a property of energy?)
I would agree with you, except both the first law of thermodynamics and the law of conservation of mass states that neither energy nor matter can be created or destroyed. Hawking radiation may be a possible loophole to this law if we count void energy akin to somewhat of a black hole, but that turns matter to energy in the form of Hawking radiation, not surprisingly named after Stephen Hawking.
Then again, this is a bunch of people trying to rationalize Minecraft of all things, so...
._. Wait a minute, void energy is neither an entity nor block.
I may need to think this over.
Dec 5, 2015Posted in: Discussion
About the void energy:
I believe that bedrock is actually solidified void energy. It seems that bedrock is immune to the effects of void energy (or at least more resilient than anything else). Usually, the same thing does not destroy itself, like fire (fire does not destroy fire). So if bedrock and void energy is the same than that explains why bedrock is so strong. Another similarity: Both are super strong just in different ways. While the void destroys everything bedrock protects itself from everything. I estimate that it takes about 1000000 years for void energy to condense into a full block of bedrock.
It takes about a billion years to condense into bedrock...
Okay, so currently, there is no evidence supporting bedrocks direct relation to void energy other than it's location and apparent half life,(but since when does anything? This is basically all hypotheses) along with the fact that "solidification" isn't a process I can imagine. The only thing I imagine could force void energy to condense is gravity, which in some cases exists in Minecraft (sand and gravel, anyone?), yet in other areas don't (floating leaves, dirt, stone, pretty much anything that's not sand or gravel).
Even fictional energy needs something to pull it together to form it into a solid. I would also like to add on that energy itself isn't actually something tangible, as matter is. Instead, it is a property of matter, not something you can twist and shape like some type of cosmic Play-Doh.
Also, your fire analogy does not make sense. Even bedrock, despite it's indestructibility, cannot be placed in the void, so that I can presume in incorrect. The whole thing needs some polishing and is highly implausible.
Nov 30, 2015Posted in: DiscussionOkay, I'll just keep working on biology.
We have to assume that decomposition in Minecraft works largely differently from that of the real world.When a mob dies, its remains are instantly converted into raw, somewhat prepared food.
When things are "transmuted", so to speak, into items and the rest of the body either breaks down or decomposes extremely fast, we may have to assume some sort of "energy" is involved. I still do not know if it is an already theorized or a new type of energy.
On a completely separate note, do enderpearls utilize void energy to transport the player? I think teleportation involves completely breaking down an object's structure, then utilizing "entangling" to completely reconstruct that in a completely new location. Given that the theory for Void Energy in the original post states that it completely breaks down your body, perhaps that is the mechanism behind enderpearls.
Pardon the science, I am twelve, after all.
Nov 30, 2015Posted in: Discussion
._. Wow, everyone really loves fictional Minecraft science.
Uhh, MatPat on the Game Theory channel (On Youtube, of course) hypothesized that Creepers are made of a type of plant, specifically Sphagnum or the sort, an explosive plant that is a key component in gunpowder. Perhaps we could build off that?
Plants are obviously made of DNA, and I'm assuming the physics of Minecraft are similar to that of the real world.
What I am not sure about, however, is how zombies override decomposition and move enough to attack the Player.
Hell, skeletons don't even have muscles! Perhaps something supernatural, a sort of entity, deity or "energy"?
Nov 29, 2015Posted in: Discussion
Just to clarify, the post is there only to be refined and discussed upon.
Speaking of discussing, I have a question.
What are mobs physically made of? Code, cells, (obviously blocktoms or the sort), what?
Nov 28, 2015Posted in: Discussion
Hello, I'm just posting a cleaned up version of the original post. Not only is this easier to understand, this will sate the people who are too lazy to go to the other thread.
INTRODUCTION TO BLOCKOLOGYThe world of Minecraft and its blocks are all created by the fact that Blocks are components of tiny voxels, also known as the "Blockcules". Blockcules consist of "Blocktoms", at a max value of 6. A Blockcule is what we know as the tiny pixels on the block, but in a 3D aspect. To begin, how many Blockcules are contained and make of a block? We can solve this by first finding how many Blockcule make up the width, height and length, which is 16 Blockcules. 16 x 16 x 16 is 4,096 Blockcules. How many Blocktoms? 4,096 x 6 is 24,576 Blocktoms. However, this is but a visualization of a normal, solid block, such as Cobblestone. Anvils, for example, have less of these Blocktoms because they have a smaller surface area, which is what we use to calculate the total amount of Blocktoms.
RELATION: THE INTERACTION OF BLOCKCULES
Relation is one of the basic energy types in Minecraft. It is creation of more Blockcules within a radius in which the energy can reach. This energy changes all Blocktoms to manipulate into the same. For example, the acitvation of redstone is a perfect example. As redstone has a distance of 15, ending at 0, the power source must be changing the Blockcules of the redstone wire to change. Even though redstone is actually Minecraft Energy, all energies in the Minecraft Universe are governed by the power of Relation. Without relation, the Minecraft world would fail to generate. This is also why dirt patches grow underground. A center of the spherical dirt patch underground would be the absolute power of Relation. With every block, Relation is downgraded by 1.
Near the edge of the Minecraft world, (X or Z 30 million) Blockcules fail to interact. This causes position failures, because of how Relation is being used into the imaginary blocks world. Relation energy decreases because for nearly billions of blocks into the imaginary world the only blocks are Fake, which takes much of the Relation energy to spread to the other Fake blocks, for billions of blocks.
Now, an explanation of how redstone is activated.
Redstone is a particularly interesting dust. It is the element Rd, atomic number 5. (See the future Elements section in the future!). Redstone are powered by levers, pressure plates, and buttons. This implies that those items have their own power source. The power source takes in the Relation in the AR, 0 (air). It translates it to power Minecraft Energy that comes naturally in the Minecraft world. This is the explanation for how redstone is powered and why the energy only travels a maximum of fifteen blocks. Any and every power source has only a Relation maximum power of 15.
Redstone has its own energy and is probably very basic. It is called Minecraft Energy. First dubbed as the first energy source in Minecraft, being able to weakly power Minecraft Blocks or highly power it. Before new versions of Minecraft, Relation was the main power. If a Redstone wire was activated, then it could spread for infinity, the power never being able to stop. At that time, Relation energy was very powerful. Now, since there is a change, Relation does effect Redstone wire still, but the maximum distance is only 15 blocks. Redstone can effect Blocks by powering it with Minecraft Energy. Minecraft Energy can cause a functional Block to be changed, such as Doors or Redstone Lamps. Minecraft Energy can also be called Block Energy or Updation Energy because of its function.
BLOCKTOMS AND COBBLESTONE CREATION
Each blocktom has its own properties. These properties include: Solid, Texture, Temperature, and Age. We will start with Solid. A Solid Blocktom would release a basic type of energy called Relation, a energy that transforms surrounding Blockcules and Blocktoms to the Blocktom that has Solid properties. This proves of how when water and lava meet, it makes Cobblestone. When these two blocks meet, they enact Cubular Temperature Energy, which creates a Block within the Temperature changes. The Cobblestone Block would be created on the lava side, because Blocktoms and Blockcules somewhat "crave" for and regularly seek out Cubular Temperature Energy of which the lava has much of, much more than the water, due to it's incredible heat.
There are two types of blockcuels, compund and elemental blockcuels. They are made of different types of blocktoms, called 'Blockelements'. Blockule materials made of different types of blocktoms are called 'compound blocktoms', while ones made of a single blockelement are elemental blockcules. For example, pure iron is made of elemental iron blockules.
VOID ENERGY: A PHENOMENAL ENERGY SOURCE
The highest level of energy is Void Energy. The Void produces particles in the air, which are Blocktoms that are responding to Void Energy. They are appear and phase out of existence regularly. Void Energy is so potent that once a player is past -64 Y, they start to disintegrate. The Void Energy is breaking the Player's Blocktom's apart, ultimately killing the Player, reducing the body to the same state as the particles in the Void. This also why Blocks cannot be placed in the Void; their entire structure would be reduced in the same manner as the Player. Void energy also forbids any type of light to enter the Void due to it's relative weakness. Void Energy is the real world equivalent of dark energy except much more lethal. Void Energy also functions similar to a black hole, emitting no light. Bedrock takes advantage of Dark Matter's near infinite energy to become nearly indestructible, growing more common as you approach the Void. This allows it be barricade and withstand even the most destructive attacks upon it's structure.
MINECRAFT DNA, ALSO KNOWN AS MDNA, PROPER SIMPLY DNA
The Void Energy isn't the largest topic - considerably larger is Minecraft DNA, abbreviated MDNA. Not only does the Player and Mobs possess these, so do enities. The theory of all mobs as a collective is the Life Programmed Theorem, or Numra's Theorem. All entities have DNA. DNA have three different branches: Bisystem, Trisystem, and Comsystem. A Bisystem mob has two strands of DNA. In example, a creeper has a task as well as an objective. A task is a mobs programmed instinct. If a player is within 16 blocks of the creeper, the creeper will attack. This theory could became null for a creeper because a creeper has to multitask chasing the Player and as well swell in preparation to autodestruct if in proximity. Due to this multitasking, instead o bisystem, the creepers DNA is a trisystem. The third stand would be a Task 2 reflex.
An Objective is sort of a sensor, and a task sender. A Task actually executes code from the Objective. There can only be one Objective for any single given entity.
Nov 28, 2015Posted in: Discussion
Wait, really? That's it, you just said hi?
...Okay. Personally, I don't usually get these experiences because I play on the more popular servers.
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