• 0

    posted a message on Out of bounds error even though the item is below the item id limit
    I keep getting this error even though I've checked, and the ids are not out of bounds. The errors are from item ids, so, it can be up to 32000, but, the ids are far lower than that.

    ---- Minecraft Crash Report ----
    // Everything's going to plan. No, really, that was supposed to happen.

    Time: 9/3/13 3:22 PM
    Description: Initializing game

    java.lang.ArrayIndexOutOfBoundsException: 32230
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:194)
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:183)
    at weaponmod.WeaponModConfig.loadConfig(WeaponModConfig.java:46)
    at weaponmod.BalkonsWeaponMod.preInitMod(BalkonsWeaponMod.java:157)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:194)
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:183)
    at weaponmod.WeaponModConfig.loadConfig(WeaponModConfig.java:46)
    at weaponmod.BalkonsWeaponMod.preInitMod(BalkonsWeaponMod.java:157)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_10, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 33755912 bytes (32 MB) / 429260800 bytes (409 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 70 mods loaded, 70 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    playercoreapi{0.1} [PlayerCoreAPI] (coremods) Unloaded->Constructed->Pre-initialized
    threadedlighting{0.1} [Threaded Lighting] (coremods) Unloaded->Constructed->Pre-initialized
    mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized
    DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (1.6.2 DamageIndicators v2.9.0.0.zip) Unloaded->Constructed->Pre-initialized
    Agriculture{1.0.0} [Agriculture] ([1.6.2] Agriculture - 1.0.6.jar) Unloaded->Constructed->Pre-initialized
    DC1{2.3.1.11} [DukeCore] (Dukecore v2.3.1.11.jar) Unloaded->Constructed->Pre-initialized
    AS1{2.3.0.15} [Arcane Scrolls] ([1.6.2] ArcaneScrolls v2.3.0.15.jar) Unloaded->Constructed->Pre-initialized
    FloatingRuins{Forge 1.6.2.r02} [FloatingRuins] ([1.6.2]FloatingRuins.Forge.1.6.2.r02.Universal.zip) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
    TreeCapitator{Forge 1.6.2.r04} [Treecapitator] ([1.6.2]TreeCapitator.Forge.1.6.2.r04.Universal.jar) Unloaded->Constructed->Pre-initialized
    Aether II{Alpha v1.0.1} [Aether II] (aether.jar) Unloaded->Constructed->Pre-initialized
    MainMenuAPI{1.0.0} [Main Menu API] (aether.jar) Unloaded->Constructed->Pre-initialized
    KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized
    Aquaculture{1.2.4} [Aquaculture] (Aquaculture_1.2.4.zip) Unloaded->Constructed->Pre-initialized
    ArchimedesShipsMod{1.6.2 v1.3.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized
    Backpack{1.12.15} [Backpack] (backpack-1.12.15-1.6.2.zip) Unloaded->Constructed->Pre-initialized
    BetterGrassAndLeavesMod{1.6.2.H} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.2.H].jar) Unloaded->Constructed->Pre-initialized
    BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized
    BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized
    BackToTheRoots{0.9.1} [Butterfly Mania] (butterflymania[1.6.2]_universal_v0.9.1.zip) Unloaded->Constructed->Pre-initialized
    ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
    CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
    ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized
    CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized
    CustomSpawner{2.3.0.dev1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.0 DEV-R1.zip) Unloaded->Constructed->Pre-initialized
    MoCreatures{6.0.0.dev6} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.0 DEV-R6.zip) Unloaded->Constructed->Pre-initialized
    ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized
    ExtrabiomesXL{3.14.1} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.6.2-3.14.1.jar) Unloaded->Constructed->Pre-initialized
    IC2{2.0.131-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.131-experimental.jar) Unloaded->Constructed->Pre-initialized
    Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized
    factorization{0.8.04beta2} [Factorization] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized
    factorization.misc{0.8.04beta2} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized
    factorization.notify{0.8.04beta2} [Factorization Notification System] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized
    factorization.dimensionalSlice{0.8.04beta2} [Factorization Dimensional Slices] (Factorization-0.8.04beta2.jar) Unloaded->Constructed->Pre-initialized
    GuiAPI{0.15.7} [GuiAPI] (GuiAPI-0.15.7-1.6.2.jar) Unloaded->Constructed->Pre-initialized
    InfernalMobs{1.3.7} [Infernal Mobs] (InfernalMobs_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    AS_Kenshiro{1.1.6} [Kenshiro Mod] (KenshiroMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    MagicYarn{1.0.7} [Magic Yarn] (MagicYarn_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized
    Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized
    Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized
    Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized
    Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized
    meteors{2.11.1} [Falling Meteors] (Meteors Mod V2.11.1.zip) Unloaded->Constructed->Pre-initialized
    Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized
    recipemod{0.1} [NoMoreRecipeConflict] (NoMoreRecipeConflict_1.6.X.zip) Unloaded->Constructed->Pre-initialized
    pamdesertcraft{1.0} [Pam's DesertCraft] (Pam's DesertCraft 1.6.2 v1.01.zip) Unloaded->Constructed->Pre-initialized
    pamextendedglass{1.0} [Pam's Extended Glass] (Pam's Extended Glass 1.6.2.zip) Unloaded->Constructed->Pre-initialized
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.1.2.zip) Unloaded->Constructed->Pre-initialized
    pammobdropcrops{1.0} [Pam's Mob Drop Crops] (Pam's Mob Drop Crops 1.6.2 v1.02.zip) Unloaded->Constructed->Pre-initialized
    pamtemperateplants{1.0} [Pam's TemperatePlants] (Pam's Temperate Plants 1.6.2.zip) Unloaded->Constructed->Pre-initialized
    pamweeeflowers{1.1} [Pam's Weee! Flowers] (Pam's Weee Flowers 1.6.2 v1.04.zip) Unloaded->Constructed->Pre-initialized
    mod_PF{r1 for 1.6.2} [mod_PF] (PFClassesNDP_r1__1_6_2.zip) Unloaded->Constructed->Pre-initialized
    pixelmon{2.3.1} [Pixelmon] (Pixelmon 2.3.1.zip) Unloaded->Constructed->Pre-initialized
    AS_Ruins{10.6} [Ruins Spawning System] (Ruins_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Errored
    AS_UpdateCheck{1.1.0} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Errored
    AIBlock{v1.0} [AIBlock] (Weather v1.57 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized
    WeatherMod{v1.56} [Weather and Tornadoes] (Weather v1.57 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized
    BattleTowers{1.3.6} [Battle Towers] (BattleTowers_1.6.2.zip) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.6.2-Forge9.10.0.804
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 7800 Series GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    Here is the config:

    # Configuration file

    ####################
    # enable
    ####################

    enable {
    B:battleaxe.enabled=true
    B:blowgun.enabled=true
    B:blunderbuss.enabled=true
    B:boomerang.enabled=true
    B:cannon.enabled=true
    B:crossbow.enabled=true
    B:dummy.enabled=true
    B:dynamite.enabled=true
    B:firerod.enabled=true
    B:flail.enabled=true
    B:flintlock.enabled=true
    B:halberd.enabled=true
    B:javelin.enabled=true
    B:katana.enabled=true
    B:knife.enabled=true
    B:musket.enabled=true
    B:spear.enabled=true
    B:warhammer.enabled=true
    }


    ####################
    # enalbe
    #===================
    # Enable or disable certain weapons
    ####################

    enalbe {
    }


    ####################
    # item
    ####################

    item {
    I:battleaxe.diamond=29666
    I:battleaxe.gold=29665
    I:battleaxe.iron=29997
    I:battleaxe.stone=29996
    I:battleaxe.wood=29995
    I:blowgun=29994
    I:blunder-ironpart=29993
    I:blunderbuss=29992
    I:bolt=29991
    I:boomerang.diamond=29990
    I:boomerang.gold=29989
    I:boomerang.iron=29988
    I:boomerang.stone=29987
    I:boomerang.wood=29986
    I:bullet=29985
    I:cannon=29984
    I:cannonball=29983
    I:crossbow=29982
    I:dart=29981
    I:dummy=29980
    I:dynamite=29979
    I:firerod=29978
    I:flail.diamond=29977
    I:flail.gold=29976
    I:flail.iron=29975
    I:flail.stone=31974
    I:flail.wood=29973
    I:flintlock=29972
    I:gun-stock=29971
    I:halberd.diamond=29970
    I:halberd.gold=29969
    I:halberd.iron=29968
    I:halberd.stone=29967
    I:halberd.wood=29966
    I:javelin=29965
    I:katana.diamond=29964
    I:katana.gold=29963
    I:katana.iron=29962
    I:katana.stone=29961
    I:katana.wood=29960
    I:knife.diamond=29959
    I:knife.gold=29958
    I:knife.iron=29957
    I:knife.stone=29956
    I:knife.wood=29955
    I:musket=29954
    I:musket-ironpart=29953
    I:musketbayonet.diamond=29952
    I:musketbayonet.gold=29951
    I:musketbayonet.iron=29950
    I:musketbayonet.stone=29949
    I:musketbayonet.wood=29948
    I:shot=29947
    I:spear.diamond=29946
    I:spear.gold=29945
    I:spear.iron=29944
    I:spear.stone=29943
    I:spear.wood=29942
    I:warhammer.diamond=29941
    I:warhammer.gold=29940
    I:warhammer.iron=29939
    I:warhammer.stone=29938
    I:warhammer.wood=29937
    }


    ####################
    # reloadtime
    #===================
    # The reload durations of the reloadable weapons
    ####################

    reloadtime {
    I:blowgun.reloadtime=10
    I:blunderbuss.reloadtime=20
    I:crossbow.reloadtime=15
    I:flintlock.reloadtime=15
    I:musket.reloadtime=30
    }


    ####################
    # settings
    #===================
    # Miscellaneous mod settings
    ####################

    settings {
    B:can-throw-knife=true
    B:can-throw-spear=true
    B:cannon-block-damage=true
    B:dynamite-block-damage=true

    # Change this to 'false' to allow only the thrower/shooter of the projectile to pick the item up. If set to 'true' everyone can pick the item up.
    B:pickup-all=true
    }
    Posted in: Mods Discussion
  • 0

    posted a message on Agriculture (Modjam 2 Winner!)
    A bug I've noticed: Sometimes, I find spices, such as vanilla or cinnamon, with plants like grass or flowers growing on top of them.

    And yet another bug: With forestry, the habitat finder's texture overrides the texture of gelatin, thus creating gelatin with the habitat finder's texture.
    Posted in: Minecraft Mods
  • 0

    posted a message on Several hints that possibly confirm a biome update




    We're getting cherry trees, seasons, and an unknown community based feature.
    Posted in: Future Updates
  • 0

    posted a message on Muskmelons, a new crop
    Crude, I know. I warned you they suck.
    Posted in: Suggestions
  • 0

    posted a message on Muskmelons, a new crop
    Added a few of your suggestions.
    Posted in: Suggestions
  • 0

    posted a message on Muskmelons, a new crop
    I was gonna add canary melons to this, but, they are in the same cultivar group as honeydew. But, if breeding crop varieties was added, I could add that.
    Posted in: Suggestions
  • 0

    posted a message on Muskmelons, a new crop
    I'm talking about one crop with two varieties.
    Posted in: Suggestions
  • 0

    posted a message on Muskmelons, a new crop
    Muskmelons are melons such as cantaloupe and honeydew. We should be able to grow them in this game as a food item.

    However, both varieties are found in different locations.

    Both honeydew and cantaloupe seeds can be found in desert and jungle temples.

    And both can be found in dungeons and mineshafts occasionally.

    They can be found in villages, in chests, and sometimes being sold by merchants. Rarely, they will be grown by the villagers.

    When fully grown they will bear fruit.

    http://www.majhost.c...ntaloupepic.png (Cantaloupe)

    http://www.majhost.c...honeydewpic.png (Honeydew) (Note: I attempted to re-texture a watermelon for this picture, sorry if it sucks)

    Muskmelon fruit are smaller than watermelon, and can have up to 4 fruit at a time. However, they will only drop 2 to 4 slices, and each slice will only fill up as much as a cookie.

    (Honeydew slice)

    (Cantaloupe slice)

    Crafting 4 slices in a square shape will create a muskmelon block, either a cantaloupe or honeydew, depending on the slices used. Note, you cannot mix slices.

    Putting a slice in the crafting table will result in 4 seeds, which will be either honeydew or cantaloupe seeds, depending on what you are using.



    Both varieties seeds will look the same, however, the tooltip will reveal what variety they are.
    Posted in: Suggestions
  • 0

    posted a message on What do you want in the next update?
    Stained glass, being able to breed crops, more potions and more ingredients.
    Posted in: Future Updates
  • 0

    posted a message on Poisonous potato
    Well, the poisonous potatoes are probably based off the fact potatoes become poisonous when they start to sprout. Maybe they are gonna be used for the same purpose as normal potatoes? Of course, potions would make more sense.
    Posted in: Future Updates
  • 0

    posted a message on All about Scams! Scams, email scams, a few more email scams...!
    I'm not sure if this should be posted in this thread, but, TyTyGa, a plant nursery in Georgia known for weird commercials, lots of bad reviews, and they've been known to sick their lawyers on sites that give them bad reviews, such as Dave's Garden. They also go under many names for some reason, as in, they make a bunch of websites that are basically the same except for the name.

    http://www.tytyga.com/



    http://www.youtube.c...er/tytynursery1


    http://forums.garden...4415010072.html
    Posted in: General Off Topic
  • 0

    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Another bug: When you trample the land underneath the onion plant and it un-tills the land, you can't till it back
    Posted in: Minecraft Mods
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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Then add Cantaloupe, Kiwi and Coconut, or Tea, White Mushroom and Peppercorn.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Quote from MrKohle

    Love this mod(s)! However, when you break a plant that is fully grown, it does drop one food item and revert back to the previous stage. Only issue is that you can't break crops that aren't fully grown, it simply reappears.


    I think it's intended. Just dig up the dirt under it, and it will dissapear.

    Do you plan to add Mutton and Calamari? This mod is lacking a bit in meat products.
    Posted in: Minecraft Mods
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    posted a message on [1.6.X/1.5.2/Others]Pam's Mods - Feb 9th (I'm Back!)
    Barbados Cherry, Banana and Seagrape. Bananas are actually large plants, and Seagrapes grow as bushes in their natural habitat, but planted inland, they grow to the size of trees. And also Barbados Cherries aren't actual cherries, rather, trees that have similar fruit. Also, add wine, beer and sake.

    Also, I'll post my suggestions made on the last page.

    "I have several suggestions for plants:

    Passionvine: Vine with edible fruit. Grows similar to a vine, but must be planted at the base of a tree or wall or trellis (could be made with iron bars). After being planted at the base of a tree, wall, or trellis, it will grow up the wall/trellis/tree.

    Kiwi: Another vine with edible fruit. Grows and is planted in the same manner as the Passionvine.

    Spinach: Planted in the same manner as most crops.

    Broccoli: Planted in the same manner as most crops.

    Cabbage: Planted in the same manner as most crops.

    Duckweed, Seaweed, Algae and Tilapia: Three water borne plants and a fish. Seaweed can be used for sushi, and is planted underwater, and grows similar to reeds. Duckweed is a decorative plant in swamps and rivers that grows very fast, can strangle other plants such as algae, lily pads and rice, and can be used as cheap fuel. Algae is also a decorative plant that spawns in swamps and rivers, it can be used for dye, food and fuel. Tilapia are fish that spawn in swamps and rivers. They eat the fast growing duckweed that spawns in the rivers and swamps, and can be used for food.

    Durian: A tree that spawns in jungles with very smelly fruit.

    Jackfruit: A tree that spawns in jungles with the largest tree-borne fruit.

    Luffas: A gourd often used a sponge.

    Starfruit: A tree that spawns in jungles with star shaped fruits.

    Lychees: Another jungle tree with edible fruit.

    Artichoke: Planted in the same manner as most crops.

    Jerusalem Artichoke: Large plant with an edible root that is planted in the same manner as carrots and potatoes."
    Posted in: Minecraft Mods
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