• 4

    posted a message on Chass- a board game for minecraft

    Frankly, this seems unnecessary. Why would anyone need a smaller game within their game? If somebody is stuck inside and bored, they can play with redstone, smelt some stuff, and possibly go do something else with their time while waiting for the sun to rise. If someone wants chess as a server game, they can install a plugin.


    No support; this has no reason to exist.

    Posted in: Suggestions
  • 0

    posted a message on Departure
    Quote from Darthrafael»


    Eventually, Beth manages to tear off all the tape, allowing him to open the box, though he is interrupted by a scream, echoing throughout the mansion, one loud enough to be heard by everyone in the building...


    Beth jumps. The box tumbles from its perch on his knees, falling to the floor.
    Posted in: Forum Games
  • 0

    posted a message on Departure

    She did a concerned nod there. "So...why don't we get out here and see whats going on about this place? I...haven't got a clue whats going on here..." she says, offering to help him up.

    He grabs her hand, pulling himself to his feet. Instead of following, he glances back, looking over the floor.

    It only takes him a few seconds to find what he's looking for: a sodden cardboard box, flung against one of the walls. With unnecessary care, he lifts the box off the ground, settles in one of the chairs, and starts ripping the tape off the water-weakened cardboard.
    Posted in: Forum Games
  • 0

    posted a message on Departure

    Hannah peeks into the room where Beth is. She looks sort of slightly fearful but also concerned. Beth can see that Hannah seems to be wet all over, she tries to avoid the water as she slowly steps into the room. "You alright...?"

    Beth gingerly wrings out his braid with both hands, but doesn't respond, save for a small shake of the head. He slowly gathers himself into a sitting position on the floor.
    Posted in: Forum Games
  • 0

    posted a message on Departure
    Quote from Darthrafael»

    As Beth opens the door, he is hit by a massive wave of water emerging from the room. The wave carries Beth with it and breaks through a door at the end of the hallway, leaving Beth in what looks like a study, judging by the bookshelves. From where he's lying, he can see that the room the water came from was a bathroom.




    Beth tumbles to a stop. He sits up, coughing violently and clutching at a bruise on his side from his sudden collision with the floor.


    Hannah turns around and leaves the room and the other one with the painting. She noticed that there was a door open with water flowing out of it. She'll check where the water came out of later, she thought and follows where the water was going.


    Beth glances to the door as he spots movement. With one last cough, he manages to force a breath into his lungs. He looks like a wreck, with a pain-twisted expression and clothes soaked right through, dripping onto the carpet. He doesn't attempt a greeting.
    Posted in: Forum Games
  • 0

    posted a message on Departure
    Quote from Darthrafael»

    As Beth moves the painting back, the person in the painting stands up again, tips it's hat at Beth, and becomes motionless once again.
    The opened door reveals a small bathroom.


    Beth, unnerved, walks back to the second hall. After a few moments' consideration, he opens the door with water under it, gingerly stepping into the puddle.

    Posted in: Forum Games
  • 0

    posted a message on Departure
    Quote from Darthrafael»


    As Beth tilts the painting, the person depicted in the painting falls over.

    The west door leads into another hallway. In the distance it curves to the left, and there are several doors, one of which has a puddle of water next to it.


    Beth blinks, his eyes flicking back to the painting as it moves. He turns back to the first hall, cautiously approaching the painting, turning the latch of the southwestern door as he moves and leaving it to swing freely on its hinges. Standing in front of the painting, he tilts his head, then the frame, letting it tip to the other side.

    Posted in: Forum Games
  • 0

    posted a message on Departure
    Quote from Darthrafael»


    Beth runs and runs and runs and eventually manages to reach the door, arriving at another hallway lined with paintings of people that seem to be in pain, and a single closet. There are 4 doors to be found.


    Beth adjusts the box stuffed under his arm, attempting to get it to sit comfortably. He checks that the door is firmly shut behind him before he turns to check out the hall.


    With one loosely clenched hand, he nudges a painting, tipping it so it hangs at an angle. He paces back and forth for a bit, looking at the doors apprehensively.


    Eventually, he opens the west door.

    Posted in: Forum Games
  • 2

    posted a message on A Change To Beds

    I mean, if you want to avoid the monsters, there's literally nothing stopping you from just burying yourself in the ground and waiting it out. It's already super easy to dodge mobs, so these mechanics don't really change much when it takes you just 20 seconds to build a hole in the dirt and bypass either restriction entirely.

    Posted in: Suggestions
  • 0

    posted a message on Departure
    Quote from Darthrafael»


    On the other side of the door is a small hallway with four other doors, where they lead is a mystery however.
    As soon as Beth leaves the room they were in, the door slams shut, followed by a loud bang as if something hit the door, followed by another, and another, almost as if something is trying to force the door open.


    He flinches at the sudden noise, taking a few steps away from the door. Then he takes a few more. Then, for extra safety, he walks all the way down the hall and opens the southern door, just to be as far from the storage room as he can be.

    Posted in: Forum Games
  • 1

    posted a message on Add Nuclear Mechanics!

    Steam's right; in attempting to balance your suggestion, you've tumbled right into the deep end of "worthless". Two wrongs do not make a right; saying your nuclear furnace explodes and obliterates everything you own sometimes does not change the fact that it smelts insanely fast, and vice versa. The ridiculous explosions this suggestion entails make it all swirl into a stagnant "why bother?" sort of scenario, where people just start wishing it would cease to exist because of all the devastation it would cause. Which is not even getting into how weird it would be, thematically.


    It's just kind of janky and unfun; what need is there for a substance that holds so much energy? What niche is there to fill?


    No support.

    Posted in: Suggestions
  • 0

    posted a message on Hammer and Sickle Banner Symbol

    This would probably be better as a Small Suggestion.

    Posted in: Suggestions
  • 0

    posted a message on Departure
    Quote from Darthrafael»

    Beth can't really make out anything in the dark room, but he can see something moving around in the room. Perhaps it's not a good idea to stay?



    He blinks, stuffing the box under one arm. With cautious slowness, Beth crosses the room, silently pulling the door open and glancing through it.

    Posted in: Forum Games
  • 0

    posted a message on Abandoned
    Quote from NightsRemnant»
    ---

    Ace's eyes blink open in the dark. They drift to where Vernon and Sunset had been sleeping.

    Flicking their gaze to the still-blocked door, the empty spot, and back again, they scramble to their feet. For a second, there is silence.

    The altar wrenches itself from the ground, its carvings and decorations shattering and peeling like bits of shed snakeskin. With an unsettling, unnatural motion, it abruptly plows through one of the walls. It leaves a gaping hole before smashing into the ground outside.

    Ace gingerly steps through the gap and into the light of the stars outside.
    Posted in: Forum Roleplaying
  • 0

    posted a message on Departure
    Quote from Darthrafael»

    As Beth is fiddling with the rip in the tape, he hears something fall to the ground and shatter elsewhere in the storeroom...


    He jumps a bit at the noise. Still holding the box in his hands, Beth turns to take a look.

    Posted in: Forum Games
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