I had a idea about death. To simulate casualties in a war or battle I had a idea. When killed by another player in Indev Multiplayer, the person who was killed it banned.
Now, before you start protesting, here me out. Say two clans or something are attacking each other. Clan 1 invades clan 2's HQ server. Once inside they quickly make weaponry and attack the Clan 2 people there. When they have killed them all off, they would be banned, simulating casualties. Now that the clan members are banned, Clan 1 controls the server.
This could perhaps be turned on or off when hosting a server.
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Now, before you start protesting, here me out. Say two clans or something are attacking each other. Clan 1 invades clan 2's HQ server. Once inside they quickly make weaponry and attack the Clan 2 people there. When they have killed them all off, they would be banned, simulating casualties. Now that the clan members are banned, Clan 1 controls the server.
This could perhaps be turned on or off when hosting a server.
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A player named ADW came and tried to flood my server with lava. Yeah. :l
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:sleep.gif:
Jacob, words do not begin to express my annoyance.