• 0

    posted a message on My Nether is Green

    I visited the Nether for the first time since the 1.8 update, and both netherrack and quartz textures have been replaced with the new marine textures. Optifine doesn't seem to be the issue, because it also is happening on our other computer without Optifine installed.


    Has anyone else experienced this, and what's the deal?

    Posted in: Java Edition Support
  • 0

    posted a message on WAILA Crash
    Worked perfectly, thanks!
    Posted in: Java Edition Support
  • 0

    posted a message on WAILA Crash
    I have been trying to assemble my first modpack, adding and testing mods one at a time. At all stages of the process, WAILA crashes whenever I look at the first thing in front of me (last time it was vanilla grass). Here is the log:



    /3/15 10:24 AM
    Description: Unexpected errorjava.lang.NoClassDefFoundError: Could not initialize class mcp.mobius.waila.api.SpecialChars
    at mcp.mobius.waila.overlay.Tooltip.<init>(Tooltip.java:109)
    at mcp.mobius.waila.overlay.Tooltip.<init>(Tooltip.java:98)
    at mcp.mobius.waila.overlay.WailaTickHandler.tickClient(WailaTickHandler.java:98)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_154_WailaTickHandler_tickClient_ClientTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:325)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1575)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at mcp.mobius.waila.overlay.Tooltip.<init>(Tooltip.java:109)
    at mcp.mobius.waila.overlay.Tooltip.<init>(Tooltip.java:98)
    at mcp.mobius.waila.overlay.WailaTickHandler.tickClient(WailaTickHandler.java:98)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_154_WailaTickHandler_tickClient_ClientTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at cpw.mods.fml.common.FMLCommonHandler.onPreClientTick(FMLCommonHandler.java:325)
    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['ROFLingStone'/2106, l='MpServer', x=587.50, y=99.62, z=1064.50]]
    Chunk stats: MultiplayerChunkCache: 289, 289
    Level seed: 0
    Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (585,64,1065), Chunk: (at 9,4,9 in 36,66; contains blocks 576,0,1056 to 591,255,1071), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535)
    Level time: 500 game time, 500 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 76 total; [EntitySkeleton['Skeleton'/2252, l='MpServer', x=639.53, y=24.00, z=1075.13], EntityZombie['Zombie'/2288, l='MpServer', x=608.50, y=10.00, z=1115.50], EntityCreeper['Creeper'/2110, l='MpServer', x=663.50, y=25.00, z=1082.50], EntityClientPlayerMP['ROFLingStone'/2106, l='MpServer', x=587.50, y=99.62, z=1064.50], EntityCreeper['Creeper'/2108, l='MpServer', x=663.50, y=25.00, z=1080.50], EntitySkeleton['Skeleton'/2446, l='MpServer', x=628.50, y=25.00, z=1092.50], EntitySkeleton['Skeleton'/2445, l='MpServer', x=629.50, y=25.00, z=1091.50], EntitySkeleton['Skeleton'/2444, l='MpServer', x=627.50, y=25.00, z=1088.50], EntityBat['Bat'/2504, l='MpServer', x=565.67, y=29.00, z=1121.79], EntityBat['Bat'/2502, l='MpServer', x=573.58, y=30.19, z=1113.42], EntityBat['Bat'/2501, l='MpServer', x=583.52, y=27.50, z=1109.25], EntityBat['Bat'/2536, l='MpServer', x=657.28, y=52.92, z=1136.91], EntityBat['Bat'/2349, l='MpServer', x=647.47, y=15.95, z=1078.72], EntitySkeleton['Skeleton'/4244, l='MpServer', x=636.50, y=59.00, z=1142.50], EntityZombie['Zombie'/2370, l='MpServer', x=642.50, y=14.00, z=993.50], EntityZombie['Zombie'/2368, l='MpServer', x=640.50, y=14.00, z=996.50], EntityBat['Bat'/2390, l='MpServer', x=561.39, y=15.53, z=1073.13], EntityBat['Bat'/2389, l='MpServer', x=565.02, y=14.63, z=1068.44], EntityEnderman['Enderman'/2746, l='MpServer', x=646.50, y=21.00, z=1083.50], EntityCreeper['Creeper'/2747, l='MpServer', x=647.50, y=21.00, z=1083.50], EntitySkeleton['Skeleton'/2745, l='MpServer', x=653.50, y=14.00, z=1102.50], EntitySkeleton['Skeleton'/2740, l='MpServer', x=658.31, y=58.00, z=996.50], EntitySpider['Spider'/2741, l='MpServer', x=659.97, y=58.00, z=996.50], EntityZombie['Zombie'/2709, l='MpServer', x=575.50, y=28.00, z=1133.50], EntityCreeper['Creeper'/2814, l='MpServer', x=620.50, y=27.00, z=1072.50], EntityBat['Bat'/2761, l='MpServer', x=649.25, y=44.10, z=1048.25], EntityBat['Bat'/2763, l='MpServer', x=644.44, y=44.00, z=1037.94], EntityBat['Bat'/2764, l='MpServer', x=649.59, y=43.14, z=1048.50], EntityBat['Bat'/2759, l='MpServer', x=646.88, y=43.00, z=1040.03], EntityItem['item.tile.flowers.swampflower'/8325, l='MpServer', x=524.78, y=91.13, z=1105.66], EntityZombie['Zombie'/2662, l='MpServer', x=509.50, y=22.00, z=1027.50], EntityZombie['Zombie'/2663, l='MpServer', x=510.50, y=22.00, z=1024.50], EntityZombie['Zombie'/2661, l='MpServer', x=508.50, y=22.00, z=1027.50], EntityBat['Bat'/2651, l='MpServer', x=581.84, y=29.10, z=1135.28], EntityBat['Bat'/2650, l='MpServer', x=585.75, y=22.92, z=1136.47], EntityItem['item.item.seeds'/6835, l='MpServer', x=527.28, y=92.13, z=1092.25], EntityGlob['Glob'/862, l='MpServer', x=557.97, y=93.00, z=1043.78], EntityGlob['Glob'/834, l='MpServer', x=539.78, y=91.00, z=988.22], EntityGlob['Glob'/842, l='MpServer', x=567.53, y=95.00, z=986.69], EntityGlob['Glob'/843, l='MpServer', x=526.47, y=90.00, z=1041.00], EntityItem['item.item.seeds'/2866, l='MpServer', x=621.78, y=92.78, z=1127.34], EntityGlob['Glob'/930, l='MpServer', x=622.78, y=96.96, z=1056.78], EntitySpider['Spider'/2829, l='MpServer', x=518.06, y=90.00, z=1002.03], EntityCreeper['Creeper'/2940, l='MpServer', x=512.50, y=63.00, z=1079.50], EntitySkeleton['Skeleton'/2943, l='MpServer', x=599.53, y=70.00, z=1141.91], EntityGlob['Glob'/966, l='MpServer', x=614.52, y=91.00, z=1119.32], EntityCreeper['Creeper'/3319, l='MpServer', x=636.66, y=24.00, z=1107.00], EntitySkeleton['Skeleton'/3320, l='MpServer', x=595.50, y=39.00, z=1070.50], EntitySkeleton['Skeleton'/3310, l='MpServer', x=514.50, y=18.00, z=1051.50], EntityGlob['Glob'/1036, l='MpServer', x=636.71, y=99.00, z=1087.00], EntityZombie['Zombie'/3254, l='MpServer', x=661.31, y=59.00, z=1097.63], EntityZombie['Zombie'/3255, l='MpServer', x=661.50, y=60.00, z=1093.50], EntityZombie['Zombie'/3256, l='MpServer', x=667.06, y=59.00, z=1096.50], EntityZombie['Zombie'/3262, l='MpServer', x=595.50, y=14.00, z=1041.50], EntityCreeper['Creeper'/3235, l='MpServer', x=530.50, y=16.00, z=1041.66], EntitySpider['Spider'/3233, l='MpServer', x=537.06, y=18.00, z=1035.34], EntityCreeper['Creeper'/3237, l='MpServer', x=528.97, y=19.00, z=1036.53], EntityCreeper['Creeper'/3236, l='MpServer', x=533.50, y=18.00, z=1036.50], EntityZombie['Zombie'/5586, l='MpServer', x=554.50, y=30.00, z=1121.50], EntityItem['item.item.seeds'/5528, l='MpServer', x=531.34, y=89.13, z=1053.13], EntityCreeper['Creeper'/3466, l='MpServer', x=512.50, y=38.00, z=1019.50], EntitySpider['Spider'/3464, l='MpServer', x=516.50, y=38.00, z=1021.50], EntityItem['item.item.seeds'/3510, l='MpServer', x=560.47, y=92.13, z=1078.78], EntityItem['item.item.slimeball'/18838, l='MpServer', x=611.16, y=91.13, z=1127.53], EntityItem['item.item.mudball'/18837, l='MpServer', x=611.75, y=91.13, z=1127.34], EntitySkeleton['Skeleton'/3344, l='MpServer', x=616.50, y=24.00, z=1032.50], EntitySkeleton['Skeleton'/3776, l='MpServer', x=582.50, y=33.00, z=1105.50], EntityCreeper['Creeper'/3775, l='MpServer', x=646.50, y=36.00, z=1106.50], EntityZombie['Zombie'/3736, l='MpServer', x=636.50, y=13.00, z=1069.50], EntityZombie['Zombie'/3737, l='MpServer', x=633.50, y=13.00, z=1072.50], EntityZombie['Zombie'/3738, l='MpServer', x=632.50, y=13.00, z=1070.50], EntityZombie['Zombie'/3626, l='MpServer', x=620.78, y=4.59, z=1091.25], EntityItem['item.item.seeds'/3617, l='MpServer', x=541.75, y=95.13, z=1060.94], EntitySkeleton['Skeleton'/5656, l='MpServer', x=580.13, y=15.00, z=1037.47], EntityItem['item.item.sulphur'/19280, l='MpServer', x=623.56, y=25.60, z=1070.75], EntityItem['item.item.seeds'/19368, l='MpServer', x=532.59, y=94.53, z=1002.43]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.10.1
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 185188024 bytes (176 MB) / 638271488 bytes (608 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 23 mods loaded, 23 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MobiusCore{1.2.3} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.0.4.83} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.83-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.1.2} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1057-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    butterflymania{1.2.1} [Butterfly Mania] (butterflymania-1.7.10-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    props{1.11} [Decocraft] (Decocraft-v1.11_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderIO{1.7.10-2.2.7.325} [Ender IO] (EnderIO-1.7.10-2.2.7.325.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraUtilities{1.2.1} [Extra Utilities] (extrautilities-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenCore{1.2.1} [Garden Core] (GardenStuff-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenContainers{1.2.2} [Garden Containers] (GardenStuff-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GardenTrees{1.2.0} [Garden Trees] (GardenStuff-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Waila{1.5.8} [Waila] (Waila-1.5.8a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    JABBA{1.2.0a} [JABBA] (Jabba-1.2.0a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MapWriter{2.1.2} [MapWriter] (MapWriter-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    plantmegapack{4.15} [Plant Mega Pack] (plantmegapack-4.15-1.7.10-1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Roguelike{1.3.5} [Roguelike Dungeons] (roguelike-1.7.10-1.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    runicdungeons{0.9.3} [Runic Dungeons] (runicdungeons-0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    stillhungry{1.7.2-2.1.0} [Still Hungry!] (stillhungry-1.7.2-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StorageDrawers{1.2.0} [Storage Drawers] (StorageDrawers-1.7.10-1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Launched Version: 1.7.10-Forge10.13.2.1291
    LWJGL: 2.9.1
    OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-10.0.19 310.90.10.05b12, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Posted in: Java Edition Support
  • 0

    posted a message on Doppelgängers!
    Running a B-Team server just for me and the wife. Lately, portals are creating duplicate players. Example: I travel through a portal (enhanced) to the Nether or the Tropics, and there I am, just standing there, as if frozen in a moment during the last time I visited. Creepy.

    Is there a fix? Or is this just something to deal with?
    Posted in: Server Support and Administration
  • 0

    posted a message on Better Signs
    I'm sure this has been suggested, but with all the crazy stuff mods make possible, why no decent signs? Ideas:

    • Text styles: bold, italic, underline, strikethrough
    • Text colors
    • Wood, stone, and metal textures, compatible with other mods
    • Chisel mod compatible, for custom shapes (arrows, street signs), borders, and legs (two legged, "real estate" or city limits styles).
    • Embossed metal plaques for monuments
    • Compatible with Openblocks paintbrush
    • Tileable, as with map frames, for billboards and banners.
    • Banners allow text to adjust to size of frame.
    • Legless glass signs with text can be useful for store windows, office doors, etc.
    • Redstone-activated signs with backlight.
    It seems weird that in a big mod pack you can build a computer or a spaceship but not a decent freaking sign.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on First steps with Enhanced Portals
    I'm exploring EP in Attack of the B-Team, and I've gotten as far as setting up two Overworld portals on a network, with one portal in the Nether. A lever activates the networked portals, and I right-click the portal modifier and disengage the network to use a portal as a vanilla nether portal.

    So I figure it's time to start using dialers. I crafted three advanced dial devices and three dialer upgrade cards. But I'm clueless as to how to get them installed. If I set up the upgrade and dialer on one portal, I am no loger able to travel to the previously networked portal to complete the setup. So I have two questions:

    1. Do I need to physically travel to the second overworld portal (or have someone there) to install its dialer before I can link them?

    2. Once the two overworld portals are set up, how do I get to the nether portal without having previously set it up?

    Thanks in advance.
    Posted in: Java Edition Support
  • 0

    posted a message on Upgrading and Maintaining B-Team Server?
    I am a total ignoramus with regards to server administration, but I set up a B-Team server through Goliath hosting, for the purpose of playing with family using the Technic launcher on the client end. It's been a few months and so far so good, but there seems to have been recent updates to the mod pack. I do not know the first thing about upgrading and backing up a server. I don't expect a ton of hand-holding here, but can someone point me in the right direction?
    Posted in: Server Support and Administration
  • 0

    posted a message on Lava doesn't destroy items
    I recently set up an Attack of the B-Team server, and all is well so far except for one thing. When I drop an item in lava, it skips around on the surface instead of burning up. This doesn't seem to be due to lag, because I have stood and watched items dance around for minutes. Is this the result of a setting I don't know about? Is it fixable?
    Posted in: Server Support and Administration
  • 0

    posted a message on How to keep large maps from overlapping?
    Wow, thanks! I can't believe I didn't spot it on the Wiki. Thanks for your time, guys.
    Posted in: Survival Mode
  • 0

    posted a message on How to keep large maps from overlapping?
    The question is, how far? I'm looking for seamless large maps, so I need a distinct procedure. YouTube and Google haven't seemed very helpful, and mistakes cost iron. I'll keep looking for answers, but I was hoping someone here might have done this already.
    Posted in: Survival Mode
  • 0

    posted a message on How to keep large maps from overlapping?
    I recently learned how to build a wall map using maps and frames. I understand the procedure to be: 1. create a map, 2. move out of frame, 3. create another, etc. until nine non-overlapping maps are generated.

    I'd like to do the same, but with the largest size maps -- the ones you create after 3 or 4 upgrades -- but I'm having difficulty understanding how to keep the maps from overlapping when increasing their range. What's the trick? Or is it even possible?
    Posted in: Survival Mode
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