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    posted a message on Valkyrian Warfare Status Post

    Understood

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    posted a message on Valkyrian Warfare Status Post

    Cuchaz! My other favorite modder! Your mod is also great.


    So I have to ask. Are you going to update it?

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    posted a message on Valkyrian Warfare Status Post

    yey

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    posted a message on Valkyrian Warfare Status Post

    My you are an ambitious one. :P


    I built my ship for the ships and boats originally, but I'd love to fly her again.


    Anyway I tend to stay small in my construction. I also don't have a base I tend to live on my craft and explore with it. I love doing survival island with the goal of building a ship and exploring.

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    posted a message on Valkyrian Warfare Status Post

    Hurry up I want my ship to get off the ground :(


    Also anything I should take into consideration while building ships in anticipation?

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    posted a message on Valkyrian Warfare Status Post

    You can have Unrelenting Force, Bend Will is my favorite shout.

    Posted in: Mods Discussion
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    posted a message on Valkyrian Warfare Status Post

    I agree the Great Wall of China was not built in a day. I know I always think to far into the future but your right this is going to take time and a playable version will get more people on board. It will also be easier to find modelers and designers to help once the mod is more popular.


    As far as the physics I was talking about. when comparing to Cuchaz's mod is the fact that the craft suffers from weight distribution is awesome and not in the sense that it just sits lower in the water I mean it actually tilts with the weight. I haven't seen much of that in the other ship mods and the ones that have a system like that are gone or abandoned never the less it is a nifty thing. As far as getting things to function I would love to go with steam power and all sort of cool ways to control a craft. Yep SOOOOooooo I'll get right on that. I wouldn't recommend holding your breath or checking up on the status. I'll leave that choice to thebest because I'm not the one who has to toil over it.


    So yeah a playable Alpha is definitely the best way to go as of now. After that the Sky's the limit! (unless an altitude cap is coded into the mod)


    Wreaking colliding ships? Huh Ships that collide...... Triremes? In the Sky? Sky + Trireme = Skyreme! Supernova the Math adds up!!! I want one :D

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    posted a message on Valkyrian Warfare Status Post

    Do you think this might help at all? I'm looking into modeling to see if I could help at all. I have no Idea what I'm doing its great :(, but this seems to be really simple to use. I don't know if it helps you.


    People getting bored with this??? What are you kidding this is a great mod from what you have showed us. We are not going to burn out on physics as long as the mod is functional and stable. Also try to Remember this is not the only mod we will install so we won't get bored just building ships. And considering I've been looking for a good ship mod for years now as have others this is clearly in demand and will be for a while. You're more likely to get bored making it than we are playing it.


    As far as all the ships/moving block mods that I've tried (basically all of them) yours looks like one of the better ones, really the only competition you have right now is from Cuchaz's Ships mod and you've out done him with the physics. I can only imagine the how long it took to get that to work. I'm also glad to see your focused on your ships being useful weapon platforms. When it comes to ships in minecraft I use them as a mobile base to explore and need be to fight battles. Though I did lose a dogfight to a Ghast one time, I was literally shot out of the sky in 1.2.5.


    Anyway I was just curious to see what your intent for the mod is and that's basically Guns of Icarus. Its a great game if you haven't played it already.


    Good Luck

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    posted a message on Valkyrian Warfare Status Post

    I can't wait to see this mod out, Nice work theBest I salute you! I've been waiting for a great ship mod since 1.2.5's ships and boats mod, the Archimedes' ships mod just didn't do it for me. (No offense to the modder its a great mod) I do like Cuchaz's Ships mod but I'm really impressed by what you came up with.


    So I'm curious on what your ideas are. Aside from engine blocks have you considered incorporating blocks necessary for lift mechanics and for steering like boilers, balloons and rudders? I could imagine having your rudder destroyed in the heat of battle would be a turn for the worst, and if you use boilers for hot air lift and it explodes that things would start to heat up. Especially with your physics system because designing a ship for maximum effect will be fun an every hit to your craft will matter because it would throws the steering off. I could also imagine you will eventually make surface ships and sails or propellers will come into play. Maybe even Harpoons and other utility blocks. And what about AI ships that spawn for the monsters I don't envision many Skyrates in single player. What are your thoughts?


    I wish I did have modeling talent or I would help you sorry. I will sadly have to wait until this mod takes off.


    Anyway Good luck on your finals

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