- Sven_The_Slayer
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Member for 13 years, 5 months, and 25 days
Last active Sun, Mar, 22 2015 21:35:45
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Jan 26, 2012Sven_The_Slayer posted a message on Snapshot 12w04a is Out!You need to be able to craft a bowl of milk and place it somewhere then the cats will stop following you. I had a few but it was impossible to tame more because the cats following me would spook the ocelot .Posted in: News
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Sep 2, 2011Sven_The_Slayer posted a message on 1.8 Updates: Changing the ChestsIt's definitely not a left hand holding sand. The block you are holding also is hidden when the hud is, so you cannot see the block and not the hud. The picture doesn't look like it has had dimensions altered to erase the hud either.Posted in: News
The left of the chest also doesn't look like it has a block sitting next to it or at the corner because you can still see the side of it. - To post a comment, please login.
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I hooked this up to another automatic filter system that will automatically add coal and the proper ore and then move these to a storage room so all that needs to be done is dump all items into a single chests and it will sort, and smelt efficiently.
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I don't agree with colored redstone (it's REDstone and it's simplicity is beautiful) but a way to insulate it would be sufficient, I'm thinking glass covered so it acts as a repeater but is still subject to signal degradation that you can see but without the added delay repeaters bring.
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My Spawn, looks fine to me
Nearby village (I mc-edited the walls for a server)
A little more thought on the subject and I've decided it wouldn't be to bad an option to add a stop mob spawn function to the beacon block.
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It's a double extender, when the line of redstone is powered it has a >50% chance to power the lower set of pistons before the piston next to the block the redstone is on. This is not how it is in every update before and including 1.4.7 or how you would expect it to act. With the lower set of pistons getting power and extending before the top has a chance to they cannot extend and will produce a graphical glitch as well.
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I would say yes, I just did a quick test using a loop of repeaters and comparators and a one tick pulse but the results do seem to be inconsistent.
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So it seems, it works for dispensers and droppers but not for forcing piston updates. So it's not the same thing exactly but at least we should get our auto emptying dispensers/droppers and vertical item transportation back.
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A lot of people do not even leave enough headroom to run down stairs in the first place.
Now if we could just get a dedicated sprint key, double tap w has got to be the worst sprint interface I have ever been forced to use in a game. It fails to actually sprint 2 out of 3 times and when you REALLY need to run you REALLY need to run. Plus sometimes you tap forward and you end up sprinting off a cliff.
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Edit: Yes they are ghost pistons, if you go into survival and try to pick them up nothing happens. Even right clicking them in creative will make them vanish
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Yes as an overhaul of Minecraft would still make it Minecraft but that doesn't mean that the lighting engine is the same lighting engine, just as you could swap engines in a car and it's not going to be the same engine. I'm not really sure if it was a new lighting engine completely or just major tweaks to the old one. Whatever it was it handled half slabs significantly better as well as stairs and directional lighting but wasn't optimized so it was reverted.
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Ahem, it's not instant but it's still fast and better yet, piston-less
I did like the second design but I appall falling edge so I added another torch for the input