He just seemed so annoyed by all the suggestions I think it's better if he finishes up the stuff he's working on now and we wait till he asks for suggestions but still contribute by talking about bugs cause he won't be able to read all these good ideas he probably won't want to if the same people flood the comments with the same questions over and overQuote from MoffKalast
Sorry, I just wanted to make a point that the ships look the same.
I didn't try to force anything. This is a really awesome mod and I only tried to contribute by giving ideas. That's all.
Yes the planets and ships are not the same but look very much alike. Since two Calpamos blocks have been added I presumed that Acheron (LV-426) will be added at some point and with it, the Derilict ship (Calpamos is a gas giant, if I remember correctly).
I don't say anything from any of my posts has to be even considered for the mod. Just. Giving. Ideas.
- Registered Member
Member for 8 years, 10 months, and 23 days
Last active Wed, Jul, 2 2014 16:07:14
- 0 Followers
- 43 Total Posts
- 2 Thanks
Jul 28, 2012Posted in: WIP Mods
Jul 26, 2012Posted in: WIP Mods
don't mind him, i've notice that people try to force modders to try to do what they want and I can understand that get's annoying. ok and prometheus and alien take place in the same universe but those aren't the same ships as they are on different planets. you should just try to do what you want at the moment and look over the people asking for so much stuff.
The movies are completely different. Don't get smart with me. I am not the kind of person that you get smart with.
Jul 19, 2012Posted in: WIP Mods
That looks so much kooler!! lol so how hard is it to make it to where you can choose your species? I remember on that old avp mod you had o download this other mod that allowed that. will you make something similar to that for this mod?
Here's the new queen, and her new textures!
Jul 17, 2012mods just getting better lol, so how about making the flying mob be the pred falcon? it would follow the falconere pred and will attack anything the pred attacks. aliens shouldnt have any fall damage at all. I actually like the long ranged plasma caster that didn't do so much damage to the land but messed up anything it shot. with the aliens are they suppose to be two different types or just one that crouches and one that doesn't ? cause it would be awsome if the aliens attacks when while standing but when crouches climbs over any surface and lounge. if the one that crouch are suppose to be runner then they should be brown and alot either way this is a awosme modPosted in: WIP Mods
Jul 13, 2012Posted in: WIP Mods
A new update is released! Here is the Version 0.1.3 Changelog
If the download isnt updated yet, give me a few minutes to change it
+ Added 6 Types of Predators
+ Added a Vehicle to drive around in (requested)
+ Chestbusters now spawn when the player dies from a facehugger
+ Added Calpamus Terrain blocks (Preparation for the new dimension, Calpamus)
* Fixed Aliens despawning
* Fixed Predators despawning
* Fixed Crafting recipes
Kooooooollll Why were other coders/modder mean to you?
Jul 8, 2012oh I just thought of another thing, in the movies predators commit suice by a great explosion, why not make predators less numurous or make different classes of predators that on death start glowing white for a couple second then send out a huge explosion enough to destroy an entire testificate village at leastPosted in: WIP Mods
Jul 7, 2012hey heres a quick idea on where preds spawn, you should have them mostly spawn in the jungle and have pred take no fall damage so the can be in tree to and jump down , also have them turn invisible at a distant but uncloak when your near themPosted in: WIP Mods
Jun 20, 2012Posted in: WIP Mods
so for the queen laying eggs will you have a different model with an eggsack so it could be more accurate? but anyways your finishing up these updates pretty fast how many people are working on this mod with?
New update coming soon! (Update 11(Aliens Vs Predator Version 0.1.1))
! Dropped ModLoader Requirement !
+ Added Chestbusters
+ Added New Blocks!
+ Queen Xenomorph now lays eggs!
+ More small additions and tweaks to the Xeno Life cycle
- Removed Alien Egg block
* Modified Facehugger Egg texture (Again)
* Remade Alien Eggs, Eggs are now entities instead of blocks (Again)
* Remade Facehugger model (Still in progress, left side legs are placed incorrectly)
* Fixed properties file
* More bug fixes n' stuff
More to come before the update!
+ = Added feature
* = Modified feature
- = Removed feature
(?) = Possible feature
Jun 20, 2012Posted in: WIP Mods
prometheus a new movie that is a sub-prequel to the alien franchise
"Have you seen Prometheus yet?"
When you say this, I honestly do not know what you mean... Is it a movie or what? If it is a movie I will be sure to find it somewhere, and watch it. Also I like your ideas of adding other types of mobs into the mod, i may add that as an addition after I get an official release out there.
Jun 16, 2012at the moment this is the only mod i'm following since you give so much more info constantly lol. This mod is going to turn out great So in the future will there be bases where humans spawn in? I just thought that this mod would be great with the turret mod as a marine lol. will there be sentry guns like from aliens?Posted in: WIP Mods
Jun 16, 2012Posted in: WIP Mods
That just looks so awsome lol. You should also make a ceiling light that aliens will break or something lol. So when ( if ) you implement a more than one species playable game will it be like the old 1.8.1 avp mod?
I will Check into that, thanks for the info.
Surround a block of cobblestone in XenoAcid and you will get a few blocks of the Hive Wall.
Here's a preview of the new Block textures coming in Update 11!
Jun 14, 2012Posted in: WIP Mods
well sitting ontop of my head is still pretty kool, but i'm really ready to be able to choose what species to play as the most lol. you update pretty quick to lol
Well, the facehuggers don't exactly fully face hug. They still need some tweaking... And sometime in the future the aliens will be able to walk on walls, not sure how long into the future though. Also, your ideas of the different kinds of aliens are great I will think about adding some of the different types in newer updates.
Jun 14, 2012Soundwave142 posted a message on [1.2.5] [WIP] Dragon Catcher (0.5.5 - Put them in your inventory!)kool i'll be using this with the dragons mod lolPosted in: WIP Mods
- To post a comment, please login.