• 1

    posted a message on [1.5.1] TehKrush's HiddenDoors
    There is a mod called secret rooms mod which have these things :)
    Posted in: Minecraft Mods
  • 1

    posted a message on Revamp - Rivvest's Enhanced Villagers and Mob Performance | v1.3.1 - Bug fixes
    are you going to update it to 1.7.2? :) Im just asking IF you are ;)

    Nevermind :P
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.2][SSP/SMP][Discontinued] SkinUpdater
    Quote from MrMe1003

    I had an issue when trying to launch. I honestly am probably one of the least capable people at discerning crash reports, but I think it may have something to do with incompatibility with another mod.
    Anyway, here's the report I got:
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraft.client.settings.KeyBinding.w()Lnet/minecraft/client/settings/KeyBinding;
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.NoSuchMethodError: net.minecraft.client.settings.KeyBinding.w()Lnet/minecraft/client/settings/KeyBinding;
    at com.friendsoverlay.skinupdater.SkinUpdater.preInit(SkinUpdater.java:35)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
    ... 10 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Linux (amd64) version 3.8.0-19-generic
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 125122736 bytes (119 MB) / 460849152 bytes (439 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 1 total; -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.38.942 Minecraft Forge 9.11.1.942 Optifine OptiFine_1.6.4_HD_C6 17 mods loaded, 17 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.4.38.942} [Forge Mod Loader] (minecraftforge-9.11.1.942.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.11.1.942} [Minecraft Forge] (minecraftforge-9.11.1.942.jar) Unloaded->Constructed->Pre-initialized
    PlayerAPI{1.0} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    RenderPlayerAPI{1.0} [Render Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    battlegear2{1.0.4.5} [Mine & Blade Battlegear 2 - Bullseye] (1.6.4-MB_Battlegear2-Bullseye-1.0.4.5.jar) Unloaded->Constructed->Pre-initialized
    arsmagica2{1.0.5-rc} [Ars Magica 2] (ArsMagica_1.0.0-release.zip) Unloaded->Constructed->Pre-initialized
    AssassinCraft{r115f} [AssassinCraft Minecraft] (AssassinCraft r115f.zip) Unloaded->Constructed->Pre-initialized
    CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized
    MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized
    inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized
    mod_SmartMoving{14.5} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized
    mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized
    weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
    cfm{3.2.7} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.7(1.6.4).zip) Unloaded->Constructed->Pre-initialized
    SkinUpdater{1.1} [SkinUpdater] ([MC1.6.2]SkinUpdater_1.1-1307091900-1-db23930.zip) Unloaded->Constructed->Errored


    I can see what it is... It does not work with 1.6.4 it is for 1.6.2. I can see that it says Minecraft version: 1.6.4 and I have no idea how you got Reis minimap working in 1.6.4 with 1.6.2 version but this mod is just for 1.6.2 :(

    To the modmaker: update to 1.6.4? :)
    Posted in: Minecraft Mods
  • 1

    posted a message on More/Better Villages (And not the same structure things, either)
    Please make a download link to this as soon as possible! It would be so cool! And if this links help you: http://www.minecraftforum.net/topic/1963322-forge-village-mods-more-village-biomes-adjust-village-density-no-base-class-edits/

    And also a way to have underground and underwater villages (it's a mod though) http://www.minecraftforum.net/topic/1588460-162forge-revamp-rivvests-enhanced-villagers-and-mob-performance-v122-villagers-climb-ladders-better-zombie-dodging/

    EDIT: the last link will make so villagers climb ladders so then it doesn't matter if it is ladders in the houses :-)
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Trapcraft - Fans, Igniters, Spikes, Magnetic Chests and More - Now open source!
    Can u update it 2 1.6.2?
    Posted in: Minecraft Mods
  • 1

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    When I get better on modding can I try to make MCA better for private use? Like add Jobs and stuff? But JUST for private? And i can post some pictures and show you Maybe and if you like it Maybe you could add that to MCA :)

    I wanna add some jobs:

    Farmer: They have 1 villager per farm (2 growing things) 2 villagers on doublefarm (4 growing things) and they have their own farm (They spawn in a farm when the village is generating abd that is their farm. When things is finished growing they take it and replant it as it was. If you wanna make a villager without work you have to make the villager follow you to his/her farm and go to special and "remove farm" (or something) and then go to the farm.
    And if you will make a villager switch farm you have to get to the person who own the farm you want the villager to have and then make remove his farm and then you gonna take the person you want to have the farm in the farm area and set it farm. PS! They try to get to their farm evryday to check their crops!

    Blacksmith:

    Fisherman: (New)

    Miner:

    Baker:

    Hutcher:

    Priest:

    More added soon hope you like the idea and am I allowed to make this for private use?
    Posted in: Minecraft Mods
  • 2

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    When 1.6.2 update is coming can you make so the Mo creatures horses work "the same" as the vanilla horses? Like eating hayballs and so? Maybe make the vanilla horses gone and have Mo creatures horses instead? That would be soooo cool! :) Btw when will this update? Im sure it is hard to update a so big special when 1.6.2 also have horses so... But it would be SO cool!! :)
    Posted in: Minecraft Mods
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