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    posted a message on Levels 3 -- Weapon and Armor Leveling! (Mod Compatible) -- 3.0.2-beta

    Since you might add support for Tinkers', will it be possible that you are eventually able to add support for mods like Silent Gear, Mega Loot, or Random Loot Mod? They're all pretty cool in tangent with this, and most of them worked seamlessly with the older unofficial 1.12.2 version I used that got deleted off of Curse-forge a while back (it was quite funny to have a randomly-generated 28 damage sword with Levitate, Poisoning, Withering, and leveled with Chained, and Void; while having an Archaic rarity all at once).


    (Silent Gear was the only exception though, the extra damage values didn't matter at all possibly due to a custom script randomizing damage values specifically for Silent Gear weapons, and hovering over custom-made Bows crashes the game for some reason; but that's with an unofficial version of Weapon Levels 2 for 1.12.2 so it may end up being redundant for Weapon Levels 3.)


    I'd also like to ask if you have plans on adding levels to Shields any time in the far future? It would be super interesting to have abilities like 'Prism Deflect' that randomizes each arrow you deflect into a completely different type of arrow back at your opponent (Slowing arrow, Poison arrow, Explosive arrow, etc...), or 'Shield Parry', an ability that turns weapons against their users; and has a small chance to make them take damage from their own weapon (scaling with their weapon too) if successfully blocked.

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - The lost

    This mod makes me wish that you could use a bucket to collect water when it's raining, since the only way I can find to grow crops is to spam Bone Meal and kill zombies til' they drop the crop I need.



    Speaking of rain, what if there was a chance for 'Acid Rain' that would rot wooden planks and force you to stay in cover? I think that would be pretty interesting... The only possible way to combat it would be to wear a helmet that is made of Iron or above, which would decay the helmet (similar to vanilla Zombies having a headpiece during day) but would keep you safe from the rain damage for a while.

    Posted in: Minecraft Mods
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    posted a message on Villager Heredity: Never confuse villagers again!

    -huge argument about genders-

    I don't really see how a few pixels situated in a certain place can really get someone to argue their point on the internet to this extent like you insulted their religion, or something.

    Like, if you changed all of the villagers into dartboards with beards, what would that signify? they're male Dartboards? Dartboards clearly can't have genders, and I don't think a thing that breeds by literally staring at someone has a gender either.

    Or maybe I just don't see the importance with this.
    Posted in: Suggestions
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    posted a message on Favorite mobs to have as pets, and how you keep them.

    I clicked all of your eggs. Is that a game?


    Yeah, it's basically a game where you find random dragon eggs and raise them by asking people to give them clicks on forums, but views also help too. If your dragon doesn't get enough attention it'll die :(

    Some eggs are rarer than others, and each one has a unique description to signify which type of dragon it is, with 6 total locations that have 3 random eggs per locations, and everyone can see the eggs but only one can claim them. Lots of RNG involved.
    Posted in: Discussion
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    posted a message on Stupidest ways u have died in SKYWARS

    I had to go AFK for a second to open the window for my cat to go through, but I saw a hacker fly over to my island and not just kill me, no, he decided to do the unthinkable...


    He pushed me off the ledge slowly but surely to my inevitable doom.

    Posted in: Discussion
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    posted a message on Favorite mobs to have as pets, and how you keep them.

    Pet Endermen.


    Of course, they like to teleport away, so I have water carefully situated in the exact locations they usually teleport, and have a massive Enderman factory to ensure that I always have an Enderman there with me in my house.

    Posted in: Discussion
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    posted a message on What missiles would you add?

    I guess I'll start with the blatantly obvious delivery method.




    Cargo Missile


    Type: Cargo Transportation & Area Denial


    Ability: After a certain period of time, ejects 6 chests mid-air in random directions and explodes in a large smoke-screen, chests will deploy parachute after a certain height is reached and will land slightly-scattered throughout the target area.


    Variations:


    Rigged: Similar ability to the regular Cargo Missile, but the chests are rigged with large amounts of explosives that will trigger upon the opening of the chest. Rigged chests can be identified by a tiny red-stone primer located on the back, sides, bottom or front of the chest.


    Ender: Replaces normal 6-chest volley with 3 Ender Chests, before Missile explosion it uses Ender Pearl technology to teleport to a different set of coordinates max 1000 blocks away from the first set of coordinates. Will explode in a purple smoke-screen instead of a normal black smoke-screen, and can be identified by the 3 Ender Chests located on the front instead of regular chests. Leaves an Ender-eye trail in the general direction that the missile teleported.

    Posted in: Requests / Ideas For Mods
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    posted a message on What Is The Funniest Reason You've Been Banned?

    A long time ago, I was playing the free version of Minecraft and went onto a server to build, but as I was building my house, there was a few blocks in the way of my structure that I was trying to build.


    Naturally, I removed the blocks since they didn't really equate to anything, they were merely mindless spam blocks hovering in the air.



    A couple of minutes later, an admin comes near me and asks "Why did you destroy those blocks?"


    I responded: "I was building something and they were in the way"


    "Yeah right"





    YOU HAVE BEEN BANNED

    Posted in: Discussion
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    posted a message on What's your favorite biome to build in?

    The middle of the ocean, because there's obviously sea-monsters there.

    Posted in: Discussion
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    posted a message on Best to climb a sky base?

    If you don't mind using Command Blocks, you can do that to just teleport to the top. Or use the TNT ladder thing.

    Posted in: Survival Mode
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    posted a message on Any way to disable Mob Despawning?

    As Rustex_The_Great has said, 'persistenceRequired 1' is a really good way to keep anything from despawning.

    Posted in: Discussion
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    posted a message on What are the most horrible things you can do to a player on your server (as an admin)? DISCUSSION FOR BUKKIT PLUGIN.

    Honestly, hackers deserve whatever punishment they get. They're blatantly trying to ruin fun for others, make them angry, and secure an extremely unfair advantage over everyone else. I've even seen some that focus on destroying communities and spreading toxicity throughout them for a cheap laugh, and nothing else.


    Crashing a dude's client is like one of the weakest forms of punishment for me. I'm not really sure, but that's just my opinion since I've gotten used to crashes happening so often for me that they honestly don't phase me anymore, other than the occasional mumbling of my disappointment if I was doing something important during the crash.


    It's one of the main reasons I don't play multiplayer, aside from corrupt admins and unnecessary drama, i.e "OH MY GOD YOU BROKE THAT ONE SINGLE BLOCK I'M GOING TO CALL THE BADMIN ON YOU!"

    Posted in: Discussion
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    posted a message on Need help finding a minigame in a server in which i forgot the ip.

    The only real thing you can do is just prepare for next time, make sure to save the IP of each server you go on, in-case you end up wanting to play it again, or save the IP's to a TXT file.



    You could also try this ---> Minecraft Player Statistics

    Posted in: Discussion
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    posted a message on Quick start seed (1.10)

    I found a pretty decent seed that lets you get quite a fast start with a fair amount of exposed ore, mushrooms, and animals. There's also a village that isn't that far from spawn at x246 y68 z-165. There's 6 iron at x191 y48 z421 too, for anybody who wants to get iron really fast. Did I mention that really strangely-generated mountain? I call it Snail Ridge.

    Screenshots:






    Seed: 3375336433592730033

    Posted in: Seeds
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    posted a message on Villager Heredity: Never confuse villagers again!

    Support, this is a really nice idea, and would fit in with what they're currently trying to do with the game (make it more realistic)


    Question though, would Zombie Villagers look the same when they're zombified? Or would they keep their unique look?

    Posted in: Suggestions
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