I suppose you have a point; I guess free levels/bonus EXP isn't that big a problem since all it does is enchant items and whatnot. If there were an actual level up mechanic, this would be imbalanced, but with the way Minecraft's EXP system works, I guess there isn't any real harm.
That said, rather than actively add "player souls", it might just be a better idea to add larger, higher-denomination EXP orbs that could be rare drops from players killed.
Even then, there could be another way of obtaining all that EXP, even if it is just them literally dropping every EXP orb they had on death (note that wouldn't necessarily equal the same number of levels they had due to EXP mechanics). Now that I mentioned that, I suppose an item that gives the player the same number of levels as its former owner regardless of EXP amounts would have a niche, but it could also potentially be imbalanced due to the consequent EXP profit.
Although you present this information, it doesn't need to completely fit in. Don't we all like a little XP every once and a while? It gives you a little more comfort for repairs, renaming, and enchanting for Minecraft.
Well to be honest, I'd probably wonder around with at least an entire stack of cooked pork, not two pieces. Plus, it's not guaranteed that you'll actually get any meet from the pig you spawned in the first place, so in that sense an entire stack of spawn eggs is actually worth less then a whole stack of raw porkchops.
I appreciate your desire to avoid confrontation though. Thank you for respecting other's opinions even if they're not the same as your own. That's something people rarely find on the internet.
And again, my biggest desire for this was to bring an unused item into use. Thank you for designating your thoughts though
Minecraft has been about survival and has been pretty simple over the years. This would have to be the biggest item update to implement, nor would it accommodate the original Minecraft theme: Build, survive, have fun.
That's what I pointed out; if the ultimate benefit of this is extra materials, why not just give them the extra materials rather than go through the trouble of crafting a spawn egg so you can make another mob to kill for its resources? And who would bother carrying something that spawns mobs when they can carry stacks of its drops instead?
Truthfully this is the best con against this that I have seen. One of the reasons though I had originally put this idea out was to reuse the spawn egg in creative and implement it in survival. Some things in my opinion shouldn't be inaccessible. This is one. Another reason for the spawn eggs was to back my reasoning for soul. Say if your friend has 34 levels of XP. You could kill him and receive that XP. Yet it creates a balance of competition between players, potentially creating the Minecraft environment a little more interesting.
No Support. Simple reasoning's: Overpowered, naming it wasn't the best, and truthfully will cause survival island players MORE dismay then they already have.
I totally agree. This subject provides nothing to affect gameplay in a negative way. Wooden ones are alright on occasion but plaques made from ore would make décor fancier and much cleaner. Support.
Eh, feels too close to Elder Scrolls, in my opinion. Besides, I think someone argued that the whole "obtaining souls" thing is technically already provided with EXP orbs.
Besides, to me this idea doesn't make a lot of sense. You kill a mob, and 1 in 100 you get an item that lets you duplicate that mob. Why exactly would you need that? You may as well have a 1 and 100 chance of mobs dropping double EXP and items, if that's what you ultimately want.
There is a difference between a player's and mob's soul. Duplicating the mob would give you the ability for extra materials, such as bones, string, and even meat. It would also provide Mojang with items to add for a more fantasy feel, yet the ability to reuse items for a new purpose, this being letting spawn eggs be used in survival mode instead of be specified to creative.
Bah, seems like a silly idea. Spawn eggs were created with the intention of allowing players in creative to more accurately control where they wanted certain mobs. They're for the convenience of players in creative mode, and nothing more.
Sorry for the duplicate post. Not only would the spawn eggs be a decency for creative they would provide a use in survival. I'm not trying to ultimately change your mind, just to present valid opinions that I believe to be true. You don't have to believe them but just think: Would you wander around with a piece or two of cooked pork, or wander around with pork AND a spawn egg?
Eh, feels too close to Elder Scrolls, in my opinion. Besides, I think someone argued that the whole "obtaining souls" thing is technically already provided with EXP orbs.
Besides, to me this idea doesn't make a lot of sense. You kill a mob, and 1 in 100 you get an item that lets you duplicate that mob. Why exactly would you need that? You may as well have a 1 and 100 chance of mobs dropping double EXP and items, if that's what you ultimately want.
There is a difference between a player's and mob's soul. Duplicating the mob would give you the ability for extra materials, such as bones, string, and even meat. It would also provide Mojang with items to add for a more fantasy feel, yet the ability to reuse items for a new purpose, this being letting spawn eggs be used in survival mode instead of be specified to creative.
How would you find the Giant Squid? And be specific of crafting recipies, what things can destroy coral, etc. More detail and I will decide whether or not to support.
I see your point. However, maybe call it something other than souls? I don't know what else you would call it, but there would be people who currently play Minecraft who would be offended by someone being in possession of their 'soul'.
Your point is definitely valid as well, yet this is a game of many games with souls incorporated in the game. It provides fantasy competition to 'steal' or take a persons XP. It doesn't necessarily mean you lose it, but it is something like a prize to encourage PVP and PVE.
I can see its use, but I don't think this makes much sense in the long run. Spawn Eggs that restore hunger and health? To me it isn't overpowered, it just doesn't make sense for that to be there. And what about some types of religions, where they don't believe in 'souls' and feel that Minecraft is being religiously biased? No support.
Again, not trying to be defensive, but the spawn egg itself would not restore ANYTHING. It is the soul the deceased player had once had possession of. And the reasoning of Minecraft being religiously biased, think about things made up like "Soul catchers". Do they actually catch souls? Probably not. Regardless, Minecraft is full of fantasy filled aspects and perspectives. Tell me where you can find a creeper on Earth. Minecraft shouldn't completely be based on full blown realism. People want improvements when they play games, not lousy things you have to look forward in life.
I'm not trying to be defensive, but why should spawn egg's be restricted to just creative? Imagine if you're roaming a forest with no hunger, and you have a spawn egg for a pig. Would it still be a waste of time, or will it shift to becoming ideal?
Hmm I like the re creating mobs thing, but I dont think players should be allowed to gain xp and health from them. That seems to be straying to far from the Minecraft theme, and its a little over powered. Other than that, I like the idea. Partial support.
I think with a system of souls you could create spawn eggs, receive player boosts, XP, and much more. All you have to do is sit back, relax, and read my sudden epiphany! With this idea, mobs would have a 1 in 100 chance of dropping their soul. Obtaining a mob's soul will allow you to make a spawn egg of this creature. By combining an egg and this soul next to each other in a crafting table would essentially re-create the mob in the form of the spawn egg (currently released). As well as mobs, players, or humans, have a 1 in 5 chance of essentially dropping THEIR soul. But you obviously can't recreate the player, so you can use their soul for yourself by gaining their XP, and restoring both your hunger and health to maximum capacity. You can use the soul whenever you want but can only be used ONCE. The mob's soul as well can only be crafted one time so be cautious if souls ever are released! +1 If You Support Mob & Human Souls!
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That would be a great idea
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Although you present this information, it doesn't need to completely fit in. Don't we all like a little XP every once and a while? It gives you a little more comfort for repairs, renaming, and enchanting for Minecraft.
And again, my biggest desire for this was to bring an unused item into use. Thank you for designating your thoughts though
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Truthfully this is the best con against this that I have seen. One of the reasons though I had originally put this idea out was to reuse the spawn egg in creative and implement it in survival. Some things in my opinion shouldn't be inaccessible. This is one. Another reason for the spawn eggs was to back my reasoning for soul. Say if your friend has 34 levels of XP. You could kill him and receive that XP. Yet it creates a balance of competition between players, potentially creating the Minecraft environment a little more interesting.
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Sorry for the duplicate post. Not only would the spawn eggs be a decency for creative they would provide a use in survival. I'm not trying to ultimately change your mind, just to present valid opinions that I believe to be true. You don't have to believe them but just think: Would you wander around with a piece or two of cooked pork, or wander around with pork AND a spawn egg?
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Agreed. No details = No support
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Your point is definitely valid as well, yet this is a game of many games with souls incorporated in the game. It provides fantasy competition to 'steal' or take a persons XP. It doesn't necessarily mean you lose it, but it is something like a prize to encourage PVP and PVE.
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I'm not trying to be defensive, but why should spawn egg's be restricted to just creative? Imagine if you're roaming a forest with no hunger, and you have a spawn egg for a pig. Would it still be a waste of time, or will it shift to becoming ideal?
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Is see from where your coming from. Understood
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