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epicSplashBattle posted a message on Pixelmon 8.1.2 (12th Nov 2020)
PixelmonThe Pokemon mod for Minecraft!
To find out more about this mod you can check out the Pixelmon website!
Submit bugs here on out issue tracker - Click me!
Pokemon is the intellectual property of GameFreak and is trademarked by Nintendo GameFreak and Creatures Inc. -
1802
DrZhark posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Compatible with Minecraft 1.12.1
This Mod adds more creatures to the game.
Mo'Creatures is now open source! You can access the source code at https://github.com/DrZhark/mocreaturesdev
You're welcome to add this mod to your modpack. No need to ask for permission
We have a new website!! Please check it here: http://mocreatures.org/home
Download the Mod:
Minecraft version 1.12.1
-Mo'Creatures 12.0.5 (direct link)
Requires: CustomMobSpawner 3.11.4 (direct link) and Forge 1.12.1 - 14.22.1.2478
Minecraft version 1.10.2
Requires: CustomMobSpawner 3.10.1 and Forge 1.10.2-12.18.1.2095
Minecraft version 1.8.9
Requires: CustomMobSpawner 3.6.0 andForge 1.8.9 - 11.15.1.1722
Minecraft version 1.8.1
Requires: CustomMobSpawner 3.5.1 and Forge 1.8 - 11.14.4.1563
Minecraft version 1.7.10
Mo'Creatures 6.3.1
Requires: -CustomMobSpawner 3.3.0 and Forge 1.7.10-10.13.0.1208
You can support my work via www.patreon.com/DrZhark
or donating via paypal
Known bugs:nothing to report now
How to Install Mo'Creatures Mod:
Minecraft 1.6.x+
1. Install Forge using the installer.
2. Launch the game using the Forge profile. Exit the game.
3. Copy the MoCreatures.zip, CustomSpawner.zip into the .minecraft/mods folder.
4. Play! (Make sure your profile is set to Forge)
Pre-Minecraft 1.6
Download the files linked above
Please make a backup of your minecraft.jar file and then:
1. install Forge (unzip the .zip file and add all of its contents to your minecraft.jar file)
2. install GUI Api (just copy the .jar file into the /coremods folder)
3. Delete the META-INF folder in the minecraft.jar file
4. locate your .minecraft/mods folder
5. copy the MoCreatures.zip and CustomSpawner.zip files inside your \.minecraft/mods folder
6. Play
You can watch this video explaining how to install the mod v6.0.0. (thanks to TheGofa)
[media][/media]
And this one that explains how to set up a server with Mo'Creatures 5.0.0
[media][/media]
This video shows how to install MoCreatures 5.1.5 on Mac (thanks to michaelsmiles)
[media][/media]PixelPaperCraft has a section for Mo'Creatures!
Previous VideosThis video explains how to transfer your pets from Minecraft 1.5.2 to 1.6.2
[media][/media]
this one is in Spanish and explains most of the features of Mo'Creatures:
[media][/media]
This video shows the New Big Cats and Manticores
Change Log...
[10.0.5]
-fixed crashing bug when hitting werewolves with a tool
-another attempt to fix aquatic animals crashing bugs
[10.0.4]
-fixed hybrid bigCats and pet amulet bug
-animals can be tamed by riding them again
-fixed Jellyfish crashing bug
-fixed bug that made wyverns revert back to mother wyvern
-exorcised Aquatic animals crashing bugs
-Tamed Ligers can obtain wings by receiving an essence of light
[10.0.2]
-fixed tiny creatures appearing with the summon command
[10.0.1]
-fixed game crashing bug when Ents were planting flowers
-fixed game crashing bug with MoCPetNames
-fixed game crashing bug with PetAmulets
-fixed MoCreatures tab name
-fixed Mammoth Platform name
-bunnies can be tamed again
-small creatures can be picked up again
-fixed light blue kitty bed icon
-fixed amulets and fish nets
-BigCats move faster
-fixed bug with inventories of BigCats, Horses
-fixed bug with entities moving sideways
-fixed duplicating item bug when using item on off hand
-fixed animation bug with aquatic entities receiving damage
-Bears can now be tamed by giving meats to cubs
-Bears can now be ridden and given chests
-Split bears into separate entities
-Split ogres into separate entities
-medium fish were split into separate entities
-small fish were split into separate entities
-hybrid big cats are now separate entities
-sorted eggs
[10.0.0]
-Updated for Minecraft 1.10.2
-Beta release
[8.1.3] and [8.2.2]
tamed animals will no longer attack the player
tamed bears can be commanded to sit with the whip
fixed invisible kittybeds
[8.1.2] and [8.2.1]
-fixed bug where ghost big cats will revert to normal cats after reloading game
-fixed bug where amulets will disappear from tamed big cats
-fixed bug with wyvern lair spawnings (the default mocreatures and customspawner .cfg files need to be erased for the fix to take place)
-tigers and leopards now show chests
-added more big cat hybrids (thanks to Cybercat5555): Leoger (between leopard and tiger), Panthger (between Panther and tiger), liard (between male lion and leopard) and lither (between panther and male lion)
[8.2.0]
-Updated for MC 1.8.9
[8.1.1]
-BigCat overhaul, split the bigcats into their own categories: lions, tigers, panthers, leopards
-added Manticores
-split stingRays and MantaRays
-BigCats can be tamed by giving pork or raw fish to a cub
-big cats can mate by giving them pork or raw fish and keeping them in an enclosed space
-white lions and white tigers are a rare spawn with a 1/20 chance
-ligers are obtained by breeding a male lion with a Tiger
-there is a hybrid between panther and regular leopards
-giving a dark essence to a panther gives it wings
-giving a light essence to a male lion, white male lion or liger will give it wings
-Manticores are a new mob, red manticores are found in the Nether, blue manticores in snowy biomes and dark and green manticores elsewhere
-Manticores can drop an egg, that can be hatched to obtain a pet manticore. Pet manticores can be ridden once they turn into adults
-There are ghost versions of the big cats that can be obtained randomly when a tamed big cat dies
-winged big cats, ghost big cats, hybrid big cats and manticore pets are sterile (they can't breed)
[8.0.1]
-removed fishbowls
-fixed kitty beds icons and behavior
-synchronized flying horse wing flapping animations and sounds
-cleaned up the code
-fixed komodo animations
-fixed server code
[8.0.0] devA - Note this is not a release ready version, for testing purposes only
-werewolves will receive higher damage from items / weapons with 'silver' in the unlocalized name or name of the material. They won't receive extra damage from gold weapons
-werewolves won't complain as much when transforming from human to werewolf form
-improved werewolves moving speed when hunched
-improved dolphin riding code
-turtle swimmimg animation improved
-piranhas move as a herd and attack differently
-deers will jump when fleeing from entities
-horses can also get ready to breed by feeding them a golden carrot
-turtles / bunnies will not receive damage when riding a player
-updated ogre attack animations
-improved minigolem / golem throwing stone accuracy
-added three more crab textures
-foxes now spawn cubs that follow adults and flee from players
-improved maggot animation
-improved ant food picking behavior
-added female turkeys
-ents now plant all the flower varieties
-added bear attack animation
-decreased frequency of goat bleets
-wraiths do not collide with entities, added attack animation
-skeletons, silver skeletons and zombies can now ride scorpions and wild wolves as well as mob horses
-MoCreature inventories can be opened by interacting with the creature while sneaking (right click while pressing shift). The MoCreatures 'keys' are no longer obtained by adding a chest to a creature and the crafting recipe was removed.
-Improved elephant animations
-Synchronized wyvern wing flapping animations / sounds. The wing flap depending on the flight speed when ridden.
-Added transform animation to Wyverns
-Changed wyvern speed, health, attack damage so the 2nd tier wyverns are significantly better
-Sharkteeh can now be converted into bonemeal
-fixed weapon damage and enchanteability
-added Pet scorpion sitting behavior / animation
-added transform animation to scorpions
-Pet scorpion health boosted to 40 (from 18)
-added wyvern ghosts
-increased Horse health, Horse speed
-Tamed Zebras shuffle again
-The nightmare burning effect last less than before
[6.2.0]
- Female Ostriches eggs are no longer sterile. Players must now pick up the eggs in order to hatch them.
- Bunnies no longer breed in the wild. In order to breed a bunny, players need to feed it a carrot at full health.
- Fixed Wyverns not laying eggs
- Fixed Pet Amulet glitch with mcMMO
- Fixed Pet Amulet glitch with nametags
- Fixed Ray grow glitch
- Fixed BigGolem dupe glitch
- Fixed wyverns, small fish, and medium fish not dropping the correct egg type
- Fixed possible client crash with Ent's attacking tamed animals
- Added new server '/mocspawn' admin command which allows you to spawn any type of horse/wyvern instantly.
This command should help server admins replace pets that go missing.
Valid Horse types :
Tier 1 : 1-5
Tier 2 : 6-9
Tier 3 : 11-13
Tier 4 : 16-17
Special : 21-28, 30, 32, 36, 38-40, 48-61, 65-67
Valid Wyvern types :
Normal : 1-4, 6-12
Mother : 5
An example of spawning a Zorse would be
'/mocspawn horse 61'
An example of spawning a mother wyvern would be
'/mocspawn wyvern 5'
for previous change logs, refer to the README.txt fileCurrently the Mod adds the following creatures:
-Ents
Ents are peaceful creatures that will be immune to any kind of weapons but axes. They attract nearby small creatures and spawn small plants.-Moles
Moles are very shy and hide underground from bigger creatures.-Mini Golems
Mini golems are mobs that spawn at night and throw rocks at the player.-Silver Skeletons
Silver Skeletons are aggressive mobs that spawn at night and on dark places. They can sprint towards the player and outrun him/her. They drop bones or silver swords. The silver swords are quite effective against Werewolves-Raccoons
Raccoons attack back if provoked. They can be tamed by giving them any edible item.-Small and Medium Fish
pictures pending...
A nice variety of small and medium size fish that can be trapped with a fishnet and fished with the fishing pole
This is how a fishnet is crafted:
-Crabs
Spawn on beaches next to water. They can be tamed with fishnets-Wyverns
Wyverns are poisonous drakes, they can be found on the WyvernLair.
Wyvern eggs can be obtained by slaying wyverns (but only on the wyvern lair). A wyvern has a 10% chance of dropping an egg.
The egg can be hatched in the Overworld by placing it near a torch and once the Wyvern grows, it can be saddled and armored.
The wyvern lair can only be accessed by using a Wyvern Portal Staff. The staff has only four uses before it's destroyed. There is an alternative recipe that replaces the unicorn with a vial of light.
The staff can be activated on any dimension, and it will teleport the player to the center of the Wyvern Lair dimension.
To return back, the staff has to be activated on the quartz portal of the Wyvern Lair.
-Elephants and Mammoths
Elephants spawn on Deserts, Jungles, Plains and Forests.
Mammoths spawn on cold biomes.
Elephants drop Hide
A calf elephant can be tamed by giving it 10 Sugar lumps or 5 cakes
Tamed elephants are healed with baked potatoes, bread or haystacks
A harness can be put on tamed adult elephants to make them rideable and attach extra things:
If a player 'sneaks' near their elephant, it will sit for a short time, where it can be mounted
To dismount an elephant, the rider has to make it sit first and then it can be dismounted.
Indian Elephants can be given a special luxurious garment:
In addition to the garment, a nice throne can then be given to the Elephant.
Two chest sets can be put on each elephant, allowing it to carry inventory
A key is used to open the inventory.
Mammoths can also carry two extra regular chests.
Three different kinds of tusk reinforcements can be crafted: wood, iron and diamond.
They can be given to tamed adult elephants and mammoths, and taken off with a pickaxe.
While wearing them reinforcement and ridden by the player, they will break blocks.
(However that feature is disabled by default in multiplayer, to prevent griefing)
Mammoths are more effective at breaking blocks than elephants.
Wooden Tusks:
Iron Tusks:
Diamond Tusks:
A platform can be put on the Songhua Mammoth, allowing them to carry a second player.
To have a passenger, first the rider makes the mammoth sit, then the second player 'sneaks' while close to the mammoth.
The second player can dismount the mammoth by pressing the sneak key.
-Komodo Dragons
Komodo dragons spawn on swamps and plains. They attack small animals or players.
Komodo dragons poison their prey.
They drop reptile hide and the bigger Komodo Dragons have a 25% chance of dropping eggs.
An egg can be hatched if placed near a torch and the resulting baby Komodo Dragon will be tamed.
Tamed Komodo dragon can be healed by giving it raw rat or raw turkey.
A saddle can be put on a Tamed adult Komodo dragon so it can be ridden.-Golems
Golems spawn at night, and initially consists of only three blocks: the Head, the Core and a valuable ore cube. When the Golem is near a player, it activates and forms its body.
Golems have a powerful melee attack, they also have a ranged attack, where the Golem throws one of the blocks of its arms.
When a Golem is attacked, there is a chance to destroy one of its blocks. The chance of destroying a block depends on the difficulty level. If the chest is open and the core of the golem is exposed, it will suffer damage.
As the Golem suffers damage, it becomes more dangerous. A hint of the danger level of the golem is the color of its power aura. Blue is seen in a Golem that is not attacking. Yellow on a Golem that has started attack, Orange on the Golem that has suffered considerable damage. Red is seen on a Golem about to explode.
The Golem will constantly try to acquire replacement blocks. Every time a block is acquired, the Golem is healed (the amount of the healing depends also on the difficulty level)
It may be wise to look for shelter when the Golem power aura is red, as there is not too much time before the golem explodes.
When a Golem dies, it drops all of the blocks that were part of its body (including the valuable ore cube).-Snails
Picture pending....
They're slow and they hide in their shells, except when they don't have a shell. In that case they're just slow. Snails drop slime balls.-Insects
[media][/media]
Including Ants, butterflies, moths, flies, bees, fireflies, dragonflies, maggotts and crickets. Just for ambiance's sake-Turkeys
Turkeys... they drop raw turkey when killed that can be cooked. Pretty straightforward stuff.
check this video by BlockDaddy
[media][/media]-Horses
Horses are the first controllable mount in Minecraft. You will need to tame them before you can ride them. Once tamed, they won't despawn. There are 44! different kind of Horses available.
Only regular horses, donkeys and zebras spawn in the wild.
Horses need a saddle to be ridden. You can use either regular or horse saddles on them. Once you mount the horse, you'll need to break it by riding it repeatedly, you can make the process easier by feeding the horse hay, sugar lumps or apples.
Tamed horses can be bred with the following combinations:
The Gofa made this video explaining the breeding chart:
[media][/media]
This is the formula for the Essence of Undead. The Heart of undead is a rare drop of the Undead horse mobs, found at night. The essence of undead is used to obtain undead horses and heal them.
When riding and undead horse, mobs will not attack you.
To obtain rarer horses, you need a Zebra and the rare essences:
Essence of Fire. The heart of fire is found only as a rare drop of Nightmares on the nether.
Essence of Darkness. The heart of darkness is a rare drop of bathorses.
Bathorses are aggressive mob horses found at night, mostly on underground caves.
The Essence of Light is made by combining the other three essences
The zebras can be found more frequently on plains biomes. You can increase the frequency of Zebras spawning by changing the 'Zebra Chance' option of the mod.
Wild Zebras will flee on sight unless you're riding a white spotted or cow horse (tier 4 horses) or if you're riding another Zebra or Zorse. Once you tame a Zebra, you can breed a Zorse.
Zorses are sterile and if given an essence of fire will transform it to a Nightmare. Giving it an essence of Darkness will transform the Zorse into a bat horse.
If you give an essence of light to a nightmare, you will obtain an Unicorn. Unicorns can buckle other creatures and fall very slowly, floating down.
If you give an essence of light to a Bat horse, while the bathorse is high in the sky at the cloud level, it will trasnform into a Pegasus.
Pegasus and Unicorns can breed a White Fairy horse, however both will dissapear in the process. You need to give them both Essence of lights to get them ready for the mating. Also essence of light is used to heal them.
If you give a light blue dye, a pink dye, lime dye, cactus green, orange dye, cyan dye, purple dye, ink sac, dandelion yellow, rose red, or a lapis lazuli to a white fairy horse, it will transform into a blue, pink, light green, green, orange, cyan, purple, black, yellow, red, or dark blue fairy horse. Fairy horses can carry a small inventory, if given a chest.
Amulets are used to capture horses. The horses will drop any saddle, armor or inventory before being captured in the amulet. Only certain horses can be trapped in amulets:
Amulet of the sky, to capture pegasus or black pegasus
Fairy amulet for the fairy horses
Ghost amulet, that can capture ghost horses
Bone amulet, used to capture skeleton horses
Horses can now wear armor, from softer to sturdier. They mitigate the damage the horses receive.
Iron Horse Armor
Gold Horse Armor
Diamond Horse Armor
And crystal armor for the rare horses
(pending picture)
This is how you craft the Horse Saddle:
The only way to dismount a horse is by clicking the sneak key (shift)
Quick guide on how to breed horses:
Rules for breeding:
-The horses to breed should be kept close (no more than 4 blocks away)
-There should be no other horses around (8 blocks)
-You have to feed them both to start the process (suitable foods are mushroom soup or pumpkins or rare essences for the rarer horses)
-it takes time (about 1/2 Minecraft day)
Quick Guide on How to use the Horses' Inventory:
-Donkeys, mules, pegasus, black pegasus and fairy horses can carry bags
-The horse needs to be tamed, and you need to give it a chest (only once)
-A key will appear in your inventory. You can use that key to open any horse inventory. If the key is lost, you can craft a new one.
How to activate the Nightmare's special ability:
-it has to be tamed, you need to give it a redstone.
-after that, ride it... and be careful
You can craft a rope:
that can be used to tie horses and BigCats, so they will follow you.
-Ostriches
Ostriches spawn in plains and desert biomes. You can find male, females and chicks. The males will fight back if attacked.
The females and chicks will run away and hide their heads in the ground if attacked.
Beware of the normally passive female ostriches, they'll fight you if you steal one of its eggs.
Wild ostriches can't be tamed, but if you happen to 'acquire' an ostrich egg and hatch it, the chick will be tamed and will follow you around.
You can give your tamed ostrich chick a name. The name can be changed by interacting with the ostrich while holding a medallion or book.
Once the chick becomes adult, it will swap its feathers to reflect its gender. You can command your tamed ostriches by using a whip.
If you give an adult tamed ostrich a saddle, you can ride it. while riding, if you crack your whip on the ground, the ostrich will sprint for a short period of time.
Male ostriches are fast and the rare albino ostriches even faster.
Ostriches can carry helmets that will reduce the damage received
A chest can be given to an ostrich and they can carry a small inventory
cloth colored cubes can be given to saddled ostriches to make them carry colored flags
Nether ostriches are obtained by giving any tamed ostrich an essence of fire
Nether ostriches will fly in a way inspired by the game 'Joust'. (It's requires skill!)
Unihorned ostriches are obtained by giving any tamed ostrich an essence of light.
They buckle animals in a similar way than with the unicorns. Unihorned ostriches can drop a unicorn
Black wyvern ostriches are obtained by giving a tamed ostrich an essence of darkness
they can fly if the jump button is used on a timely fashion. They propel themselves forward once flying. They're tricky but fun to control in the air.
Undead ostriches are obtained by giving any tamed ostrich an essence of undead.-Snakes
There are eight different kinds of snakes including a couple of shy snakes that will run away from the player and venomous snakes like corals, cobras, rattle snakes. There are also aggressive pythons.
Different kind of snakes spawn based on the biomes. Rattlesnakes only spawn on deserts, pythons spawn on swamps and jungles
Snakes mind their own business, if you get too close they will alert and hiss, giving you time to run away. If you don't they will attack you.
A player carrying a bird or mice will attrack the nearby snakes. They hunt down small creatures
You can obtain snake eggs. A snake egg that is dropped near a torch will hatch and the baby snake will be tamed and can be picked up. tamed snakes won't attack the player.
Shy dark green snake:
shy dark spotted snake:
coral:
green snake:
orange snake:
cobra:
rattlesnake:
python:
-MantaRays
Mantarays are peaceful creatures, they won't bother you at all.
They can be tamed by mounting them. Then a fishnet can be used on them-Stingrays
Stingrays will try to hide at the bottom of the water, they can be found in waters of most biomes except the Ocean and snow biomes. If you get too close, you have the chance of being poisoned by the stingray. Just avoid stepping on them!
They can be tamed with fishnets-JellyFish.
JellyFish will spawn on most waters. They are translucent and propel with pulsating movements. They are also luminescent at night. You can get poisoned if you get too close. JellyFish drop slimeballs. Just watch the water, you don't want to get poisoned!
Can be tamed with fishnets-Added Goats
Goats are really easy to tame, just drop any edible(food) item nearby. Once tamed, you can name them. you can also change the name by right clicking on the goat while holding a medallion
Tamed and wild goats will follow you if you are carrying any edible items in your hand.
You can use a rope on tamed goat to make them follow you
You can milk female goats. Female goats don't have a goatie and have shorter horns
Don't try to milk a male goat. It won't like it
Male goats will fight back if provoked. They will also fight between themselves. They won't fight to death and will calm down after a short while.
Goats are quite omnivorous. They will eat ANY item or floating blocks that are nearby. Even diamonds. If you die next to a goat it will have a feast with your dropped items. You have been warned-Crocodiles
Crocodiles will roam around near beaches in the swamp biomes, sometimes they will remain static.
Don't be fooled by a 'sleeping' crocodile, they are ready to attack and their speed can surprise you. They are very aggressive and fast in the water.
Crocodiles snatch prey with their jaws, they will try to carry their prey to the water, were they'll perform a death roll.
If a crocodile has caught you, you can try to get free by attacking it, but not all the hits will land. It's not that easy to scape crocodile's jaws.
Crocodiles drop hides that can be used to craft 'Croc' armor-Turtles
These shy lil' guys will hide from any other creature bigger than them.
Turtles are resistant to most attacks unless they are upside down.
If you right click on a turtle, you will flip it. It takes some time for the poor little guy to flop
You can tame turtles by dropping watermelon slices or sugar cane near them.
Once tamed, they will grow slowly, follow you around and also you can carry them on your head!-Scorpions
Scorpions are nasty creatures that attack at night or if provoked. When scorpions attack, there is a chance of being poisoned.
There are four different kinds of scorpions, the common variety will poison you, black scorpions spawn on caves. blue scorpions found on snow that will slow you down and the red scorpions found on the Nether and will set you on fire.
Mother scorpions that are found with baby scorpions on their back drop babies which can be picked up and tamed.
Scorpions drop either sting or chitin. The sting is a short lived weapon with special properties, causing poison, slow, confusion or fire on the targets
the stings can be used to forge swords that will last longer and hit stronger (just add a diamond sword to three scorpion stings of the same kind.
With the scorpion chitins, armor can be forged. A full set of armor confers a special ability. The cave Scorpion armor set allows night vision.
The nether armor set gives fire resistance. The frost armor set enables water breathing. The regular scorpion armor gives mild regeneration.-Kitties
Wild kitties will run from player. You can throw ('Q') cooked fish near them and once they eat it, they won't run away from the player. You can then give them a medallion to tame them. Once the medallion is given you can name them. The name and health bar can be toggled on/off individually by right clicking while holding a pickaxe or globally by using the in-game mod menu.
Medallion:
L = leather
G = Gold ingot
L L
G
Once the cat is tamed, it will look for a Kitty bed with food or milk.
Kitty Bed:
P = wood plank
I = iron ingot
W = Wool (you can use dyed wool as well, it will give you beds of different colors)
P P P
P W P
I
You can place beds and litter boxes by right clicking, and pick them up by right clicking while holding a pickaxe.
You can transport a kitty bed or litter box in your head by right clicking on it without holding a pickaxe. You can transport kitties that are on lying on the bed or litter box that way. the kitties will want either milk or pet food poured into the kitty bed. While the cat is eating or drinking, you can see the milk/food level shrinking.
Pet Food:
any combination of Raw Pork + Raw fish
Once the kitty has eaten, it will look for an unused litter box.
Litter Box:
P = wood plank
S = sand
P P P
P S P
P P P
The litter box will become 'used'. This item is a powerful magnet for monsters. However ogres won't stomp and Creepers won't explode. Zombies will chase and push it whereas skeletons will throw arrows at it. It is quite a sight After a while, an used litter box will return to its empty state. You can also use sand on an used litter box to clean it.
A cat that has eaten and used a litter box, will roam freely, it can become hungry again and look for food in a kitty bed again, or it will fall sleep at night, or try to climb a tree.
IF you use a whip nearby cats, they will sit and won't move. You can also right click on a cat while wearing a whip to individually toggle sitting on/off
Whip:
L = Leather
I = Iron Ingot
C = BigCat Claws
C L C
L L
C I
If the cat has decided to climb a tree, you can watch it climbing. A cat that climbs a tree, will get trapped on top and will need help to come down.
You can pick up a cat in three different ways: if it is a kitten, it will ride on top of your head. An adult cat will go on the player's shoulders. If you pick up a cat while holding a rope, you will carry it by its legs. Cats don't like to be carried that way and will be annoyed once you drop them.
Rope:
S = Silk
S S
S
S S
Cats can also get annoyed if they don't find a litter box or a bed with food or milk, or if you attack them once they're tamed.
Once the cat is annoyed, it will chase the player and occasionally hurt him/her. After a while the cat temper will improve.
A cat will follow you if you have a wool ball on your hand
Wool Ball:
S= string
S
s s
s
If you give the cat the wool ball, it will play with it for a while chasing it and pushing it, until the cat gets bored.
You can breed cats by giving them cake. Once cake is given, the cat will look for another cat that is also in the mood (given cake). After a while one of them will become pregnant and will need to find a kitty bed.
After a short while in the kitty bed, the cat will give birth to 1-3 kittens. Kittens will be very playful and will chase any items (not only wool balls), will play with the player and will chase its mom.
If a kitten is attacked, its mom will defend them.
Cats will display emoticons to give you clues of what they're thinking. You can turn emoticons off using the in-game mod menu.-Mice
They will run away from everything. You can pick up a mouse by its tail. Mice drop seeds.-Rats
They will attack the player at night or in dark areas, if you attack one rat, all the nearby rats will attack you. They are not too strong and their health is low. They drop coal.
Watch this video from BlockDaddy O'Neal showcasing the rats
[media][/media]-Deer
Deer will run away from anything bigger than a chicken. They're peaceful creatures. You can find female, males and fawn.
They drop pork meat-BigCats™
(Image Pending)
BigCats replace the lions that were part of the initial release of this mod.
Besides male and female lions, there are Tigers, Cheetahs, Panthers, Snow Leopards and White Tigers.
Female lions and Tigers will always attack the player if within range. Male lions, panthers and cheetahs will some times attack the player. BigCats will attack only when hungry. They will also eat raw pork or raw fish when hungry. Once they eat or kill a prey, they'll stop being hungry for a while.
BigCats of different breeds will fight amongst them. Bring on the catfight! Tamed BigCats won't fight amongst them.
Wild Cubs will seldom spawn. If you throw raw pork or raw fish near a small cub, and then you give it a medallion, you will tame it and it won't despawn or attack you. Once it grows to adult size, it will fight mobs on its own. Cubs will attack any other animal smaller than themselves. Bigger (almost adult) cubs won't be tamed.
Tamed BigCats will follow you and fight any mob that targets you.
BigCats will drop BigCat Claws when killed. You can use the BigCatClaws to craft a whip.
Horses and BigCats will stay put when a whip is used near them (whitin 12 blocks). Also If you right click on a tamed Horse or BigCat while holding a whip, you can toggle them between moving and staying.
If you use a rope on a tamed BigCat, it will follow you and fight your enemies
You can watch this video by Foxy1990, showing how to tame BigCats
[media][/media]
-Lil' Fish
They have 10 different colors/patterns. Piranhas are red and will attack anything that falls in the water. You can deactivate piranhas with the in game menu
Fishbowls can be used to capture, transport and release fish. You can craft a fishbowl with four pieces of glass. an empty fishbowl can be filled with water
A fishbowl with water can be used to capture fish. The fishbowl can be placed in the world and carried around in your head. If you want to bring a fishbowl back to your inventory, just
right click on it while holding any pike.
Fish can also be tamed with fishnets
-Dolphins
There are six different kind of dolphins (from common to rare): blue, green, purple, dark, pink and albino. The last two kinds are seen only rarely in the wild.
Taming dolphins:
You can tame dolphins by feeding them raw fish. the rarer the dolphin, the more raw fish it requires to be tamed. A blue dolphin requires 2 raw fish and an albino dolphin requires 12 raw fish. You can also tame dolphins by riding/breaking them. Rarer dolphins are noticeable faster than common ones.
Breeding dolphins:
Tamed adult dolphins can breed by feeding them cooked fish and keeping them apart from other creatures in a similar fashion than the horse breeding. Young dolphin can not breed or be tamed/ridden.
Two dolphins of the same color will always have offspring of such color. Dolphins have a 'genetic value' from 1-6. (blue = 1 and albino = 6) if you mix and match dolphins you have 1/3 chance of obtaining a purple or dark dolphin if the genetic value addition of the parents is 3 or 4, and you have a 1/10 chance of obtaining a pink or albino dolphin if the genetic value addition equals 5 or 6. i.e. A pink dolphin(5) can be obtained in 1/10 of cases by combining a blue(1) plus a dark(4) dolphin or a green (2) plus a purple (3) dolphin.
This video shows how to breed dolphins: (courtesy of Foxy1990)
[media][/media]-Sharks
The sharks will attack anything that falls in the water, except squids or other sharks. Sharks have different sizes, if you kill a big shark in easy difficulty or higher, you have a 10% chance of getting a shark egg. Right clicking on the shark eggs throws them. If the egg falls in water it will incubate and a tamed shark will hatch. Tamed sharks won't despawn and once they're big enough, will attack any other creature except sharks or the player.
The shark model was inspired by charle88's thread. He also shared his textures.-Werewolves
The first metamorphic and multi-stance mob for Minecraft! Don't be fooled by his appearance and sweet talk, they are ominous! He drops wood sticks or wood tools. At night it will transform into a vicious werewolf!
There are four kinds of werewolves, of special interest is the fiery werewolf who can set targets ablaze.
In daylight the werewolf will transform back into human form in no time. The best way to kill this beast is by using gold items (Think of it as the Minecraft silver). You have been warned, don't face one if you don't have a gold sword. It drops gold apples, stone or steel tools.
Werewolves sometimes will run on all fours, which makes them faster-Bears
There are four kind of bears in MoCreatures:
Black bears and Grizzly bears will attack back if provoked. Polar Bears, that spawn in cold biomes will hunt down the player on sight. Panda bears are peaceful creatures that are attracted to sugar cane.
You can tame a Panda bear by giving it reeds. Once tamed, a lazo can be used to make them follow you.
-Wolves
Spawns during the night time, only outdoors. It will attack you at night, and won't attack unless provoked during the day. Hunts small prey, and of course sheep!-Wraiths
-Flame Wraiths
spawns only in Hard difficulty. Will set you on fire for a short time. Drops redstone. You can see them from a distance because of flashing flames.-Ogres
The first mobs to destroy blocks! It destroys blocks sparing ore blocks and obsidian. The green ogre drops obsidian ore
The fire Ogre is rarer than the regular ogre. This mob destroys blocks and ignites the floor on impact. It is fire resistant. It drops 'fire' so you can craft your chainmail.
The Cave Ogre only spawns underground. It has the biggest area of damage. It drops diamonds.-Ducks
Nothing original, I used material already available, credits go to dorino1 quack sounds plus painterly pack's duck texture.-Boars
They attack smaller prey and if you get close to them, they can also attack you. Be warned-Bunnies
Birds add atmosphere to the game. There are six different kinds, and they have different sounds: Dove, Crow, BlueGrossBeak, Cardinal, Canary and Parrot. You can tame them by feeding them seeds. Once tamed, they won't be afraid of you and won't despawn.
If you pick up a bird, you can glide safely from heights-Foxes
They will attack only smaller creatures. Most of the work was done by Roundaround. I worked on the 3D modelFrequently Asked Questions
I apologize in advance, but any post in the forum or any private message with a question already answered here will be ignored. I just don't have the time to answer the same questions over and over again. Please don't PM me with requests or questions. Use the forum instead. I'm overwhelmed with PMs and I'm not reading them anymore.F.A.Q.
Q.: Can I include your mod in my modpack?
A.: Yes you can. No need to ask permission. Just go ahead!
Q.: How do I get off my mount?
A.: Press the 'F' key
Q.: I installed the mod but don't see any of the new creatures.
A.: perhaps the gamerule doMobSpawning is set to false. To fix it,open the world to LAN to allow cheats, then press 't', then type: /gamerule doMobSpawning true
Q.: I only want to have xxx mob and not the others, can I?
A.: Use the in-game menu to adjust the spawn rates for each individual mob. You can deactivate any mob by setting its frequency to 0
Q.: I can't tame/ride a horse
A.: Make sure you're using the right saddle and follow the previous instructions on how to tame horses
Q.: I get a black screen when installing the mod
A.: Did you forget to delete the META-INF folder?
Q.: Does this work for SMP?
A.: Yes
Q.: The lions and bears are bipeds!!
A.: You either did not install the Mod Loader or you installed another mod that conflicted with mine (i.e. a non Mod Loader mod)
Q.: Can you do xxxx mob for me?
A.: You're welcome to post your ideas/suggestions, I have a list of mobs to do...
Q.: Does this work for Mac computers?
A.: It does, the installation procedure is different.
Q.: What program do you use to make the mobs?
A.: I'm using Techne for models, paint.net for the textures, MCP plus Eclipse for the code
Previous versions
-MoCreatures v6.2.1 (for Minecraft 1.7.2)-Mo'Creatures v6.1.0 mirror (for Minecraft 1.6.4)
-Mo'Creatures Mod v5.2.5.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.2.3.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.2.2.zip (Mirror) (MC 1.5.2)
-Mo'Creatures Mod v5.1.5.zip (Mirror) (MC 1.5.1)
-Mo'Creatures Mod v5.0.8.zip (MC 1.5.1)
-Mo'Creatures Mod v4.7.0 (MC 1.4.7) requires CustomSpawner 1.11.2
-Mo'Creatures Mod v4.6.0a (MC 1.4.7)
-Mo'Creatures Mod v4.5.1.zip (Mirror) (MC 1.4.7)
-Mo'Creatures Mod v4.5.0.zip (Mirror) (MC 1.4.7)
-Mo'Creatures Mod v4.4.0.zip (Mirror) (MC 1.4.6)
-Mo'Creatures Mod v4.3.1.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.3.0.zip (Mirror)
-Mo'Creatures Mod v4.2.3.zip (Mirror)
-Mo'Creatures Mod v4.2.2.zip (Mirror)
-Mo'Creatures Mod v4.2.1.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.2.0.zip (Mirror) (MC 1.4.5)
-Mo'Creatures Mod v4.1.3.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.2.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.1.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.1.0.zip (Mirror) (MC 1.4.2)
-Mo'Creatures Mod v4.0.4.zip (Mirror) (MC 1.3.2)
-Mo'Creatures Mod v4.0.3.zip (Mirror) (MC 1.3.2)
-Mo'Creatures Mod v4.0.2.zip (MC 1.3.2)
-Mo'Creatures Mod v4.0.1.zip (MC 1.3.2)
-Mo'Creatures Mod v3.7.1.zip (MC 1.2.5)
Banners
If you want to add a Mo'Creatures banner to your signature, you have different options:
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/iYxei.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/Uwhm8.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/vygdJ.png' /></a>
Thanks to Jibberlicious
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/DH52R.png' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/MDDfn.jpg' /></a>
And if you survived the bunny infestation...
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/iIB8C.jpg' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/UNlXu.jpg' /></a>
<a href="http://www.minecraftforum.net/viewtopic.php?f=25&t=86929"><img src='http://i.imgur.com/Cpu63.jpg' /></a>
Credits
Coding: DrZhark, Bloodshot
Modelling: Kent C Jensen (a.k.a. BlockDaddy O'Neal) and DrZhark
Textures, Icons: BlockDaddy and DrZhark
Sounds: DrZhark
special thanks to:
-ScottKillen: Extrabiomes XL compatibility coding
-AtomicStryker: SMP port for Minecraft 1.2.5
-Cojomax: adding custom sounds
-Freakstricth: Forge sprites
-Resuke: icons
-Vaprtek: initial Horse Model.
-Dorino1: quack sounds plus painterly pack's duck texture.
-Macaque: first boar texture.
-KodaichiZero: Bunnies!
-Rondaround: fox idea, AI, sounds and texture
-_303 and Risugami: help with ModLoader and AudioMod
-Corosus: optimization changes in the code
-charle88: shark's model inspiration
-cdrumer11: pink and white dolphin skins
-FireHazurd: first werewolf model and texture -
765
Noppes posted a message on Custom NPCsPosted in: Minecraft ModsJoin my discord for the latest information: https://discord.gg/9xZuaA4
If you dont want to loose items or blocks in 1.7, make sure to open your worlds with the latest 1.6.4 atleast once.
Want to show your support? Buy me a drink
Latest update video
Always backup your world before updating.
Read the Todo List before making suggestions
Read the Frequently Asked Questions and Starting Information before asking questions
Downloads
Custom NPCs Download alternative
- Requires Forge, download here
German download: here
External Dialog Editor
- 1.7.10b and lower: download (last updated 19-jun-2014)
- 1.7.10c and higher: download (last updated 24-aug-2015)
- source code
Information
This mod adds a set of tools to create npcs with different roles/jobs and other functions. It gives Creative Players a way to liven up their world with fully Customizable NPCs.
- Starting info
- Installation Guide
- Content Packs
- Frequently Asked Questions
- Todo and current plans
- Changelog
- Items
- Dialog Setup
- Factions Setup
- Roles
- Jobs
- Fan Made Machinima
- Adventure Maps
- Bug/Issue Tracker
Main developer: Noppes Co developer:
- DarkSignal, check out his Newgrounds Page
Ex developer
Notes
- Licensed under the Creative Commons BY-NC
- If you want to use it for a modpack, include a link to this thread
- If you want to use this mod for an adventure map go ahead. No need to ask for permission
- People who do youtube videos on this mod, feel free to post them here
Resource Packs
- Dokucraft 32x32 resource pack Download by sm284614
- BDCraft/Sphanx
- Oblisgr HD Skins
Permissions
If you are using mcpc+ there are multiple permissions you can use
permissions:
customnpcs.npc.gui customnpcs.npc.create customnpcs.npc.edit customnpcs.npc.delete customnpcs.npc.reset customnpcs.npc.freeze customnpcs.npc.ai customnpcs.npc.stats customnpcs.npc.display customnpcs.npc.inventory customnpcs.npc.advanced customnpcs.spawner.mob customnpcs.spawner.create customnpcs.global.playerdata customnpcs.global.bank customnpcs.global.dialog customnpcs.global.transport customnpcs.global.faction customnpcs.global.quest customnpcs.global.recipe customnpcs.global.naturalspawn customnpcs.mounter customnpcs.pather customnpcs.villager
by default players will have none of these permissions unless they are opped
Video
Tutorial/Show Off by SCMowns
Credits
Without these guys this mod wouldnt have been possible, they are awesome. Thanks for all your support.
- For skins:xSparky, willxo, DrakonsLTU, arugaicastle, Kasumi10102, meecube, DiggyDiggyHole1223, Jimorrison, MrTylon, DrakonsLTU, GingerNinjaSam, C0NV3X, fatacemcafee, MineWarCrafter, Eliwood407, NethanielShade, Tcc, MineWarCrafter, rhaidenp, Zach8460, araelb123, Gurinderm101, gui_maldito, Fox0427
- For items: Torzel, C0NV3X, Eliwood407, Scorpinax, llama66613, meecube, lazeckvar, werff, DiggyDiggyHole, Moety5, adscomics, tobbiusness
- For blocks: Redmann, tobbiusness, MineWarCrafter, owned645
- Making/Imporving models: Verdana, CarbonLord, DjGyarados, Jimorrison, Solidfire
- For banners: KingMiner, Bosch, Darkcrafter31, MrTylon, aditya25
- For extensive testing and being awesome on the forums: Darkcrafter31, MrTylon, Mr. Rinkachi, Kasumi10102, Archadeas, belldyl, Collserra, Taj, willxo, CarbonLord, C0NV3X, Eliwood407, Mikieee, tobbiusness, Charanor
- For translations: CZ:fritol33, DE:Waringham, Datixum, PL:Patrykgazing, RU:Overbolt, BR:Teraxo, ID:aditya25, KR:Cuz, FR:DjefNukem, AR:matias491, CN:miguo
- Special Thanks to: Verdana for letting me use the pony model, KodaichiZero for letting me use his grooving animation, TheKyleb for letting me use his music.
Banners
<a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/m6yxj.png' /></a>
<a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/MZMYs.png' /></a>
<a href="http://www.minecraftforum.net/topic/833003-"><img src='http://img560.imageshack.us/img560/7007/customnpcbanner3.png' /></a>
<a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/42bg6.gif' /></a>
~
-
1201
Kinniken posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open betaPosted in: Minecraft ModsMillénaire forums for more in-depth discussions than here:
Millénaire 7.0 open beta! Millénaire 7.0 introduces two great new features: a reworked Norman culture and the construction of a massive, end-game marvel: Notre Dame of the New World! Head to the beta page for all the details and the download link.
Millénaire 6.2 for Minecraft 1.12 available!
Millénaire is now officially updated to 1.12.2. Download the new version on www.millenaire.org!
Millénaire is a single- and multi-player mod for Minecraft. It aims to fill the "emptyness" of single-player worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian and Mayans themes and additional cultures planned.
Villages are populated with men, women and children of various kinds, who perform tasks such as trading with the player, expending current buildings or improving existing ones, cultivating crops such as wheat in Norman villages and rice in Indian ones, crafting tools and powerful amulets, etc. As the village expends, the number of villagers increases as couples have children who grow up into new adults.
Help villages grow by trading with them and be rewarded with unique items such as Normand and Indian food or statues and tapestries to decorate your house with. And if they start liking you enough, they might even build you a house of your own.
Millénaire is available in the following languages: French, English, German, Russian, Polish, Spanish, Czech, Swedish, Dutch, Portuguese, Slovenian, Hungarian, Chinese, Arab, Estonian, Norwegian, Ukrainian (more coming!)
Download Millénaire on Millenaire.org.
Want to know more first? Check the overview.
For more information, including a FAQ, known compatibility with other mods, and common install issues, you can check the Millénaire Wiki:
Millénaire Library of user-created content to extend the mod:
Millénaire forum for more in-depth discussions:
Come across small villages while exploring, such as this Norman settlement...
Millénaire review by CGzCinema showing the mod's main features
... or this Japanese one, centred on a rice paddy.
Updates
6.2.10 - 08/09/2019
- It is now possible to donate goods to villages for a big reputation boost
- Added two new advancements, Amateur Architect and Medieval Metropolis
- The keys for the Millénaire menu, the village list and the escort toggle are now set using the standard Millénaire UI
- Players' data is now linked to UUID not player name, enabling players to change their player name without losing their Millénaire progress
- Added two new commands, one to teleport players to a village and one to change a player's reputation with a village
- Fixed a bug where Millénaire stairs and slabs would have display issues when smooth lighting was off
- Fixed a bug where paths could be built over mud bricks
- Fixed a bug where the number of nights spent by a merchant in a village would reset when reloading the world
- Fixed a bug where sub-buildings would appear on the village map, hiding the main building
- Fixed a bug where middle-clicking a full path block in creative would give you a path slab
- Fixed a bug in the handling of Byzantine textures
- Content Creation improvements:
-- New format for buildings' text data, much easier to read than the old one
For older releases, check the wiki page: Millénaire Updates
Or discover a mysterious Mayan pyramid, abandoned in the jungle. (Texture pack: Soartex FanVer with Millénaire HD blocks)
FAQ
Check the FAQ page on the Millénaire wiki: http://millenaire.or...ki/Category:FAQ
Credits
- MinerMiah for the Mayan culture (including skins)
- Minepower for the Japanese culture
- Rasseru for the updates to the Japanese culture
- Ticlon for the Byzantine culture and some of the lone buildings
- SMP for all the Indian skins. Great and fast job! Check also his texture pack that includes a full reskinning of Minecraft itself, Millénaire, and many other mods as well!
- johnlmonkey, Razulra, cubex3 and TheDoctorMouse for skins
- Nandonalt and karahan : some buildings
- joeyjam: icons for the Norman armour
- minami26: graphics for the Norman armour and icons for the Norman tools
- The MCP team, without whose work I would not have attempted this mod
- The #risucraft and #mcp-modding channels, and specifically _303, ZeuX and ProfMobius, for saving me a lot of time with timely help
- MineColony and Builders, for inspiration and useful examples of modding Minecraft
Listen to the villagers discussing their job, life or simply the weather.
Making new cultures
Since Millénaire 1.4, the bulk of a new culture can be made without code (not just buildings and village types like before, but new NPCs as well). As such I'm interested in player-made cultures to integrate in the main game, provided they fit the general theme of Millénaire of "real" cultures from around the 11th century. Players interested in producing one for Millénaire should PM-me about it. If we agree on the idea, I'll provide support in the form of help on how to mod Millénaire and in the form of whatever new code might be needed (for new items, blocks or good productions), though likely not with the buildings and NPCs themselves. I reserve the right to change anything I might not like in a culture I'm shipping with the mod itself, but in practice I intend to leave as much of a free hand as possible to culture designers.Contribution welcome, it helps make Millénaire a rich game!
See what they are doing and what they need in the villages' centres.
Help Wanted
- There is a lot of content to fill up in the Millénaire Wiki, feel free to help: http://millenaire.org/wiki/
- Female and children sounds
- It would be very useful if people who have been playing for a while could post detailed accounts of how they play Millénaire, what they like/don't like, what their goals are when playing, etc. I need more comprehensive feedback, not just small reactions to individual features.
- New lone buildings: the more different kind of lone buildings (or variations of the same kind), the better. People wanting to do lone buildings in the same style as the existing ones are welcomed. You can post your creation in the thread, preferably with a screenshot. I'll add those I think fit in Millénaire.
Trade with them, to help their villages grow and gain unique blocks, foods and items.
Download
Downloads are available from millenaire.org.
Thread for posters to discuss custom building plans in: http://www.minecraft...f=1039&t=253387
Wiki page with adapted texture packs: http://millenaire.or...i/Texture_Packs
Feel like paying me a cider? . Otherwise, I'm always looking for more SugarSync referrals (similar to DropBox but more generous free quotas). Note that you have to install the app, not just sign-in online, for me to get a quota bump.
See their villages develop in prosperous communities...
Reference
For more information, help, known bugs, etc., check the new Millénaire Wiki: http://millenaire.org/wiki/. Feel free to contribute!
...or massive fortresses surrounded by desert.
But be wary in your travels, for hostile bandits and soldiers can be waiting deep in the woods!
Encourage villages to trade with one another, or push them to war and see their men battling while the women and children
take shelter!
And when the pull of adventure becomes too strong, seek out the mysterious Sadhu in the forest to start a great quest on the origins of the world.
Who knows, you might even come across the mysterious Panthéon, the massive structure where the contributors and donors to Millénaire are immortalised.
Note to modpack makers: Millénaire can be freely added to modpacks provided you credit me and provide a pro-eminent link to millenaire.org.
Extras
Signatures by minami26 - now with dynamic version info:
This mod is Copyright (2011) and is my intellectual property. Only minecraftforum.net is allowed to host any of my material without my consent. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Descriptions or other content on the mod (for example, reviews) are allowed as long as the download links provided point to this thread or to the Millénaire Wiki. Works derived from this mod in any significant way, for instance by re-using the mod's source code, are forbidden without written permission. -
30
nokiaman12 posted a message on [1.5.2] 1.4.1 "BetterSurvival" SSP/SMP "Its Time to Survive" 3D Backpacks, Fishnets, More Foods and Dyeable Beds.Posted in: Minecraft Mods
All new about 1.5.2 Under here
And now some Fancy Screenshots for the Update.
Some Utility Random Things
New Awsome 3D Backpacks
Spiky Traps and Fancy Minecrart
More Nature Disasters. Get that Bunker ready >
Here is a great 10-min overall by GhostGamingYT
Updated Spot Light (1.3.0)
1.4.1
Dyeable Beds
New Foods
Squids Drop Tentacles (Om nom nom)
Sheep Drops Mutton.
Removed Lanters Mod
Fix:
Villagers Now Spawn again.
Ores now Smelt into Ingots instead of Hops.
Server Performance Issues.
1.3.8
(Read the Pro Tips if you wanna know how to use all this)
3D Backpacks
New Texture for Some Tools and Armor.
Tons of new Biomes.
Added more "Flora" to Biomes
Brewing (Not potions, but beer and Ale)
Hops
Grapes
New set of "Campers Armor"
Temporarily removed the Falling Leaves.
New Furnaces
New Artifacts and a New Texture for Hunters Gun (Ye Gods)
New Lantern Minecart
You can now Marriage Other Players
New Meteor Stuff.
Tables
Printing Presses
Fancy Lamps (Yes Electronics i know, But just a little)
Lockers
Key rings
Golden Fancy Lanterns
Typesetting Table
Reading Glasses (Sun Glasses also)
Monocle
Knuckles
Spiky Traps
When you eat and Apple you get a Apple Core
Lost Relative Document (Get a Mom dad, niece and many more)
And my Favorite: Fishnets (The Sexy Guys catches your fish)
And alot more Small things. That dont really Impact gameplay
Fix:
No more Glitchy Chunks creating High Plain Walls.
Fixed some Perfomance Issues
And alot of Small Bugs
Server:
Gui on Startup to choose your Gender and Name
1.3.0
Desert Islands now have palm trees!
Snow Islands and Volcanoes added!
Oceans now have sand bottoms, not the ugly dirt/sand of vanilla
Oceans are deeper and the ocean floor has more variety
Ability to choose how many oceans are in your world
Over 10 new biomes ranging from tropical to desert to mountains.
Biomes include new trees.
2 new tree types: Mangrove and Ash.
all tree types now have rotated logs on branches!
Improved palm trees with more leaves!
New underground content in all new biomes!
Underground sand!
More underground water!
New colored sky boxes for dunes, alps, tundra, badlands.
Armor Stands
Shelfs!
Labels
Desks
Improved Book cases
Tool racks
Bunk Beds!
New Model For Beds
New and Improved Sounds
Fix: Beds have been Fixed
Fix: LAN now works correctly.
Fix: Mining chore no longer picks up all blocks.
Fix: Game no longer crashes when entering the Nether or The End. Broken worlds are restored.
Fix: Villager children no longer disappear when growing up.
Fix: NullPointerException on getLanguageIDFromOptions no longer happens.
Fix: MCA villagers are no longer invisible upon creation in a new world.
Fix: Crash after divorcing a spouse no longer happens
Fix: Villagers now Spawn in Highlands Biomes
(Tons of other not improtant Bugfixes)
(Server) Chores can now be enabled or disabled by editing ModProps.
(Server) Players can now be limited to a certain number of children by editing ModProps.
(Server) Administrators can enable or disable overwriting Testificates
1.2.1c
I swear to god, this is the last time i am fixing an "Cannot Connect to server" bug !!!
1.2.1b
Fixed Server (again)
Much Much better FreindsOverlay
1.2.1
Fixed unconnect able Server
Removed creeper pyjamas
Tornadoes now destroy blocks
Tornadoes now spawn alot more.
1.2.0
Fixed Server Download......
Added New Beds and Bunk Beds
Bug Fixes
1.1.1
Added Link to the Modders (Sorry i forgot this quite important thing)
Removed Rigusamis Modloader and Audio Mod, i should no longer
require hes permission.Hello, My name is nokiaman. I am the creator of the ”BetterSurvival” Modpack.
First of All, the reason i created this was becouse the lack of ”Survival” Modpacks
like the Yogbox, but still not as ”Magic” but more ”Survival” (And ofcourse Multiplayer)
Full List of Mods can be found under the Credits Section.
What makes this Modpack Unique
• Fully Compatible with SMP
• Focuses on Multiple more ways of Surviving.
• Making Survival Harder, but also Funnier.
• Smarter Mobs, they Smell, Sense, and Climb, Anything to get you.
• Thirst, Water is a critical Factor in Surviving, use your Imagination to get it.
• No Hardcore Machinery Like Tekkit to do the Hard Work.
• Tons and Tons of New Biomes. Survive in the High Cold Alps, or the Dry Savannah.
• More Beauty, Falling Leafs, or Spinkely Waterfalls.
• Natural Disasters, get struck by a Meteor, or get blow avey by a Tornado.
• New Sounds, Crickets Birds adding a whole new atmosphere.
• Set up your own Little Tent Camp, or just a little Campfire?
• When getting hit you will start Bleeding, this will attract Monsters.
• Genius new Ores that is 100% Balanced.
• Mary Villagers and get Kids, colonizing is Also a way of Survival.
• Focus on the Player and Hes Surroundings
• Add Freinds ingame and Chat with them.
• Custom Configs to make all of the Mods run as they Should.
• New Magic Items and Serums
invismage77 (Thanks) made a Dedicated server here is the Ip 208.115.222.50:47387
You can change your Sound Volume by Pressing F7
Radish can be Planted of Dirt
Onyx is only found in the Nether
Clean Water is created by boiling it in a Furnace
A Rain collector is a Neat Source of Water!
Make a meteor sheild!
Hunters Gun is very strong (When used the right way)
3D Backpacks are equipped by clicking Destroying it, and can be place by Shift clicking Right click.
You can craft some Flowers
Hops are found in Strongholds
Spam the snap out of a Threader with String/Wool to make Iron WireA huge thanks to all of these Modders, without ther help this could never have been made.
• [Author] Corosus [Mods] Weather Mod/Zombie Awaranes http://www.minecraft...s-181-bugfixes/
• [Author] Divisor [Mod] SmartMoving http://www.minecraft...p-smart-moving/
• [Author] AleXndrTheGr8st [Mod] Simple Ores http://www.minecraft...es-mod-ssp-smp/
• [Author] WildBamyBoy [Mod] Minecraft Comes Alive http://www.minecraft...0-13-languages/
• [Author] AlexDGr8t [Mod] Falling Meteors Mod http://www.minecraft...eteors-modv292/
• [Author] iBlackShadow [Mod] BetterFarming http://www.minecraft...r-farming-v311/
• [Author] Mark719 [Mod] MagicCrops http://www.minecraft...potions-090213/
• [Author] sdj64 [Mod] Highlands http://www.minecraft...trees-and-more/
• [Author] copyboy [Mod] BetterStorage http://www.minecraft...torage-042-wip/
• [Author] Jade Knightblazer [Mod] ChainZ Mod http://www.minecraft...103-upd-jan-13/
• [Author] Glorion91 [Mod] Colorful Beds http://www.minecraft...plus-bunk-beds/
• [Author] AtomicStryker [Mod] Dynamic Lights http://www.minecraft...e-from-scratch/
• [Author] jimeowan [Mod] Inventroy Tweaks http://www.minecraft...aks-150-jan-17/
• [Author] Michi302 [Mod] FreindsOverlay http://www.minecraft...endsoverlay-22/
• [Author] HyperNerd [Mod] Lanterns Mod http://www.minecraft...p-lanterns-115/
• [Author] LexManos [Mod] Forge http://www.minecraftforge.net/forum/
• [Author] x3n0ph0b3 [Mod] http://www.minecraft...eliquary-v105d/
• [Author] Huricaaane [Mod] MAtmos http://www.minecraft...here-simulator/
• [Author] Nuchaz [Mod]Biblocraft http://www.minecraft.../#entry20796422
• [Author]Gwafu [Mod] Growthcraft http://www.minecraft...-update-part-2/
Also thansk to ExuH for the New Signatures
Posting all of the Images here would make this Post a Mile long, so instead i uploaded them to Imgur.com Heres the Link: http://imgur.com/a/GR0K3#0Step 1:
Instalation: Client
Download a new Fresh .minecraft
Step 2: Download the Client
Step 3: Right click the Installer and press "Yes" to Delete Meta-Inf
Step 4: Say "NO" to Modloader and Audio Mod (Important)
Step 4: When it says done close it and Start up Minecraft
Here is a Quick Tutorial how to Donwload the Client by GhostGamingYT
Instalation: Server
Download the Server File
Step 1: Extract all of The Files to a folder
Step 2: Click "Start"
Step 3: Logon to the Server
Creating a Custom Launcher.
Adding more Pictures
Suggestions Please?Q. java.io.FileNotFoundException:log.txt(Acess is denied).
A. Do this right-click the file, then click on 'properties' then change the default program to open it with to Java (instead of WinRAR) and then save changes, now click on the installer ( Thanks ThatCapedGuy)
Q. A java exeption occurred
A. You forgot to extract the Installer
Q. Blue Screen on Start up becouse of ID's.
A. You need a clean .minecraft
Q: Getting some Weird Comet Kitty and Villagers bug do this
rename "mca v.xxx" to "0mca v.xxx" that way the server loaded Mca first...
This mod is 100% NON-PROFIT so the only Donate Links found here is to the Modders
Enchanted Visuals:https://www.paypal.c...G.gif:NonHostedxXGABEX100Xx nope.
-
124
Sthullen posted a message on [1.5.1 // ALL] [SMP] [Forge] [RPG] - The Legend of Notch: Reincarnation - Minecraft RPG Mod - {[1.6 Launcher Compability]}Posted in: Minecraft ModsWelcome to: The Legend of Notch: Reincarnation, a gigantic Minecraft Modification, that turns your Minecraft into a completely working RPG-Game with a huge custom Story (4-8 hours), tons of new Monsters and NPC's, hundreds of new Weapons, Armors and Items and Minigames!You play in a massive custom world (3000x3000 Blocks) with dungeons, cities, villages and more!
THIS MOD WILL NOT RECEIVE ANY UPDATES, BECAUSE IT IS DISCONTINUED! IF YOU STILL WANT TO PLAY IT BUT DON'T KNOW HOW TO INSTALL IT, RATKING15 PROVIDED A .minecraft FOLDER THAT YOU CAN EASILY DOWNLOAD TO PLAY THE MOD WITHOUT INSTALLING ANYTHING: http://www.mediafire.com/download/j5ut09mrl720s39/.minecraft.zip
INSTALLATION ON OLD LAUNCHER:
INSTALLATION ON NEW LAUNCHER:
HOW TO INSTALL THE PATCH
Installation on Servers:[spoiler]download the 1.5.1 server jarinstall minecraftforge from the download filestart the server and let forge do its stuffclose the serveropen the server.jar againinstall tlonstart the server again and install the world mapplay and have fun!!
More information tomorrow, I have no time anymore, sorry guys!!!
Beta 1.1.8-Fixed Keyboard Button not working-Fixed some Money Exploits at the merchantBeta 1.1.7-Added Support for AZERTY Keyboard- Keyboard Type can be changed in Ingame Options (ESC)Beta 1.1.6- Fixed Supernatural, Apocalyptic and Infinity Weapons doing wrong damage- Added Support for other Keyboards (First special attack can be activated with Y or Z)- Added Help for Story problemsBeta 1.1.5- Armor has now 4 times more durability- Guard Bug was fixed- New Weaponshop Layout- Made Wisps a little bit rarer- Endermans have been added (2 new)- Added Mountshop- Added Horses (3 different colors)- Horses can be ridden- Fixed passage bug- Fixed Diamond Sword having wrong textureBeta 1.1- Thiefing Skill- Mining Skill- Merchandising Skill- Fixed World Map being very big- Fixed Wisdom Remains acting like life crystal- Fixed Cobalt Ingots giving wrong money amount- Fixed Citizens can despawn- Added Pickaxes- New Shop: Mining Stuff- New Ores: Cobalt, Titanium, Platinum- Mining Skill- Sell Block now has a texture- Made rain disappear faster- Added Guards in Cities (decoration)- Diamonds now sellable- If you respawn all NPC's they won't get doubled- Bugfixes in update gui- Some changes on the Tutorial GuiBeta 1.0.4- Increased Durability of all weapons- Fixed Bug causing story to get corrupted if update is out- Endermans can now spawn- Fixed Salia can despawn- 6 New Wisps- 2 New Spiders- 1 New Zombie- 2 New Endermans- Added Wisdom Crystal and Wisdom Remains (From Wisdom Wisps)- Added Wisdom Boots (double mana regen)- Fixed Creeper giving no experienceBeta 1.0.3- Fixed texture of Mage Bullets- Iron Golems now also spawn on daytime- New Mob: Corrupted Plant- New Item: Corrupted Plant -> Spawns a huge plant to get Magic Leafs- New Item: Life Crystal, spawns you where you died if you have on in your inventory- Fire Bullets now set the Hit Mobs on fire- Your food now gets restored to full if you respawn- Reduced Rarity of Spider Poison- Fixed Jungle Snake giving no exp- Turtle Shells can now be sold- Poison Flowers can now be sold- Snake Eggs can now be sold- Fixed Tortoise giving no exp- Fixed Alchemist Shop named as blacksmith- Fixed Moon and Sun having no texture- Increased Leather Price (sell only)- Added Recipes for Strong Health/Mana and Very Strong Health/Mana Potion- If you die in the Pyramid you'll spawn in front of itBeta 1.0.2- Wisps now have different skins depending on their Biome- Made Fire Spiders and Lava Zombies more common- Fixed Fire Wisps not spawning in Vulcano area- Fixed Harolds texture- Fixed Stone Sword not having a crafting recipe- Increased Price of some rare Items at merchant- Increased drop rate of Jungle Mobs for Jungle Story Quests- Changed some prices at the blacksmith- Nerfed some prices on the weapons- Fixed a bug with the update GUI- Updated the worldmap with more infoBeta 1.0.1 - Download Patch to Play- ReIntroduced Food!- Fixed Weaponshop selling Cobalt instead of Iron- Stone can now be selled at the merchant- Wisdom Wisps now give even more Exp- Balanced the level system a bit more- Golden Wisps now drop more cash- Reduced Health of Wisp [Level 9]- Wood, Stone, Iron, Diamond and Gold sword can now be sold- Fixed Harold having no skin- Fixed Frank giving you the Harold Quest, too- Fixed Ice Biome Respawn- Added a new Update Gui when TLoN gets an updateBeta 1.0.0- First Release!We're currently working on a wiki http://tlon-reinc.wi...Tlon_reinc_Wiki be sure to check it out and please add new content!!! Any help is appreciated! (There are currently not many things on the wiki so please look below for more info) Crafting Recipes: Upgrade Health/Mana Potions: Health Potion + Magic Remains Strong Health Potion + Corrupted Remains Life Crystal: Magic Remains + Corrupted Remains Corrupted Plant: Corrupted Remains + Jungle Flower --------------------------------------------------------------------------------------------------- This is the basic Sword, you can apply this recipe on Weapons ranging from Cobalt - Platinum This is the basic Dagger, you can apply this recipe on Weapons ranging from Cobalt - Platinum This is the basic Mage Staff, you can apply this recipe on Weapons ranging from Cobalt - Platinum This is the basic Hammer Recipe, you can apply this recipe on Weapons ranging from Cobalt - Platinum Armor Recipes: Basic Helmet Recipe (Cobalt - Platinum) Basic Chest Recipe (Cobalt - Platinum) Basic Legs Recipe (Cobalt - Platinum) Basic Boots Recipe (Cobalt - Platinum) Mystic Items: Mystic Ingot + Mystic Crystal Special Shoes Wisdom Boots Platinum Boots + Wisdom Crystal Special Dusts: Arcane Dust Glowstone + Magic Crystal Divine Dust Platinum Ingot + Lava Crystal Supernatural Dust Snake Egg + Turtle Shell + Perfect Snake Hide + Turtle Poison Apocalyptic Dust Creeper Bone + Corrupted Crystal Infinity Dust Mystic Crystal + Magic Leaf Extremely Strong Weapons and Amor: Arcane Sword Mystic Weapon (Sword, Dagger, etc...) + Arcane Dust Divine Sword Arcane Weapon + Divine Dust Supernatural Sword Divine Weapon + Supernatural Dust Apocalyptic Sword Supernatural Weapon + Apocalyptic Dust Infinity Sword Apocalyptic Weapon + Infinity Dust -------------------------------------------------------------------------------------------------------------------------- Arcane Armor (works with every armor piece) Arcane Dust + Mystic Armor Piece + Armor Remains Divine Armor Divine Dust + Arcane Armor Piece + Armor Remains Supernatural Armor Supernatural Dust + Divine Armor Piece + Armor Remains Apocalyptic Armor Apocalyptic Dust + Supernatural Armor Piece + Armor Remains Infinity Armor Infinity Dust + Apocalyptic Armor Piece + Armor Remains Magic Wisp Stuff: Mystic Crystal 8 Magic Crystals Different Wisp Crystals (always same shape) 9 Wisp Remains (Magic, Air, Water, Earth, Fire, etc...) Special Weapons: Blaze Weapons (Sword, Dagger, Hammer, etc...) Elemental Weapons: All Elemental Weapons (Fire, Earth, Water, Fire) as (Sword, Dagger, Hammer, Mage Staff) are created with Magic Wisp Crystals (Water Crystal for example). Extra Explanations: ATTRIBUTES: ATTRIBUTES HEAD: Attributes are levelable skills that you can use to upgrade your character or to get certain benefits. In order to upgreade your skills, you need Attribute points. To get them you have to level up. Every time you level up, you`ll receive 3 Attribute Points that you can spend. There are currently 8 Attributes available that you can level up. These are: HEALTH MANA HEALTH REGEN MANA REGEN SPEED ATTACK DEFENSE MAGE DMG HEALTH: Your Current Health. Starting at 20 HP you can level this skill up (1 per Point) The more Health, the more damage you can take without dieing. MANA: You can use Mana for Special Attacks, or Mage Staffs. The more mana you have, the more spells you can cast or the better special Attacks you can do. (3 per Point) HEALTH / MANA REGEN The higher your HP / MP Regen, the faster your Health/Mana regenerates. SPEED: The higher your Speed, the faster your Character will move. ATTACK: The higher your Attack, the more damage you`ll deal with a Weapon. DEFENSE: The higher your Defense, the less Damage you`ll get. MAGE DMG: The higher your Mage Damage, the more Damage you`ll deal with mage bullets. MAXED OUT SKILLS: Some Skills have a maximum level. If it`s reached you can`t upgrade the skill any further. Leveling: LEVELING SYSTEM HEAD: In this Mod you have a Level that you can increase by completing tasks or killing monsters. The higher your level, the stronger mobs will spawn in the biomes, and the stronger you`ll get. The current Max Level is 75. Merchant: MERCHANT HEAD: The Merchant is a person in the city, which will buy Items from you. You can't buy Items from him. To sell Items to the Merchant you have to leftclick the sell block next to him. The Merchant can not buy everything from you, but most of the Items will work. Weapons: HEAD: There are currently 4 different weapon types in this mod. These are: Sword, Dagger, Mage Staff, Hammer. Every weapon type can be equipped by one class. SWORDS: Swords are wielded by Warriors and have medium damage compared to the other weapon types. DAGGERS: Daggers are wielded by Assassins and have lower damage than compared to other weapon types. MAGE STAFF: Mage Staffs are wielded by Mages and fire magic bullets. All mage staffs fire different ones and have different cooldowns. They all need a certain value of mana in order to use them. They can be used by clicking the right mouse button. HAMMERS: Hammers are wielded by Beserkers and have higher damage than compared to other weapon types. WEAPON MATERIALS: Almost all standard weapons are available as Sword, Dagger, Mage Staff and Hammer, and are made out of different Materials. The basic list of them: WOOD STONE COBALT IRON TITANIUM PLATINUM MYSTIC ARCANE DIVINE SUPERNATURAL APOCALYPTIC INFINITY WEAPON BASE DAMAGE The Weapon Base Damage is the amplifier of different weapon types: SWORD: damage x 1.0; DAGGER: damage x 0.7; HAMMER: damage x 1.3; Mage Staffs do not have this because they do ranged damage. SPECIAL WEAPONS: There are special weapons for each class available and don`t fit into the standard Material List. Some of them have benefits such as Blaze Weapons, which set Monsters on fire, etc... Some of the special Materials are listed here: BLAZE CRYSTAL AIR WATER FIRE EARTH BONE GOLD REPUTATION WEAPONS: By doing optional Quests, or helping people, you`ll recieve reputation. Reputation (main article) can be used to buy extra Items, like reputation weapons. Some of them can be used by every class, like the bow.Read before download:You can install this mod in any minecraft.jar version that you want! Be sure to use a fresh minecraft.jar!If you install this mod, the mod itself will downgrade your minecraft.jar automatically to 1.2.5!!!So if you want mods like TooManyItems to work, be sure to install them for 1.2.5Main DownloadBETA 1.1.7 - DOWNLOADPatch to 1.1.8Download this Patch if you already installed the Main Download. Patches will update the mod, without downloading all the ~50MB of the full mod. Be sure to download this patch to be up to date!BETA - 1.1.8 - DOWNLOADYou install the Patch just by dragging all the files into your minecraft.jar!It may occur that the Game crashes after you installed the patch (if you open an old TLoN save) just exit minecraft and re-open the selected world. That'll solve the problem!TLON OLDSCHOOLThis was the first The Legend of Notch Mod, however the thread got deleted and the mod is discontinued. However if you want to play this old mod (no static map) you can download the latest stable version down here. You HAVE to downgrade your minecraft to 1.2.5, because it'll not downgrade itself like the new mod... DOWNLOADSome people have issues finding the correct location of some persons:Heres a worldmap that shows everything you need:It's important to read this:1. Download this Mod (everything is included there)2. Go to your .minecraft folder and navigate to saves3. Open the .zip of this Mod4. Drag the folder: TLoN-WorldMap into your saves folder5. Go back to your .minecraft and navigate to bin -> minecraft.jar (open with WinRar)6. Go into the .zip of this Mod again and openTLoN-Client-1.1.77. Drag ALL the files into your minecraft.jar8. Delete META-INF in your minecraft.jar9. If you have a mods folder in your .minecraft rename/delete it!10. Start Minecraft and select as world -> world!Installation video (outdated but basically the same)F: Opens your AttributesG: Opens optional QuestsM: Opens world mapY, X, C, V, B, N: For the level 0, 10, 20, 30, 40, 50 special attacksK + 0 (zero not O): Cheats your Level up and gives you tons of cash (HACKER!)Helpful videos:Let's Plays:This Mod was Made by Sthullen, Sir_SpheRe, Adi6795 and xlRRSpecial thanks to Adi6795 for creating the website!We have these updates waiting for you (and they have to be made at first )- Extra Weapon Update- Extra Drop Update- Extra Mobs Update- Non-Combat-Skills Update- 1st Extra Quest Update- 2nd Extra Quest Update- 3rd Extra Quest Update- Mighty Mobs Update- 1st Minigame Update- 2nd Minigame Update- Dungeon Update- 1st Extra Boss Update- 2nd Extra Boss Update- 3rd Extra Boss Update- Overlord Update- Armor Update- NoneIf you find any grammar of spelling mistakes, please tell us and forgive us. We're german Please report to us any bug you have found, so we can fix it!We spent months of making this mod so we really appreciate any feedback you'll give us! If you want to support this mod further, give this modification a +, or if you want to support us with a small donation feel free to do so For more News and Quick help follow us on Twitter: http://twitter.com/EifelMods Or visit our Website: http://www.eifel-mods.de/Legal Stuff:This document is Copyright © Sthullen, Adi6795, Sir_SpheRe and is the intellectualproperty of the authors. Only Minecraftforum.net and mcmodcenter.net is able to host any of our material without our (Sthullen, Adi6795, Sir_SpheRe) consent. It may not be placed on any web site or otherwise distributedpublicly without advance written permission. If you mirror this mod page or anything we've (Sthullen, Adi6795, Sir_SpheRe) made on any other site, We (Sthullen, Adi6795, Sir_SpheRe) may express our angst at you in the form of a lawsuit. -
18
Noppes posted a message on [1.6.2] MCPermissions and MCProtect 0.3 [WIP] (Prevent new players from griefing and protect regions on your server)DescriptionPosted in: WIP Mods
Basically bukkit like permissions for minecraft. Only needs to be installed on your server. Only thing required client side is forge. MCPermissions is just the API. If you want permissions to prevent people from placing blocks, destroying blocks, being attacked by mobs or using specified items or blocks install WorldProtect.
Notes
Licensed under the Creative Commons BY-NC
Download
MCPermissions download
- requires forge
MCProtect download
- requires forge
Old Versions
Installation Guide
MCPermissions- Download forge installer
- Run the forge installer, check install on server, select an empty folder press ok
- In the selected folder create a mods folder
- Drag the entire zip into the mods folder (do not unzip it)
- You have no installed the mod
- If you have any problems giver your forgeminecraft.log en be sure to use [ spoiler ] [ /spoiler ] tags when posting it
Info- The permissions are stored in the config/permissions.yml
- All permissions that start with a - will not be allowed
- Before posting problems about you yaml file check if its valid here, yaml may not contain tabs
- /mcperm user list : for a list of users
- /mcperm user info <user> : gives info about a user
- /mcperm user add <user> <group> : creates user and adds him to group
- /mcperm user remove <user> : deletes user
- /mcperm user set <user> <group> : sets user to group
- /mcperm group list : for a list of groups
- /mcperm group info <group> : gives info about a group
- /mcperm group add <group> [inheritance] : creates a group with inheritance
- /mcperm group remove <group> : removes a group
- /mcperm group prefix <group> <prefix> : sets the prefix group members have in chat
- /mcperm reload : reloads the permissions.yml
- /mcperm debug : debug information about actions being preformed
- mcpermissions.users
- mcpermissions.groups
- mcpermissions.user
- mcpermissions.group
- mcpermissions.reload
- mcpermissions.debug
Config: (/config/MCPermissions.cfg)- Debug to toggle debugging (default false)
- OpsHaveAllPermissions determines whether ops have all permissions (default false)
- CommandBlocksCanUseCommands determines whether commandblocks can use /mcperm commands (default false)
If you want to use permissions you only have todo 2 things
Create a permission interface class that needs to look exactly like this. Ofcourse you can change the class name
package here.your.package; public interface MyModsPermissionsInterface { public boolean hasPermission(String player, String permission); }
and a class that looks like this:
package here.your.package;
public class MyModsPermissions implements MyModsPermissionsInterface{
public static MyModsPermissionsInterface Instance = new MyModsPermissions();
private final static String[] permissions = {"yourmod.positive","-yourmod.negative"};
@Override
public boolean hasPermission(String player, String permission) {
return true;
}
}
In the String[] permissions you should define what the default value of your permissions are.
Now to use it just call MyModsPermissions.Instance.hasPermission(player.username,"yourmod.permission") to check if the player has permission for something.
WorldProtect
Regions:
A region is a protected zone where players can build or remove blocks unless they are added to it.
Players who are ops or have the mcprotect.region.bypass permission dont have to be added to regions.
Players who arent part of a region, cant interact with buttons, doors, levers etc unless they have nothing in their hand.
Commands:- /region create <region> : will create a region after selecting 2 points
- /region remove <region> : remove a region
- /region list : gives a list of all the regions
- /region info <region> : gives info about that region
- /region adduser <region> <user> : adds user to given region
- /region removeuser <region> <user> : removes user from given region
- /region addgroup <region> <group> : adds group to given region
- /region removegroup <region> <group> : removes group from given region
- /region miny <region> <0-255> : set the minimum y of region
- /region maxy <region> <0-255> : set the maximum y of region
- /region rule <region> <rule> [true/false] : toggles given rul for region
- mcprotect.block.<blockid>.place
- mcprotect.block.<blockid>.destroy
- mcprotect.block.<blockid>.interact
- mcprotect.item.<itemid>.use
- mcprotect.mob.<entityname>.attack
- mcprotect.mob.<entityname>.target
- mcprotect.region.create
- mcprotect.region.remove
- mcprotect.region.bypass (players with it ignore regions)
- mcprotect.region.adduser
- mcprotect.region.removeuser
- mcprotect.region.addgroup
- mcprotect.region.removegroup
- mcprotect.region.miny
- mcprotect.region.maxy
- mcprotect.region.rule
- mcprotect.region.limit (will prevent players from building outside of regions, when owned)
Example
If somebody logs in he will be a guest, because thats set to default.
Guests have no permissions so they can place/destroy blocks or attack/be attacked by mobs.
Members can, but cannot place/destroy or interact with tnt and wont be attacked by creepers.
Admins can do all the things
I am set as an admin and notch is a member in this.
Example permissions.yml -
85
sheenrox82 posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.Posted in: Minecraft ModsNote: Any texture pack or mod I find on any website with my textures and no given credit will result in you being reported on that website and blocked on here.
Table of Contents:
> Information > Download > Installation
> Changelog
[/anchor]
It may be difficult to get your horse to move on your command at first, be patient. (To turn the horse, use your mouse! Tempt him with an apple then get on him and control him.)
To obtain Nightingale Armor and Weapons:
Repeatedly kill Nightingales, the armor and bow is a rare drop it takes time.
To obtain Dragonbone:
Kill Frost Trolls
To obtain Daedra Hearts:
Kill Dremoras...
To obtain Malachite, Moonstone, Ebony, etc:
Mine the ores added to the mod and smelt the items you get.
To obtain Bent Dwemer Scrap Metal:
Kill the Dwarven Spiders and Dwarven Centurions in this mod.
Please ask me before including this in ANY modpack.
Our Facebook can be found here!
Media:[/anchor]
Thanks CavemanFilms!
Thanks CruzinGaming!
Thanks StudioCollision!
Thanks Ravanhaaaaaa!
Thanks Link3dsfreak!
Thanks azzy6105!
Thanks Pandagaming8!
Recipes:[/anchor]
[/anchor]
Recipes work a bit differently in the mod. How so, you ask? Well all the recipes for weapons are shapeless, meaning you can put the resources needed in the crafting table and you'll get the item.
Recipes are being written right now. Please wait, it's a lot to write.
Format:
| Name of item you will recieve | Items that are needed |
Iron
Iron Dagger | Iron Ingot x1, Leather Strips x1;
Iron Waraxe | Iron Ingot x2, Leather Strips x2;
Iron Mace | Iron Ingot x3, Leather Strips x2;
Iron Greatsword | Iron Ingot x4, Leather Strips x2;
Iron Battleaxe | Iron Ingot x4, Leather Strips x3;
Iron Warhammer | Iron Ingot x4, Leather Strips x4;
Steel
Steel Dagger | Steel Ingot x1, Iron Ingot x1, Leather Strips x1;
Steel Sword | Steel Ingot x2, Iron Ingot x1, Leather Strips x1;
Steel Waraxe | Steel Ingot x2, Iron Ingot x1, Leather Strips x2;
Steel Mace | Steel Ingot x3, Iron Ingot x1, Leather Strips x1;
Steel Greatsword | Steel Ingot x4, Iron Ingot x2, Leather Strips x3;
Steel Battleaxe | Steel Ingot x4, Iron Ingot x1, Leather Strips x2;
Steel Warhammer | Steel Ingot x4, Iron Ingot x1, Leather Strips x3;
Steel Helmet | Steel Ingot x5;
Steel Chestplate | Steel Ingot x8;
Steel Legs | Steel Ingot x7;
Steel Boots | Steel Ingot x4;
Orcish
Orcish Dagger | Orichalcum Ingot x1, Iron Ingot x1, Leather Strips x1;
Orcish Sword | Orichalcum Ingot x2, Iron Ingot x1, Leather Strips x1;
Orcish Waraxe | Orichalcum Ingot x2, Iron Ingot x1, Leather Strips x2;
Orcish Mace | Orichalcum Ingot x3, Iron Ingot x1, Leather Strips x1;
Orcish Greatsword | Orichalcum Ingot x4, Iron Ingot x1, Leather Strips x4;
Orcish Battleaxe | Orichalcum Ingot x4, Iron Ingot x1, Leather Strips x2;
Orcish Warhammer | Orichalcum Ingot x4, Iron Ingot x1, Leather Strips x3;
Orcish Bow | Orichalcum Ingot x2, Iron Ingot x1;
Orcish Helmet | Orichalcum Ingot x5;
Orcish Chestplate | Orichalcum Ingot x8;
Orcish Legs | Orichalcum Ingot x7;
Orcish Boots | Orichalcum Ingot x4;
Dwarven
Dwarven Dagger | Dwarven Metal Ingot x1, Steel Ingot x1, Iron Ingot x1, Leather Strips x1;
Dwarven Sword | Dwarven Metal Ingot x1, Steel Ingot x2, Iron Ingot x1, Leather Strips x1;
Dwarven Waraxe | Dwarven Metal Ingot x1, Steel Ingot x1, Iron Ingot x1, Leather Strips x2;
Dwarven Mace | Dwarven Metal Ingot x2, Steel Ingot x2, Iron Ingot x1, Leather Strips x1;
Dwarven Greatsword | Dwarven Metal Ingot x2, Steel Ingot x2, Iron Ingot x2, Leather Strips x3;
Dwarven Battleaxe | Dwarven Metal Ingot x2, Steel Ingot x2, Iron Ingot x1, Leather Strips x2;
Dwarven Warhammer | Dwarven Metal Ingot x2, Steel Ingot x2, Iron Ingot x1, Leather Strips x3;
Dwarven Bow | Dwarven Metal Ingot x2, Iron Ingot x1;
Dwarven Helmet | Dwarven Metal Ingot x5;
Dwarven Chestplate | Dwarven Metal Ingot x8;
Dwarven Legs | Dwarven Metal Ingot x7;
Dwarven Boots | Dwarven Metal Ingot x4;
Elven
Elven Dagger | Moonstone Ingot x1, Quicksilver Ingot x1, Iron Ingot x1, Leather Strips x1;
Elven Sword | Moonstone Ingot x2, Quicksilver Ingot x1, Iron Ingot x1, Leather Strips x1;
Elven Waraxe | Moonstone Ingot x1, Quicksilver Ingot x1, Iron Ingot x1, Leather Strips x2;
Elven Mace | Moonstone Ingot x1, Quicksilver Ingot x2, Iron Ingot x1, Leather Strips x1;
Elven Greatsword | Moonstone Ingot x2, Quicksilver Ingot x2, Iron Ingot x2, Leather Strips x3;
Elven Battleaxe | Moonstone Ingot x2, Quicksilver Ingot x1, Iron Ingot x2, Leather Strips x2;
Elven Warhammer | Moonstone Ingot x2, Quicksilver Ingot x1, Iron Ingot x2, Leather Strips x3;
Elven Bow | Moonstone Ingot x2, Quicksilver Ingot x1;
Elven Helmet | Moonstone Ingot x5;
Elven Chestplate | Moonstone Ingot x8;
Elven Legs | Moonstone Ingot x7;
Elven Boots | Moonstone Ingot x4;
Glass
Glass Dagger | Malachite Ingot x1, Moonstone Ingot x1, Leather Strips x1;
Glass Sword | Malachite Ingot x1, Moonstone Ingot x2, Leather Strips x1;
Glass Waraxe | Malachite Ingot x1, Moonstone Ingot x1, Leather Strips x2;
Glass Mace | Malachite Ingot x2, Moonstone Ingot x1, Leather Strips x1;
Glass Greatsword | Malachite Ingot x2, Moonstone Ingot x2, Leather Strips x3;
Glass Battleaxe | Malachite Ingot x2, Moonstone Ingot x2, Leather Strips x2;
Glass Warhammer | Malachite Ingot x3, Moonstone Ingot x2, Leather Strips x3;
Glass Bow | Malachite Ingot x2, Moonstone Ingot x1;
Glass Helmet | Malachite Ingot x5;
Glass Chestplate | Malachite Ingot x8;
Glass Legs | Malachite Ingot x7;
Glass Boots | Malachite Ingot x4;
Leather Strips | Leather x1;
I'll finish the rest later today.
v2.0.0 - Download! (1.5.1)[/anchor]
Older versions:
a001_02r - Download! (1.4.7)
a001_01r - Download! (1.4.7)
a001r - Download! (1.4.7)
v1.6.4 - Download! (1.4.7)
v1.6.3 - Download! (1.4.7)
v1.6.2 - Download! (1.4.7)
v1.6.1 - Download! (1.4.7)
v1.6.0 - Download! (1.4.7)
v1.5.3 - Download! (1.4.6/7)
v1.5.2 - Download! (1.4.6)
v1.5.1 - Download! (1.4.6)
v1.5 - Download! (1.4.6)
v1.4.8.3 - Download! (1.4.6)
v1.4.8.2 - Download! (1.4.6)
v1.4.8.1 - Download! (1.4.6)
v1.4.8 - Download! (1.4.6)
v1.4.0 - Download! (1.4.6)
v1.3.5 - Download! (1.4.5)
v1.2.7 - Download! (1.4.5)
v1.2.1 - Download! (1.4.4)
v1.2 - Download! (1.4.4)
v1.1.9.7 - Download! (1.4.4)
v1.1.9.3 - Download! (1.4.4)
v1.1.7.6 - Download! (1.4.4)
v1.1.7.3 - Download! (1.4.2)
v1.1.2 - Download! (1.4.2)
v1.1 - Download! (1.4.2)
v1.0 - Download! (1.4.2)
Text with the line going through it means they're outdated, but you can still download them.
[/anchor]
MAC OS X Install Tutorial
Windows Install Tutorial
Manual:
SinglePlayer
1. Download the Universal Forge here. (Download the lastest 1.5.1 Universal)
2. Download WinRaR or 7-Zip and install.
3. Install Forge by dragging everything from the .zip to the minecraft.jar [DELETE META-INF] (minecraft.jar is located in (C:\Users\Mark\AppData\Roaming\.minecraft\bin) [Mark would be your PC username] Run Minecraft then close it. NOTE: Open the .jar and .zip files with WinRaR or 7-zip.
4. Download my mod and put it in the mods folder in your .minecraft folder. Run Minecraft again. Enjoy!
SMP
1. Download the minecraft_server.jar off minecraft.net
2. Install Forge like you would SSP except in the minecraft_server.jar [DO NOT DELETE META-INF]
3. Install my mod like SSP in your server folder.
4. Run the server and enjoy!
Support me!
Use this for your signature:
[center][url="http://www.minecraftforum.net/topic/1558952-mc-147-spmp-the-elder-scrolls-v-skyrim-minecraft-mod-v164/"][img]http://i.imgur.com/iaAXotb.png[/img][/url][/center]
[/anchor]
v2.0.0 - Too much to name..
* Updated to 1.5.1
+ Added Dwarven Centurions and improved mammoths
+ Redid a lot of recipes and stuff.
There is too much to keep track of to list. So enjoy!
a001_02r - Leather is my friendddd!
Fixed:
- Fixed leather strips recipe and iron to steel recipe. In the config, foods such as wine and other things will generate, do not mess with those. Only mess with the sweet roll and mammoth snout.
a001_01r - Fixed 3D weapons!
Fixed:
- Fine Stalhrim weapons/armor not having names.
- Fine Dragonbone weapons not having 3D renders.
a001r - 3D Weapons!? You defy Minecraft logic!
Added:
- 3D models to weapons
- Stalhrim armor
- Stalhrim weapons
- Worn Shrouded armor (not upgradable nor craftable, kill dark brotherhood members to get it.)
- Blades armor (same as worn shrouded, kill Blades Members though, Blades are a bit more rare than the other mobs because in Skyrim there are barely any Blades.)
- Uses for leather in crafting
- Upgrades, only to Fine as of right now
- Gold
- Better AI for mobs
Bug Fixes:
- Fixed Horse speed when riding to be much faster
- Cleaned up code and optimized it more.
- Many more bug fixes
v1.6.4 - Let's Generate a Config!
- Config gen is back (To play on my server coming in Minecraft 1.5, do not edit config.)
- Better Mammoth models.
- Fixed mob drops.
v1.6.3 - Fixes, compatibility with Biomes O Plenty!
- Fixed thrown exception errors for Horses.
- Changed Biome IDs to make compatible with Biomes O Plenty
- Mammoths drop Mammoth Snout again.
v1.6.2 - Damn bugs!
- Fixed major bug where you couldn't kill Mammoths, Frost Trolls, Dark Brotherhood Members and Daedras.
v1.6.1 - Neighhhhh!
- Added Horses which are ride-able on right click.
- Horses are tempted by red apples, to get them to your barn or whatever, use an apple!
- It may be difficult to get your horse to move on your command at first, be patient. (To turn the horse, use your mouse!)
- Tweaked Mammoth, Frost Troll and Mage spawning.
v1.6.0 - This Mod is Now Badass!
Added:
- Frost Trolls.
- (Ender) Dragon spawning.
- Dwarven weapons.
- Dwarven armor.
- Snowy Mountains biome.
- Ebony, Malachite, Moonstone, Orichalcum, Corundum, and Silver Ores, (Blocks).
- Ebony, Malachite, Moonstone, Orichalcum, Corundum, and Silver Ores, (Items, to smelt to get the ingots).
- Added 'Skyrim' creative tab!
- Custom rendered blocks, Tables! Picture: http://i.imgur.com/ZNeJB0d.png/
- Khajiits.
- Imperials (Replaced Guards with Imperials).
- Long Bow.
- Leather Strips for crafting.
- Mammoths.
- Dwarven Spiders.
- Bent Dwarven Scrap Metal.
- Dwarven Metal Ingots.
Removed:
- All Knight's Armor, it just didn't fit well.
- Shout, Strun Bah Qo!
- Falmer Staff.
- Guards.
Improved:
- Some textures for the mod.
- Render classes for mobs.
- AI for all mobs added to the mod.
- Overall playing experience.
- Mob spawn rates.
- Mobs are harder now.
- Mobs now wear armor (Daedras wear daedric armor instead of just skin)
- Changed recipe for Iron Dagger
- Biomes
Bug Fixes/Misc:
- Custom NPCs added to the mod now do appropriate damage.
- You can now hit the Dragon with swords again (Early bug back when dragons first came to the Overworld).
- Drastically cleaned up and optimized code.
- Bows now show up as if it were a sword, no longer a held item.
- Mobs no longer spin around in water and drown.
v1.5.3 - I can't think of a name!
- Moved spawning for Daedras to Nether.
- Bug fixes
- Changed recipe for daedric armor
*Nothing big.
v1.5.2 - Quick fix 2!
- Fixed item drops for Daedras for my good friend Emeralding.
v1.5.1 - Quick fix!
- Removed Config gen for now.
- Bug fixes
v1.5 - I decide to say wolf, for no reason.
- Added Orcish weapons and armor
- Added Steel weapons and armor
- Added Silver weapons and armor
- Added one new variation to the adventurer, new skin basically
- Fixed AI for Adventurer
- Added names to mobs
- Made enemy mobs spawn at night
- REWROTE ALL CODE
- Config file generates on startup if not already existing, you can change item IDs here.
- Bug fixes
v1.4.8.2 - Texture Fixes!
- Fixed Sweet Roll texture glitch in v1.4.8.2.
- Revamped Sweet Roll class.
v1.4.8.2 - No Base-Class Edits!
- Removed base-class edits so installation is easier.
v1.4.8.1 - AI Fix.
- Fixed AI for all mobs so they wander around again.
v1.4.8 - New AI!
- Added Staff of Lightning Bolts (Falmer Staff).
- Revamped AI system for mobs.
- Mobs now carry weapons and fight each other.
- Guards attack you if you attack them first.
- Adventurers attack you now.
- Added Mage mob
- Added Knight's Armor
v1.4.0 - No Creative Name Update!
- Added Elven armor and all necessary weapons.
- Added 1 new biome, the Dense Forest.
- Added Nightingale weapons and armor and mob, the weapons can be obtained from killing lots of Nightingales. No recipes for them at the moment.
- Updated to Minecraft 1.4.6
- Raised spawn rate of mobs.
- Cleaned up code for all recipes in the code.
- Organized Model classes in code (Cleaning up code may help me and roll out faster for updates).
- Added the rest of the biomes to spawn areas for NPCs.
- Drastically cleaned up code.
- Generic Bug Fixes
v1.3.5 - The Ebony Update.
- Added Ebony armor and all necessary weapons.
- Added 2 new biomes, the Savanna and the Tundra.
- Drastically cleaned up code.
- Generic Bug Fixes
v1.2.7 - We've reached 1.4.5!
- Updated to 1.4.5 Minecraft
- Generic bug fixes.
v1.2.1 - Strun Bah Qo! Update.
- Added a shout, Storm Call.
- Changed texture of sweet roll, based off the official texture in Skyrim and the SkyrimCraft mod.
- Completely cleaned up the code.
- Generic bug fixes.
v1.2 - Now That's "Glassy"!
- Added Glass weapons and armor.
- Changed item dropping for the new mobs, you can now get Moonstone Ingots and Malachite from the NPC's and Ebony is now a rare drop.
- Added Dragonbone Armor.
- Added Sweet Rolls.
- Changed some weapons statistics.
v1.1.9.7 - Those Damn Dragons! Quick Fix.
- Removed Dragons for now. Do not worry about the sweet roll, I had to release and update real fast since a person was saddened by his long hard work destroyed by dragons. The sweet roll will be complete in v1.2.
v1.1.9.3 - The Dragon Update.
- Added Dragonbone weapons except for armor.
- Brought down Ender Dragon spawning by 220%.
- Ender Dragons only spawn in Deserts now.
- Reduced damage weapons do to mobs by 40%.
v1.1.7.6 - Dawn of The Dragon Update.
- Updated to 1.4.4 and added warhammers and battleaxes to Daedric and Iron family
- Made Ender Dragons spawn in overworld, bringing spawning way down in v1.1.9.3
- Reduced damage weapons do to mobs by 5%.
v1.1.7.3 - Iron Patch.
- Added rest of iron tools to the same place as daedric. Adding more soon.
v1.1.2 - Lower and Lower Update.
- Brought down spawning for mobs
v1.1 - They want the D, update.
- Added Daedric dagger, waraxe, bow
v1.0 - Hey look! We're here! Release.
- Initial Release
This document is Copyright ©2013 (sheenrox82, hereafter referred to as "The Owner") and is the intellectual property of The Owner. Only Minecraftforum.net and mcmodcenter.net is able to host any of The Owner's material without the consent of The Owner. It may not be placed on any other web site or otherwise distributed publicly without advance written permission. (Electronic mail is acceptable as long as you wait for a response.) If you mirror this mod page or anything The Owner has made on any other site, The Owner may seek compensation for the damages through a lawsuit.
[represent]
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MineWarCrafter posted a message on Custom NPCsPosted in: Minecraft Mods
Very nice mod review! I see my dwarf skin I made in there!
Noppes, if you need any more skins, feel free to ask me. -
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Mrdude1234 posted a message on Custom NPCsHey Noppes, I think i might of found a 1.4.4 bug, when i give a npc an item the item is blacked outPosted in: Minecraft Mods
p.s great mod - To post a comment, please login.
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i think this mod would be nice in your mod pack
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download: http://www.mediafire.com/?det2d4ow39be7ff