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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from freakstritch »
    Guinea Pigs have a range of 16 blocks - when you go beyond that, they will not be able to locate you and follow you until you step back into their zone. Your complaint about guinea pigs following you is in opposition to your suggestion that they slow down when wearing armor. That would make it annoying to have to wait for slow pigs.

    I want to know why you would want to take off the armor? What purpose would that serve?

    However, I want you to carry your pigs by stacking them on your head - this would alleviate two problems. One - the limited range of the pigs and two - carrying them through doors.

    My new creep is desert dwelling and will only spawn on sand - I want to keep the SnowDevils in the snow, and in the next release there are more of them, but they are relegated to snow biomes.

    ah, sorry, forget about the suggestion of them slowing down with armor, i wasn't even thinking about the consequences of the idea.

    but the reason i wanted to take off their armor is because i think they look a lot nicer without the armor on.

    but after typing this reply, i came up with an alternate idea; armor durability. after an equipped guinea pig takes a certain amount of hits without dying, the armor on the guinea pig would break(maybe a sound would go off so you would know that it broke, or is close to breaking), and would require you to re-equip a new set of armor. but of course the same principals would apply with armor on guinea pigs as they do with armor on the character, for example diamond armor would last longer than leather armor. this idea would add more challenge to the guinea pig armies, and it would also make it a lot harder to maintain one.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    i've found it to be very annoying when you have a guinea pig following you, and then he abruptly stops, and you have to walk back a few blocks to get him to follow you again. also, guinea pigs seem to be unable to go through doors. guinea pigs also drown very easily in water holes. and finally, when a guinea pig is following you and then you want to stop, the guinea pig just pushes you around.

    i came up with some(unrelated to the above paragraph)suggestions. i think we should be able to change the armor and take off the armor on our guinea pigs, but along with this, when a guinea pig is wearing armor, their speed is slowed down by a certain percentage. also, i don't think guinea pigs should drop pork, instead maybe wheat, seeds, flowers, mushrooms, or even carrot seeds? and maybe we would be able to grow carrots similar to wheat, and carrots would be a food source!

    oh, another suggestion, maybe we could be able to put a single guinea pig on our heads, similar to the bunnies mod. or maybe even the ability to right click with your fist on a single tame guinea pig to put it into your inventory. this way we would be able to ride in boats, minecarts, and on horses without leaving our guinea pigs behind.

    i don't have much for snow devils, because i've only found one in the wild, and my guinea pig killed it as soon as he saw it. but maybe you could make certain devils for certain biomes, such as desert devils, dirt devils, aqua dogs, devil dogs. you know, biome-specific devils! dirt devils spawn on grass, aqua dogs can only survive in water, and devil dogs spawn in the nether. this way we would be able to tame our own little devil zoo!

    sorry for this wall of text. :SSSS:
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    i hope you will eventually implement the ability to name the guinea pigs yourself, instead of it being randomly generated. not that the names are bad or anything, it's just i don't really like having a guinea pig named "mr. rabies", it just doesn't seem right to me. and maybe after you tame a snow devil it will no longer burn at night? just a few suggestions. but other than that, this is an excellent mob pack.
    Posted in: Minecraft Mods
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    posted a message on [MOD] Farmcraft v1.1 - MC Beta 1.2_02
    Hey DrZhark, I have a suggestion.

    Considering sheep are useless except for wool(and now mutton), maybe you could add a feature where the sheep will grow their wool back after being sheared, possibly by being fed wheat or maybe just simply eating a grass block near them. This way we could farm wool.

    Anyways, a very sexy mod you have made here, very sexy indeed. :iapprove:
    Posted in: Mods Discussion
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    urgent message, i have found a bug.

    i believe one of the creatures is a "ghost", as i cannot see it yet i am being constantly killed. i believe it is the normal wraiths because it is the only mob i have not seen yet. but it may not be a mob, because the strange thing is, if i try to run away from it, it just stays on my tail and i get repetitively hurt until i die. however, after switching the difficulty from hard to peaceful, the attacking stops. i don't know if anyone has already posted this bug, but i do hope it gets fixed soon so i can play with the creepers again. :SSSS:
    Posted in: Minecraft Mods
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