• 1

    posted a message on MineFantasy2 - Alpha

    Here's a minetweaker script that I know works:


    val copperIngot = <ore:ingotCopper>;
    copperIngot.add(<minefantasy2:MF_Com_ingotCopper>);
    val copperBlock = <ore:blockCopper>;
    copperBlock.add(<minefantasy2:copper_block>);
    val tinIngot = <ore:ingotTin>;
    tinIngot.add(<minefantasy2:MF_Com_ingotTin>);
    val tinBlock = <ore:blockTin>;
    tinBlock.add(<minefantasy2:tin_block>);
    val steelIngot = <ore:ingotSteel>;
    steelIngot.add(<minefantasy2:MF_Com_ingotSteel>);
    val steelBlock = <ore:blockSteel>;
    steelBlock.add(<minefantasy2:steel_block>);
    val silverIngot = <ore:ingotSilver>;
    silverIngot.add(<minefantasy2:MF_Com_ingotSilver>);
    val silverBlock = <ore:blockSilver>;
    silverBlock.add(<minefantasy2:silver_block>);

    Posted in: WIP Mods
  • 1

    posted a message on DiseaseCraft
    Quote from UltimateFanBoy»

    Why did people mostly vote for yes.
    *sigh* This is why I barely play anymore.

    Anyway, mod looks good.

    Yeah, I only agreed to it if it was educational of how bad it is, but it seems people are wanting it so they can make racist jokes about it >_>
    Posted in: Minecraft Mods
  • 1

    posted a message on "Fallout: Rebuilding Humanity" - A Post-Apocalyptic Fallout Themed Adventure Map by (D.R, M.C & BlockProjects)
    Quote from Dragonbahn»
    Holy crap stop it with the false ETA. First its 23 november. Then it's 25th. And now it's 1 december. Give us the right ETA or don't give it to us at all.

    Maybe this is an example of Valve Time?
    Posted in: WIP Maps
  • 1

    posted a message on Metallurgy 4
    I have an idea: What if the metal furnaces became multiblocks, and what ever metal you build it out of (except the furnace core) would boost efficiency more than a basic furnace? And slapping a forge to the side made that multiblock smelt using lava instead?
    Posted in: Minecraft Mods
  • 1

    posted a message on Metallurgy 4
    Coming soon to a mod near you!

    [

    Posted in: Minecraft Mods
  • 1

    posted a message on Metallurgy 4
    We've got new stuff coming up! I'll have a sneak peek up once I get back on my PC :D
    Posted in: Minecraft Mods
  • 2

    posted a message on Metallurgy 4
    Quote from Seikikai»

    I Have 200 Mods

    Sir, That Would Be Your Problem Aside From Using Caps In Front Of Every God Damn Word.
    Posted in: Minecraft Mods
  • 1

    posted a message on Metallurgy 4
    Have you thought of continuing Shadowclaimer's work on the Balkon's Weapons Mod support? I think it was ditched in development of the original but I think it could be workable.

    Either that, or could you please add Mine & Blade Battlegear support? Would be cool to rock around with a Tartarite sword and shield, or go bezerk with dual wielding a adamantine mace and battleaxe, or ride a mount, Exumite spear included!

    also, it would be cool to see more horse armour types, and an overhaul of vanilla horse armour. Riding your horse into the thick of battle is pointless if your horse is far weaker than you in your tricked out enchanted Tartarite armour set.
    Posted in: Minecraft Mods
  • 1

    posted a message on Balkon's WeaponMod v1.14
    Will mod support be added? (I.E. The ability to make bronze spears, copper knives, thaumium warhammers, muskets with steel bayonets, etc.)
    Posted in: Minecraft Mods
  • 1

    posted a message on [FORGE] Quadrum v0.8.1 for MC 1.12 - Simplified block/item addition for the average user
    Will this eventually add custom crops and/or items with durability?
    Posted in: Minecraft Mods
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