Give every zombie a tag that is near your villager and then indeed, make that zombie with a score of killing a villager 1 and the tag added by being close say something or teleport it to somewhere.
If you don't know how to do this i'll give you the commands, but i prefer you learning to do it by yourselves
/execute @e[name=EntitySpawner] ~ ~ ~ /setblock ~ ~ ~ air
Then when that's done place down some command blocks wich spawn the mobs and put an armorstand with the name EntitySpawner on it, it should spawn a random mob ever 5 seconds (if you place 6 command blocks with a zombie and 4 with a creeper you have 60% chance for a zombie ans 40% for a creeper)
How to get the armorstand with the EntitySpawner name:
1:the fastest clock checks every tick, its made using 2 command blocks wich set a block they are both attatched to to air and to a redstone block (setblock coordinates minecraft:redstone_block (for the other minecraft:air))
2:detecting the same items would require an /execute command for the first item wich has the /testfor the second in it and then a comparator followed up by a /kill and a /give command
I'm not going to make those commands for you
3: /scoreboard objectives add
Just press tab while typing that and you'll get all options for using items (warning, you must type a name for the objective yourself)
1
For 1.10 you can press Tab now in tgis command, and the soundnames are easier to understand, try it out yourself!
1
probs because people prefer to press tab while typing their particle commands
1
Or...
You set stat to check for killing villagers.
Give every zombie a tag that is near your villager and then indeed, make that zombie with a score of killing a villager 1 and the tag added by being close say something or teleport it to somewhere.
If you don't know how to do this i'll give you the commands, but i prefer you learning to do it by yourselves
1
sandstone reminds me of pyramids, and pyramids have traps... and traps have redstone...
so it's more of a joke reference.
or they're just obsessed with color combinations
1
Command block
1
/kill @e[type=XPOrb]
For killing experience
/entitydata @e {PersistenceRequired:1}
This makes every entity undespawnable, also works in a /summon command
1
Ohh...
That's a problem...
Well at first: try MCedit
Second: you can use scoreboards for this
/scoreboard objectives add Timer Dummy
(If it doesn't work type dummy instead of Dummy)
/scoreboard players add @p Timer 1
Put that in a repeating command block
/execute @e[score_Timer_min=100] ~ ~ ~ /scoreboard players set @p Timer 0
Wich leads into a conditional chain:
/execute @r[type=ArmorStand,name=EntitySpawner] ~ ~ ~ /setblock ~ ~ ~ redstone_block
Wich leads into conditional chain
/execute @e[name=EntitySpawner] ~ ~ ~ /setblock ~ ~ ~ air
Then when that's done place down some command blocks wich spawn the mobs and put an armorstand with the name EntitySpawner on it, it should spawn a random mob ever 5 seconds (if you place 6 command blocks with a zombie and 4 with a creeper you have 60% chance for a zombie ans 40% for a creeper)
How to get the armorstand with the EntitySpawner name:
/give @p minecraft:armor_stand 1 0 {EntityTag:{NoGravity:1,Invulnerable:1,CustomName:"EntitySpawner"}}
1
No worries:
/playsound records.mall @p ~ ~ ~ 10000000 1 1
I noticed upping the volume of the command will increase the range if you go higher than 0 (no, the sound won't get any harder)
1
1:the fastest clock checks every tick, its made using 2 command blocks wich set a block they are both attatched to to air and to a redstone block (setblock coordinates minecraft:redstone_block (for the other minecraft:air))
2:detecting the same items would require an /execute command for the first item wich has the /testfor the second in it and then a comparator followed up by a /kill and a /give command
I'm not going to make those commands for you
3: /scoreboard objectives add
Just press tab while typing that and you'll get all options for using items (warning, you must type a name for the objective yourself)
This will do
3
Okay! I got an idea!
You right there, yes you like everyone else:
Please openyour minecraft launcher, enable snapshots and play the latest snapshot, start a new world (survival)
And after you played for a few hours start judging 1.9 here, i'm sure most of the complainers didn't give 1.9 a chance yet