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    posted a message on What was YOUR worst Creeper bomb?
    My worst creeper experience was next to my brick house (took me a week to find all that clay, and smelt it). One exploded, and knocked out my chest, and the wall, but only dealt 1 1/2 hearts. I went to repair the wall, with Wolfie, and then another creeper came, blew up, nearly killed Wolfie, but killed me... He also got my bed, and it took 3 days to find my house. The chest items were gone, and they had tons of diamonds, gold, iron, and other rare items... Dx I play Minecraft 24/7 every day, BTW.
    Posted in: Survival Mode
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    posted a message on REQUEST: Leaves decay faster.
    Can anyone please help? :(
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.7.10] CrazyOres - Dungeons, Epic Golems, Mobs, Food, Unique Armor, and much much more!
    Quote from Andy608

    You don't have any of the textures installed! xD Where did you put the armor file and the Mods file? Try downloading CrazyOres again, or if you have a clean file of it, and copy everything, yes, EVERYTHING and put it in the minecraft.jar :D lol Good luck, and tell me if that works.


    I used Skydaz's Mod Tools to install it, but i'll try the manual install... Thanks for the help. :D

    EDIT: It works now! ^_^ Can't wait to try this mod out!
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] CrazyOres - Dungeons, Epic Golems, Mobs, Food, Unique Armor, and much much more!
    Wow, this mod looks amazing! There's just one problem for me...



    Why does this happen? It's with EVERY texture associated with the mod, the blocks, mobs, arrows, and even the demonite furnace GUI. Can you please try to fix this?
    Posted in: Minecraft Mods
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    posted a message on More Ores?
    Quote from chem_alchemist

    Ok so the textures i think that may need to be re done are....
    Hydrite Block is purple, so make the ore Purple and ingots purple aswell
    Baxuite Block is greenish, but the ore is brown, make the ore the blueish colour and keep the ingots how they are i guess, those are mainly the 2 thhings that may need to be changed


    About the bauxite, iron has a different ore texture from it's block, so I used that concept. I'll also have to update the textures again, for Hydrite too... I think I might also make them blue, instead of purple...
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    COPPER("COPPER", 10, 200, 600, 4F, 3, 5), BAUXITE("BAUXITE", 10, 215, 600, 4F, 3, 6), TIN("TIN", 10, 231, 600, 4F, 3, 9),
    SILVER("SILVER", 10, 451, 600, 4F, 3, 10), MITHRIL("MITHRIL", 10, 770, 600, 4F, 3, 9), ALKAMENTIUM("ALKAMENTIUM", 10, 830, 600, 4F, 3, 9),
    HYDRITE("HYDRITE", 10, 1500, 600, 4F, 3, 9);
    private final int harvestLevel;
    private final int maxUses;
    private final float efficiencyOnProperMaterial;
    private final int damageVsEntity;
    private final int enchantability;
    private static final MoreOresToolMaterial allToolMaterials[];

    I'm not sure what the 10, 600, and 4F... Can you explain these some more?
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Quote from chem_alchemist

    Your mod is coming together well, some textures may need a touch up, some have a very simular look alike which could be annoying but for the modding purposes its fine. Now im sending you some code (its for the tools) i hope you can under stand it, ill try and explain it, but tis for how good/effective it is against other things

    COPPER("COPPER", 10, 500, 600, 4F, 3, 9), BAUXITE("BAUXITE", 10, 500, 600, 4F, 3, 9), TIN("TIN", 10, 500, 600, 4F, 3, 9),
    SILVER("SILVER", 10, 500, 600, 4F, 3, 9), MITHRIL("MITHRIL", 10, 500, 600, 4F, 3, 9), ALKAMENTIUM("ALKAMENTIUM", 10, 500, 600, 4F, 3, 9),
    HYDRITE("HYDRITE", 10, 500, 600, 4F, 3, 9);
    	private final int harvestLevel;
    	private final int maxUses;
    	private final float efficiencyOnProperMaterial;
    	private final int damageVsEntity;
    	private final int enchantability;
    	private static final MoreOresToolMaterial allToolMaterials[];


    Ok so see all these numbers "10, 500, 600, 4F, 3, 9" this is what i want you to change, each set of number represents the type of ability kind of thing, so the 10 is harvest level, 500 is max uses, 600 efficency on proper materal, 4F is damage vs entity, im unsure of the 3 at this current time (maybe some one else could help me with that just to explain, but the 9 is enchantability, so just change those numbers to how you would like it to be, ill then add all of it back into the mod so its too your likeing.

    Now just a quick thing, im having a little problem with the new wiring, but it is kinda working (ive made it so it only goes a curtain distance, so ive made the new wire, its just the texture is all out of wack, still working hard on it, really exited about this mod, Do you have the textures for the aluminium fence you wanted to make?


    Just make it take the aluminum block texture.
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.2.5] Unknown Dimension
    http://k43.kn3.net/64521000C.png

    Here's the pic, for those who cant see it. ;)
    Posted in: Maps
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    posted a message on REQUEST: Leaves decay faster.
    Quote from Vigilante626coW

    I'm pretty sure in one mod i got, you hit the bottom tree and the wood, AND the leaves fall off instantly, but it was a but buggy. I'm pretty sure it was the technic pack, idk


    I just the leaves them to decay faster, not drop all of the logs...
    Posted in: Requests / Ideas For Mods
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    posted a message on REQUEST: Leaves decay faster.
    Can anyone please help out? :(
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Here's all of the items mentioned (besides copper golem).



    EDIT: The order is top to bottom:

    Copper
    Bauxite
    Tin
    Silver
    Mithril
    Alkamentium
    Hydrite
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Quote from chem_alchemist

    msn?


    Again, no. D:
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Quote from chem_alchemist

    Do you have Skype StubbyEE?


    No. :(
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Quote from chem_alchemist

    The Question is, Do you have the textures? I love Ore mods, my favorite!


    I can make some, because I am a talented sprite artist!

    Quote from Dynominecast

    I like where you are going but you should also add

    -Runite
    -Adamantine

    these are both runescape ores

    plus i might know a modder


    I kinda want to stick to more real ores, than fantasy, but I might consider it. ;)
    Posted in: Requests / Ideas For Mods
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    posted a message on More Ores?
    Here's an idea list. This is an idea BTW, so no one has to code it (but if they do, ok).

    Copper Ore:
    Copper is more common than iron, rarer than coal. It's speed is faster than stone, however, slower than iron. The armor is between leather and iron. Copper is found on all layers. Must be smelted into an ingot. You can also make copper wire, which it's same as redstone, but it reaches half as far. It's upside, it can go straight up walls. You can build copper golems, which have half the attack strength, and half the health. They drop 3-5 copper ingots, and 0-2 yellow flowers.

    Bauxite Ore:
    Bauxite is found everywhere iron is. The tools have more uses than copper, and less than tin. Armor is weaker than tin, and stronger than copper. Must be smelted into an aluminum ingot. You can make aluminum fences, which are resistant to fire.

    Tin Ore:
    Tin has the same spawn rate as iron, but found a bit deeper. Tools are just a tiny bit faster, but just a tiny bit less uses. The armor is a tiny bit weaker than iron. Must be smelted into an ingot. You can also craft one glass with one ingot to make tin glass. It's blast resistant.

    Silver Ore:
    Silver tools mine fast as gold, and same uses as iron. Silver is just a bit more common than gold. The armor is same as iron. Must be smelted into an ingot. Silver can also be made into wire, which can go up walls. It reaches the same as redstone.

    Mithril Ore:
    Mithril tools mine fast as diamond, and have 542 uses. Armor is between iron, and diamond. Must be smelted into an ingot. You can also encrust a furnace with this, and make it smelt 3x faster!

    Alkamentium Ore:
    Alkamentium tools have 300 uses less than diamond, but mine faster than them. It is just as rare as diamond, and the armor is slightly weaker. Must be smelted into an ingot. Alkamentium blocks attract lightning... You can also make alkamentium bows, that shoot twice as far, and 4x the uses of a normal bow!

    Hydrite Ore:
    Hydrite is pretty much the same as diamonds, but it mines slightly faster, and has 50 less uses.

    So does anyone like these ideas? (More coming...)
    Posted in: Requests / Ideas For Mods
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