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  • 1

    posted a message on Wow. Minecraft is kinda boring in creative mode.

    I don't think creative is very interesting if you have no goal in mind, yeah.

    I rebuild levels from my favourite games. Though I have little interest in Minecraft as a whole, as a building tool, it's about the most fun thing there is. ;P Maybe you could give that a try? Kokiri Forest, Peach's Castle, Pokemon towns, whatever interests you.

    If that's too much, maybe you could try other large-scale builds like mansions or cities you couldn't otherwise make in survival.

    Posted in: Creative Mode
  • 0

    posted a message on Am i crazy?

    Yep, you can post maps here.

    Creative builds, especially ones in progress, usually seem to go in this forum. But they can also go there.

    Next time you can post a forum question here.

    Finally, PlanetMinecraft is all about maps, so you could also post it there.

    Posted in: Creative Mode
  • 0

    posted a message on Thoughts on this build? (and more)

    The face looks a bit... flat with the rest of the body being all blocky. And the disconnected fingers look a bit odd.

    Other than that, fantastic job. :3

    Posted in: Creative Mode
  • 0

    posted a message on Need ideas for things to put in my castle

    I was going to make a game that took place in a medieval noble's mansion, so have some of the (probably mostly historically correct!) rooms from that...

    -Master bedroom

    -Washroom (off master bedroom)

    -Office (off master bedroom)

    -Guest sitting room

    -Guest bedrooms (connected to guest sitting room; a castle would have multiple of these)

    -Guest washroom


    -General sitting room (there were a lot of sitting rooms in 1500...)

    -Trophy room


    -Drawing room

    -Music room


    -Foyer (grand entrance area)

    -Breakfast room (I lost the research I did on this but I'm pretty sure nobles did indeed eat breakfast in a separate room...)

    -Dining room

    -Kitchen (castles would have multiples of these, but probably one big one)


    -Wine storage room (in the basement)

    -Maids' rooms (could be multiple of these scattered throughout, such as one near the nursery, one near the kitchen, etc)

    In the garden:

    -A solarium

    -Hedge mazes

    -A central area with a big fountain or statue

    -The stables

    Besides all this, a castle would also have living quarters for the guards, but I'm not sure if they would have bedrooms in the castle or a barracks outside of it.

    Posted in: Creative Mode
  • 0

    posted a message on Giant Spyro the Dragon Pixelart [480x490 | 66364 blocks]

    Wow. I'm, uh, gonna stick to actual art programs, but I didn't think this was possible. I've only seen small pixel arts. XD

    Posted in: Creative Mode
  • 0

    posted a message on ¿Por qué tan mal optimizado? // Why so bad optimized?

    The problem is that optimizing code isn't fun and no one wants to do it. So no one did it. And by now, you'd basically have the re-code the whole thing.

    Quote from Miles323»
    Why? Overwacht. Modern game. . .Run fast on low graph PC's. Obviously not on 60FPS, but 30 or 25 are aceptable. MC for windows 10 runs better only because it's made in a graphic engine.

    Overwatch runs at 15 FPS for me, and it looks like this.

    Even on resource-heavy servers and whatnot, Minecraft stays around twenty. On normal maps, higher than 30. It could certainly do better, but Overwatch is not a good example. XD
    Posted in: Discussion
  • 0

    posted a message on Guild Of The Makers - [Map Making Clan] [PC] [Discord Required]

    In Game Name: BionicToodles

    Age: 19

    Discord Username and tag: (edited out)

    Timezone: EST, usually available from early afternoon to early night (though I may stay until late night sometimes).

    Do you have a mic, and will you speak in our discord: Yes.

    Some of you're builds(portfolio link works as well): - My current big project - More pics from that project, WIP level I'm working on. - A WIP, but the interiors shown in the pics are complete. Sorry for the quality of this as I failed to take pics of my builds during my time on this server. But I built all the buildings shown in this image, except the unfinished one above the "S".

    I've done a little bit more, but I'm a dummy and never take pictures.

    Why do you want to join: I'm always up for a new project. New friends to work with. Etc. Of course I really don't need more distractions, but I'm going to apply anyway!

    What type of builds are you the best at: Buildings/structures are my forte, fantasy/medieval style usually though I've done some modern. I use a lot of reference images, so I'm a bit slow, but I'm almost always happy with the finished product. However, I think I'm pretty good at improv. I'm not too familiar with minigames at all, so I honestly don't know what to expect here, but I'm prepared to give it a try.

    Posted in: Clans
  • 1

    posted a message on Bad FPS when fullscreen. Good FPS when in windowed mode

    As a compromise, you can turn on borderless windowed mode. It'll look like fullscreen but play like windowed.

    Go to "Launch Options", change the resolution to the proper one, and add this to JVM arguments: -Dorg.lwjgl.opengl.Window.undecorated=true

    If the window doesn't fit your monitor or looks weird, press WINDOWS KEY and UP ARROW at the same time.

    As for the actual cause of your issue, some people have said Shadowplay doesn't work well with Minecraft. If you really want fullscreen, try disabling Nvidia Shadowplay. Otherwise, I'd imagine it may be an issue with Vsync or Minecraft not picking up the right monitor refresh rate. That's all I can think of.

    Posted in: Unmodified Minecraft Client Support
  • 0

    posted a message on What do you think about those sliders?

    Well yes, the graphic design is pretty nice. I have to say, the realistic landscape on the right contrasts a lot more nicely, compared to the left one which... Well, it feels like still looking at the button on the side. I wouldn't say that's bad, I just like the right one more. XD

    Oh, and the logo in an inconsistent place is kinda weird. The logo on the right should probably be touching the button as well, not the left corner.

    But I'm not sure this really belongs in the creative section... ;P

    Posted in: Creative Mode
  • 0

    posted a message on A Noob's village and other builds

    I think it's cute that you've put so much work into this world for your son. Make sure you save it. ^^

    For a new builder, you're not too bad either. But some things I find are a little too square. Especially the roofs. I think having a square house with a roof that's just stacked on top doesn't look too good. Such as in this picture:

    The building on the right looks fine, and the two on the lower and upper left as also fine. But that building in the middle, with the stone bricks and just a layer of yellow right on top, doesn't look as good.

    You have a pretty good idea of depth besides that though. In building, depth and dynamic shapes are the most important for your build to look interesting.

    Posted in: Creative Mode
  • 0

    posted a message on How Do You Feel About The New Textures?

    I just heard about this, and here's what I think...

    Thank god they're updating those hideous diamond blocks. I'm fine with emerald as well, though I wish they'd do it like "chiseled emerald" or whatever since the designs are different.

    I'd also be fine with having "chiseled" diamond blocks and still keeping the old texture available, but my god is diamond and gold useless for building. I can only hope gold blocks get the same treatment

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Can i buy mc without a credit card

    Make an account for your sister on the site (she can change the username and password later) and see what the payment options are.

    If Paysafe isn't an option, you can buy a prepaid card from Gamestop or other stores. When you put the code in you'll just have the game.

    Posted in: Discussion
  • 0

    posted a message on Block appearance

    I don't think so. For something like that, you can either use a mod or make a custom resource pack that simply gives bedrock stone textures (as long as you don't plan on using bedrock anywhere else in the map).

    But someone more familiar with pistons can probably get to the root of the problem. Though it sounds like you could simply use more pistons...?

    Posted in: Creative Mode
  • 0

    posted a message on Beta 1.7.3 superflat map

    Forgive me if I'm ignorant, but you should be able to just load up that version of the game and open a superflat map, right?

    Posted in: Creative Mode
  • 1

    posted a message on Spyro the Dragon In Vanilla - Toasty 75% Complete

    I believe this would mark the end of Toasty's exterior building.

    Now onto the new interiors! Now, what sort of story could a huge castle with only one dragon living in it have...

    Posted in: Creative Mode
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