Quote from pandawaste
i like it:) looking good:) keep going
Nah, I'll probably not do anything else. At least not a full pack, ever. I'm more for doing 16x
Quote from Losm
And no arguments will be started. I did see a light source on the hat. That was quite obvious. It's just that the rest of the head, particularly his beard, didn't seem to have any light source and instead had a bunch of pillow-shading.
Intersecting colours are the best thing you can have in a piece of pixel art because it gives it a unified look and can greatly lower your colour-count. Of course, you don't have to do it, but it's there and it can help.
Ha. You don't need any anti aliasing in that piece (since it's so small). I'm guessing you're directing this towards the "jaggies" comment. That's not at all what I meant. Here's an example of what I meant (which was taken from the tutorial):
Quote from Losm
Quote from imnumberfour
I tried to reduce the amount of colours used in that piece. Not quite sure if I like the choices I made, but I am a fan of BIG amounts of hue shifting, so using the purple of the beard for the face seemed ok for me.
Quote from lordofsax
Has anyone got any advice for selecting colours for pixel art. I know the tip about using a colder colour like blue or purple for shadows and a warmer colour like a yellow or orange in highlights, I also know that using a limited palette of muted colours is better in general but is there any other advice I can get? Thanks.
Quote from aussie_modder
I would just like the state that windows 7 is annoying. That is all,
also texture related: Does anybody have any links to good pixel art tutorials?