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    posted a message on Minecraft Redstone Combo Lock
    Press f2 to take a screenshot. Then, upload the screenshot to a sight such as imgur. Next, click on the picture once it is finished uploading. Now, you should just see the screenshot on your screen; copy the URL. Go to your post at the top of the page and edit it. Where the image icon is, click, and paste in the URL you copied. Finally, save the changes.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    Quote from nikman96

    yea there are a couple that are beyond my range of knowledge about t-buds. the pictures on the link u sent me were not tilable (had to be one apart) but there are some in there that are... and I don't get how they work
    The second design is the one that is tileable and one apart.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    Quote from nikman96

    Module 1:
    Module 2:
    Tip: You can put them right next to eachother (comes with indicator light... is on when smelting and off when not.)
    I don't want to go too far off topic, so you can find the designs I was referring to in this thread.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    Quote from nikman96

    i have a smart furnaces that you can place next to eachother. it's also really compact. I can take pictures if you need them (if you have not found a way to do it yet).
    Yeah, I have one that is 3*3*1 for each module, but I'd like to see yours as well.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    Quote from QuadrMan1

    My furnace room lets you knowanywhere in the house if something is smelting, and dings when one finishes and double dings when everything is done... I'm considering adding a timer to tell you how long everythings been smelting just for the hell of it ;)
    Mine does the same thing, and it occupies 1/4 the space...
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    Quote from Magix

    What's up with pistons and "smart furnaces" these days. Is it because Etho made one?

    I mean, if a furnace is cooking, the furnace itself already has a different texture, which is a clear indicator something is cooking.

    Those are the, in my opinion, poor smart furnaces, because of what you mentioned. However, it can be extremely useful to know which furnaces have finished cooking and no longer have the distinguishing texture, but still contain smelted products.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Minecraft Redstone Combo Lock
    Would you mind posting an image of this design?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on My First Smart Furnace + ALOT More
    Most of what you showed was excellent, but could be heavily compacted.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [HELP] Stackable T-BUD Switch
    You might find what you need in this thread. I hope that helped.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Exceptionally Compact Smart Furnace
    I have an amazing announcement. I have not only compacted the design, but I have made a design in which each module occupies less than half of the area of the original design. This is one wide and features a Reset Button, Indicators, and it is tileable for up to fifteen blocks! I've added all additional information to the first page.
    Posted in: Redstone Creations
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    posted a message on Exceptionally Compact Smart Furnace
    Quote from zchryfrk


    To be honest, I am not entirely sure either ;) It seems like the first piston to extend would cause a chain reaction setting all the pistons off but for some reason it doesn't and it is 100% reliable no matter where you build it or what direction it is facing.

    I think pistons only update when they retract, so that might be part of it.
    Posted in: Redstone Creations
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    posted a message on Exceptionally Compact Smart Furnace
    Quote from zchryfrk


    This is a video I made that shows how you can make it 1 wide but it is quite a bit larger than yours.

    I saw the video and I must say that I am quite impressed by it. However, I don't quite understand how it works and why the adjacent pistons aren't being updated.
    Posted in: Redstone Creations
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    posted a message on Exceptionally Compact Smart Furnace
    Quote from zchryfrk

    Wow, that is by far the most compact design I've seen but it would be much better if the modules could be placed side by side(not one block apart).

    That is the biggest issue I have as well. However, I can't really conceivably make the modules one wide and tile able without severely hindering how compact it is. You can put other useful items, such as Chests, Enchanting Tables, or Brewing stands in the gaps. Also, you can try putting modules up a block higher, if that's what you want.
    Posted in: Redstone Creations
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    posted a message on Exceptionally Compact Smart Furnace
    For those of you who don't know, a Smart Furnace is a device that gives a sustained output once a Furnace is done smelting it's items. I've observed several designs for this type of thing (on this forum and elsewhere) and I've noticed that most of them are needlessly complex and large. What I've done is made two different designs. One of them is incredibly compact, and still has a wonderful display, with lights and sounds. It is also infinitely expandable. The second one is astoundingly compact. It is also one wide and tileable, though for only fifteen blocks.

    Luxury Design:
    Individual Modules:
    Below is the design for each individual module. Each Furnace would be placed two blocks below the lamp, adjacent to the Sticky Piston. If you are combining these in an array, then a repeater going into the block on which the Torch is placed will serve as the reset line.

    Front of the Array:
    The following image displays what the front of the array would look like with four of the modules tiles together. The button leads to the reset line, which is displayed in the next screenshot.

    Back of the Array:
    This image shows how the four modules seen in the front view would appear from the back view. The Noteblocks are optional, and they will produce a sound once a furnace is activated, but with small amounts of fiddling can be used otherwise. One noteblock is needed for every two modules. The redstone and repeaters traversing the far rear of the device make up the reset line.

    Compact Design:
    Reset Wiring

    This is all of the wiring to be included in the Reset Line. Only one of these will be needed for every thirty modules used.


    Individual Modules:
    Below is the design for each individual module. Fifteen of these can be placed directly adjacent to each other on either side of each Reset Wiring. The pistons and blocks themselves will serve as the actual indicators for the pistons.


    Front of the Array:
    The following image displays what the front of the array would look like with four of the modules tiled together. Extra aesthetics have been applied to make the design look better, but anything not in the above screenshots is not necessary to the mechanism's function.

    Back of the Array:
    This image shows how the four modules seen in the front view would appear from the back view. This shows how the redstone from the various elements of the completed product interact with each other to produce the desired affect.

    Posted in: Redstone Creations
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    posted a message on Producing Pulses of Various Quantities (Help Wanted)
    Quote from m3Zz

    Got a 1 tick faster, but direction depenant one(f=1/3) which is only 7x2x7=98 blocks, yeah!
    Below the blue wool are sticky pistons facing the wool.


    About the speed thing, I know you can do that, and I did in the one I built in my world that is based on yours. ;)
    However, this latest one, is just amazingly awesome. Thank you very much for such an efficient design.
    Posted in: Redstone Discussion and Mechanisms
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