The PS3 doesn't have a ray tracing GPU, so never.
- TDcraft
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Member for 10 years, 9 months, and 15 days
Last active Thu, Jul, 16 2020 15:16:20
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- 88 Total Posts
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Jun 9, 2017TDcraft posted a message on PC 1.12 "World of Color" ReleasedPosted in: News
When will Mojang finally sort out the rubbish engine that runs the game slow as a slug? Even SE (a game about building and flying huge multiblock ships) runs faster. In fact, heavily modded SE runs faster than vanilla MC.
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Jun 9, 2017TDcraft posted a message on PC 1.12 "World of Color" ReleasedPosted in: News
These are nice ideas, but better furnaces, IC and ironchests being integrated will probably put lots of people off the game, myself included.
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Sorry to bother you, but am experiencing a crash when using an Angular Transducer on an empty pipe.
Mods list: Forge, DragonAPI, Rotarycraft.
Reactorcraft, Electricraft and OpenComputers were installed when I first encountered the issue, but I removed the mods to do the testing.
I have confirmed that Liquid, Valve, Bypass, Separation, Suction and Bedrock pipes all crash when empty and all but Suction do not crash when full (unable to test Suction as I don't actually understand how it works, as far as I can tell it's for mod compatibility). Tested in a completely empty Superflat world, all pipes tested at y=4 (if that makes any difference).
Here's a crash report: https://pastebin.com/vAcpcWsZ
Reproduction steps: Place any pipe, do not fill it with anything, right-click with Angular Transducer. The game will then crash.
(sorry if this has already been reported or is a known bug, checked back to June (start of Page 1247) and didn't see any reports)
Edit: Just checked MD5s of RotaryCraft, ReactorCraft and DragonAPI against the ones listed on curseforge (because I was getting weird missing textures on the containment pipes when they had the vandegraaf generator powering them) and they all match, so it's probably not corrupted mod files.
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No. BluSunrize has moved on, and will not be developing Witching Gadgets any more.
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By the way, what can I use the Essentia locus for other than counting essentia and sending it to infusion?
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This mod is a must when modding. Too bad it doesn't work with every mod.
It's also a must for vanilla - I hate rain. Keep up the excellent work!
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"AAH what is that?!"
Then I run for a diamond sword but realise those are useless IRL and I don't have one anyway.
So I run for a bow instead.
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Can I share my reactions to the "what not to say" page on your website?
1)"Can you turn off the animations? They are lagging my server/game."
Wow, the animations never lagged my client. What computer is their client running on, BBC Micro?
2)"[Item] is more powerful than anything else like it, so it's overpowered. Power creep is destroying the game."
No. The items are balanced by the progression tree that to this day ties my brain in knots
3)"I reported this bug a week ago, where's the fix?/I don't like how this mod works, give me a config option to redesign it./I want this feature, you can't say no!/The customer is always right!"
This person is a bossy boots.
4)"I really don't like the way you design/manage the mod, get someone else/You're not a good developer, give the mod to someone else/let's tell FTB/MCF/Mojang to make Reika leave/let's change the owner of RotaryCraft"
Another bossy boots. One who doesn't know what "fairness" or "being a nice person" means.
5)"Your mod belongs to the community/You can't tell us what we can and can't do, we own the mod as much as you do/If you don't do as we say then you are an idiot/Pack perms? Are you kidding? You don't even own the mod!"
Yet another bossy boots who obviously isn't intelligent enough to play RotaryCraft.
6)"You fixed an exploit I was relying on, bring it back!"
When I spot exploits, I report them and never use them. Bringing back exploits would be unrealistic and detrimental to the enjoyment from the game.
7)"Rules? For me? You have got to be kidding."
Yes, there's a such thing as rules and this person must get over it. Beside, the rules we're talking about aren't bad.
I feel very sad that you have to put up with such morons.
On a more positive note, your mods are great and you should keep going no matter how many morons pester you, just ignore them!
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Woah, great job!
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It really wouldn't be fun but I'd appreciate some emulators (to emulate Dandelifeon, auto-farms, mana farms(surplus mana or mana loss)). Maybe those would help people.
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What you have there is steam causing loads of block updates, lagging MC's (terrible) render engine, causing models to die and I/O boxes going mad. Place a condenser or steam scrubber in the path of the steam : The former if you want your water back or the latter if you don't care about your water. ALWAYS use the former in the case of Ammonia.
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Your mods are my #1 go-to. They are really great ideas. I love strategically building and not just "chuck 100 gold in machine to get supercrazypowergen" and these mods, especially Reactorcraft, are just perfect. Keep up the awesome work!
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Absolutely amazing! So, if I have a problem with pocket plane and deadly blocks all over, this'll tell me
before I die and corrupt my world. COOL!0
wow looks really cool the thaumcraft 5 but I really loved centivis so I guess I'll stick to ThaumCraft 4.
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Whoah. Perfect. My favourite version is Thaumcraft 2. Maybe you could update Thaumcraft 2 and name it something like "Thaumcraft Legacy"? Just an idea, because I like the idea that you can now use it from the air, but I have a problem with the flux becoming uncontrollable, so I's rather the old system of vis and taint. Other than that, great update, and I hope to see more.
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May have been fixed, but the baker sets the bakery on fire.
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I think that someone is going to build an Ion Reactor, then it overheats. It opens a tiny hole in the Space-Time Continuum which grows, wiping anything it touches from the space-time continuum.