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    posted a message on Naruto-Anime Mod

    COMPATIBILITY ISSUE


    After some tinkering with a modpack. I have noticed that Techguns when combined with your mod, causes a crash when you load up a world. It would be great if you can fix this someday. Testing how well shinobi can go up against other mods. My friends who loves Techguns wanted me to test it with him. Hope you understand

    CRASH REPORT


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// My bad.
    Time: 4/29/18 7:59 AMDescription: Ticking memory connection
    java.lang.NullPointerException: Ticking memory connection at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    -- Ticking connection --Details: Connection: net.minecraft.network.NetworkManager@5767508dStacktrace: at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 520222984 bytes (496 MB) / 1647312896 bytes (1571 MB) up to 5931794432 bytes (5657 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6364m -Xms256m -XX:PermSize=256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 11 mods loaded, 11 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA ForgeMultipart{1.1.2.331} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) UCHIJAAAA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar) UCHIJAAAA CoFHCore{1.7.10R3.1.4} [CoFH Core] (CoFHCore-[1.7.10]3.1.4-329.jar) UCHIJAAAA AM{1.0.0} [Naruto Mod] (Naruto-Anime-Mod_V0.9.14_Beta_1.7.10-1.0.jar) UCHIJAAAA Techguns{0.1.2_alphatest4.1} [Techguns] (Techguns.beta.1.2_alphatest4.1.jar) UCHIJAAAA McMultipart{1.1.2.331} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) UCHIJAAAA ForgeMicroblock{1.1.2.331} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. CoFHCore: -[1.7.10]3.1.4-329 Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['UchihaAvenger'/139, l='Tech', x=-20.50, y=66.00, z=247.50]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: WIP Mods
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    posted a message on Naruto-Anime Mod

    Ahoi, my favorite youtuber The TrueGingershadow made a semi-public series called Anime Factions which he has the Naruto Faction, RWBY Faction, and FairyTail Faction. Purpose is two compare naruto mod to other anime-ish mods and see how powerful it is. I took the RWBY faction but your mod does not seem to support one of the mods intended for the RWBY faction. Tech Guns, is there any way to fix this? I tried using the Anti ID Conflicts mod but I don't understand a thing with that mod. It would be really great if this could be fixed

    Posted in: WIP Mods
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    posted a message on Naruto-Anime Mod

    Is there any way to influence what clan you are born into or add an item that resets your progress in the mod?

    Posted in: WIP Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!

    In a server I play on, I faction for the imperials. When I was doing the viper droid mission on Hoth, it immediately crashes the server whenever I try to transmit data from a Viper Droid using the Datapad. I saddly don't have access to the console and crash report.


    This is for version 1.3.3

    Posted in: Minecraft Mods
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    posted a message on FullThrottle Alchemist

    Is platinum supposed to be hidden in NEI? I was playing around with the disarm ability from Ars Magica and disarmed a zombie with a force sword. the force sword was filled with Platinum but when I checked NEI, it didn't appear. Is this meant to happen?

    Posted in: Minecraft Mods
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    posted a message on Morph - Turn into almost any mob!

    One of the best mods I've played. but is there a way where I can keep all my hearts when I morph into a bat or wolf? (I love wolves)

    Posted in: Minecraft Mods
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