Here you have my current pack. I've working on it since January 2015, and I released it in April 2016, when I finally considered it complete. In December 2016 I released a huge update with a new style. Right now, I keep working on it. Here you can download...
Screenhots
Graphical Tips
NOTE: Graphics (and leaves if using OF) MUST be set to Fancy, otherwise they will be broken.
Make sure you have these settings in Video Settings and Quality Settings:
- Clear Water: ON
- Better Grass: Fancy
- Custom Fonts: ON
- Swamp Colors: ON
- Connected Textures: Fancy
- Custom Sky: ON
- Better Snow: ON
- Custom Colors: ON
- Smooth Biomes: ON
- Custom Items: ON
Features
- All vanilla textures replaced (textures of new MC versions may take some time)
- Vibrant, simple and eye-pleasing designs
- Vanilla-like HD items (easily recognizable)
- Minimalist, easy to use and consistent GUI
- 3D models (featuring an awesome better leaves effect)
- CTM overlays (some blocks overlap other blocks so borders between them are not a straight line)
- Random textures
- HD Font (for readability)
- Tons of OptiFine features (custom colors, CIT, CTM, custom sky, etc.)
Terms of Use
You may:
- Make reviews/showcases of this pack, providing proper credit and a link to this thread or the official Curse download.
- Use this pack in YouTube/Twitch videos (even monetized), providing proper credit and a link to this thread.
- Use my pack in your maps, providing proper credit and a link to this thread.
- Use some textures as placeholders, providing proper credit and a link to this thread .
- Edit any texture or make a new resource pack for your own private use.
You may NOT:
- Re-upload this pack anywhere and make it available to download.
- Use this pack for commercial purposes (no AdFly or similar ones).
- Use any edit of this pack for commercial purposes (no AdFly or similar ones).
- Use this pack for SPAM.
Changelog
2.3:
- New leaves
- Hue variation in tall grass
- Birch leaves now use a different texture
- New sand
- New red sand
- New concrete powder
- New water
- Tweaked grass and grass path
- Changed prismarine
- Black purpur blocks
- New, beige endstone and endbricks
- New end portal frame
- New planks with new, different top texture
- Ditched the 'normal planks' texture, all wooden blocks now use the oak colors
- Recolored some boats
- New dark oak door
- New hearts in hotbar
- Changed ferns
- New diamond block
- New gold block
- Darker iron block
- New iron trapdoor
- Changed red and brown mushrooms, with much better shading
- New smoke particles
- Reworked quartz blocks
- Moss is more yellowish
- Changed redstone lamp
- New hopper
- New cauldron
- Purple chorus plant
- Changed soulsand
- Changed some potion colors
- Repeaters now display their tick delay more clearly
- Changed parrots
2.2:
- New emerald and diamond blocks
- New swords
- Added CTM overlays
- Glowstone color changes in the Nether and the End
- Iron blocks and items have a bluish tint
- Shinier moon and better phases
- Gray soulsand
- More colorful endstone and endbricks
- Dragon egg color is now purple to match endermen and enderdragon colors
- Added llamas
- Added random little stone to sand
- Converted pumpkin bottom texture CTM to vanilla model
- Added parrots
2.1:
- 3D Model for cauldrons
- Changed UI accent color to blue
- Changed unpowered redstone lamps
- Darker sky in some biomes
- Changed pumpkins and melons
- Changed pumpkin and melon stems
- Exchanged green- and blue-robed villagers (now farmers wear blue)
- Changed ladders
- Changed chests
- Slightly changed podzol
- Changed beetroots
- Improved Nether ambient colors
- Slightly changed overworld lightmap
- New prismarine block
- New chorus plant
- New netherwart block
- New glowstone
- New dirt, with random variants
- Exchanged netherrack and nether brick colors
- New gravel
- Lots of alternative models for tall grass and ferns
- Tall grass and ferns now consist of four planes instead of two
- Green sky and fog in jungles
- Changed hotbar
- New water
- New sand
- New wool
- Wool, sheep, hardened clay and shulker box colors more similar to vanilla
- Changed bed with new color variants
- Changed prismarine blocks again
- Darker water
- Improved water when not using OptiFine
- New torch lightmap
- Added concrete blocks
- Added concrete powder
- Fixed repeater and comparator model bug
- Added knowledge book
- Changed savanna biome grass and foliage color
- New obsidian
- Better books
- Changed Minecraft title logo for a more updated one
- Added all 1.12 GUI
- New stone, andesite, diorite and granite
- More shading to gold, diamond and emerald blocks
- Added random variants for lapis, redstone and coal blocks
2.0.1:
- Changed prismarine
- Hotfix: Changed resource pack format to 3 so the game doesn't tell it's not compatible with 1.11 even though it was
2.0:
- Made lots of blocks darker:
- Dirt
- Grass
- Grass path
- Stone
- Cobblestone
- Gravel
- Planks
- Bricks
- Glowstone
- Lava
- Stained glass
- Hardened clay
- New or changed blocks:
- Clay
- Sand
- Cactus
- Wheat
- Redstone lamps
- Sandstone and smooth sandstone
- Torches
- Better leaves-like 3D model for leaves
- Acacia and jungle leaves
- Logs
- Water
- End stone and bricks
- Purpur blocks
- Chorus plants
- Mineral blocks
- Pumpkins and melons
- Magma block
- Stone slabs, comparator and repeaters
- Quartz blocks
- Lapis blocks
- Redstone blocks
- Slime blocks
- New tall grass variant
- Changed some colormaps:
- Grass is now greener in most biomes, especially in savannas
- Redder grass and foliage in birch forests
- Many other minor changes
- All ores are visible above lava and water
- Changes to diamond tools and armor
- Added observers
- Added iron nuggets
- Updated filled map item for 1.11
- New elytra
- Changed clay ball, gunpowder, glowstone and redstone items
- Reworked some mobs
- Added shulker boxes, illagers and vexes
- You can see which way hoppers are pointing
- UI accent color is now a bluish green
1.2:
- New mushrooms
- Added structure block with all variants
- New, creepier skeletons
- New obsidian
- New blaze (fits better with the Dark Nether)
- Randomly colored crafting tables
- Changed chests
- Changed some GUI icons
- Changed chickens
- Changed some fog colors
- Changed shulker
- Changed logs
- Added more reflections to glass
- New daylight and inverted daylight sensors
- Chorus plants' and purpur blocks' colors are now less purple
- New, animated purpur blocks
- Dirt is slightly less reddish
- New apples
- Fixed netherrack and netherbrick colors on maps
- Minor changes and improvements
1.1.2:
- New hardened clay
- New blaze
- New flame particle
- Changed swords
- Bluer chorus plant and purpur block
- Disabled dirt texture rotation
- Slight tweaks to granite, top sandstone and some planks, mobs and colormaps
- Darker Nether fog
1.1.1:
- New dirt, grass and grass path
- Command blocks
- Improved sand, red sand and red sandstone
- Smoother water animation
- New, animated lava
- New magma block
- New redstone block
- Elytra item
- Redder endbricks
- Polar bear
- Enderman with glowing arms and legs
1.1:
- Added 1.10 blocks and mobs (polar bear is out for the moment)
- Brighter quartz
- Smoother fire
- New (and awesome!) lightmaps for Overworld, Nether and End
- New grass and foliage colors for Plains, Savannah and Birch Forest
- Endstone has a similar color to vanilla
- New rails
- New glowstone
- More random tall grass alternatives
- Brown spider
- New bricks (and nether bricks, end bricks, etc...)
- New dark prismarine
- New purpur block
- More contrast to leaves
- Brighter leaves
- Improved bed design
- Improved villagers
- More subtle changes here and there
Showcases
Bvllet:
Credits
- Ventura, for inspiration and ideas for the new style.
- Quadral, for initial inspiration and basic ideas.
- Frenden's Meringued, another great pack and source of inspiration.
- Vattic's Faithful, for some items.
- Lots of people I don’t remember. If you feel you have been unfairly left out, please - let me know.
2
omg, you cannot abandon this! This has been my favorite texture pack for a while now and I'm desperately waiting for an update.
THE best colors I've seen for any texture pack. Please don't leave this to die.