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    posted a message on World Downloader Mod
    Quote from BajanSky

    Update to 1.7.9 please!


    THERES no 1.7.9 mod yet!!! MCP hasn't been updated, as cubic state:
    Quote from cubic72 »
    When MCP 1.7.9 mappings are published. They currently only have 1.7.2 mappings.


    Also asking "update to X.X" I guess thats forbidden in forum rules.
    Posted in: Minecraft Mods
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Sorry there is currently no premium or bonus for donators.
    But I confirm having received €5 and you have my sincere gratitude for that.
    It's the first time someone wants to donate for the work I've done so it's very motivating :)

    I've almost finished the %variable% engine, with a dedicated section in INI file:
    [AppVars]
    mycustomvariable=anything i want #declaring a custom variable
    
    [SomeBot]
    setting=blahblah %mycustomvariable% #using the custom variable
    logfile=log-%username%-%serverip%.txt #using built-in variables


    Reserved vars will also be easy to add in the app. Currently:
    %username% : the user name, obtained after logging in
    %serverip% : the server IP address, without port number

    There is a similar engine to do for MCC commands to allow using the same commands in main chat prompt or remote control without having to re-code them in several places of the app (this is what is currently done, and that is why sometimes a command is forgotten, eg. /connect in main chat prompt).

    Also, how about using \command instead of /command to differentiate MCC commands and server commands? Not sure if it's a good idea, but it could prevent commands from being overriden by MCC, eg. a "/connect" or "/respawn" command that could exist on the server and would currently be unusable on MCC.


    Nan thats not for something in return, I only did a donation because I wanted to do it. No premium features required, thats not I want, what I want is your greeting :) Haha glad you're happy :D

    Ok with the custom vars, I've set shortcuts to load directely on specified server, the player "Player2" will have its own chatlog or I need to make a custom INI for each? And the server IP, why it can't include the port? For statistics purposes, like "my.server.ip_25565"?

    That could be useful for doing MCC's commands, but hope to see the \respawn still available, \connect my.server.ip thing :) Or, MCC could detect the "/connect", like /quit one...
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Hehey, unfortunately it's still not finished, other features and bugfixes are remaining to be added/fixed ^_^
    If you really wish to donate, my email address**snip( is linked to my paypal (Mais c'est vraiment si tu insistes ^^).


    hehe there, Want to support your work so there is :D (Et oui profite en^^)
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Can't wait for the fix about the spaced pw issue and the /connect too while already being on server :)

    Also, I want to donate for your work, like 5€ :3 (et oui pour ton travail^^)
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Don't know, since the different MCC instances should not interact with each other. Maybe you specified the same log file for the 3, the app caught an exception, and incorrectly displays that connection has been lost?


    Maybe yes they uses the same logfile. and yes it displays connection lost message, should I enable debugging? (if this app has that feature)
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Fixes will be available with next version.
    But I'm currently refactoring the app, it will take some time :)


    Sweet, thanks!

    PS: another issue, I have enabled the chatlog in the ini file, filtering all, as soon I load 5 mcc console, the 3 others disconnects. Why?? Before enabling chatlogger It was fine. It says "Connection has been lost."

    My net is fine, 13ms ping. CPU is fine, RAM is fine too. argh sucks why it does that when I enable chatlog
    Posted in: Minecraft Tools
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    posted a message on [Bug] [Solved] Curse Premium + Welcome title
    EDIT: Seems fixed, checked the forum today, yesterday it was MCFUser** thing :_
    Posted in: Feedback Archive
  • 1

    posted a message on Mods are asleep, post tacos
    /give <MCFUser> TACOS 9000

    ITS OVER 9000 TACOS
    Posted in: Test Forum
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    posted a message on [Bug] Premium Tag
    Same issue, but tho idk why im named MCFUser### ... weird
    Posted in: Feedback Archive
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    posted a message on [Bug] [Solved] Curse Premium + Welcome title
    Hi, I was checking out the beta forum, first thing I notice, It says at the TOP "Welcome MCFUSer151159!", I do check in my profile settings, name is TNTUP, everything is fine, and in the topics, I dont see Premium with it (Yes I am), Usually it has the "badge" saying the user were Premium?

    I guess its related when I opened the beta for the first time, it asks if I want a new name, I kept using my Curse name.

    Here's what I mean, you can even see it live
    Posted in: Feedback Archive
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    In fact ... this command is actually available under this name in scripts and remote control.
    But after re-reading the code, I forgot to add it ingame (ie in main chat prompt).
    Fixing that right now, thanks for reporting this issue :)

    (PS: Nice shortcut icons!)


    np^^ They're available for download, still 1.7.3? (the MCC)

    PS: hehe thanks, those are my alts for testing/own purposes
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Yep, you may PM me in french if you wish to ;)
    The request was previously sent as HTTP GET arguments and needed URL encoding (like this: %12).
    Now, the request is JSON-Encoded and strings also need to be encoded (like this: \u1234).
    The only chars that are never encoded are A-Z a-z 0-9 ^_^


    Ok, another idea, MCC is already launched, but I want to switch servers without exiting and doing another shortcut, like /connect my.server.tld, like the client side command, /quit.

    PS: I love this
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Thanks for your report for special characters in passwords.
    This bug was previously fixed for old login procedures but was back in new login for 1.7+
    This will be fixed in next version of Minecraft Console Client.


    np^^ the "space is considered as a special character? (woops didn't knew that hehe)

    PS: Btw I see you're speaking french, Myself I do too (Im a Québec player) hehehe :P
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Quote from ORelio

    Direct quote from the first post:


    I'm afraid that the only way for you to be 100% sure the app is safe if you are paranoid is by reading the whole source code and compile it yourself. You may use Microsoft Visual C# 2010 express edition for that, for example.

    If you are using a custom skin server, I guess that your server is in offline-mode.
    You may use your account in offline mode by pressing return without typring your password.
    In Minecraft 1.8, skins and capes will by distributed through every Minecraft server.
    So with a plugin you may customize them on your server without modding the client!

    Regarding changing the icon at runtime, the user face might be used for the GUI, but in the console app I doubt that would be possible. But if you make a shortcut to MinecraftClient.exe you may choose a custom icon in the shortcut properties :)


    for the custom skin server, no all of my alts are premium, just asking with the console ... OH yeah shortcut with the icon works! NVM but that would be nice in the GUI one :P

    Also, I have one alt with a space in its pw, tells "incorrect password", but logging on launcher works as intended.
    Posted in: Minecraft Tools
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    posted a message on [Win/Mac/Linux] Minecraft Console Client
    Safe to use? Even if you have included out sourcecode, the compiled one can be different, Im paranoid to use this for my alts, lol.

    Awesome app, tried on one of my alts, doesn,t use CPU so I can load all of my alts on my private server ;3

    SUGGESTION: When logging as an user, the ICON could be the username's face? I want that, and if possible allowing us loading out skins from a custom skin server (mine)
    Posted in: Minecraft Tools
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