Quote from AvatarAcid
Player heads? Blocks that shoot light up into the air? Decorative fences?
Come on guys, that is kinda useless stuff. Lets get some additional camera perspectives, new biomes, new interactions between existing game content, *insert 100 more useful things here*
Your opinion has been noted. Please excuse me while I enjoy the awesome changes.
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Working on it now, expect an update in a few minutes.
Edit: Hmm, it seems that 3D Items has added compatibility for UseCount. Unfortunately, it's interfering with my patching process. I'll continue to work on it.
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Good luck installing other mods of your choice in a hacked client.
Hmm... I haven't touched the saving code at all since v1.1. I do know that it's a bit unreliable. Can you check the program output (using the Linux launcher method in the Troubleshooting section) to see if it gives any warning near the beginning about not not finding the TLULUtilsConfig.dat file?
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My apologies. I will admit that I nearly forgot about this mod while keeping up with support/compatibility/updates for my X-Ray mod. Fear not, I am currently uploading the patches for 1.3.2 and 12w32a and will have the download links updated in about two minutes.
Edit: Also, I know I didn't make v1.2. I decided that the error handling step wasn't really important, and I was focusing on other mods (not just X-Ray, I have a few others in the works). If anyone has any issues, I'll fix it then, but I don't anticipate any problems.
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Done! Grab the link in the OP.
I'll be following Optifine's thread closely over the next day or two to see if I need to create different merges for different Optifine versions.
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Done! Download it from the link in the OP.
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Step up your game and add a cave finder mode! I look forward to competing against you for the best X-ray mod XD.
Edit: You might also want to try to move your hooks to somewhere other than Minecraft.class. It's kind of a major class to modify.
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Hahaha, X-ray mods have been around a lot longer than Avo have. I realize that it's not an original idea, but I'm the first person to implement one in such a way that I can update it so quickly. All of the code is entirely my own.
For the record, if you intend on using paid clients that you bought on HF, then you're wasting your money. They don't offer a single useful feature that doesn't exist in a free mod such as this one.
Hmm, perhaps it's not in the graphics card after all. I'll look into it, but as the X-ray is still usable at higher opacity values, it's not a critical issue.
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I've considered this approach before, but my first instinct was to stay away from that sort of thing. It feels a little bit too close to a backdoor into the client, and, as noted above, there are other, more foolproof ways to prevent people from using X-ray to cheat. That said, I'm interested to hear what other users think - do you agree that there should be a way for the server to instruct the X-ray mod to disable itself?
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