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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Quote from timmjie»

    Hey guys, is the server still up? If so I'd love to join again as I have just bought a new laptop :D


    I would like to know as well, just got a new laptop, after my old one died at the beginning of the summer.

    Posted in: PC Servers
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    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    Now that I've thought about it, has anyone tried the 1.7.2 version on 1.7.10 yet? I know quite a few mods that were written for 1.7.2 work in 1.7.10. Or does this mod hook into things that are, unfortunately version specific, and will cause the game to crash or cause the mod's functionality to fail?
    Posted in: Minecraft Mods
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    posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!
    No, they won't be able to join. In order for them to be able to join you, they would have to have the same version of Forge installed as you do, alongside any mods that are not client-side only. So in this case, they would only need to have Forge installed, because CLM is a client-side mod.
    Posted in: Minecraft Mods
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    posted a message on Dynamic Potion Systems - Mix, Match and Create! [Adds the missing potions + fluid potions!]
    Hey, it seems to me that the Dropbox link for the mod is down, is it possible for you to re-upload it?
    Posted in: Minecraft Mods
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Hey guys, I'm back!

    Sorry for not being on in forever, but I had school and life to attend to. When I finally decided to get back on the server, I saw that it was taken down in preparation for 1.7. I've signed up on the new forums and made the post required. Hope to see all of y'all again soon!
    Posted in: PC Servers
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29
    Hey, I'm currently experiencing a bug for the current 1.6.4 version of the mod. If I'm standing in front of the altar with the knife and start shift and right clicking (so that I don't put the knife in it), and accidentally kill myself doing so, the moment I reach 0 hearts I get kicked out of single player with a "Illegal Stance" on the screen. Clearing that sends me to the multi-player menu.

    On a side note, when I die because of that, it screws up the rendering on a couple of Mekanism machines and gives 'em the missing texture checkers. I then have to break on of them, which crashes the game, to restore them to normal.
    Posted in: Minecraft Mods
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    posted a message on Chisel
    Hey y'all. Just wanted to show off my latest (and probably my greatest) creation. This was made using a combination of Carpenter's Blocks, Chisel, Project Red, Wireless Redstone - CB Edition, Tinker's Mechworks, Forge Multiparts, Bibliocraft, OpenBlocks, Enhanced Portals 2, Ars Magica 2 (fence texture), and MrCrayfish's Furniture Mod. I'm not even done yet! I'm planning to add two giant towers coming off the left and right sides to hold all of my mod-related stuff. Did I mention I did this all in survival? Thankfully I had Morph and AE to help along the way.


    Sorry for the fog, I have to play on Short render distance in order for the game to be playable for me.

    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Hooray for Dropbox download limits! Ever consider uploading it on Mediafire or Google Drive?
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Quick question, are villagers spawnable with SS2? If so, how many CSEs does it take?
    Posted in: Minecraft Mods
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    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Unfortunately, it seems that the Manager Mod has conflicts with the Gulliver Mod (GulliverForged). The current state of the Gulliver Mod for forge provides a custom version of Forge v871, which seems to not like your coremod. I've already tried removing other mods and testing it with only the Manager, but it crashes with the manager. Even only just loading the Clay Soldiers mod doesn't crash, but then the Clay Soldiers probably won't work.
    Posted in: Minecraft Mods
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Quote from meldrumminer

    Okay, the mediafire download seems to be giving me the wrong pack, because I am missing the following mods:
    McMultipart : 1.0.0.193
    ForgeMultiPart : 1.0.0.193
    ATG : 0.9.2
    BiblioCraft : 1.5.1
    HungerOverhaul : 1.6.X-2j
    AWWayofTime : v0.6.2a
    TwilightForest : 1.20.2
    witchery : 0.10.0
    CarpentersBlocks : v.1.9.5
    TConstruct:CompatMineFactoryReloaded : 0.2
    GraveStone : 2.4.2
    Thaumcraft : 4.0.4c
    Chisel : 1.4.10
    TConstruct : 1.6.X_1.5.0d

    I'm going to try re-downloading, but this is what I've got for now.


    That's odd, if all else fails, get on Dolby and ask Steel or someone else on there for the link. I won't post it here, probably a bad idea to do so.
    Posted in: PC Servers
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Quote from meldrumminer

    So, I need some help...I took a leave of absence for a time, but now I'm back, I find out the IP was changed. Not a massive deal, but I don't know where to get the version of the pack that the server is now running.


    Same MediaFire link as before.
    Posted in: PC Servers
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Quote from alienchub16

    Ummm....


    Did you just make a black hole? Well, time to restart the map then!

    Unrelated, and directed towards LoL players. Love this guy's vids, thought yall might be interested. Bit on the brutal/bloody side, just a warning...
    
    copy and paste yourself, somewhat explicit, hoping youtube will age restrict this a bit. didn't catch certain things first few times watching

    rainbowz
    Posted in: PC Servers
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Quote from timmjie

    Hey steel, the opis mod (I believe it is called like that) came out if you didn't know already, it's a good identification mod for tick rate problems etc. Which might cause lagg, this is the link: http://profmobius.bl...-100-alpha.html I don't know if it helps the server, but it sure is handy in identifying some lagg causes.


    Darn, right as I was gonna post this. XD
    It does seem useful though, at least it will be when we eventually have so much stuff on the server that the block lag comes back. Probably should put a link to a video though to show exactly how it works.

    Posted in: PC Servers
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    posted a message on Magipunk Revived : Magic based Forge server with heavy Magic focus.
    Server is down again. Seems there is a corrupted chunk chunk somewhere near Echo (spawn?), which was causing him to get kicked off the server. He was able to rejoin, but something with the area kept kicking him. Server eventually crashed and reports a time out everytime I try to join.
    Posted in: PC Servers
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