• 1

    posted a message on Climate Control - change climate zones sizes, ocean sizes, and more

    RTG + CC

    http://i.imgur.com/9yzoJ2k.png

    RTG-1.7.10-0.8.0-snapshot-5.jar and CC beta53

    Posted in: Minecraft Mods
  • 1

    posted a message on Climate Control - change climate zones sizes, ocean sizes, and more
    Quote from Zeno410»

    could you get me zips of your mod and config files?


    send in pm

    I solved the problem with hanging at creation of maps
    with this combination of mods
    https://gist.github.com/0b82161f977928e69e0a1eac1a71b1a9
    and seed 3343274767451013586

    in config Mekanism.cfg need
    I:CopperPerChunk=0
    I:SaltPerChunk=0 high probability that the problem. it generates in water.
    I:TinPerChunk=0
    Posted in: Minecraft Mods
  • 1

    posted a message on MachineMuse's Modular Powersuits - Finally updated again!
    Quote from EzerArch

    MPS for 1.5.2 supported partially SmartMoving. There are some bugs that were left behind.

    Thank you. version of mod at 152, correctly working with SmartMoving exists?
    Posted in: WIP Mods
  • 1

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    Quote from The_Nanobots

    Yep it means that the steve skin doesn't exist in the texture pack they are using.

    texture packs I do not use)
    then I'll have to find out what mod is requested file ...
    bad, except that the error MCA, no other mention.
    Posted in: Minecraft Mods
  • 1

    posted a message on Custom NPCs
    Quote from Eruantien

    No, but I can't find the download for 1.5.2.

    Custom NPCs Mod Download alternative
    • Requires Forge, download here
    Old versions <=====
    Posted in: Minecraft Mods
  • 2

    posted a message on Tropicraft (v7.0) Tropical Realm, Palm Trees, Volcanoes, Beaches.



    java.lang.NullPointerException
        at tropicraft.Tropicraft.tropicsWaterBucketDrop(Tropicraft.java:125)
        at net.minecraftforge.event.ASMEventHandler_419_Tropicraft_tropicsWaterBucketDrop_FillBucketEvent.invoke(.dynamic)
        at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
        at net.minecraftforge.event.EventBus.post(EventBus.java:108)
        at net.minecraft.item.ItemBucket.func_77659_a(ItemBucket.java:48)
        at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:173)
        at net.minecraft.item.ItemInWorldManager.func_73085_a(ItemInWorldManager.java:349)
        at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:539)
        at net.smart.moving.playerapi.NetServerHandler.func_72472_a(NetServerHandler.java:37)
        at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
        at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
        at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
        at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
        at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:111)
        at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
        at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
        at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
        at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
    --- END ERROR REPORT a20dcb4b ----------

    Сan get rid of the conflict with buildcraft or not?
    Posted in: Minecraft Mods
  • 1

    posted a message on mIDas Patch Maker + mIDas Gold = Convert Your World! (World Block / Item ID converter for Mods)
    Quote from gamefreak955

    As a precation for users NEI DUmps must have both Item and Block ID's in them, for the program to function.
    Looking through your Old NEI.txt and new NEI.txt they do not contain any Item ID's. (ID's with a value of 4096 and Up) Therefore the failure.
    Make sure that you have "Dump ItemIDs" and "Dump Unused ItemIDs" as the setting in Not Enough Items "Block/Item ID Settings"
    Then please try again, and let me know how it goes!

    EDIT: Added a word


    1.36

    nei new
    http://paste.ubuntu.com/5600309/
    old
    http://paste.ubuntu.com/5600311/
    eror
    http://paste.ubuntu.com/5600315/
    Posted in: Minecraft Tools
  • 1

    posted a message on [1.6.4] Witches and More V164DEV12 by Chancebozey (A DEVELOPMENT BUILD - Updated 12/22/2013)
    for which reason it may be a glitch?



    Foliage is in my hands - Transparent.
    but if you put a block, it normalny.

    and after a time became transparent leaves look like

    Posted in: Minecraft Mods
  • 1

    posted a message on ChickenBones Mods

    I have no idea why it keeps crashing me after a while, like 3 minutes.

    Here is the crash:

     2013-02-05 17:29:58 [INFO] [STDERR] Exception in thread "NEI Item Loading Thread" java.lang.OutOfMemoryError: PermGen space 


    EDIT: And it cant actually be out of memory, I have 5 gb attached to Minecraft.


    Here is the full text file: https://dl.dropbox.c...inecraftLog.txt

    -XX:PermSize=256m -XX:MaxPermSize=256m
    or
    -XX:PermSize=256M -XX:MaxPermSize=512M
    Posted in: Minecraft Mods
  • 1

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from ScottKillen

    Consider this scenario...what if a mod incorrectly assumed that a biome would always be one of the vanilla ones...it would break when a biome altering mod was installed...and be fixed when that mod was removed...

    I'm not saying that is what has happened...only explaining how appearances can be deceiving.

    There is also no InfernalMobs code here...I'm not saying it is causing the crash...I'm only pointing out that the problem is happening in the vanilla Ocelot code.


    Here's the problem...every file listed is vanilla code...

    java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.Byte
    at vh.a(SourceFile:67)
    at co.r(EntityOcelot.java:272)
    at co.b(EntityOcelot.java:100)
    at tv.d(Entity.java:1251)
    at tv.c(Entity.java:1226)
    at vr.a(AnvilChunkLoader.java:255)
    at vr.a(AnvilChunkLoader.java:107)
    at mp.b(ChunkProviderServer.java:189)
    at mp.a(ChunkProviderServer.java:237)
    at ge.a(World.java:335)
    at ge.h(World.java:2374)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:557)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:450)
    at dn.run(SourceFile:492)


    alone modes work. maybe I could not cause this error again when the modes one.
    that is, what would cause this error again I need in the ocean biome is?
    and disabling InfernalMobs or EXB, and having a lot of mods in the folder mods installed , I was not able to cause an error ...
    I hope it is clear wrote :)
    and then a new log http://www.minecraftforum.net/topic/1325911-atomicstrykers-infernal-mobs-the-inferno-has-spread-to-smp/page__st__120#entry17944570
    and thank you for your work) a much needed mod :)
    Posted in: Minecraft Mods
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