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    posted a message on [1.5 and up] [FORGE] [UNIVERSAL]IronChests 5.0 - Minecraft 1.5 update!
    Had a conflict with Millenaire but I fixed it with IDResolver :)
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] Appealing Ceilings! (FIXED!)
    FYI, these are roofs not ceilings. Pretty sweet mod nonetheless.
    Posted in: Minecraft Mods
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    posted a message on [SSP/SMP][1.3.2]Fossil / Archeology [v6.9 P-4]
    You should mention dinosaurs in the title lol, for the longest time I thought this mod just added fossils. Maybe rename it JurrassicCraft?
    Posted in: Minecraft Mods
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    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Rofl the first post is hilarious I commented just to say that. Godspeed Timmy, godspeed.
    Posted in: Minecraft Mods
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    posted a message on [16x][1.4.6]Moderncraft[Updated 12/16][80K+ Downloads]
    Quote from Snugtr24

    I AM SUPER ANNOYED!! RAGEE!!!11!!!1 lol no I'm not. Also, do you think the crafting bench is bad? I like how it's a blueprint with a coffee stain on it.


    Oh I didn't notice that, yeah its much nicer than the default one :smile.gif: The "Project table" in Red Power mod has a similar look except its red on top instead.
    Posted in: Resource Packs
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Jobs2k

    Look to the EAQ for your answer.


    Googled it and it fixed my problem, thanks.

    dante9898 is known for being an asshole so I expected no less from him.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I'm using multiple mods and they all work fine until I add Red Power into the mix. I'm not putting in World and Machine until after I have loaded the world, the avoid the rubber trees being everywhere.

    Mods loaded: 19
    ModLoader 1.1
    mod_ModLoaderMp 1.1
    mod_MinecraftForge 1.3.3.12
    mod_BuildCraftCore 2.2.12
    mod_BuildCraftBuilders 2.2.12
    mod_BuildCraftEnergy 2.2.12
    mod_BuildCraftFactory 2.2.12
    mod_BuildCraftTransport 2.2.12
    mod_CraftGuide 1.4.2 for Minecraft 1.1.0
    mod_Forestry 1.2.6.5
    mod_IC2 v1.64
    mod_PigbearLaser Laser 1.1
    mod_IronChest 2.5
    mod_QuickGuide 1.1
    mod_RedPowerArray 2.0pr4d
    mod_RedPowerCore 2.0pr4d
    mod_RedPowerLighting 2.0pr4d
    mod_RedPowerLogic 2.0pr4d
    mod_RedPowerWiring 2.0pr4d

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 8730c151 --------
    Generated 2/21/12 1:39 PM

    Minecraft: Minecraft 1.1
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_29, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.8.3
    OpenGL: GeForce GT 435M/PCI/SSE2 version 4.1.0, NVIDIA Corporation

    java.lang.RuntimeException: RedPowerCore: BlockID 149 exists, autoAssign is disabled.
    at forge.MinecraftForge.killMinecraft(MinecraftForge.java:366)
    at eloraam.core.Config.getBlockID(Config.java:114)
    at RedPowerArray.initialize(RedPowerArray.java:22)
    at mod_RedPowerArray.initialize(mod_RedPowerArray.java:32)
    at mod_RedPowerArray.ModsLoaded(mod_RedPowerArray.java:13)
    at ModLoader.init(ModLoader.java:832)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT c6db1dfd ----------


    Posted in: Minecraft Mods
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    posted a message on [1.1]MineTech[Beta 1.0]
    LOL... Dude Buildcraft, Red Power and Industrial Craft are all forge mods. Do you know what that means? It means that they share the same ores among other things.

    The new ores you are adding are not only unnecessary, but they make the mod incompatible with other forge mods. Red Power already has 3 different gem ores, there is also tin and copper shared between IC2 and Red Power.

    Nobody wants or needs more random ores, every second mod that comes out adds another ore and another tier of tools. The furnaces are pretty redundant too. Red Power has an alloy furnace, there is default furnace, IC2 has electric furnace and induction furnace. There are enough furnaces.

    Sorry to be so harsh but you're not adding anything useful to the forge mod set, when there are actually lots of things that they do need.
    Posted in: Minecraft Mods
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    posted a message on Risugami's Mods - Updated.
    Is Lightsensor compatible with Red Power mod? Thanks in advance for any replies :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Rubber trees. 10x too big. Does Forestry mod work with Red Power tubes?
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    The rubber trees in the Red Power world are absolute eyesores, I can't even play on a map generated with those. They're ridiculously big. I wish we could use the machines module without being forced to use the world one.
    Posted in: Minecraft Mods
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    posted a message on MCEdit: Minecraft World Editor (Now open source!)
    Its epic how McEdit uses the texture pack that you have changed too, and it runs very fast and smoothly now. Just wanted to say thanks codewarrior :smile.gif:
    Posted in: Minecraft Tools
  • 0

    posted a message on [16x][1.4.6]Moderncraft[Updated 12/16][80K+ Downloads]
    Everyone, here's my personal terrain.png that has some improved(?) textures from Moderncraft, like the lightbulbs that match redstone torches for example. I also changed the iron door texture and tried to improve on the glass texture. The iron bars are much better, the trapdoors are too.

    I've also added a few textures from other random packs. The crafting bench is kinda lame lol, I want a more modern one. I use mostly vanilla blocks though, so just mix n match with paint.net to make a better TP :smile.gif:



    And if you use this particles.png, there is no more smoke and flames on lightbulbs.



    If anyone improves upon this pack please post it, especially if you make a better looking crafting bench :wink.gif:

    P.S. Hope OP isn't annoyed I posted a terrain.png in his thread :S
    Posted in: Resource Packs
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    posted a message on [16x][1.4.6]Moderncraft[Updated 12/16][80K+ Downloads]
    Wow dude thanks for continuing this texture pack!

    This is my favourite TP of all, I use the ladders and doors and glass and stuff. Hopefully the crafting bench is modern enough to match IC2 :smile.gif:
    Posted in: Resource Packs
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