• 0

    posted a message on How can I make a protected map?

    Server Details

    • Minecraft Version: 1.7.10
    • Forge version: 10.13.4.1614

    The goal on the server is to take over as much of the map as possible allowing players to build and break blocks.

    It is essential that players cannot break the map but can still break their own blocks and blocks other players have placed without being able to break blocks placed by admins.

    I need something similar to the placing and breaking mechanics from bedwars on hypixel. Just to be clear though I am not doing bedwars.

    How can I do this on 1.7.10?

    Posted in: Server Support and Administration
  • 0

    posted a message on Missiles mod

    -

    ---- Minecraft Crash Report ----
    // Would you like a cupcake?

    Time: 9/17/16 8:26 AM
    Description: Ticking memory connection

    java.lang.NullPointerException: Ticking memory connection
    at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:620)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:620)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Ticking connection --
    Details:
    Connection: net.minecraft.network.NetworkManager@31d33089
    Stacktrace:
    at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 8958469400 bytes (8543 MB) / 10630070272 bytes (10137 MB) up to 10630070272 bytes (10137 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx11G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn11264M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJAAAA MissleMod{0.0.1 Beta} [MissleMod] (Missle mod.zip)
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Tbre1026'/294, l='missile mod', x=-1816.21, y=4.00, z=103.65]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'


    This mod looks amazing in reviews. can you help with the error?

    Posted in: WIP Mods
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