• 0

    posted a message on Conquest_ [WIP there is always more to come]
    so is this update ready and just not yet had the change log posted?
    Posted in: Resource Packs
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Sad that you couldn't get it out before your trip, but happy holidays anyway. Hope you manage to get it finished up sometime next week.
    Posted in: WIP Mods
  • 0

    posted a message on Conquest_ [WIP there is always more to come]
    Just a note, your current red mushroom texture doesn't play nice with pots. I assume your brown mushroom texture also wouldn't, I just don't keep any on me because I live outside a swamp.

    Also, Cave spider's are glitched up. Their head has a transparent texture that you can BARELY see at all. Know what is causing this, or was it intentional?

    If it was, then you need to fix it up, because it isn't 100% transparent, only about 95%.
    Posted in: Resource Packs
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from blued00r



    java.lang.ArrayIndexOutOfBoundsException: 32000
    Means you placed an item too high in our config.


    Problem with that is I have not changed your config, I changed other mod's configs.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    I am running into this, I have tried to check for any ID conflicts I could, and sorted the ones I found out.

    ---- Minecraft Crash Report ----
    // Why did you do that?

    Time: 11/19/12 10:56 PM
    Description: Failed to start game

    java.lang.ArrayIndexOutOfBoundsException: 32000
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:152)
    at net.minecraftforge.common.Configuration.getItem(Configuration.java:142)
    at xolova.blued00r.divinerpg.DivineRPG.preload(DivineRPG.java:1512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:480)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:150)
    at net.minecraft.client.Minecraft.a(Minecraft.java:424)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 7412863728 bytes (7069 MB) / 8232042496 bytes (7850 MB) up to 8232042496 bytes (7850 MB)
    JVM Flags: 2 total; -Xms8192m -Xmx8192m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...[atomicstryker.dynamiclights.client.DynamicLights, LightsOnOffKey, IDynamicLightSource], [atomicstryker.dynamiclights.client.modules.BurningEntitiesLightSource, ChargingCreeperLightSource, DroppedItemsLightSource, ...], [atomicstryker.dynamiclights.common.DLFMLCorePlugin, DLTransformer], [atomicstryker.petbat.client.ClientPacketHandler, ClientProxy, RenderPetBat, ...], [atomicstryker.petbat.common.IProxy, PetBatMod, EntityPetBat, ...], [atomicstryker.updatecheck.client.UpdateCheckClient], [atomicstryker.updatecheck.common.UpdateCheckMod, UpdateCheckThread, IProxy], [com.google.common.base.Preconditions, Charsets, Splitter, ...], [com.google.common.cache.CacheLoader, CacheBuilder, Cache, ...], [com.google.common.collect.Multimap, ListMultimap, AbstractMultimap, ...], [com.google.common.eventbus.EventBus, HandlerFindingStrategy, AnnotatedHandlerFinder, ...], [com.google.common.hash.Hashing, HashFunction, AbstractStreamingHashFunction, ...], [com.google.common.io.LineProcessor, Resources, InputSupplier, ...], [com.google.common.primitives.Ints, UnsignedBytes], [com.google.common.reflect.TypeCapture, TypeToken, SimpleTypeToken, ...], [com.google.common.util.concurrent.UncheckedExecutionException, ExecutionError, MoreExecutors, ...], [cpw.mods.fml.client.ITextureFX, FMLTextureFX, TextureFXManager, ...], [cpw.mods.fml.client.modloader.ModLoaderClientHelper, ModLoaderKeyBindingHandler], [cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler, KeyHandler, RenderingRegistry], [cpw.mods.fml.common.Loader, LoaderException, ModContainer, ...], [cpw.mods.fml.common.asm.FMLSanityChecker, MLDetectorClassVisitor, SideOnly], [cpw.mods.fml.common.asm.transformers.AccessTransformer, Modifier, MarkerTransformer, ...], [cpw.mods.fml.common.discovery.ModDiscoverer, ASMDataTable, ModCandidate, ...], [cpw.mods.fml.common.discovery.asm.ASMModParser, ModClassVisitor, ModAnnotationVisitor, ...], [cpw.mods.fml.common.event.FMLLoadEvent, FMLEvent, FMLStateEvent, ...], [cpw.mods.fml.common.functions.ModIdFunction], [cpw.mods.fml.common.modloader.IModLoaderSidedHelper, ModLoaderHelper, ModLoaderVillageTradeHandler, ...], [cpw.mods.fml.common.network.Player, IPacketHandler, IConnectionHandler, ...], [cpw.mods.fml.common.registry.BlockProxy, ItemProxy, LanguageRegistry, ...], [cpw.mods.fml.common.toposort.ModSortingException, ModSorter, DirectedGraph, ...], [cpw.mods.fml.common.versioning.ArtifactVersion, VersionParser, InvalidVersionSpecificationException, ...], [me.Golui.SwordPedestal.client.ClientPacketHandler, ClientProxy, TileEntitySwordPedestalRenderer, ...], [me.Golui.SwordPedestal.common.SwordPedestalMain, PacketHandler, ServerPacketHandler, ...], [me.Golui.util.client.ClientUtils, GuiUtils], [me.Golui.util.common.GoluiUtils, ServerUtils], [net.minecraftforge.client.ForgeHooksClient, IItemRenderer], [net.minecraftforge.client.event.DrawBlockHighlightEvent, RenderWorldLastEvent, TextureLoadEvent], [net.minecraftforge.client.event.sound.SoundEvent, SoundResultEvent, PlayBackgroundMusicEvent, ...], [net.minecraftforge.common.IPlantable, IShearable, ISidedInventory, ...], [net.minecraftforge.event.Event, ListenerList, EventBus, ...], [net.minecraftforge.event.entity.EntityEvent, EntityJoinWorldEvent, PlaySoundAtEntityEvent], [net.minecraftforge.event.entity.item.ItemEvent, ItemTossEvent], [net.minecraftforge.event.entity.living.LivingEvent, LivingUpdateEvent, LivingHurtEvent, ...], [net.minecraftforge.event.entity.player.PlayerEvent, ArrowNockEvent, ArrowLooseEvent, ...], [net.minecraftforge.event.world.WorldEvent, Load, Save, ...], [net.minecraftforge.oredict.OreDictionary, OreRegisterEvent, ShapedOreRecipe, ...], [net.minecraftforge.transformers.ForgeAccessTransformer, EventTransformer], [net.smart.moving.IPacketReceiver, IEntityPlayerSP, IPacketSender, ...], [net.smart.moving.playerapi.SmartMoving, SmartMovingPlayerBase, SmartMovingSelf, ...], [net.smart.render.SmartRenderContext], [net.smart.render.statistics.IEntityPlayerSP, SmartStatisticsContext, SmartStatistics], [net.smart.render.statistics.playerapi.SmartStatistics, SmartStatisticsPlayerBase], [net.smart.utilities.Reflect, Utilities], [org.objectweb.asm.ClassVisitor, ClassWriter, MethodVisitor, ...], [org.objectweb.asm.tree.ClassNode, MethodNode, FieldNode, ...], [twilightforest.TwilightForestMod, TFAchievementPage, TFEventListener, ...], [twilightforest.client.TFClientProxy, ModelTFBoar, ModelTFBighornFur, ...], [twilightforest.world.TFGenerator, TFGenCanopyTree, TFGenMangroveTree, ...], [xolova.blued00r.divinerpg.DivineRPG], [xolova.blued00r.divinerpg.blocks.BlockTwilightPortal, BlockAzuritePortal, BlockEnergyPortal, ...], [xolova.blued00r.divinerpg.client.misc.ClientPacketHandler, ClientProxy, TextureAnimatedFX, ...], [xolova.blued00r.divinerpg.client.models.ModelFrost, ModelScorcher, ModelWatcher, ...], [xolova.blued00r.divinerpg.client.render.RenderShuiken, RenderVailStorm, RenderPoisonArrow, ...], [xolova.blued00r.divinerpg.generation.BiomeGenSerenity, BiomeGenEnergy, BiomeGenAzurite, ...], [xolova.blued00r.divinerpg.misc.CreativeTabDivineBlock, CreativeTabUtility, CreativeTabLighting, ...]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.21 FML v4.4.4.442 Minecraft Forge 6.3.0.372 Optifine OptiFine_1.4.4_HD_U_D2 20 mods loaded, 20 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    mod_SmartMoving [Smart Moving] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized
    mod_SmartRender [Smart Render] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized
    TwilightForest [The Twilight Forest] (twilightforest-1.13.0.zip) Unloaded->Constructed->Pre-initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.4]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized
    mod_Shelf [mod_Shelf] (Shelf (1).zip) Unloaded->Constructed->Pre-initialized
    mod_RecipeBook [mod_RecipeBook] (Recipe Book (3).zip) Unloaded->Constructed->Pre-initialized
    DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized
    DivineRPG [DivineRPG] (DivineRPG v1.1.jar) Unloaded->Constructed->Errored
    GoluiUtils [GoluiUtils] (GoluiUtils - 1.1.0.zip) Unloaded->Constructed->Pre-initialized
    PetBat [Pet Bat] (PetBat_1.4.4.zip) Unloaded->Constructed->Pre-initialized
    SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.0.zip) Unloaded->Constructed->Pre-initialized
    AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.4.zip) Unloaded->Constructed->Pre-initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 560M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Conquest_V1.0 (12).zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    I know it is your mod, because everything works flawlessly without it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Conquest_ [WIP there is always more to come]
    where is the changelog you promised us, lol.
    Posted in: Resource Packs
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    I hope you are going for Forge compatability, as that would make it perfect for running with a server I want to launch after I finish building it, based on LoL. (For those of you who don't know what LoL is, it is League of Legends. I am currently building the entirety of Valoran in a map editing program, roughly 7 kilometers by 10 kilometers in size. Also has the nearby islands of the Shadow Isles, Ionia, and the Blue Flame Islands.)
    Would be very easy to give certain swords special powers for the sake of effectiveness and variation.

    EDIT: Just saw you actually are. Nice. Good luck. Also, mind trying, once you get it working with forge, to try and make it work with the Sword Pedestal mod? Just synergies so perfectly with this one. New swords, and a nice place to put them on display.
    Posted in: WIP Mods
  • 0

    posted a message on Conquest_ [WIP there is always more to come]
    You need to fix the witch textures. They got broken sometime recently, and her nose is whited out, same with hat
    Posted in: Resource Packs
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    scuttles.... you need to stop talking. There is a whole THREAD based on voting for the next mob added to Mo'Creatures, linked IN THE ORIGINAL POST. Just go there, and stop spamming this one, which is mostly about bug fixes and talking about the mod in general.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Mica_Monster


    1.) The horses seem to have a "double jump" thing going on, and sometimes it causes my horse to get hurt when it hits the ground. I'm not sure if this is normal or if it's a bug.


    I have noticed this bug, and an interesting fact about it... the horse doesn't get damage. I would jump off my horse instantly to check, and while YOU take damage, your horse is fine. The horses seem near indestructible while you are on them, as I have taken tons of abuse on top of a horse, that should have more than killed it, without a problem.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5]Arcane Ascension [0.4.0]
    Quote from calebmanley


    Yeah im not sure how tricky that will be though, if Areus had trouble with it im definitely going to have trouble...
    I cant even get the islands spawning yet. xD


    Yea, that was... but I almost sort of think he just left off of it. It was fully possible to do it back then, as another mod had full, hypercomplex cities able to generate no closer together than a distance you set, while still being random in generation. The other big issue was how to balance his armors. They were... a bit OP, to say the least.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5]Arcane Ascension [0.4.0]
    I find it funny this mod is now receiving more attention post-Mortus that it did while it was alive.

    Hope you can manage to get it back up.
    Posted in: Minecraft Mods
  • 0

    posted a message on Conquest_ [WIP there is always more to come]
    Ill test it out when I get home, to see how it looks in-game.
    Posted in: Resource Packs
  • 0

    posted a message on [1.2.5]Arcane Ascension [0.4.0]
    Yea, this had been a fun mod. Was sad when it died.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Can you try and find a way to make the insects not mess up farmland? As is, the only way to make sure your farmland is safe is to throw all insect spawns down to zero. And you can't exactly fence off those crickets. It is maddening to see half of your farm destroyed by something you have no counterplay to at all.

    EDIT: I actually tried setting spawn rates to zero. Didn't stop insect spawns. Niiccceeee..... R.I.P. my beautiful farm.
    Posted in: Minecraft Mods
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