Are you testing your public IP from a device that is not on your network? You might find that if you want to play locally, you need to use the 192.168.0.x address, but actual remote players can connect via the public IP without any problems.
Your residential connection has a 1Gbps uplink with DDoS protection? Internet connection aside, that's not a very powerful CPU and you might run out of RAM (especially if this computer is used for other things at the same time) - but I think you could pull off 20 players depending on what they're all doing. I'd say, for starting off at least, go for it!
Just for troubleshooting, have you tried connecting to the server locally (via 192.168.0.14) from another device on the same network? That would at least tell you if your router settings or server settings need to be looked at.
Do you have another computer on the same LAN that you can test with by connecting to the server's LAN IP? That would at least tell you if the problem is on the server or with your router.
Can another computer on your same LAN connect using your LAN IP for the server?
Based on your screenshots, everything looks good. If another computer can join the server locally - it's gotta be something on the router/ISP side of things.
Do you just have a single cable modem/router in place? Just want to make sure there' no double NAT or anything.
Who is your ISP? EPB? Some quick Googling shows they might have closed NAT/carrier grade NAT in place - this might prevent you from ever being able to run a server from home.
How good is your WiFi? That'd be my first suggestion. However, I'm not super familiar with the Nintendo Switch version. Might be worth checking out the Switch section rather than this section which is mostly for Java server hosting.
So if another person on the same 'Internet' as you can log in, that means your server is most likely properly configured.
Can you provide a screenshot of the website where your configure your router's port forwarding settings? Just to make sure everything is configured properly there.
A couple questions/ideas. First off, can you provide a screenshot of your port forwarding settings on your router? Second, can a different computer on your same home network connect to your server using its local LAN IPv4 address?
Yup! Should be super easy with any decent host. Just put all of your server's files into a ZIP file and hand them to your host. They should be able to take care of the rest!
Worst case, you would need to upload all the files to your new host with something like FTP. But again, most decent hosts should be able to handle a ZIP file from you.
In honor of the Minecraft Forums shutting down on June 16, 2019. Use promo code BYEMCFORUM for 25% off your Minecraft server for life! Only valid for the first 10 users.
We're sad to see the Minecraft Forums closing down, we've been active on the website since 2013 - providing quality services and supporting the Minecraft community. We hope to see you around!
so i give others my ipv4 and i dont need to put it in the server-ip= place
also a bunch of tutorials put there ipv4 in the server-ip= and there fine, why?
It's one less variable. In a properly configured environment - it'll work. On a home hosted server, you really can just leave it blank to eliminate the possibility for error.
As webrosc said, just setup port forwarding on your router, leave server-ip blank, and give outside players your public IPv4 address - and you should be good!
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Are you testing your public IP from a device that is not on your network? You might find that if you want to play locally, you need to use the 192.168.0.x address, but actual remote players can connect via the public IP without any problems.
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Your residential connection has a 1Gbps uplink with DDoS protection? Internet connection aside, that's not a very powerful CPU and you might run out of RAM (especially if this computer is used for other things at the same time) - but I think you could pull off 20 players depending on what they're all doing. I'd say, for starting off at least, go for it!
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Just for troubleshooting, have you tried connecting to the server locally (via 192.168.0.14) from another device on the same network? That would at least tell you if your router settings or server settings need to be looked at.
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Do you have another computer on the same LAN that you can test with by connecting to the server's LAN IP? That would at least tell you if the problem is on the server or with your router.
0
Can another computer on your same LAN connect using your LAN IP for the server?
Based on your screenshots, everything looks good. If another computer can join the server locally - it's gotta be something on the router/ISP side of things.
Do you just have a single cable modem/router in place? Just want to make sure there' no double NAT or anything.
Who is your ISP? EPB? Some quick Googling shows they might have closed NAT/carrier grade NAT in place - this might prevent you from ever being able to run a server from home.
Just some thoughts... Good luck!
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How good is your WiFi? That'd be my first suggestion. However, I'm not super familiar with the Nintendo Switch version. Might be worth checking out the Switch section rather than this section which is mostly for Java server hosting.
https://www.minecraftforum.net/forums/minecraft-editions/minecraft-nintendo-switch
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Happy to see the Minecraft Forums are sticking around! We'll leave the above promo code active until it's used up.
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Not sure if your image was real time, but it didn't seem too out of the ordinary.
How fast is your Internet? http://speedtest.net/
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So if another person on the same 'Internet' as you can log in, that means your server is most likely properly configured.
Can you provide a screenshot of the website where your configure your router's port forwarding settings? Just to make sure everything is configured properly there.
0
A couple questions/ideas. First off, can you provide a screenshot of your port forwarding settings on your router? Second, can a different computer on your same home network connect to your server using its local LAN IPv4 address?
0
Yup! Should be super easy with any decent host. Just put all of your server's files into a ZIP file and hand them to your host. They should be able to take care of the rest!
Worst case, you would need to upload all the files to your new host with something like FTP. But again, most decent hosts should be able to handle a ZIP file from you.
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1.14.x has had a lot of performance issues. Have you tried 1.14.3? What are the specs of your server?
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What's the console output? Can you provide a screenshot?
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In honor of the Minecraft Forums shutting down on June 16, 2019. Use promo code BYEMCFORUM for 25% off your Minecraft server for life! Only valid for the first 10 users.
We're sad to see the Minecraft Forums closing down, we've been active on the website since 2013 - providing quality services and supporting the Minecraft community. We hope to see you around!
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It's one less variable. In a properly configured environment - it'll work. On a home hosted server, you really can just leave it blank to eliminate the possibility for error.
As webrosc said, just setup port forwarding on your router, leave server-ip blank, and give outside players your public IPv4 address - and you should be good!