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  • TehKrush
  • Registered Member
  • Member for 12 years, 2 months, and 19 days
    Last active Mon, Mar, 21 2022 22:20:19
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    Dec 13, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels

    Edited stance on licenses / updating mods: Feel free to do anything you want with these, I've uploaded backups I could find and linked them in the main post.

    Posted in: Minecraft Mods
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    Jul 31, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from nickryba333

    Can i request not using hotfile for this i accidentally downloaded the wrong one and now i have to wait like an hour. Why not use dropbox or something else that doesn't take a lifetime to download from? :I


    Because dropbox locks my account every time more than 5 (I exaggerate but it feels like that) people download off it.
    Posted in: Minecraft Mods
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    Jul 25, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    ModLoader no longer uses the .minecraft/mods folder, only Magic Launcher still does. So it is still a Magic Launcher issue.
    Posted in: Minecraft Mods
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    Jul 22, 2013
    TehKrush posted a message on [1.6.4] LumberJack - Cut down trees in one swing! Quickly clear away jungles! Forge and ModLoader compatible!

    .

    Posted in: Minecraft Mods
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    Jul 21, 2013
    TehKrush posted a message on [1.6.4] LumberJack - Cut down trees in one swing! Quickly clear away jungles! Forge and ModLoader compatible!
    Quote from undefined »
    .
    Posted in: Minecraft Mods
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    Jul 21, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Timber is not designed to work on servers.
    Posted in: Minecraft Mods
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    Jul 21, 2013
    TehKrush posted a message on [1.6.4] LumberJack - Cut down trees in one swing! Quickly clear away jungles! Forge and ModLoader compatible!

    .

    Posted in: Minecraft Mods
  • View TehKrush's Profile

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    Jul 20, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from D4rkshadow666

    I can't download timber mod 1.6.2 , it says This file is either removed due to copyright claim or is deleted by the uploader.

    help please :(


    Are you sure? I see it fine: https://hotfile.com/dl/233295802/caa8e2e/Timber_(1.6.2).zip.html
    Posted in: Minecraft Mods
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    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from Kodehawa

    Really it's not a fix / solution for it. It keep throwing errors / crashing or just not starting. I've tried it with a test vanilla mod that I maked for test it and it only throws me a error.
    Will be a Magic Launcher bug.


    Oh I didn't mean use Timber without ML or MCF. I meant remake Timber to not use ML or MCF. Which is also not a solution.
    Posted in: Minecraft Mods
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    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels

    .

    Posted in: Minecraft Mods
  • View TehKrush's Profile

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    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    I just manually installed Timber with ModLoader, and it worked. I can tell you how.

    I kinda recommend deleting .minecraft and running the launcher to redownload it. Clears out all useless stuff from previous moddings and versions and blah.

    Go to your versions folder. Make a copy of the 1.6.2 folder inside and rename it to "1.6.2.modded" or something. Rename the jar and json file inside of that folder to what you renamed the folder to. Open the json file and change "1.6.2" to whatever you renamed it to. Open the jar in that folder and delete META-INF and add ModLoader's files. Create a folder called mods inside of the 1.6.2.modded folder. Put Timber.zip inside that folder.

    Open the Minecraft launcher, create a new profile. Make the profile use your 1.6.2.modded folder. Launch game.



    Also, the only way to fix the Magic Launcher problem is to not use ModLoader or Minecraft Forge, which is what that guy did. That's not a real solution to me. I have been trying to get Timber to work with Magic Launcher myself, and nothing is working. Not even with Minecraft Forge instead of ModLoader.
    Posted in: Minecraft Mods
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    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from BeardedKirklander

    Didn't mean to upset you, TehKrush. I was trying to provide some feedback regarding TimberMod but it looks like I did it very badly. I apologize for that.


    I just don't know what to do. I don't see how to fix Magic Launcher. What did your friend do?

    It's probably something stupidly easy.
    Posted in: Minecraft Mods
  • View TehKrush's Profile

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    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from webchimp

    Still trying to find this out myself, you used to be able to do
    #axeIds (java.lang.String:258, 271, 275, 279, 286) -- List of item ids that are axes
    #
    #Sat Jun 29 19:40:54 BST 2013
    axeIds=258
    checksum=-ctujnv
    toggleKey=46

    And only have the iron axe work, but all the variables have been taken out of the config file now it seems.


    The config file is working fine for me, what mods are you using? I tested it just a minute ago, removing 271 (wood axe) from the IDs list and the wooden axe doesn't Timber anymore.

    That toggleKey option was taken out a LONG time ago, btw.
    Posted in: Minecraft Mods
  • View TehKrush's Profile

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    Jul 19, 2013
    TehKrush posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)

    .

    Posted in: Minecraft Tools
  • View TehKrush's Profile

    1

    Jul 19, 2013
    TehKrush posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels

    .

    Posted in: Minecraft Mods
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  • View TehKrush's Profile
    Jun 26, 2012
    TehKrush posted a message on Minecraft API Discussion - Sat, 20:00 CEST, #minecraftdev on Esper
    Quote from NakedFury

    If all mods were run by the server you would not need to download anything.


    If that was the case, mods could not have unique textures, models, or sounds.
    Posted in: News
  • View TehKrush's Profile
    Mar 2, 2012
    TehKrush posted a message on The Forum Has Been Upgraded!
    The notification box isn't working for me any more. It used to give me a notification whenever people reply to my watched threads, but it doesn't do that any more.
    Posted in: News
  • View TehKrush's Profile
    Feb 28, 2012
    TehKrush posted a message on Bukkit Officially Joins Mojang!
    There goes client modding.
    Posted in: News
  • View TehKrush's Profile
    Aug 6, 2011
    TehKrush posted a message on Bethesda, Mojang & "Scrolls"
    Something simialr happened with the game "Mirrors Edge" where the developers started suing the crap out of anyone who used the word "Edge" in their game, luckily the "Mirrors Edge" developers lost the case and had to pay a hug fee, So guys I doubt anything bad will happen to you.


    No, there's a company that calls themselves Edge, they trademarked the word "Edge", and sue everybody that uses the word. They sued EA over Mirror's Edge and lost. They've also sued several other companies. Basically all Edge does is.. nothing of importance, just suing people.
    Posted in: News
  • View TehKrush's Profile
    Jun 12, 2011
    TehKrush posted a message on Post E3 Information Dump
    @trencej Won't happen. I've been updating my mods without MCP within a day from an update forever. Not using the source code won't kill my mods. And anyway, Notch will open up "applications" for the source code access later.
    Posted in: News
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