Well, but I think it is a different mod and although I can imagine how a different Bacterium species could have similar functionality, I don't think I have the time / motivation for it - I can't even keep up with the bare updating of my mods
i swear i thought i posted this a few months back, maybe it was on another thread -shrugs- anywho:
i really love assembly/bacteria great mods =) however i have a few slight problems with pacman and the assembly table =(
note the version of the assembly mod im using is 1.7.10-2.1 (about to look to see if theres been an update)
for pacman he seems to eat the ores from Chromaticraft and not actually output anything, no dusts or crystals =(
as for the assembly table it seems that when its overflowed due to it getting more items than it can craft itll drop the raw ingredients, it also appears that theres no way to stop any of the item moving blocks from just constantly moving items everywhere, even if the object its trying to move things into is full, wish they would shutoff if the inventory they link to was full (for now ill just use them as a direct "move from 1 chest to another" and then use the 2nd chest as a buffer for my extra utilities auto-sorter, speaking of extra utilities, it seems when i try to compress cobblestone more than once it wont output "double compressed cobblestone" or its variants =(
if any of these were fixed in a more recent version then you can probably ignore this, if it hasnt then at least your more the wiser right =D
have a nice day
Thank you for your feedback!
I'm not sure how soon I can look at it, but I created issues on my issue board:
Pacman & Chromaticraft, Full chest handling and Double compressed cobblestone
To the Assembly Workbench overflow - as far as I remember, this was intended behaviour. This way you can just chain multiple Workbenches, and the next one will handle the raw items. Either try this or let me know if this is not what you mean.
any further information I'm not able to help here... Also, you have a
shitload of other mods installed that could have caused the crash (One
of them even complains about not being compatible with other ones in
EnderIO: Found the following problem(s) with your installation:
* Optifine is installed. This is NOT supported.
* An unsupportted old AE2 API is installed (rv1 from RemoteIO-1.7.10-2.3.B0-universal.jar).
Ender IO was build against API version rv2 and will NOT work with older versions.
* The RF API that is being used (1.7.10R1.3.1 from ) differes from that
that is reported as being loaded (1.7.10R1.0.13 from
It is a supported version, but that difference may lead to problems.
This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
If you can isolate the problem with my mod alone or with my mod and ONE
other mod, or give me any more information on how to reproduce it, I can
see what I can do.