Your redstone lock doesnt seem to be working again. When I try to hit the second button in my combination (1-2-3-4), it resets the combination. Any ideas to fix it?
The only thing I can think of is that you haven't attached the inputs in the correct order. Make sure to check the "Setting the Combination" Spoiler.
What are the dimensions? I want to know if it beats mine.
"Depending on the combination, its entirety is between (2d+1)*4*4 and (2d+1)*8*4 (more on why the depth varies in the "Setting the Combination" section), where b is the number of digits in the combination." ~First Post
This is absolutely brilliant. I think that vswe from Steve's Carts should make a mod for this. His Minecart mod is somewhat similar, so he has the ability and experience to do it correctly. I'll ask him if he'd be willing to look at it. Here is a copy of the message I sent:
Quote from Ping-PongNinja4444 »
I love the work you have done on your Minecart mod. It is easily the best mod I've ever seen. I think it would be superb if you could come look at this thread, which outlines an idea (not made by me, only endorsed by me) for a new system of boats that is somewhat similar to how you revolutionized minecarts. I think I speak for much of the Minecraft community when I say that it would be incredible if you could consider collaborating with the thread creator to make this a mod. Thank you for your time, and keep up the great work!
Ever so often, a brilliant idea appears. This is one of them, and needs to be added to the game. The only thing I would like to add is that the third poll is somewhat ambiguous; is it second chronologically or positionally?
Melons do not need any extra processing to efficiently consume
Melons each replenish one Hunger Bubble
Melon Seeds are easily duplicated
Harvest time intervals are minimal
No damageable tool is necessary to harvest them
No other source of food as all of these benefits, and most have less than six of them. The only thing I can possibly imagine that makes any other food source superior in any way is that Melon Seeds are somewhat difficult to find. However, not only are they found within a day or two of playing the game, once you have them, you never need to find them again.
I am so glad you showed this to me. I can't believe that, for all this time, I had no idea you could put one circuit at the output of the other. I can only imagine what things people can create with this astounding advancement, by combining two circuits.
After reading your post, I realized that this needed to be in the game. If you make a signature banner, or someone else makes one for you, then I will use it. Support!
I think that a circuit should be counted as though it was the only thing in existence. If only the circuit existed and nothing else could interfere, then what would be the size of the circuit. I find it rather strange to count a circuit with the assumption that parts of the circuit that aren't included in the counting are parts of the circuit that it can't exist without. I think it was you who mentioned that a circuit needs an extra block above by this logic because TNT can't go there, which is necessary for the circuit to function, but that is as much apart from the circuit as anything else, unlike the ground below. Try building a circuit and measuring it without any interferences, and you may find your answer.
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The only thing I can think of is that you haven't attached the inputs in the correct order. Make sure to check the "Setting the Combination" Spoiler.
"Depending on the combination, its entirety is between (2d+1)*4*4 and (2d+1)*8*4 (more on why the depth varies in the "Setting the Combination" section), where b is the number of digits in the combination."
~First Post
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I cannot make a video, but I added a layer-by-layer tutorial in the first post, so that should make it easier to build.
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