• 0

    posted a message on Wingcraft REQ. Still trying to get this to fly.
    Okay, I KNOW Hawks and falcons and Owls and Eagles aren't added yet but SOMEBODY will add them soon I'm sure and they are a very popular suggestion. Anyway, WHEN these animals are modded in, I have a plan here for an authentic Falconry sim that could be added rather easily. This will probably need to be a project.
    I spent a great deal of time studying Falconry/Hawking, raising birds of prey like hawks, falcons, eagles and owls. The way you primarily train them is by putting them on a string, tied around the foot called a Jess.
    The Jess could be simulated by either a fishing rod or the more likely modding the string to be usable as a leash of sorts.
    Keeping the spirit of the sport, I reccomend modding the string.
    You would then feed the animal treats every time it makes a kill, in this you would need to keep it on the leash, then when it makes a kill right click to reel it in and give it a treat by throwing one out of your inventory. MEAT not BREAD. In real falconry, this would go on for several weeks, in this game, the animal may need to make three successful kills on the leash before you can release it as a tamed bird.
    Also, to add to the realism, hawks, falcons and owls and even EAGLES should be tamable.
    Hawks are stronger than falcons, and can pick up bigger prey. Hawks can also turn faster in nature but that is not useful here. Basically, Hawks should have more durability than falcons.
    Falcons fly a LOT faster than hawks, the Peregrine falcon can dive at two hundred MPH. Falcons tend to eat pigeons as a more primary food source, while hawks go for rabbits and only pigeons if land animals are not present enough to suit them.
    Owls are awake at night and (Great Horned Owls) are much larger (Also a little slower than hawks) than most hawks or falcons. They tend to go for rabbits, mice, foxes depending on size. They can be more temperamental and obviously need more food.
    Eagles need a LOT of food, but can fly with good power behind their wings. Eagles can catch fish and medium sized game. They fly roughly the same speed as the hawks. They prefer fish as their treats.

    To make the treats, I reccomend enabling the player to craft bite size pieces of pork and fish. Hawks and falcons and the like have been trained to take down large game in the past by harrassing the animal while the hunter comes and slaughters it with a sword. I think this should be done with the aid of a new craftable item called the "Falconer's Gauntlet" which is simply a leather gauntlet that a falconer would wear to set their bird on their arm. While the glove is on, the bird can perch on you and you can right click a target to attack/hunt.

    Another item that should be craftable is the Falcon's hood. This is a hood that one places on their bird that makes them stay still and perch, believing it is night allegedly. Also, a birdcage or nesting place for storage of birds. This way the player can have more than one bird.

    And lastly, a whistle may be crafted to call the bird to the player, or right clicking the (Bird free) gauntlet could be made to call your bird to you.
    Posted in: Mods Discussion
  • 0

    posted a message on REQ! String = Leash
    Also, I accidentally labeled the former version as a mod. I WANT a mod for this.
    Posted in: Mods Discussion
  • 0

    posted a message on REQ! String = Leash
    Simple. Make the string work as a leash for mobs that are close. Just don't have it break when you go too far or when your right click to yank something closer.
    Posted in: Mods Discussion
  • 0

    posted a message on Mod! String = Leash
    Simple. Let the string work like the fishing rod, except not breaking when you right click.
    Posted in: Mods Discussion
  • 0

    posted a message on [IDEAS] New Woodland and Forest mobs. POST YOUR IDEAS TO!
    If I may suggest, I spent a great deal of time studying Falconry, raising birds of prey like hawks, falcons, eagles and owls. The way you REALLY train them is by putting them on a string, called a Jess.
    The Jess could be simulated by either a fishing rod or modding the string to be usable as a leash of sorts.
    Keeping the spirit of the sport, I reccomend modding the string.
    You would then feed the animal treats every time it makes a kill, in this you would need to keep it on the leash, then when it makes a kill right click to reel it in and give it a treat by throwing one out of your inventory. MEAT not BREAD.
    Also, to add to the realism, hawks, falcons and owls should be tamable.
    Hawks are stronger than falcons, and can pick up bigger prey. Hawks can also turn faster in nature but that is not useful here. Basically, Hawks should have more durability than falcons.
    Falcons fly a LOT faster than hawks, the Peregrine falcon can dive at two hundred MPH. Falcons tend to eat pigeons as a more primary food source, while hawks go for rabbits and only pigeons if land animals are not present enough to suit them.
    Owls are awake at night and are much larger than most hawks or falcons. They tend to go for rabbits, mice, foxes depending on size. They can be more temperamental and obviously need more food.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on REQ Digging Spiders. Web slinging spiders.
    Posts are drugs to me, I'm an attention ***** sadly. BUT I have seen burrowing spiders before, and they don't dig through stone but COULD dig through sand and dirt.
    I feel like the grappling hook web sounds like the best idea, and I wonder if I would need to use SDK's Grappling hook mod to program it? Could I just copy and paste thos properties to spiders?
    Posted in: Mods Discussion
  • 0

    posted a message on REQ Digging Spiders. Web slinging spiders.
    [/quote]

    Yeah... it's a pretty bad idea.
    I can't imagine ever wanting spiders to be anymore annoying than they already are.[/quote]

    Thank you for your opinnion! YES! I wants the pros and cons! MORE POSTAGE!
    Posted in: Mods Discussion
  • 0

    posted a message on REQ Digging Spiders. Web slinging spiders.
    Okay, this idea is hated. I get it. WILL SOMEBODY COMMENT APART FROM JUST LOLLIGATOR? Nobody has even SAID if the like or hate it!
    Posted in: Mods Discussion
  • 0

    posted a message on When do we draw the line?
    I would like to add that this forum is an amazing incentive to continue dreaming up mods and addons.
    Posted in: Mods Discussion
  • 0

    posted a message on Mod Wanted "Cuboid Command"
    You should repost this and say what you want as the request. If you put a label roughly suggesting what you want, then you will have a much greater chance of response. I am no modder, which is unfortunate. But yes, rename it as a request and post it again.
    Posted in: Mods Discussion
  • 0

    posted a message on REQ Witches and Brooms!
    Okay, this idea is universallly loathed.
    Posted in: Mods Discussion
  • 0

    posted a message on HELP PLZZZ
    Ummm... Are we helping or just mocking the guy?

    Please explain what you've done so far.
    Posted in: Mods Discussion
  • 0

    posted a message on REQ Digging Spiders. Web slinging spiders.
    Dear people.
    I would LOVE input.
    I don't care if you HATE this idea, I just need the input!
    Posted in: Mods Discussion
  • 0

    posted a message on [REQ][Maybe MOD] More Fruit!
    A good, simple, tasteful idea.
    Given the advent of the hunger mod, I believe more food sources are always welcome!
    YES.
    Posted in: Mods Discussion
  • 0

    posted a message on REQ Witches and Brooms!
    Once in a while, I am amazed by how few people seem to like an idea.
    If you HATE this idea, please say why.
    I just want input!
    Posted in: Mods Discussion
  • To post a comment, please or register a new account.