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    posted a message on [Deleted in compliance to Chococapic13's new rules for his shaders]
    Quote from pieisnotpi

    POM does not appear to be working in 1.7.

    Which texture pack did you use? POM texture packs exited for MC version 1.5.
    Chroma Hills has a few old POM textures, though.
    There are more textures of Chroma Hills (POM also) that are not released.
    Chroma Hills is the recommended pack for SEUS, so I expect POM to come back sometime in full force.

    Edit: This may my bump map, since I don't see POM textures for this. Also, my hand turns grey-white when it rains.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.29 released! (May 4, 2021)
    Quote from pieisnotpi

    There is a hotfix for the 14.1 Minecraft bug. I've already tried it, and it does work.

    I knew that hotfix. It will not work for some people.
    But... I haven't placed the files in my Java folder, so I'll try and see what happens.

    Edit: It works! Thanks. I never expected it to update with a better fix.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Also, an area that takes down about 51 FPS is weird...
    And since you said this was small white fort, I assume there isn't redstone or anything that screws the FPS up.

    Edit:
    A PSA.
    There is a certain hotfix (Thanks to Pi is not Pi) that can fix the invisible world issue for most AMD 14.1 drivers. It uses the 13.11 files.

    I used the method where you replaced it in your Java folder. Messing with the system 32 or WOW version didn't really work for me.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    It's useless. PhysX applies visual effects in certain games like Borderlands 2 if you turn it on.
    So it has nothing to do with shaders.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.29 released! (May 4, 2021)
    I'm guessing that's because you have only one driver installed in your system.
    I've already had the old 12.X driver, two 13.11 betas, and a 14.1 which I had to downgrade from.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    What are your specs?
    Keralis has a high-end high-end system that us average people can't afford.
    He spent over 600 dollars on a single computer part.

    Edit: Keralis would get 75 FPS on battlefield 4.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Hmm, bump map for v10.1 works for me without modifications.
    Posted in: Minecraft Mods
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    The rock formations look more like tidal waves. Anyways, loving the new sun along with the new parallax water.
    I'm guessing Cody has to work on it more before making a dev release (not public).
    Also, do the volumetric clouds look pixelated to you also?
    Posted in: Resource Packs
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    posted a message on [Deleted in compliance to Chococapic13's new rules for his shaders]
    Quote from iamandrewj

    Sorry for the late reply, I sitll need help, remember I posted that screenshot of my specs? I know I have an integrated graphics card, but I get 150-250 fps in normal mc, and 15-25 with these shaders? What do I do, how much ram should I allocate?? I have 16

    That's normal. Integrated graphics cards lack the power.
    Quote from Rayugomon

    Because it doesn't work with mine... :/

    I need better details than "AMD Card"
    A google search should teach you how.
    Posted in: Minecraft Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    SEUS v10.1 has bump map enabled. I'm guessing you want to know how to bump map a texture pack.
    Quote from col936

    Having an odd bug with any versions above Lite. Other shaderpacks work fine.

    https://www.dropbox....09_18.26.18.png

    (couldn't get the image linker to work, I don't post on here often.)

    What are your specs?
    Quote from Xerustes



    I've discovered an ugly bug in the shaders... I'm in a cave, completely closed off with nothing but a ladder leading to the surface, and yet it does this... I even tried plugging up my trap door exit but it didn't help.

    Turn on/off shadow frustum?
    I don't get this error with SEUS, but I sometimes get it with other shaderpacks.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from OfTheMoon

    uhm I have issues with the mod. I put it the mods folder as said, and I have forge installed, all I have is MPM(more player models) installed and I get this huge error when I try to load mc.

    this is the error line up.


    I don't know if it helps but I'd love to get it to work xD

    Try it without the other mod.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.29 released! (May 4, 2021)
    Quote from itB_HAMMY

    Those drivers aren't supported by GTX 700 series hardware. You sure this will help?

    That a lie. To prove it, I just went to the Nvidia website and found the
    320.49 WHQL drivers for you (took literally 30 seconds, lol).
    http://www.nvidia.com/Download/Find.aspx?lang=en-us
    Press search and look for version 320.49 that has a WHQL mini-text thingy on the right of it. Don't get the beta. But I do realize that your 780 doesn't support version 306.]

    Edit: Wait, when you click the link, select GeForce, Geforce 700 series, and select 780 as the product (do not select the 780 ti). I assume you're on windows.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from Esrevinue_Miner

    You should put instructions on how to install optifine with forge in this post, cos shaders can be quite laggy on certain computers eg. mine. :) love this mod sooo much.

    The install instructions for Optifine for 1.7.2 is called.
    Click On Web Broswer.
    Open Optifine Download.
    Download Optifine for correct version (I can add additional instructions here).
    Drag file into mods folder.
    Drop file into mods folder.
    Open Up Minecraft Launcher.
    Move your mouse towards play if you are already logged in (need to know how to get here?)
    Enjoy if you can figure out how to select a shaderpack and play on a world.

    So yeah, that's how you install Optifine. Notice how extremely difficult it is to drag and drop into the mods folder (Sarcasm here).

    For 1.6.4, though, there are already instructions ( because it's different).
    Quote from Hammurabi1337

    I'm still stuck with this issue. Anyone? :(

    What are your specs?
    Also, it seems like you have extra mods besides Optifine, shaders, and Voxelmap.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.16.5]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.29 released! (May 4, 2021)
    Quote from itB_HAMMY

    intel i7 3930k (overclocked 4.2GHz)
    Asus GeForce GTX 780 OC edition
    32GB RAM (16 allocated in Minecraft)
    Win7 Pro64

    Also, how do I get both Forge and Optifine in the same profile? I imagine that can help?

    You need to downgrade your drivers to version 320 WHQL or version 306.
    Allocate four gigs at most. Sixteen is usually not needed and sometimes, your GPU's RAM is used instead of system RAM,
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from DanSparrow

    Weird, Forge recognizes all my mods except this one. I even tried loading only this one, but for some reason it doesn't work. It is .jar, just like it is downloaded, and all my other mods work, but this one isn't even in the mod list :/ and I'm using the stable build of forge 1.7.2, not even 1.7.4.

    As I said, tried with only this mod in the folder and it doesn't work either.

    Forge should not be able to recognize this mod. It should work anyways.
    I set up forge version 1021, put shaders mod in mods folder, and done (optifine is optional).
    Quote from karyonix

    ShadersMod v2.3.7 for Minecraft 1.7.2 (2014-02-09)
    Download http://adf.ly/483792...1.7.2-f1024.jar
    Fixed shadow of transparent block.
    Added shaderpack settings : generateShadowColorMipmap, shadowHardwareFiltering0, shadowHardwareFiltering1, shadow0MinMagNearest, shadow1MinMagNearest, shadowColor0MinMagNearest, shadowColor1MinMagNearest

    Screenshot : Stained Glass shadow in bump-shadow-waving 0.9.7 shaderpack


    Yay! Keep it up!
    Posted in: Minecraft Mods
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