Now that 1.9 is finally released and Forge community is slowly working towards a 1.9 version, I guess I gotta dust this dang thing off and prep to maybe do some coding again in the next few months. Or something. IDK.
I'm really gonna have to see how the 1.9 combat mechanics are implemented in code before I make any real decisions on where I'm going with this mod --if even anywhere.
- That combat strength meter is gonna be a butt
- The sweeping mechanic is gonna be a butt
- You bet your butts I'm gonna make sure Skeletons stop having infinite ammo