• 1

    posted a message on ♕Herocraft - Minecraft RPG Server Multiplayer - THE ORIGINAL RPG SERVER (2010)! - [Heroes-Townships-PVP/PVE-RPG]
    1. In-game name: JakebIngram
    2. Location and Age: USA/18
    3. Previous Bans from other servers (explain): None that I can recall.
    4. Referral(s): None.
    5. Have you voted for Herocraft (No? do so here! http://hc.to/vote): Voted on two of the sites.
    6. Have you subscribed to our Youtube channel? (optional!) No I have not.
    7. Do you agree to the Herocraft EULA and ToS? Yes I do.
    8. Special Key: Do NOT leave blank. HCJ11
    Posted in: PC Servers
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Is/Will it be possible to configure mob damage/hp?
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    In the future would you ever consider adding support for this mod
    http://www.minecraft...raft-100a1-wip/

    The author will be adding an api in a2
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Quote from StarshadesJack

    If somebody wants another mod's things to be crafted through my mod's bladesmithy, that mod's maker will have to use the API kit I will provide from a2 on up.


    Awesome! I see this mod going places. ;)
    Posted in: WIP Mods
  • 0

    posted a message on Ars Magica v5.52.014 (Updated August 2) (1.5.2)
    I've made a few worlds with this mod and the generation of buildings always seems to get messed up.

    Trees always spawn inside of the buildings and what ever the huge building is with the pistons doesnt work correctly.

    is that a bug? will it be fixed in a later version?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Will this support other mods such as More Swords mod and metallurgy or will other mods just be normal crafting?
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Minecraft has crashed!	
    	 ----------------------	
    
    Minecraft has stopped running because it encountered a problem; Failed to start game
    
    A full error report has been saved to C:\Users\Jakeb\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-14_14.09.54-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
    
    
    
    --- BEGIN ERROR REPORT d7c15a69 --------
    Full report at:
    C:\Users\Jakeb\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-14_14.09.54-client.txt
    Please show that file to Mojang, NOT just this screen!
    
    Generated 12/14/12 2:09 PM
    
    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_06, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 567254680 bytes (540 MB) / 668073984 bytes (637 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.411 Optifine OptiFine_1.4.5_HD_U_D4 25 mods loaded, 25 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    MCore [MCore] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ArsMagica [Ars Magica] (ArsMagica.jar) Unloaded->Constructed->Pre-initialized->Initialized
    bau5_ProjectBench [Project Bench] ([1.4.4]ProjectBench-v1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized
    StarShadesMods_AltriaCraft [AltriaCraft] (AltriaCraft 1.0.0a1.zip) Unloaded->Constructed->Pre-initialized->Errored
    CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.9.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DamageIndicatorsMod [Damage Indicators] (DamageIndicators[1.4.5]2.0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    darkhax_msm [More Swords Mod] (More Swords Mod 2.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
    pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2_Teleporter_1.4.5c.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Thaumcraft [Thaumcraft] (Thaumcraft3.0.0g.zip) Unloaded->Constructed->Pre-initialized->Initialized
    TwilightForest [The Twilight Forest] (twilightforest-1.13.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GT 440/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: DokuCraft - The Saga Continues 1.4.4 High.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    
    java.lang.IllegalArgumentException: Slot 700 is already occupied by [email protected] when adding [email protected]
    at amj.<init>(Block.java:292)
    at altriacraft.common.blocks.BlockBladesmithy.<init>(BlockBladesmithy.java:14)
    at altriacraft.common.CoreLoader.initBlocks(CoreLoader.java:132)
    at altriacraft.common.CoreLoader.initialize(CoreLoader.java:63)
    at altriacraft.common.AltriaCraft.load(AltriaCraft.java:39)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
    at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:651)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
    at net.minecraft.client.Minecraft.a(Minecraft.java:469)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 20d546af ----------

    I removed everything to see what was causing this and its the project bench mod.

    also does this not work with smp yet?
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Would it be possible for you to make this system work with every tool? axe/pickaxe/shovel mainly.
    Posted in: WIP Mods
  • 0

    posted a message on More Swords Mod
    Okay, I just tested a few of the swords to see the damage they do.

    The infinity does around 7 damage but on the info it says it does iirc 3.5 damage.

    I think you may need to update the damage for the info?
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    I got the mod working. But it seems like for the cost of some of the swords they don't do nearly enough damage compared to regular iron/diamond swords.

    I know some of the swords get special abilities which result in less damage but the swords that requires 4 iron blocks(Draconic and Infinity) should have at least as much damage as a regular iron sword if not more... I think it would be better off as equal damage with a diamond sword or 1 less.


    Perhaps in the config file you can add an adjustable damage counter.
    Posted in: Minecraft Mods
  • 0

    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Is this compatible with a Forge SMP server?
    Posted in: Minecraft Mods
  • 0

    posted a message on More Swords Mod
    I'm running this mod on my forge server but we can't craft the weapons and if I give them to myself via creative they disapear when I right click
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    So this mod is not compatible with twilight forest?
    Posted in: Minecraft Mods
  • 0

    posted a message on Desolation FTB[1.4.6][Custom Pack][Thaumcraft3][RP2][IC2][Whitelist]
    Age: 17
    IGN: JakebIngram
    Have you been banned before? Not from any of your servers.
    Will you abide by the rules? Yes.
    Posted in: PC Servers
  • 0

    posted a message on BeastNode.com: SSD-Powered Budget and Premium Plans Starting at $2.99/GB with DDoS Protection!
    I love this service.

    Ordered last night

    Justin migrated my old server ( over 10000 files ) in a few hours ( also it was a holiday, so thanks a lot )

    Server was having slight lag but it was a bug within bukkit its self, Justin told me how to fix it and is upgrading me to TCadmin 2.0

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    Keep up the good work! :smile.gif:

    -Jakeb Ingram
    Posted in: Minecraft Server Hosting
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