• 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    Sweet :D

    Guys, if you are interested, I just released a mod I made for myself a long time ago. I Quickly rewrote it for 1.4.2 and I think some of you might like it. When anything living takes damage, the damage they took bounce off their heads with a cool little effect. You can get to that forum release here.


    I love it :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Mod
    NO! Another mod I will be dependent of... But seeing how you keep your paint mod updated, I dont tink that will be a prob
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Wow, Thank You! I took a screenshot to show others




    Uploaded with ImageShack.us
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    New reworked gui that better takes advantage of available space. Now everyone should be able to at least see the color codes and the close button.

    Also I added a built in calculator that will tell you roughly how much dye a paint selection will consume.



    NICE! :D Looks good

    I have a request, can you add a preview box in that empty space that holds your last selection? Sometimes it is hard to tell exactly the color you chose.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from nitrocrafter

    Wow, that is amazing. I'm a big fan of colours.

    Can't tell if sarcasm...
    Quote from rich1051414

    And we have 16,777,216 different colour choices in this mod. That is a lot of colors for you to be a fan of :P

    Also can't tell if sarcasm...
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    This depends on what color, it varies. You get 1020 'color credits' every time you use a dye, and the gun will use between 127 and 255 units per block depending on how much of that color is in the paint you select.

    So if you use paint that is :
    Red: 255
    Green: 0
    Blue: 0

    You will use 255 red, 127 green, and 127 blue for every block. And that would consume dyes at a rate of:

    Rose Red: 4 blocks per dye
    Cactus Green: 8 blocks per dye
    Lapis: 8 blocks per dye

    I was wondering about that. That's awesome :D Not that it matters to be since it doesnt use dye creative mode :P
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    Small Update: You can no longer paint container blocks and non-standard blocks(like torches and grass).

    Just redownload for the update.

    Oh, what graphics card/ OS were you using BeanishGod?

    This is how the gui is suppose to look. I mathematically generate it on the fly in game, so there might be variances depending on OS and hardware.




    This is how it looks on my side too... weird. Also, why did you take away block container painting?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    Ugh, widespread black screen issues with the forge installs for 1.4.2. Delete your .minecraft folder to get forge to take, but many mods may still cause you to black screen. I don't know the issue yet, might be a reobfuscating issue, as everything is fine in unobfuscated testing mode...

    I see that :( and now the forge website is overloaded :( (


    2012-10-25 08:24:18 [INFO] [ForgeModLoader] Forge Mod Loader version 4.2.0.415 for Minecraft client:1.4.2, server:1.4.2 loading
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] All core mods are successfully located
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Discovering coremods
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir

    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir

    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir

    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Running coremod plugins
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Validating minecraft
    2012-10-25 08:24:18 [FINEST] [ForgeModLoader] Minecraft validated, launching...
    2012-10-25 08:24:19 [INFO] [STDOUT] 27 achievements
    2012-10-25 08:24:19 [INFO] [STDOUT] 208 recipes
    2012-10-25 08:24:20 [INFO] [STDOUT] Setting user: steve0believe, 7583272372370585199
    2012-10-25 08:24:20 [INFO] [STDOUT] LWJGL Version: 2.4.2
    2012-10-25 08:24:20 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
    2012-10-25 08:24:20 [INFO] [STDOUT] MinecraftForge v6.0.1.331 Initialized
    2012-10-25 08:24:20 [INFO] [ForgeModLoader] MinecraftForge v6.0.1.331 Initialized
    2012-10-25 08:24:20 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\bin\lwjgl.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\bin\jinput.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\bin\lwjgl_util.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Found a minecraft related file at C:\Users\Home\AppData\Roaming\.minecraft\bin\minecraft.jar, examining for mod candidates
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\lib\argo-2.25.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\lib\guava-12.0.1.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Skipping known library file C:\Users\Home\AppData\Roaming\.minecraft\lib\asm-all-4.0.jar
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
    2012-10-25 08:24:21 [INFO] [ForgeModLoader] Searching C:\Users\Home\AppData\Roaming\.minecraft\mods for mods
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Found a candidate zip or jar file PaintGunMod1.4.2.zip
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] The mod container minecraft.jar appears to be missing an mcmod.info file
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Examining file PaintGunMod1.4.2.zip for potential mods
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] The mod container PaintGunMod1.4.2.zip appears to be missing an mcmod.info file
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Identified an FMLMod type mod PaintGunCommon.PaintMod
    2012-10-25 08:24:21 [FINEST] [ForgeModLoader] Parsed dependency info : [] [] []
    2012-10-25 08:24:21 [INFO] [ForgeModLoader] Forge Mod Loader has identified 3 mods to load
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Received a system property request ''
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] System property request managing the state of 0 mods
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] After merging, found state information for 0 mods
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Activating mod FML
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Activating mod Forge
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Enabling mod PaintMod
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Activating mod PaintMod
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Verifying mod requirements are satisfied
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] All mod requirements are satisfied
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Sorting mods into an ordered list
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Mod sorting completed successfully
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] Mod sorting data:
    2012-10-25 08:24:21 [FINE] [ForgeModLoader] PaintMod(PaintMod:1.0.0rc.1b): PaintGunMod1.4.2.zip ()
    2012-10-25 08:24:21 [FINER] [ForgeModLoader] Posting state event FMLConstructionEvent to mod FML
    2012-10-25 08:24:21 [FINER] [ForgeModLoader] State event FMLConstructionEvent delivered to mod FML
    2012-10-25 08:24:21 [FINER] [ForgeModLoader] Posting state event FMLConstructionEvent to mod Forge
    2012-10-25 08:24:21 [FINER] [ForgeModLoader] State event FMLConstructionEvent delivered to mod Forge
    2012-10-25 08:24:21 [FINER] [ForgeModLoader] Posting state event FMLConstructionEvent to mod PaintMod
    2012-10-25 08:24:21 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.VerifyError: (class: PaintGunCommon/PaintMod, method: initBasicItems signature: ()V) Incompatible argument to function
    2012-10-25 08:24:21 [INFO] [STDERR] at java.lang.Class.forName0(Native Method)
    2012-10-25 08:24:21 [INFO] [STDERR] at java.lang.Class.forName(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:407)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    2012-10-25 08:24:21 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:139)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    2012-10-25 08:24:21 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    2012-10-25 08:24:21 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:82)
    2012-10-25 08:24:21 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:473)
    2012-10-25 08:24:21 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:151)
    2012-10-25 08:24:21 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:420)
    2012-10-25 08:24:21 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:752)
    2012-10-25 08:24:21 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Quote from rich1051414

    LOL! yeah don't do that, you are flooding yourself with tile entities :P Each of my tile entity only holds 3 custom variables, so that is mostly minecrafts fault, but i'll look into it to see if an underlying function is getting hung up somewhere.

    I never had this problem when I was using my own Mappings, but tile entities was the easy way to do this, with the integrated server and all. Reimplementing maps would be a mess of packet handling, so I don't think i am going there.

    Thanks for the bug report :D

    i figured it was my fault, lol,. Earlier I installed the 1.4.2 and I can't i cant get it to lag now, so mabee it was cause of another mod, or the update fixed it..
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    :o Holy Crap, already?! :D! Btw, I found one bug, if you spam shift click really fast as you sprint, you can get lag spikes.
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.4.6][1.4.5][Forge]Paint Mod 1.6.8 Color Notebook and Painter's Workbench *Paint* *SandBlast* *Devastate*
    Dude this mod is epic :D I might try to get you some game play shot, but i can't stop painting my stuff :/
    Posted in: Minecraft Mods
  • To post a comment, please .