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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    Still hoping to get this up and running, nearing completion of my map and still no way to drown out the sun. A 100X100X100 box doesn't sound very fun to build by hand.
    I'm running windows vista, using minecraft 1.3.2 with TooManyItems and OptiFine, and MCedit 0.1.3 win32.

    [ERROR][971][mcedit]:An unhandled error occured.
    Traceback (most recent call last):
    File "mcedit.py", line 967, in main
    File "mcedit.py", line 835, in main
    File "mcedit.py", line 589, in __init__
    File "mcedit.py", line 624, in reloadEditor
    File "leveleditor.pyo", line 1435, in __init__
    File "leveleditor.pyo", line 1890, in genSixteenBlockTexture
    File "glutils.pyo", line 180, in __init__
    File "leveleditor.pyo", line 1873, in makeSixteenBlockTex
    File "OpenGL\GL\exceptional.pyo", line 169, in glTexParameter
    File "OpenGL\error.pyo", line 208, in glCheckError
    GLError: GLError(
    err = 1280,
    description = 'invalid enumerant',
    baseOperation = glTexParameteri,
    cArguments = (
    GL_TEXTURE_2D,
    GL_TEXTURE_MAX_LEVEL,
    0,
    )
    )

    Posted in: Minecraft Tools
  • 0

    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    I've spent the last few days making a haunted house adventure mode map in creative, and a friend suggested I use this to encase the whole thing in a box to keep the light out and keep players from wandering too far off. I checked my system, 32bit, downloaded that version, and every time I try to run it, the command prompt opens, the MCedit window opens, then it all closes before anything appears. I tried the 64bit version for good measure. No good, it doesn't work with my system.

    Here's the traceback just to be safe.

    [ERROR][971][mcedit]:An unhandled error occured.
    Traceback (most recent call last):
    File "mcedit.py", line 967, in main
    File "mcedit.py", line 835, in main
    File "mcedit.py", line 589, in __init__
    File "mcedit.py", line 624, in reloadEditor
    File "leveleditor.pyo", line 1435, in __init__
    File "leveleditor.pyo", line 1890, in genSixteenBlockTexture
    File "glutils.pyo", line 180, in __init__
    File "leveleditor.pyo", line 1873, in makeSixteenBlockTex
    File "OpenGL\GL\exceptional.pyo", line 169, in glTexParameter
    File "OpenGL\error.pyo", line 208, in glCheckError
    GLError: GLError(
    err = 1280,
    description = 'invalid enumerant',
    baseOperation = glTexParameteri,
    cArguments = (
    GL_TEXTURE_2D,
    GL_TEXTURE_MAX_LEVEL,
    0,
    )
    )


    Would be nice to get this fixed up so I don't have to make a 100x100x100 black wool box by hand.
    Posted in: Minecraft Tools
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